goldberg_emulator/overlay_experimental/Base_Hook.h
Nemirtingas f096a2d8a2 Use LoadLibrary instead of LoadModule
LoadLibrary increase the reference count to the library. So we make sure this library is still loaded when we shut down the hook.
2019-08-18 16:19:28 +02:00

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C++

#ifndef __INCLUDED_BASE_HOOK_H__
#define __INCLUDED_BASE_HOOK_H__
#include "../dll/base.h"
#ifndef NO_OVERLAY
#include <vector>
#include <utility>
class Base_Hook
{
protected:
std::vector<std::pair<void**, void*>> _hooked_funcs;
void* _library;
bool _hooked;
Base_Hook(const Base_Hook&) = delete;
Base_Hook(Base_Hook&&) = delete;
Base_Hook& operator =(const Base_Hook&) = delete;
Base_Hook& operator =(Base_Hook&&) = delete;
public:
Base_Hook();
virtual ~Base_Hook();
void BeginHook();
void EndHook();
void UnhookAll();
void HookFunc(std::pair<void**, void*> hook);
template<typename T>
void HookFuncs(std::pair<T*, T> funcs)
{
HookFunc(funcs);
}
template<typename T, typename ...Args>
void HookFuncs(std::pair<T*, T> funcs, Args... args)
{
HookFunc(funcs);
HookFuncs(args...);
}
};
#endif//NO_OVERLAY
#endif//__INCLUDED_BASE_HOOK_H__