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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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Add early version of script to generate emu config.
Only generates achievements and stats configs at the moment.
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parent
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commit
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3 changed files with 98 additions and 1 deletions
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@ -802,7 +802,7 @@ void Steam_Overlay::OverlayProc()
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ImGui::Separator();
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ImGui::Text("%s", x.title.c_str());
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if (x.hidden) {
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if (hidden) {
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ImGui::Text("hidden achievement");
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} else {
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ImGui::TextWrapped("%s", x.description.c_str());
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75
scripts/generate_emu_config.py
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75
scripts/generate_emu_config.py
Normal file
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@ -0,0 +1,75 @@
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USERNAME = ""
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PASSWORD = ""
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#steam ids with public profiles that own a lot of games
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TOP_OWNER_IDS = [76561198028121353, 76561198001237877, 76561198001678750, 76561198237402290]
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from stats_schema_achievement_gen import achievements_gen
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from steam.client import SteamClient
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from steam.client.cdn import CDNClient
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from steam.enums import common
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from steam.enums.emsg import EMsg
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from steam.core.msg import MsgProto
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import os
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import sys
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if len(sys.argv) < 2:
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print("\nUsage: {} appid\n\nExample: {} 480\n".format(sys.argv[0], sys.argv[0]))
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exit(1)
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appid = int(sys.argv[1])
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client = SteamClient()
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if not os.path.exists("login_temp"):
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os.makedirs("login_temp")
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client.set_credential_location("login_temp")
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if (len(USERNAME) == 0 or len(PASSWORD) == 0):
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client.cli_login()
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else:
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while True:
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ret = client.login(USERNAME, password=PASSWORD)
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if ret != common.EResult.OK:
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if ret == common.EResult.TryAnotherCM:
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continue
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print("error logging in with set username and password, trying cli login. error was:", ret)
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client.cli_login()
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break
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else:
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break
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def get_stats_schema(client, game_id, owner_id):
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message = MsgProto(EMsg.ClientGetUserStats)
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message.body.game_id = game_id
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message.body.schema_local_version = -1
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message.body.crc_stats = 0
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message.body.steam_id_for_user = owner_id
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client.send(message)
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return client.wait_msg(EMsg.ClientGetUserStatsResponse, timeout=5)
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def generate_achievement_stats(client, game_id, output_directory):
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steam_id_list = TOP_OWNER_IDS + [client.steam_id]
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for x in steam_id_list:
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out = get_stats_schema(client, game_id, x)
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if out is not None:
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if len(out.body.schema) > 0:
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with open('UserGameStatsSchema_{}.bin'.format(appid), 'wb') as f:
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f.write(out.body.schema)
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achievements, stats = achievements_gen.generate_stats_achievements(out.body.schema, output_directory)
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return
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else:
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print("no schema", out)
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out_dir = os.path.join("{}".format( "{}_output".format(appid)), "steam_settings")
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if not os.path.exists(out_dir):
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os.makedirs(out_dir)
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print("outputting config to", out_dir)
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generate_achievement_stats(client, appid, out_dir)
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with open(os.path.join(out_dir, "steam_appid.txt"), 'w') as f:
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f.write(str(appid))
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22
scripts/generate_emu_config_README.txt
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22
scripts/generate_emu_config_README.txt
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@ -0,0 +1,22 @@
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Install python then run this in a terminal/powershell to install the dependencies: pip install -U steam[client]
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This script depends on python files that are in subfolders so make sure to download the whole folder not just the script.
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Using the script: python generate_emu_config.py appid
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The appid is the number in the steam url.
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The first time you run the script it will ask you for your steam username, password and email code.
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The email code will only be asked the first time and the sentry will be saved to the login_temp folder.
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This script will not save your username/password anywhere. If you don't want to always type it you must
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open up the script in a text editor and change:
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USERNAME = ""
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PASSWORD = ""
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To:
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USERNAME = "your_username"
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PASSWORD = "your_password"
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