mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-23 20:38:07 +01:00
Linux renderer detection
This commit is contained in:
parent
86f94bc337
commit
c27ab3993c
2 changed files with 221 additions and 51 deletions
|
@ -1,6 +1,10 @@
|
|||
#include "Renderer_Detector.h"
|
||||
#include "Hook_Manager.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
constexpr int max_hook_retries = 500;
|
||||
|
||||
#ifdef STEAM_WIN32
|
||||
#include "DX12_Hook.h"
|
||||
#include "DX11_Hook.h"
|
||||
|
@ -8,13 +12,7 @@
|
|||
#include "DX9_Hook.h"
|
||||
#include "OpenGL_Hook.h"
|
||||
#include "Windows_Hook.h"
|
||||
#endif
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
constexpr int max_hook_retries = 500;
|
||||
|
||||
#ifdef STEAM_WIN32
|
||||
static decltype(&IDXGISwapChain::Present) _IDXGISwapChain_Present = nullptr;
|
||||
static decltype(&IDirect3DDevice9::Present) _IDirect3DDevice9_Present = nullptr;
|
||||
static decltype(&IDirect3DDevice9Ex::PresentEx) _IDirect3DDevice9Ex_PresentEx = nullptr;
|
||||
|
@ -493,29 +491,18 @@ void Renderer_Detector::hook_opengl()
|
|||
|
||||
void Renderer_Detector::create_hook(const char* libname)
|
||||
{
|
||||
if (!_stricmp(libname, "d3d9.dll"))
|
||||
if (!_stricmp(libname, DX9_Hook::DLL_NAME))
|
||||
hook_dx9();
|
||||
else if (!_stricmp(libname, "d3d10.dll"))
|
||||
else if (!_stricmp(libname, DX10_Hook::DLL_NAME))
|
||||
hook_dx10();
|
||||
else if (!_stricmp(libname, "d3d11.dll"))
|
||||
else if (!_stricmp(libname, DX11_Hook::DLL_NAME))
|
||||
hook_dx11();
|
||||
else if (!_stricmp(libname, "d3d12.dll"))
|
||||
else if (!_stricmp(libname, DX12_Hook::DLL_NAME))
|
||||
hook_dx12();
|
||||
else if (!_stricmp(libname, "opengl32.dll"))
|
||||
else if (!_stricmp(libname, OpenGL_Hook::DLL_NAME))
|
||||
hook_opengl();
|
||||
}
|
||||
|
||||
bool Renderer_Detector::stop_retry()
|
||||
{
|
||||
// Retry or not
|
||||
bool stop = ++_hook_retries >= max_hook_retries;
|
||||
|
||||
if (stop)
|
||||
renderer_found(nullptr);
|
||||
|
||||
return stop;
|
||||
}
|
||||
|
||||
void Renderer_Detector::find_renderer_proc(Renderer_Detector* _this)
|
||||
{
|
||||
_this->rendererdetect_hook = new Base_Hook();
|
||||
|
@ -547,18 +534,6 @@ void Renderer_Detector::find_renderer_proc(Renderer_Detector* _this)
|
|||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void Renderer_Detector::find_renderer()
|
||||
{
|
||||
if (_hook_thread == nullptr)
|
||||
{
|
||||
#ifdef STEAM_WIN32
|
||||
_hook_thread = new std::thread(&Renderer_Detector::find_renderer_proc, this);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void Renderer_Detector::renderer_found(Base_Hook* hook)
|
||||
{
|
||||
Hook_Manager& hm = Hook_Manager::Inst();
|
||||
|
@ -578,7 +553,6 @@ void Renderer_Detector::renderer_found(Base_Hook* hook)
|
|||
hm.RemoveHook(rendererdetect_hook);
|
||||
destroy_hwnd();
|
||||
|
||||
#ifdef STEAM_WIN32
|
||||
if (hook == nullptr) // Couldn't hook renderer
|
||||
{
|
||||
hm.RemoveHook(Windows_Hook::Inst());
|
||||
|
@ -632,18 +606,6 @@ void Renderer_Detector::renderer_found(Base_Hook* hook)
|
|||
hm.RemoveHook(h);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
Renderer_Detector& Renderer_Detector::Inst()
|
||||
{
|
||||
static Renderer_Detector inst;
|
||||
return inst;
|
||||
}
|
||||
|
||||
Base_Hook* Renderer_Detector::get_renderer() const
