mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-23 12:28:07 +01:00
Add a way to configure which leaderboards are seen by the game.
This commit is contained in:
parent
7939796680
commit
f4ab249f36
6 changed files with 92 additions and 9 deletions
|
@ -72,6 +72,15 @@ The items.json syntax is simple, you SHOULD validate your .json file before tryi
|
|||
You can use https://steamdb.info/ to list items and attributes they have and put them into your .json.
|
||||
Keep in mind that some item are not valid to have in your inventory. For example, in PayDay2 all items below item_id 50000 will make your game crash.
|
||||
|
||||
Leaderboards:
|
||||
By default the emulator assumes all leaderboards queried by the game (FindLeaderboard()) exist and creates them with the most common options (sort method descending, display type numeric)
|
||||
In some games this default behavior doesn't work and so you may need to tweak which leaderboards the game sees.
|
||||
To do that, you can put a leaderboards.txt file in the steam_settings folder.
|
||||
An empty leaderboards.txt makes the emu behave as if any leaderboard queried by the game using FindLeaderboard does not exist.
|
||||
The format is: LEADERBOARD_NAME=sort method=display type
|
||||
For the sort methods: 0 = none, 1 = ascending, 2 = descending
|
||||
For the display type: 0 = none, 1 = numeric, 2 = time seconds, 3 = milliseconds
|
||||
An example can be found in steam_settings.EXAMPLE
|
||||
|
||||
Support for CPY steam_api(64).dll cracks: See the build in the experimental folder.
|
||||
|
||||
|
|
|
@ -53,6 +53,7 @@ Settings::Settings(CSteamID steam_id, CGameID game_id, std::string name, std::st
|
|||
this->unlockAllDLCs = true;
|
||||
|
||||
this->offline = offline;
|
||||
this->create_unknown_leaderboards = true;
|
||||
}
|
||||
|
||||
CSteamID Settings::get_local_steam_id()
|
||||
|
@ -193,3 +194,12 @@ std::string Settings::getAppInstallPath(AppId_t appID)
|
|||
{
|
||||
return app_paths[appID];
|
||||
}
|
||||
|
||||
void Settings::setLeaderboard(std::string leaderboard, enum ELeaderboardSortMethod sort_method, enum ELeaderboardDisplayType display_type)
|
||||
{
|
||||
Leaderboard_config leader;
|
||||
leader.sort_method = sort_method;
|
||||
leader.display_type = display_type;
|
||||
|
||||
leaderboards[leaderboard] = leader;
|
||||
}
|
|
@ -33,6 +33,11 @@ struct Mod_entry {
|
|||
std::string path;
|
||||
};
|
||||
|
||||
struct Leaderboard_config {
|
||||
enum ELeaderboardSortMethod sort_method;
|
||||
enum ELeaderboardDisplayType display_type;
|
||||
};
|
||||
|
||||
class Settings {
|
||||
CSteamID steam_id;
|
||||
CGameID game_id;
|
||||
|
@ -44,6 +49,8 @@ class Settings {
|
|||
std::vector<struct DLC_entry> DLCs;
|
||||
std::vector<struct Mod_entry> mods;
|
||||
std::map<AppId_t, std::string> app_paths;
|
||||
std::map<std::string, Leaderboard_config> leaderboards;
|
||||
bool create_unknown_leaderboards;
|
||||
|
||||
public:
|
||||
#ifdef LOBBY_CONNECT
|
||||
|
@ -78,6 +85,12 @@ public:
|
|||
Mod_entry getMod(PublishedFileId_t id);
|
||||
bool isModInstalled(PublishedFileId_t id);
|
||||
std::set<PublishedFileId_t> modSet();
|
||||
|
||||
//leaderboards
|
||||
void setLeaderboard(std::string leaderboard, enum ELeaderboardSortMethod sort_method, enum ELeaderboardDisplayType display_type);
|
||||
std::map<std::string, Leaderboard_config> getLeaderboards() { return leaderboards; }
|
||||
void setCreateUnknownLeaderboards(bool enable) {create_unknown_leaderboards = enable;}
|
||||
bool createUnknownLeaderboards() { return create_unknown_leaderboards; }
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -278,6 +278,47 @@ Steam_Client::Steam_Client()
|
|||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::string dlc_config_path = Local_Storage::get_game_settings_path() + "leaderboards.txt";
|
||||
std::ifstream input( dlc_config_path );
|
||||
if (input.is_open()) {
|
||||
settings_client->setCreateUnknownLeaderboards(false);
|
||||
settings_server->setCreateUnknownLeaderboards(false);
|
||||
|
||||
for( std::string line; getline( input, line ); ) {
|
||||
if (!line.empty() && line[line.length()-1] == '\n') {
|
||||
line.erase(line.length()-1);
|
||||
}
|
||||
|
||||
if (!line.empty() && line[line.length()-1] == '\r') {
|
||||
line.erase(line.length()-1);
|
||||
}
|
||||
|
||||
std::string leaderboard;
|
||||
