Mr_Goldberg
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8723dad025
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Update to sdk 1.46
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2019-07-28 09:02:09 -04:00 |
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Mr_Goldberg
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59a9fcee0d
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Some cleanups.
Load items json only if there's an inventory request.
Launch callbacks only when loading is done.
Copy over original unformatted json.hpp
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2019-07-17 13:25:35 -04:00 |
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Mr_Goldberg
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f3e968b54c
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SteamInternal_CreateInterface should return NULL if not called with "SteamClient"
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2019-07-12 15:54:26 -04:00 |
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Mr_Goldberg
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794469c4cf
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Create lobby even if the run callbacks function is never run.
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2019-06-01 13:11:27 -04:00 |
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Mr_Goldberg
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68b8e0241a
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Add support for isteamgameserver 005-011
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2019-05-20 12:35:55 -04:00 |
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Mr_Goldberg
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cf05e58266
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Add program to generate steam_interfaces.txt
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2019-05-15 08:24:39 -04:00 |
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Mr_Goldberg
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c20944ca0a
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More accurate behavior.
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2019-05-11 14:44:06 -04:00 |
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Mr_Goldberg
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a36f6e8e68
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Add support for setting app/DLC paths.
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2019-05-09 08:10:03 -04:00 |
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Mr_Goldberg
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147fc50be1
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custom broadcasts file can now contain domains.
custom broadcasts can now be put in the steam_settings folder.
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2019-05-08 15:43:25 -04:00 |
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Mr_Goldberg
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701eba17e8
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Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt
Use C++ vector instead of C arrays.
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2019-05-03 08:50:10 -04:00 |
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Mr_Goldberg
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9cdf99c63a
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Merge branch 'Arkhist/goldberg_emulator-custom_broadcasts' into HEAD
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2019-05-03 07:02:48 -04:00 |
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Arkhist
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b9e2b5fa40
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Added custom broadcasts file
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2019-04-22 14:09:21 +02:00 |
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Mr_Goldberg
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5af7508e2f
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Add steam offline mode and change steam_appid.txt priority.
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2019-04-21 16:47:45 -04:00 |
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Mr_Goldberg
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d968c3e1b5
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
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