|
||||
{
|
||||
return game_renderer;
|
||||
}
|
||||
|
||||
Renderer_Detector::Renderer_Detector():
|
||||
|
@ -662,6 +624,179 @@ Renderer_Detector::Renderer_Detector():
|
|||
dummy_hWnd(nullptr)
|
||||
{}
|
||||
|
||||
#else// defined(__LINUX__)//!STEAM_WIN32
|
||||
#include "X11_Hook.h"
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <fstream>
|
||||
|
||||
static decltype(glXSwapBuffers)* _glXSwapBuffers = nullptr;
|
||||
|
||||
void Renderer_Detector::MyglXSwapBuffers(Display *dpy, GLXDrawable drawable)
|
||||
{
|
||||
Renderer_Detector& inst = Renderer_Detector::Inst();
|
||||
Hook_Manager& hm = Hook_Manager::Inst();
|
||||
_glXSwapBuffers(reinterpret_cast<::Display*>(dpy), drawable);
|
||||
if (!inst.stop_retry())
|
||||
{
|
||||
OpenGLX_Hook::Inst()->start_hook();
|
||||
}
|
||||
}
|
||||
|
||||
void Renderer_Detector::HookglXSwapBuffers(decltype(glXSwapBuffers)* glXSwapBuffers)
|
||||
{
|
||||
_glXSwapBuffers = glXSwapBuffers;
|
||||
|
||||
rendererdetect_hook->BeginHook();
|
||||
|
||||
rendererdetect_hook->HookFuncs(
|
||||
std::pair<void**, void*>(&(void*&)_glXSwapBuffers, (void*)MyglXSwapBuffers)
|
||||
);
|
||||
|
||||
rendererdetect_hook->EndHook();
|
||||
}
|
||||
|
||||
void Renderer_Detector::hook_openglx(const char* libname)
|
||||
{
|
||||
if (!_oglx_hooked && !_renderer_found)
|
||||
{
|
||||
void* library = dlopen(libname, RTLD_NOW);
|
||||
decltype(glXSwapBuffers)* glXSwapBuffers = nullptr;
|
||||
if (library != nullptr)
|
||||
{
|
||||
glXSwapBuffers = (decltype(glXSwapBuffers))dlsym(library, "glXSwapBuffers");
|
||||
}
|
||||
if (glXSwapBuffers != nullptr)
|
||||
{
|
||||
PRINT_DEBUG("Hooked glXMakeCurrent to detect OpenGLX\n");
|
||||
|
||||
_oglx_hooked = true;
|
||||
auto h = OpenGLX_Hook::Inst();
|
||||
h->loadFunctions(glXSwapBuffers);
|
||||
Hook_Manager::Inst().AddHook(h);
|
||||
HookglXSwapBuffers(glXSwapBuffers);
|
||||
}
|
||||
else
|
||||
{
|
||||
PRINT_DEBUG("Failed to Hook glXMakeCurrent to detect OpenGLX\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Renderer_Detector::create_hook(const char* libname)
|
||||
{
|
||||
if (strcasestr(libname, OpenGLX_Hook::DLL_NAME) != nullptr)
|
||||
hook_openglx(libname);
|
||||
}
|
||||
|
||||
void Renderer_Detector::find_renderer_proc(Renderer_Detector* _this)
|
||||
{
|
||||
_this->rendererdetect_hook = new Base_Hook();
|
||||
Hook_Manager& hm = Hook_Manager::Inst();
|
||||
hm.AddHook(_this->rendererdetect_hook);
|
||||
|
||||
|
||||
std::vector<std::string> const libraries = { "libGLX.so" };
|
||||
|
||||
while (!_this->_renderer_found && !_this->stop_retry())
|
||||
{
|
||||
std::ifstream flibrary("/proc/self/maps");
|
||||
std::string line;
|
||||
while( std::getline(flibrary, line) )
|
||||
{
|
||||
std::for_each(libraries.begin(), libraries.end(), [&line, &_this]( std::string const& library )
|
||||
{
|
||||
if( std::search(line.begin(), line.end(), library.begin(), library.end()) != line.end() )
|
||||
{
|
||||
_this->create_hook(line.substr(line.find('/')).c_str());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
}
|
||||
|
||||
Renderer_Detector::Renderer_Detector():
|
||||
_hook_thread(nullptr),
|
||||
_hook_retries(0),
|
||||
_renderer_found(false),
|
||||
_oglx_hooked(false),
|
||||
rendererdetect_hook(nullptr),
|
||||
