..
Base_Hook.cpp
Cleanup again
2019-08-27 16:29:20 +02:00
Base_Hook.h
Cleanup again
2019-08-27 16:29:20 +02:00
DirectX_VTables.h
Now passing to hooks device object.
2019-08-26 16:38:01 +02:00
DX9_Hook.cpp
Overlay & Hook cleanup.
2019-08-27 15:45:53 +02:00
DX9_Hook.h
Cleanup again
2019-08-27 16:29:20 +02:00
DX10_Hook.cpp
Overlay & Hook cleanup.
2019-08-27 15:45:53 +02:00
DX10_Hook.h
Cleanup again
2019-08-27 16:29:20 +02:00
DX11_Hook.cpp
Overlay & Hook cleanup.
2019-08-27 15:45:53 +02:00
DX11_Hook.h
Cleanup again
2019-08-27 16:29:20 +02:00
DX12_Hook.cpp
Fixed typo in DX12 & reorder hook call.
2019-08-27 17:40:44 +02:00
DX12_Hook.h
Cleanup again
2019-08-27 16:29:20 +02:00
Hook_Manager.cpp
Added class Renderer_Detector.
2019-08-27 15:38:07 +02:00
Hook_Manager.h
Added class Renderer_Detector.
2019-08-27 15:38:07 +02:00
ImGui_ShaderBlobs.cpp
Added support for dynamic d3dcompile load
2019-08-02 09:06:59 +02:00
ImGui_ShaderBlobs.h
Added support for dynamic d3dcompile load
2019-08-02 09:06:59 +02:00
notification.h
Notification sound when something happen
2019-08-16 18:31:56 +02:00
OpenGL_Hook.cpp
Overlay & Hook cleanup.
2019-08-27 15:45:53 +02:00
OpenGL_Hook.h
Cleanup again
2019-08-27 16:29:20 +02:00
Renderer_Detector.cpp
Fixed typo in DX12 & reorder hook call.
2019-08-27 17:40:44 +02:00
Renderer_Detector.h
Cleanup again
2019-08-27 16:29:20 +02:00
steam_overlay.cpp
Overlay & Hook cleanup.
2019-08-27 15:45:53 +02:00
steam_overlay.h
Cleaned a bit hooks and added sanity checks.
2019-08-26 19:36:07 +02:00
Windows_Hook.cpp
Added class Renderer_Detector.
2019-08-27 15:38:07 +02:00
Windows_Hook.h
Added class Renderer_Detector.
2019-08-27 15:38:07 +02:00