unsigned int sort_method = 0;
|
||||
unsigned int display_type = 0;
|
||||
|
||||
std::size_t deliminator = line.find("=");
|
||||
if (deliminator != 0 && deliminator != std::string::npos && deliminator != line.size()) {
|
||||
leaderboard = line.substr(0, deliminator);
|
||||
std::size_t deliminator2 = line.find("=", deliminator + 1);
|
||||
if (deliminator2 != std::string::npos && deliminator2 != line.size()) {
|
||||
sort_method = stol(line.substr(deliminator + 1, deliminator2));
|
||||
display_type = stol(line.substr(deliminator2 + 1));
|
||||
}
|
||||
}
|
||||
|
||||
if (leaderboard.size() && sort_method <= k_ELeaderboardSortMethodDescending && display_type <= k_ELeaderboardDisplayTypeTimeMilliSeconds) {
|
||||
PRINT_DEBUG("Adding leaderboard: %s|%u|%u\n", leaderboard.c_str(), sort_method, display_type);
|
||||
settings_client->setLeaderboard(leaderboard, (ELeaderboardSortMethod)sort_method, (ELeaderboardDisplayType)display_type);
|
||||
settings_server->setLeaderboard(leaderboard, (ELeaderboardSortMethod)sort_method, (ELeaderboardDisplayType)display_type);
|
||||
} else {
|
||||
PRINT_DEBUG("Error adding leaderboard for: %s, are sort method %u or display type %u valid?\n", leaderboard.c_str(), sort_method, display_type);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::string mod_path = Local_Storage::get_game_settings_path() + "mods";
|
||||
std::vector<std::string> paths = Local_Storage::get_filenames_path(mod_path);
|
||||
|
|
|
@ -109,6 +109,7 @@ bool GetStat( const char *pchName, float *pData )
|
|||
bool SetStat( const char *pchName, int32 nData )
|
||||
{
|
||||
PRINT_DEBUG("SetStat int32 %s\n", pchName);
|
||||
if (!pchName) return false;
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
return local_storage->store_data(STATS_STORAGE_FOLDER, pchName, (char* )&nData, sizeof(nData)) == sizeof(nData);
|
||||
|
@ -117,6 +118,7 @@ bool SetStat( const char *pchName, int32 nData )
|
|||
bool SetStat( const char *pchName, float fData )
|
||||
{
|
||||
PRINT_DEBUG("SetStat float %s\n", pchName);
|
||||
if (!pchName) return false;
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
return local_storage->store_data(STATS_STORAGE_FOLDER, pchName, (char* )&fData, sizeof(fData)) == sizeof(fData);
|
||||
|
@ -368,14 +370,19 @@ SteamAPICall_t FindLeaderboard( const char *pchLeaderboardName )
|
|||
{
|
||||
PRINT_DEBUG("FindLeaderboard %s\n", pchLeaderboardName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
//TODO: figure out a way to get real leaderboard info
|
||||
/*
|
||||
LeaderboardFindResult_t data;
|
||||
data.m_hSteamLeaderboard = find_leaderboard(pchLeaderboardName);;
|
||||
data.m_bLeaderboardFound = !!data.m_hSteamLeaderboard;
|
||||
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
*/
|
||||
return FindOrCreateLeaderboard(pchLeaderboardName, k_ELeaderboardSortMethodDescending, k_ELeaderboardDisplayTypeNumeric);
|
||||
|
||||
auto settings_Leaderboards = settings->getLeaderboards();
|
||||
if (settings_Leaderboards.count(pchLeaderboardName)) {
|
||||
auto config = settings_Leaderboards[pchLeaderboardName];
|
||||
return FindOrCreateLeaderboard(pchLeaderboardName, config.sort_method, config.display_type);
|
||||
} else if (settings->createUnknownLeaderboards()) {
|
||||
return FindOrCreateLeaderboard(pchLeaderboardName, k_ELeaderboardSortMethodDescending, k_ELeaderboardDisplayTypeNumeric);
|
||||
} else {
|
||||
LeaderboardFindResult_t data;
|
||||
data.m_hSteamLeaderboard = find_leaderboard(pchLeaderboardName);;
|
||||
data.m_bLeaderboardFound = !!data.m_hSteamLeaderboard;
|
||||
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -446,7 +453,7 @@ STEAM_METHOD_DESC(Downloads leaderboard entries for an arbitrary set of users -
|
|||
SteamAPICall_t DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLeaderboard,
|
||||
STEAM_ARRAY_COUNT_D(cUsers, Array of users to retrieve) CSteamID *prgUsers, int cUsers )
|
||||
{
|
||||
PRINT_DEBUG("DownloadLeaderboardEntriesForUsers\n");
|
||||
PRINT_DEBUG("DownloadLeaderboardEntriesForUsers %i %llu\n", cUsers, cUsers > 0 ? prgUsers[0].ConvertToUint64() : 0);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
LeaderboardScoresDownloaded_t data;
|
||||
data.m_hSteamLeaderboard = hSteamLeaderboard;
|
||||
|
|
|
@ -0,0 +1,3 @@
|
|||
LEADERBOARD1=0=0
|
||||
LEADERBOARDX=1=1
|
||||
LEADERBOARDTEST=0=0
|
Loading…
Reference in a new issue