Commit graph

8 commits

Author SHA1 Message Date
redpolline
74d22df42e Fix CI to use BAT files only for win build.
For consistency have the CI use the same build path as
the end-user builds.

Use where.exe from wine-10.0.

CI's version is a stub. Use one that actually works, until the CI gets
updated.

Also, fix broken RtlGenRandom by importing ADVAPI32's GetUserNameW(),
and calling GetModuleHandleW() / GetProcAddress() for SystemFunction032().
Instead of trying to use a fake import lib.

Bonus: Can now use the host system's username as the default for the
steam user name instead of "Noob".
("Noob" is still used as the fallback if this call fails, or the host
system's username is invalid.)
2025-02-11 07:59:19 -05:00
redpolline
b75f324100 Fix build scripts.
Fix list:
 - Make cmd not choke on recursive calls to build_env_x*.bat.
 - Create build directories and move build output there instead of
   polluting the root of the source tree.
 - Make proper debug builds with pdb output.
 - Make proper x64 builds of lobby_connect, and steamclient_loader. (lobby_connect_x64.exe, and steamclient_loader_x64.exe)
 - Rename x86 build of lobby_connect.exe to lobby_connect_x86.exe.
 - Rename x86 build of steamclient_loader.exe to steamclient_loader_x86.exe.
 - Make proper distrib directories. (I.e. <release,debug>/<build type>/<arch>/<binaries>.)
2024-12-21 07:28:48 -05:00
redpolline
92623f586d Fix too many env vars causing build failures, and put debug builds in their own folder like release builds.
Cannot call the vc vars batch too many times. Fix it by calling set/end local.

See also: https://developercommunity.visualstudio.com/t/vcvarsallbat-reports-the-input-line-is-too-long-if/257260

Signed-off-by: redpolline <11156324-redpolline@users.noreply.gitlab.com>
2024-01-10 04:27:41 -05:00
Mr_Goldberg
5e880cd974
Add achievements display to overlay and ability to change some settings. 2022-08-05 02:09:43 -04:00
Mr_Goldberg
bfa1e95f7b
Use the same interface for both enabled and disabled controller builds. 2021-02-07 19:09:48 -05:00
Mr_Goldberg
e297347c07
Test if disabling optimizations when building steamclient_loader.exe fixes the false positive. 2020-11-24 21:01:51 -05:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Mr_Goldberg
1125f33675
Add steamclient loader based on the one Rat431 made for his ColdAPI steam emulator. 2019-12-03 12:52:12 -05:00