mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2025-04-15 07:47:37 +02:00
Use correct callback queue for AvatarImageLoaded_t
This commit is contained in:
parent
5705403157
commit
ba49e5618c
2 changed files with 4 additions and 4 deletions
|
@ -244,7 +244,7 @@ void Steam_Friends::Callback(Common_Message *msg)
|
|||
ail_data.m_iImage = ref;
|
||||
ail_data.m_iWide = width;
|
||||
ail_data.m_iTall = height;
|
||||
callback_results->addCallResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
callbacks->addCBResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
persona_change(userID, k_EPersonaChangeAvatar);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -226,7 +226,7 @@ struct Avatar_Numbers add_friend_avatars(CSteamID id)
|
|||
ail_data.m_iImage = avatar_numbers.smallest;
|
||||
ail_data.m_iWide = width;
|
||||
ail_data.m_iTall = height;
|
||||
callback_results->addCallResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
callbacks->addCBResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
sent_ail = true;
|
||||
}
|
||||
|
||||
|
@ -244,7 +244,7 @@ struct Avatar_Numbers add_friend_avatars(CSteamID id)
|
|||
ail_data.m_iImage = avatar_numbers.medium;
|
||||
ail_data.m_iWide = width;
|
||||
ail_data.m_iTall = height;
|
||||
callback_results->addCallResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
callbacks->addCBResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
sent_ail = true;
|
||||
}
|
||||
|
||||
|
@ -262,7 +262,7 @@ struct Avatar_Numbers add_friend_avatars(CSteamID id)
|
|||
ail_data.m_iImage = avatar_numbers.large;
|
||||
ail_data.m_iWide = width;
|
||||
ail_data.m_iTall = height;
|
||||
callback_results->addCallResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
callbacks->addCBResult(ail_data.k_iCallback, &ail_data, sizeof(ail_data));
|
||||
sent_ail = true;
|
||||
}
|
||||
if (sent_ail) {
|
||||
|
|
Loading…
Reference in a new issue