goldberg_emulator/overlay_experimental
redpolline 38cbfb3be9 Fix renderer detection under Wine.
Use new timing checks to detect D3D being dependant on other APIs.
(Should work now regardless of platform, but GPU hardware detection may still be
needed...)
2025-02-12 09:35:27 -05:00
..
glad Update Nemirtingas overlay to latest. 2022-08-05 02:06:42 -04:00
linux Use shared font atlas and fix crash when opening overlay in some games. 2022-08-21 03:45:11 -04:00
System Update Nemirtingas overlay to latest. 2022-08-05 02:06:42 -04:00
vulkan Update Nemirtingas overlay to latest. 2022-08-05 02:06:42 -04:00
windows Win7 / Wine fixes DX11_Hook.cpp. 2025-02-12 09:35:23 -05:00
Base_Hook.cpp Update Nemirtingas overlay to latest. 2022-08-05 02:06:42 -04:00
Base_Hook.h Remove some other headers that are in common_includes.h 2020-07-16 20:25:14 +02:00
internal_includes.h Extra debugging log functions. 2025-02-12 09:35:23 -05:00
notification.h Notification sound when something happen 2019-08-16 18:31:56 +02:00
Renderer_Detector.cpp Fix renderer detection under Wine. 2025-02-12 09:35:27 -05:00
Renderer_Detector.h Fix renderer detection under Wine. 2025-02-12 09:35:27 -05:00
Renderer_Hook.h Use shared font atlas and fix crash when opening overlay in some games. 2022-08-21 03:45:11 -04:00
steam_overlay.cpp Fix renderer detection under Wine. 2025-02-12 09:35:27 -05:00
steam_overlay.h Return a val when EMU_OVERLAY isn't defined. 2025-02-12 09:35:25 -05:00