Put back the if new frame for overlay.

This commit is contained in:
Mr_Goldberg 2021-01-23 16:46:44 -05:00
parent 671277a154
commit cfff531a23
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GPG key ID: 8597D87419DEF278
15 changed files with 26 additions and 25 deletions

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@ -221,10 +221,11 @@ void ImGui_ImplOpenGL3_Shutdown()
ImGui_ImplOpenGL3_DestroyDeviceObjects();
}
void ImGui_ImplOpenGL3_NewFrame()
bool ImGui_ImplOpenGL3_NewFrame()
{
if (!g_ShaderHandle)
ImGui_ImplOpenGL3_CreateDeviceObjects();
return ImGui_ImplOpenGL3_CreateDeviceObjects();
return true;
}
static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object)