Try to Disable all inputs when overlay is on

This commit is contained in:
Nemirtingas 2019-08-18 14:29:08 +02:00
parent 7daf605511
commit fdeb5912d3
2 changed files with 37 additions and 9 deletions

View file

@ -73,6 +73,8 @@ class Steam_Overlay
bool IgnoreMsg(UINT uMsg);
static LRESULT CALLBACK HookWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
static UINT WINAPI MyGetRawInputBuffer(PRAWINPUT pData, PUINT pcbSize, UINT cbSizeHeader);
static UINT WINAPI MyGetRawInputData(HRAWINPUT hRawInput, UINT uiCommand, LPVOID pData, PUINT pcbSize, UINT cbSizeHeader);
static void steam_overlay_run_every_runcb(void* object);
static void steam_overlay_callback(void* object, Common_Message* msg);