game_renderer(nullptr)
|
||||
{}
|
||||
|
||||
void Renderer_Detector::renderer_found(Base_Hook* hook)
|
||||
{
|
||||
Hook_Manager& hm = Hook_Manager::Inst();
|
||||
|
||||
_renderer_found = true;
|
||||
game_renderer = hook;
|
||||
|
||||
if (hook == nullptr)
|
||||
PRINT_DEBUG("We found a renderer but couldn't hook it, aborting overlay hook.\n");
|
||||
else
|
||||
PRINT_DEBUG("Hooked renderer in %d/%d tries\n", _hook_retries, max_hook_retries);
|
||||
|
||||
_hook_thread->join();
|
||||
delete _hook_thread;
|
||||
_hook_thread = nullptr;
|
||||
|
||||
hm.RemoveHook(rendererdetect_hook);
|
||||
|
||||
if (hook == nullptr) // Couldn't hook renderer
|
||||
{
|
||||
hm.RemoveHook(X11_Hook::Inst());
|
||||
}
|
||||
else
|
||||
{
|
||||
hm.AddHook(X11_Hook::Inst());
|
||||
}
|
||||
if (_oglx_hooked)
|
||||
{
|
||||
auto h = OpenGLX_Hook::Inst();
|
||||
if (h != hook)
|
||||
{
|
||||
_oglx_hooked = false;
|
||||
hm.RemoveHook(h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
bool Renderer_Detector::stop_retry()
|
||||
{
|
||||
// Retry or not
|
||||
bool stop = ++_hook_retries >= max_hook_retries;
|
||||
|
||||
if (stop)
|
||||
{
|
||||
renderer_found(nullptr);
|
||||
}
|
||||
|
||||
return stop;
|
||||
}
|
||||
|
||||
void Renderer_Detector::find_renderer()
|
||||
{
|
||||
if (_hook_thread == nullptr)
|
||||
{
|
||||
_hook_thread = new std::thread(&Renderer_Detector::find_renderer_proc, this);
|
||||
}
|
||||
}
|
||||
|
||||
Renderer_Detector& Renderer_Detector::Inst()
|
||||
{
|
||||
static Renderer_Detector inst;
|
||||
return inst;
|
||||
}
|
||||
|
||||
Base_Hook* Renderer_Detector::get_renderer() const
|
||||
{
|
||||
return game_renderer;
|
||||
}
|
||||
|
||||
Renderer_Detector::~Renderer_Detector()
|
||||
{
|
||||
if (_hook_thread != nullptr)
|
||||
|
|
|
@ -5,12 +5,11 @@
|
|||
#include <thread>
|
||||
|
||||
#ifndef NO_OVERLAY
|
||||
#ifdef __WINDOWS__
|
||||
|
||||
#ifdef STEAM_WIN32
|
||||
struct IDXGISwapChain;
|
||||
struct IDirect3DDevice9;
|
||||
struct IDirect3DDevice9Ex;
|
||||
#endif
|
||||
|
||||
class Renderer_Detector
|
||||
{
|
||||
|
@ -64,5 +63,41 @@ public:
|
|||
static Renderer_Detector& Inst();
|
||||
};
|
||||
|
||||
#elif defined __LINUX__
|
||||
#include "OpenGLX_Hook.h"
|
||||
|
||||
class Renderer_Detector
|
||||
{
|
||||
// Variables
|
||||
std::thread* _hook_thread;
|
||||
unsigned int _hook_retries;
|
||||
bool _oglx_hooked;
|
||||
bool _renderer_found; // Is the renderer hooked ?
|
||||
Base_Hook* rendererdetect_hook;
|
||||
Base_Hook* game_renderer;
|
||||
|
||||
// Functions
|
||||
Renderer_Detector();
|
||||
~Renderer_Detector();
|
||||
|
||||
static void MyglXSwapBuffers(Display *dpy, GLXDrawable drawable);
|
||||
|
||||
void HookglXSwapBuffers(decltype(glXSwapBuffers)* glXSwapBuffers);
|
||||
|
||||
void hook_openglx(const char* libname);
|
||||
|
||||
void create_hook(const char* libname);
|
||||
bool stop_retry();
|
||||
|
||||
static void find_renderer_proc(Renderer_Detector* _this);
|
||||
|
||||
public:
|
||||
void find_renderer();
|
||||
void renderer_found(Base_Hook* hook);
|
||||
Base_Hook* get_renderer() const;
|
||||
static Renderer_Detector& Inst();
|
||||
};
|
||||
|
||||
#endif//__WINDOWS__
|
||||
#endif//NO_OVERLAY
|
||||
#endif//__INCLUDED_RENDERER_DETECTOR_H__
|
Loading…
Reference in a new issue