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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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25 lines
1.2 KiB
C
25 lines
1.2 KiB
C
// dear imgui: Platform Binding for Linux (standard X11 API for 32 and 64 bits applications)
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// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..)
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// Implemented features:
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// [X] Platform: Clipboard support
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// [ ] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
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// [X] Platform: Keyboard arrays indexed using XK_* Virtual Key Codes, e.g. ImGui::IsKeyPressed(XK_space).
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// [ ] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
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#pragma once
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IMGUI_IMPL_API bool ImGui_ImplX11_Init(void* display, void* window);
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IMGUI_IMPL_API void ImGui_ImplX11_Shutdown();
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IMGUI_IMPL_API void ImGui_ImplX11_NewFrame();
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// Configuration
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// - Disable gamepad support
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#define IMGUI_IMPL_X11_DISABLE_GAMEPAD
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// X11 message handler your application need to call.
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// - Intentionally commented out in a '#if 0' block to avoid dragging dependencies on <X11/*> from this helper.
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// - You should COPY the line below into your .cpp code to forward declare the function and then you can call it.
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#if 0
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extern IMGUI_IMPL_API int ImGui_ImplX11_EventHandler(XEvent &event);
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#endif
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