mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2025-12-06 12:14:54 +01:00
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it. disable_overlay.txt moved to steam_settings.
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42 changed files with 857 additions and 1107 deletions
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@ -59,8 +59,7 @@ build_windows:
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image: fedora:29
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script:
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- dnf -y install wine wget p7zip sed dos2unix unzip
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- ./download_glew.sh
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- dnf -y install wine wget p7zip sed dos2unix
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- unix2dos *.txt
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- unix2dos files_example/*.txt files_example/*/*.txt
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- sed -i 's/..\\vcpkg\\packages\\/.\\/g' build_set_protobuf_directories.bat
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@ -104,7 +103,7 @@ build_cmake_linux:
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script:
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- mkdir cmake-builds && cd cmake-builds
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- mkdir x64-release && cd x64-release
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- cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DNO_OVERLAY=ON && ninja
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- cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" && ninja
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- cd ..
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# - mkdir x64-experimental-release && cd x64-experimental-release
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# - cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD:BOOL=ON && ninja
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@ -127,7 +126,6 @@ build_cmake_windows:
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- 7za x cmake-3.15.0-rc1-win64-x64.zip
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/0119304e030098b4821d73170fe52084/protobuf_x64-windows-static.7z'
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- 7za x protobuf_x64-windows-static.7z -oprotobuf_x64-windows-static
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- ./download_glew.sh
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script:
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- export WINEDEBUG=-all
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@ -135,13 +133,13 @@ build_cmake_windows:
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- mkdir cmake-builds && cd cmake-builds
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- mkdir x64-release && cd x64-release
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- echo call .\\..\\..\\sdk_standalone\\set_vars64.bat >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DNO_OVERLAY=ON -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo nmake.exe >> cmake-build.bat
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- wine cmd /c cmake-build.bat
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- cd ..
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- mkdir x64-experimental-release && cd x64-experimental-release
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- echo call .\\..\\..\\sdk_standalone\\set_vars64.bat >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD=ON -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD=ON -DEMU_OVERLAY=ON -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo nmake.exe >> cmake-build.bat
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- wine cmd /c cmake-build.bat
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- cd ..
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