Merge branch 'master' into 'overlay_h'

# Conflicts:
#   .gitlab-ci.yml
#   dll/steam_client.cpp
#   dll/steam_inventory.h
#   dll/steam_user_stats.h
This commit is contained in:
Nemirtingas 2019-12-06 12:44:43 +00:00
commit d1a4adc5bd
37 changed files with 2545 additions and 195 deletions

View file

@ -711,18 +711,26 @@ bool Networking::handle_low_level_udp(Common_Message *msg, IP_PORT ip_port)
#define NUM_TCP_WAITING 128
Networking::Networking(CSteamID id, uint32 appid, uint16 port, std::set<uint32_t> *custom_broadcasts)
Networking::Networking(CSteamID id, uint32 appid, uint16 port, std::set<uint32_t> *custom_broadcasts, bool disable_sockets)
{
run_at_startup();
tcp_port = udp_port = port;
own_ip = 0x7F000001;
alive = true;
last_run = std::chrono::high_resolution_clock::now();
this->appid = appid;
if (disable_sockets) {
enabled = false;
udp_socket = -1;
tcp_socket = -1;
return;
}
if (custom_broadcasts) {
std::transform(custom_broadcasts->begin(), custom_broadcasts->end(), std::back_inserter(this->custom_broadcasts), [](uint32 ip) {return htonl(ip);});
}
run_at_startup();
sock_t sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
PRINT_DEBUG("UDP socket: %u\n", sock);
if (is_socket_valid(sock) && set_socket_nonblocking(sock)) {
@ -1059,6 +1067,7 @@ void Networking::Run()
void Networking::addListenId(CSteamID id)
{
if (!enabled) return;
auto i = std::find(ids.begin(), ids.end(), id);
if (i != ids.end()) {
return;
@ -1092,6 +1101,8 @@ bool Networking::sendToIPPort(Common_Message *msg, uint32 ip, uint16 port, bool
bool Networking::sendTo(Common_Message *msg, bool reliable, Connection *conn)
{
if (!enabled) return false;
bool ret = false;
CSteamID dest_id((uint64)msg->dest_id());
if (std::find(ids.begin(), ids.end(), dest_id) != ids.end()) {