Mr_Goldberg
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03839a7de6
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Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it.
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2020-02-01 13:46:05 -05:00 |
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Mr_Goldberg
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db2a803cf7
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A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.
disable_overlay.txt moved to steam_settings.
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2020-01-19 12:55:14 -05:00 |
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Mr_Goldberg
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ffdaf72597
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Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
# build_steamos.sh
# dll/dll.cpp
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2020-01-19 12:50:01 -05:00 |
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Mr_Goldberg
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11cb3ce998
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Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
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2020-01-15 10:11:37 -05:00 |
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Nemirtingas
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118dee9278
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Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h
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2020-01-10 08:16:16 +01:00 |
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Mr_Goldberg
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cb1bb895c4
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Forgot this when updating sdk.
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2019-12-11 19:17:47 -05:00 |
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Mr_Goldberg
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262ee1d18f
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Update to sdk 1.47
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2019-12-09 12:49:55 -05:00 |
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Nemirtingas
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c8288d6bf3
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Added file to disable overlay
Disable the overlay by creating a file disable_overlay.txt next to steam_api.dll
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2019-11-08 15:57:04 +01:00 |
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Nemirtingas
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5ad434e190
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Merge branch 'master' into overlay_h
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2019-09-20 13:26:34 +02:00 |
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Mr_Goldberg
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2af93427fe
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Initial Xinput ISteamInput/ISteamController support.
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2019-09-10 14:54:54 -04:00 |
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Nemirtingas
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f30b0c9fb2
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Merge branch 'master' into overlay_h
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2019-08-04 11:11:40 +02:00 |
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Mr_Goldberg
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bf4847452e
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SteamAPI_Shutdown actually does something now.
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2019-08-03 18:58:23 -04:00 |
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Nemirtingas
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884f147e1b
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Merge branch 'master' into overlay_h
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2019-08-01 15:56:43 +02:00 |
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Mr_Goldberg
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8723dad025
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Update to sdk 1.46
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2019-07-28 09:02:09 -04:00 |
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Nemirtingas
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a60a106daf
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Implementing overlay into existing code.
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2019-07-25 23:33:28 +02:00 |
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Mr_Goldberg
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794469c4cf
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Create lobby even if the run callbacks function is never run.
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2019-06-01 13:11:27 -04:00 |
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Mr_Goldberg
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d968c3e1b5
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
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