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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-09 22:28:38 +01:00
Overlay chat window improvements.
This commit is contained in:
parent
5d3bbc8529
commit
b1986dfe38
1 changed files with 4 additions and 3 deletions
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@ -568,7 +568,7 @@ void Steam_Overlay::BuildFriendWindow(Friend const& frd, friend_window_state& st
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}
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}
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}
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}
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ImGui::InputTextMultiline("##chat_history", &state.chat_history[0], state.chat_history.length(), { -1.0f, 0 }, ImGuiInputTextFlags_ReadOnly);
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ImGui::InputTextMultiline("##chat_history", &state.chat_history[0], state.chat_history.length(), { -1.0f, -2.0f * ImGui::GetFontSize() }, ImGuiInputTextFlags_ReadOnly);
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// TODO: Fix the layout of the chat line + send button.
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// TODO: Fix the layout of the chat line + send button.
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// It should be like this: chat input should fill the window size minus send button size (button size is fixed)
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// It should be like this: chat input should fill the window size minus send button size (button size is fixed)
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// |------------------------------|
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// |------------------------------|
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@ -597,6 +597,7 @@ void Steam_Overlay::BuildFriendWindow(Friend const& frd, friend_window_state& st
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if (ImGui::InputText("##chat_line", state.chat_input, max_chat_len, ImGuiInputTextFlags_EnterReturnsTrue))
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if (ImGui::InputText("##chat_line", state.chat_input, max_chat_len, ImGuiInputTextFlags_EnterReturnsTrue))
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{
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{
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send_chat_msg = true;
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send_chat_msg = true;
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ImGui::SetKeyboardFocusHere(-1);
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}
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}
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ImGui::PopItemWidth();
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ImGui::PopItemWidth();
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@ -987,7 +988,7 @@ void Steam_Overlay::Callback(Common_Message *msg)
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{
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{
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Steam_Messages const& steam_message = msg->steam_messages();
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Steam_Messages const& steam_message = msg->steam_messages();
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// Change color to cyan for friend
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// Change color to cyan for friend
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friend_info->second.chat_history.append(steam_message.message()).append("\n", 1);
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friend_info->second.chat_history.append(friend_info->first.name() + ": " + steam_message.message()).append("\n", 1);
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if (!(friend_info->second.window_state & window_state_show))
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if (!(friend_info->second.window_state & window_state_show))
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{
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{
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friend_info->second.window_state |= window_state_need_attention;
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friend_info->second.window_state |= window_state_need_attention;
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@ -1113,7 +1114,7 @@ void Steam_Overlay::RunCallbacks()
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msg.set_dest_id(friend_id);
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msg.set_dest_id(friend_id);
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network->sendTo(&msg, true);
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network->sendTo(&msg, true);
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friend_info->second.chat_history.append(input).append("\n", 1);
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friend_info->second.chat_history.append(get_steam_client()->settings_client->get_local_name()).append(": ").append(input).append("\n", 1);
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}
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}
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*input = 0; // Reset the input field
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*input = 0; // Reset the input field
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friend_info->second.window_state &= ~window_state_send_message;
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friend_info->second.window_state &= ~window_state_send_message;
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