mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-23 20:38:07 +01:00
Changed param source in strncpy
In strncpy its the destination size that should be in the 3rd parameter.
This commit is contained in:
parent
0543229b3e
commit
b034ee8781
2 changed files with 23 additions and 3 deletions
|
@ -176,10 +176,14 @@ message Auth_Ticket {
|
||||||
message Friend_Messages {
|
message Friend_Messages {
|
||||||
enum Types {
|
enum Types {
|
||||||
LOBBY_INVITE = 0;
|
LOBBY_INVITE = 0;
|
||||||
|
GAME_INVITE = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
Types type = 1;
|
Types type = 1;
|
||||||
|
oneof invite_data {
|
||||||
uint64 lobby_id = 2;
|
uint64 lobby_id = 2;
|
||||||
|
bytes connect_str = 3;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
message Common_Message {
|
message Common_Message {
|
||||||
|
|
|
@ -545,6 +545,7 @@ void SetPlayedWith( CSteamID steamIDUserPlayedWith )
|
||||||
void ActivateGameOverlayInviteDialog( CSteamID steamIDLobby )
|
void ActivateGameOverlayInviteDialog( CSteamID steamIDLobby )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("Steam_Friends::ActivateGameOverlayInviteDialog\n");
|
PRINT_DEBUG("Steam_Friends::ActivateGameOverlayInviteDialog\n");
|
||||||
|
// TODO: Here open the overlay
|
||||||
}
|
}
|
||||||
|
|
||||||
// gets the small (32x32) avatar of the current user, which is a handle to be used in IClientUtils::GetImageRGBA(), or 0 if none set
|
// gets the small (32x32) avatar of the current user, which is a handle to be used in IClientUtils::GetImageRGBA(), or 0 if none set
|
||||||
|
@ -775,8 +776,14 @@ void RequestFriendRichPresence( CSteamID steamIDFriend )
|
||||||
bool InviteUserToGame( CSteamID steamIDFriend, const char *pchConnectString )
|
bool InviteUserToGame( CSteamID steamIDFriend, const char *pchConnectString )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("Steam_Friends::InviteUserToGame\n");
|
PRINT_DEBUG("Steam_Friends::InviteUserToGame\n");
|
||||||
//TODO
|
Common_Message msg;
|
||||||
return true;
|
Friend_Messages *friend_messages = new Friend_Messages();
|
||||||
|
friend_messages->set_type(Friend_Messages::GAME_INVITE);
|
||||||
|
friend_messages->set_connect_str(pchConnectString);
|
||||||
|
msg.set_allocated_friend_messages(friend_messages);
|
||||||
|
msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
|
||||||
|
msg.set_dest_id(steamIDFriend.ConvertToUint64());
|
||||||
|
return network->sendTo(&msg, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -1021,6 +1028,15 @@ void Callback(Common_Message *msg)
|
||||||
data.m_steamIDFriend = CSteamID((uint64)msg->source_id());
|
data.m_steamIDFriend = CSteamID((uint64)msg->source_id());
|
||||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (msg->friend_messages().type() == Friend_Messages::GAME_INVITE) {
|
||||||
|
PRINT_DEBUG("Steam_Friends Got Game Invite\n");
|
||||||
|
std::string const& connect_str = msg->friend_messages().connect_str();
|
||||||
|
GameRichPresenceJoinRequested_t data;
|
||||||
|
data.m_steamIDFriend = CSteamID((uint64)msg->source_id());
|
||||||
|
strncpy(data.m_rgchConnect, connect_str.c_str(), k_cchMaxRichPresenceValueLength);
|
||||||
|
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue