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A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it. disable_overlay.txt moved to steam_settings.
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42 changed files with 857 additions and 1107 deletions
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@ -3,7 +3,7 @@
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#include "../Renderer_Detector.h"
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#include "../../dll/dll.h"
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#ifndef NO_OVERLAY
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#ifdef EMU_OVERLAY
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#include <imgui.h>
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#include <impls/windows/imgui_impl_dx12.h>
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@ -316,4 +316,4 @@ void DX12_Hook::loadFunctions(ID3D12CommandQueue* pCommandQueue, IDXGISwapChain
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#undef LOAD_FUNC
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}
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#endif//NO_OVERLAY
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#endif//EMU_OVERLAY
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