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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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If you really want to use d3dcompile, then I think its better to find the most recent d3dcompile you have on your computer and load its D3DCompile function. This process is now automatically handled. Just define the right Preprocessor. |
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| .. | ||
| impls | ||
| imconfig.h | ||
| imgui.cpp | ||
| imgui.h | ||
| imgui_draw.cpp | ||
| imgui_internal.h | ||
| imgui_widgets.cpp | ||
| imstb_rectpack.h | ||
| imstb_textedit.h | ||
| imstb_truetype.h | ||