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Created a define to not compile overlay.
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16 changed files with 36 additions and 34 deletions
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@ -2,7 +2,7 @@
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#define __INCLUDED_DX11_HOOK_H__
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#include "Base_Hook.h"
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#ifdef STEAM_WIN32
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#ifndef NO_OVERLAY
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#include <d3d11.h>
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#include "DirectX_VTables.h"
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@ -48,6 +48,6 @@ public:
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void loadFunctions(ID3D11Device *pDevice, IDXGISwapChain *pSwapChain);
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};
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#endif//STEAM_WIN32
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#endif//NO_OVERLAY
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#endif//__INCLUDED_DX11_HOOK_H__
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