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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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Removed numeric (don't use iota anymore)
Also placed the include on the top of cpp file. Need to look into directinput and xinput hooks.
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1 changed files with 1 additions and 3 deletions
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@ -6,7 +6,7 @@
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#include <imgui.h>
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#include <imgui.h>
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#include <impls/imgui_impl_win32.h>
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#include <impls/imgui_impl_win32.h>
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#include <numeric> // iota
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#include "../dll/dll.h"
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extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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@ -301,8 +301,6 @@ void Steam_Overlay::OverlayProc( int width, int height )
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//ImGui::ShowDemoWindow();
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//ImGui::ShowDemoWindow();
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}
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}
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#include "../dll/dll.h"
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void Steam_Overlay::RunCallbacks()
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void Steam_Overlay::RunCallbacks()
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{
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{
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if (overlay_state_changed)
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if (overlay_state_changed)
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