mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2025-12-06 12:14:54 +01:00
Update Nemirtingas overlay to latest.
This commit is contained in:
parent
df94c38b0f
commit
c17fb0c931
82 changed files with 48737 additions and 59872 deletions
|
|
@ -1,51 +1,81 @@
|
|||
#ifndef __INCLUDED_DX11_HOOK_H__
|
||||
#define __INCLUDED_DX11_HOOK_H__
|
||||
/*
|
||||
* Copyright (C) Nemirtingas
|
||||
* This file is part of the ingame overlay project
|
||||
*
|
||||
* The ingame overlay project is free software; you can redistribute it
|
||||
* and/or modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* The ingame overlay project is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with the ingame overlay project; if not, see
|
||||
* <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "../Base_Hook.h"
|
||||
#ifdef EMU_OVERLAY
|
||||
#pragma once
|
||||
|
||||
#include "../internal_includes.h"
|
||||
|
||||
#include <d3d11.h>
|
||||
#include "DirectX_VTables.h"
|
||||
#include <dxgi1_2.h>
|
||||
|
||||
class DX11_Hook : public Base_Hook
|
||||
class DX11_Hook :
|
||||
public Renderer_Hook,
|
||||
public Base_Hook
|
||||
{
|
||||
public:
|
||||
#define DX11_DLL "d3d11.dll"
|
||||
static constexpr const char *DLL_NAME = "d3d11.dll";
|
||||
|
||||
private:
|
||||
static DX11_Hook* _inst;
|
||||
|
||||
// Variables
|
||||
bool hooked;
|
||||
bool initialized;
|
||||
bool _Hooked;
|
||||
bool _WindowsHooked;
|
||||
bool _Initialized;
|
||||
ID3D11Device* pDevice;
|
||||
ID3D11DeviceContext* pContext;
|
||||
ID3D11RenderTargetView* mainRenderTargetView;
|
||||
std::set<std::shared_ptr<uint64_t>> _ImageResources;
|
||||
|
||||
// Functions
|
||||
DX11_Hook();
|
||||
|
||||
void resetRenderState();
|
||||
void prepareForOverlay(IDXGISwapChain* pSwapChain);
|
||||
void _ResetRenderState();
|
||||
void _PrepareForOverlay(IDXGISwapChain* pSwapChain);
|
||||
|
||||
// Hook to render functions
|
||||
static HRESULT STDMETHODCALLTYPE MyPresent(IDXGISwapChain* _this, UINT SyncInterval, UINT Flags);
|
||||
static HRESULT STDMETHODCALLTYPE MyResizeTarget(IDXGISwapChain* _this, const DXGI_MODE_DESC* pNewTargetParameters);
|
||||
static HRESULT STDMETHODCALLTYPE MyResizeBuffers(IDXGISwapChain* _this, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags);
|
||||
static HRESULT STDMETHODCALLTYPE MyPresent1(IDXGISwapChain1* _this, UINT SyncInterval, UINT Flags, const DXGI_PRESENT_PARAMETERS* pPresentParameters);
|
||||
|
||||
decltype(&IDXGISwapChain::Present) Present;
|
||||
decltype(&IDXGISwapChain::ResizeBuffers) ResizeBuffers;
|
||||
decltype(&IDXGISwapChain::ResizeTarget) ResizeTarget;
|
||||
decltype(&IDXGISwapChain1::Present1) Present1;
|
||||
|
||||
public:
|
||||
std::string LibraryName;
|
||||
|
||||
virtual ~DX11_Hook();
|
||||
|
||||
bool start_hook();
|
||||
virtual bool StartHook(std::function<bool(bool)> key_combination_callback);
|
||||
virtual bool IsStarted();
|
||||
static DX11_Hook* Inst();
|
||||
virtual const char* get_lib_name() const;
|
||||
virtual std::string GetLibraryName() const;
|
||||
|
||||
void loadFunctions(IDXGISwapChain *pSwapChain);
|
||||
void LoadFunctions(
|
||||
decltype(Present) PresentFcn,
|
||||
decltype(ResizeBuffers) ResizeBuffersFcn,
|
||||
decltype(ResizeTarget) ResizeTargetFcn,
|
||||
decltype(Present1) Present1Fcn);
|
||||
|
||||
virtual std::weak_ptr<uint64_t> CreateImageResource(const void* image_data, uint32_t width, uint32_t height);
|
||||
virtual void ReleaseImageResource(std::weak_ptr<uint64_t> resource);
|
||||
};
|
||||
|
||||
#endif//EMU_OVERLAY
|
||||
|
||||
#endif//__INCLUDED_DX11_HOOK_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue