mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-09 22:28:38 +01:00
b093ca90d3
This commit fixes game crash in ETS2. The parameter order is wrong, 1st param is what to replace and 2nd param is with what to replace.
670 lines
18 KiB
C++
670 lines
18 KiB
C++
/* Copyright (C) 2019 Mr Goldberg
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This file is part of the Goldberg Emulator
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The Goldberg Emulator is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3 of the License, or (at your option) any later version.
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The Goldberg Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the Goldberg Emulator; if not, see
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<http://www.gnu.org/licenses/>. */
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#include "local_storage.h"
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#include <fstream>
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struct File_Data {
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std::string name;
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};
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#ifdef NO_DISK_WRITES
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std::string Local_Storage::get_program_path()
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{
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return " ";
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}
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std::string Local_Storage::get_user_appdata_path()
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{
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return " ";
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}
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std::string Local_Storage::get_game_settings_path()
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{
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return " ";
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}
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std::string Local_Storage::get_path(std::string folder)
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{
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return "";
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}
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std::string Local_Storage::get_global_settings_path()
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{
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return "";
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}
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Local_Storage::Local_Storage(std::string save_directory)
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{
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}
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void Local_Storage::setAppId(uint32 appid)
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{
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}
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int Local_Storage::store_file_data(std::string folder, std::string file, char *data, unsigned int length)
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{
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return -1;
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}
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int Local_Storage::store_data(std::string folder, std::string file, char *data, unsigned int length)
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{
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return -1;
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}
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int Local_Storage::store_data_settings(std::string file, char *data, unsigned int length)
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{
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return -1;
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}
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int Local_Storage::get_file_data(std::string full_path, char *data, unsigned int max_length)
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{
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return -1;
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}
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int Local_Storage::get_data(std::string folder, std::string file, char *data, unsigned int max_length)
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{
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return -1;
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}
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int Local_Storage::get_data_settings(std::string file, char *data, unsigned int max_length)
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{
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return 0;
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}
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int Local_Storage::count_files(std::string folder)
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{
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return 0;
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}
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bool Local_Storage::file_exists(std::string folder, std::string file)
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{
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return false;
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}
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unsigned int Local_Storage::file_size(std::string folder, std::string file)
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{
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return 0;
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}
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bool Local_Storage::file_delete(std::string folder, std::string file)
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{
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return false;
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}
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uint64_t Local_Storage::file_timestamp(std::string folder, std::string file)
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{
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return 0;
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}
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bool Local_Storage::iterate_file(std::string folder, int index, char *output_filename, int32 *output_size)
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{
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return false;
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}
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bool Local_Storage::update_save_filenames(std::string folder)
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{
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return true;
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}
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std::vector<std::string> Local_Storage::get_filenames_path(std::string path)
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{
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return std::vector<std::string>();
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}
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#else
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#if defined(WIN32) || defined(_WIN32)
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#include <windows.h>
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static BOOL DirectoryExists(LPCSTR szPath)
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{
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DWORD dwAttrib = GetFileAttributesA(szPath);
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return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
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(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
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}
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static void createDirectoryRecursively(std::string path)
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{
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unsigned long long pos = 0;
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do
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{
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pos = path.find_first_of("\\/", pos + 1);
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CreateDirectoryA(path.substr(0, pos).c_str(), NULL);
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} while (pos != std::string::npos);
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}
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static void create_directory(std::string strPath)
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{
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if (DirectoryExists(strPath.c_str()) == FALSE)
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createDirectoryRecursively(strPath);
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}
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <string.h>
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static std::vector<struct File_Data> get_filenames(std::string strPath)
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{
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std::vector<struct File_Data> output;
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strPath = strPath.append("\\*");
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WIN32_FIND_DATAA ffd;
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HANDLE hFind = INVALID_HANDLE_VALUE;
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// Start iterating over the files in the path directory.
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hFind = ::FindFirstFileA (strPath.c_str(), &ffd);
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if (hFind != INVALID_HANDLE_VALUE)
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{
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do // Managed to locate and create an handle to that folder.
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{
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if (strcmp(".", ffd.cFileName) == 0) continue;
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if (strcmp("..", ffd.cFileName) == 0) continue;
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struct File_Data f_data;
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f_data.name = ffd.cFileName;
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output.push_back(f_data);
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} while (::FindNextFileA(hFind, &ffd) == TRUE);
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::FindClose(hFind);
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} else {
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//printf("Failed to find path: %s", strPath.c_str());
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}
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return output;
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}
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static std::vector<struct File_Data> get_filenames_recursive(std::string base_path)
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{
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std::vector<struct File_Data> output;
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std::string strPath = base_path;
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strPath = strPath.append("\\*");
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WIN32_FIND_DATAA ffd;
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HANDLE hFind = INVALID_HANDLE_VALUE;
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// Start iterating over the files in the path directory.
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hFind = ::FindFirstFileA (strPath.c_str(), &ffd);
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if (hFind != INVALID_HANDLE_VALUE)
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{
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do // Managed to locate and create an handle to that folder.
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{
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if (strcmp(".", ffd.cFileName) == 0) continue;
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if (strcmp("..", ffd.cFileName) == 0) continue;
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if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
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// Construct new path from our base path
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std::string dir_name = ffd.cFileName;
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std::string path = base_path;
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path += "\\";
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path += dir_name;
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std::vector<struct File_Data> lower = get_filenames_recursive(path);
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std::transform(lower.begin(), lower.end(), std::back_inserter(output), [dir_name](File_Data f) {f.name = dir_name + "\\" + f.name; return f;});
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} else {
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File_Data f;
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f.name = ffd.cFileName;
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output.push_back(f);
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}
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} while (::FindNextFileA(hFind, &ffd) == TRUE);
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::FindClose(hFind);
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} else {
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//printf("Failed to find path: %s", strPath.c_str());
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}
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return output;
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}
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#else
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <string.h>
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#include <dirent.h>
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#define PATH_MAX_STRING_SIZE 512
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/* recursive mkdir */
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static int mkdir_p(const char *dir, const mode_t mode) {
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char tmp[PATH_MAX_STRING_SIZE];
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char *p = NULL;
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struct stat sb;
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size_t len;
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/* copy path */
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len = strnlen (dir, PATH_MAX_STRING_SIZE);
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if (len == 0 || len == PATH_MAX_STRING_SIZE) {
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return -1;
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}
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memcpy (tmp, dir, len);
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tmp[len] = '\0';
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/* remove trailing slash */
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if(tmp[len - 1] == '/') {
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tmp[len - 1] = '\0';
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}
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/* check if path exists and is a directory */
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if (stat (tmp, &sb) == 0) {
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if (S_ISDIR (sb.st_mode)) {
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return 0;
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}
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}
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/* recursive mkdir */
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for(p = tmp + 1; *p; p++) {
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if(*p == '/') {
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*p = 0;
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/* test path */
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if (stat(tmp, &sb) != 0) {
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/* path does not exist - create directory */
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if (mkdir(tmp, mode) < 0) {
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return -1;
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}
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} else if (!S_ISDIR(sb.st_mode)) {
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/* not a directory */
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return -1;
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}
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*p = '/';
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}
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}
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/* test path */
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if (stat(tmp, &sb) != 0) {
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/* path does not exist - create directory */
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if (mkdir(tmp, mode) < 0) {
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return -1;
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}
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} else if (!S_ISDIR(sb.st_mode)) {
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/* not a directory */
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return -1;
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}
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return 0;
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}
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static void create_directory(std::string strPath)
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{
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mkdir_p(strPath.c_str(), 0777);
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}
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static std::vector<struct File_Data> get_filenames(std::string strPath)
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{
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DIR *dp;
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int i = 0;
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struct dirent *ep;
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std::vector<struct File_Data> output;
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dp = opendir (strPath.c_str());
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if (dp != NULL)
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{
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while ((ep = readdir (dp))) {
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if (memcmp(ep->d_name, ".", 2) != 0 && memcmp(ep->d_name, "..", 3) != 0) {
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struct File_Data f_data;
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f_data.name = ep->d_name;
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output.push_back(f_data);
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i++;
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}
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}
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(void) closedir (dp);
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}
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return output;
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}
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static std::vector<struct File_Data> get_filenames_recursive(std::string base_path)
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{
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std::vector<struct File_Data> output;
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std::string path;
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struct dirent *dp;
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DIR *dir = opendir(base_path.c_str());
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// Unable to open directory stream
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if (!dir)
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return output;
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while ((dp = readdir(dir)) != NULL)
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{
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if (strcmp(dp->d_name, ".") != 0 && strcmp(dp->d_name, "..") != 0)
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{
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if (dp->d_type == DT_REG) {
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File_Data f;
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f.name = dp->d_name;
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output.push_back(f);
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} else if (dp->d_type == DT_DIR) {
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// Construct new path from our base path
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std::string dir_name = dp->d_name;
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path = base_path;
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path += "/";
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path += dir_name;
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std::vector<struct File_Data> lower = get_filenames_recursive(path);
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std::transform(lower.begin(), lower.end(), std::back_inserter(output), [dir_name](File_Data f) {f.name = dir_name + "/" + f.name; return f;});
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}
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}
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}
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closedir(dir);
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return output;
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}
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#endif
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std::string Local_Storage::get_program_path()
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{
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return get_full_program_path();
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}
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std::string Local_Storage::get_game_settings_path()
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{
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return get_program_path().append(GAME_SETTINGS_FOLDER).append(PATH_SEPARATOR);
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}
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#if defined(STEAM_WIN32)
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#include <shlobj.h>
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#include <sstream>
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#endif
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std::string Local_Storage::get_user_appdata_path()
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{
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std::string user_appdata_path = "SAVE";
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#if defined(STEAM_WIN32)
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CHAR szPath[MAX_PATH] = {};
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HRESULT hr = SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, szPath);
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if (SUCCEEDED(hr)) {
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user_appdata_path = szPath;
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}
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#else
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/* $XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored.
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If $XDG_DATA_HOME is either not set or empty, a default equal to $HOME/.local/share should be used. */
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char *datadir = getenv("XDG_DATA_HOME");
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if (datadir) {
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user_appdata_path = datadir;
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} else {
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char *homedir = getenv("HOME");
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if (homedir) {
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user_appdata_path = std::string(homedir) + "/.local/share";
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}
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}
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#endif
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return user_appdata_path.append(PATH_SEPARATOR).append(PROGRAM_NAME).append(" Saves");
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}
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static std::string replace_with(std::string s, std::string const &old, const char *new_str)
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{
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int pos;
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while ((pos = s.find(old)) != std::string::npos)
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s.replace(pos, old.length(), new_str);
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return s;
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}
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static std::string sanitize_file_name(std::string name)
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{
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//I'm not sure all of these are necessary but just to be sure
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if (name[0] == '.' && name.size() > 2 && (name[1] == '\\' || name[1] == '/')) name.erase(0, 2);
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#if defined(STEAM_WIN32)
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name = replace_with(name, "/", PATH_SEPARATOR);
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#else
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//On linux does using "\\" in a remote storage file name create a directory?
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//I didn't test but I'm going to say yes
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name = replace_with(name, "\\", PATH_SEPARATOR);
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#endif
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name = replace_with(name, "|", ".V_SLASH.");
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name = replace_with(name, ":", ".COLON.");
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name = replace_with(name, "*", ".ASTERISK.");
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name = replace_with(name, "\"", ".QUOTE.");
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name = replace_with(name, "?", ".Q_MARK.");
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return name;
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}
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static std::string desanitize_file_name(std::string name)
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{
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//I'm not sure all of these are necessary but just to be sure
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name = replace_with(name, ".SLASH.", "/");
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name = replace_with(name, ".B_SLASH.", "\\");
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name = replace_with(name, ".F_SLASH.", "/");
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name = replace_with(name, ".V_SLASH.", "|");
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name = replace_with(name, ".COLON.", ":");
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name = replace_with(name, ".ASTERISK.", "*");
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name = replace_with(name, ".QUOTE.", "\"");
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name = replace_with(name, ".Q_MARK.", "?");
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return name;
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}
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Local_Storage::Local_Storage(std::string save_directory)
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{
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this->save_directory = save_directory;
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if (this->save_directory.back() != *PATH_SEPARATOR) {
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this->save_directory.append(PATH_SEPARATOR);
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}
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}
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void Local_Storage::setAppId(uint32 appid)
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{
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this->appid = std::to_string(appid) + PATH_SEPARATOR;
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}
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int Local_Storage::store_file_data(std::string folder, std::string file, char *data, unsigned int length)
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{
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if (folder.back() != *PATH_SEPARATOR) {
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folder.append(PATH_SEPARATOR);
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}
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file = sanitize_file_name(file);
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std::string::size_type pos = file.rfind(PATH_SEPARATOR);
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std::string file_folder;
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if (pos == 0 || pos == std::string::npos) {
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file_folder = "";
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} else {
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file_folder = file.substr(0,pos);
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}
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create_directory(folder + file_folder);
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std::ofstream myfile;
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myfile.open(folder + file, std::ios::binary | std::ios::out);
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if (!myfile.is_open()) return -1;
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myfile.write(data, length);
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int position = myfile.tellp();
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myfile.close();
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return position;
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}
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std::string Local_Storage::get_path(std::string folder)
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{
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std::string path = save_directory + appid + folder;
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create_directory(path);
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return path;
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}
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std::string Local_Storage::get_global_settings_path()
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{
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return save_directory + SETTINGS_STORAGE_FOLDER + PATH_SEPARATOR;
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}
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std::vector<std::string> Local_Storage::get_filenames_path(std::string path)
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{
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if (path.back() != *PATH_SEPARATOR) {
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path.append(PATH_SEPARATOR);
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}
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std::vector<struct File_Data> filenames = get_filenames(path);
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std::vector<std::string> output;
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std::transform(filenames.begin(), filenames.end(), std::back_inserter(output), [](struct File_Data d) { return d.name;});
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return output;
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}
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int Local_Storage::store_data(std::string folder, std::string file, char *data, unsigned int length)
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{
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if (folder.back() != *PATH_SEPARATOR) {
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folder.append(PATH_SEPARATOR);
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}
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return store_file_data(save_directory + appid + folder, file, data, length);
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}
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int Local_Storage::store_data_settings(std::string file, char *data, unsigned int length)
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{
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return store_file_data(get_global_settings_path(), file, data, length);
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}
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int Local_Storage::get_file_data(std::string full_path, char *data, unsigned int max_length)
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{
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std::ifstream myfile;
|
|
myfile.open(full_path, std::ios::binary | std::ios::in);
|
|
if (!myfile.is_open()) return -1;
|
|
|
|
std::streampos size = myfile.tellg();
|
|
myfile.seekg (0, std::ios::beg);
|
|
if (size > max_length) max_length = size;
|
|
|
|
myfile.read (data, max_length);
|
|
myfile.close();
|
|
return myfile.gcount();
|
|
}
|
|
|
|
int Local_Storage::get_data(std::string folder, std::string file, char *data, unsigned int max_length)
|
|
{
|
|
file = sanitize_file_name(file);
|
|
if (folder.back() != *PATH_SEPARATOR) {
|
|
folder.append(PATH_SEPARATOR);
|
|
}
|
|
|
|
std::string full_path = save_directory + appid + folder + file;
|
|
return get_file_data(full_path, data, max_length);
|
|
}
|
|
|
|
int Local_Storage::get_data_settings(std::string file, char *data, unsigned int max_length)
|
|
{
|
|
file = sanitize_file_name(file);
|
|
std::string full_path = get_global_settings_path() + file;
|
|
return get_file_data(full_path, data, max_length);
|
|
}
|
|
|
|
int Local_Storage::count_files(std::string folder)
|
|
{
|
|
if (folder.back() != *PATH_SEPARATOR) {
|
|
folder.append(PATH_SEPARATOR);
|
|
}
|
|
|
|
return get_filenames_recursive(save_directory + appid + folder).size();
|
|
}
|
|
|
|
bool Local_Storage::file_exists(std::string folder, std::string file)
|
|
{
|
|
file = sanitize_file_name(file);
|
|
if (folder.back() != *PATH_SEPARATOR) {
|
|
folder.append(PATH_SEPARATOR);
|
|
}
|
|
|
|
std::string full_path = save_directory + appid + folder + file;
|
|
struct stat buffer;
|
|
return (stat (full_path.c_str(), &buffer) == 0);
|
|
}
|
|
|
|
unsigned int Local_Storage::file_size(std::string folder, std::string file)
|
|
{
|
|
file = sanitize_file_name(file);
|
|
if (folder.back() != *PATH_SEPARATOR) {
|
|
folder.append(PATH_SEPARATOR);
|
|
}
|
|
|
|
std::string full_path = save_directory + appid + folder + file;
|
|
struct stat buffer = {};
|
|
if (stat (full_path.c_str(), &buffer) != 0) return 0;
|
|
return buffer.st_size;
|
|
}
|
|
|
|
bool Local_Storage::file_delete(std::string folder, std::string file)
|
|
{
|
|
file = sanitize_file_name(file);
|
|
if (folder.back() != *PATH_SEPARATOR) {
|
|
folder.append(PATH_SEPARATOR);
|
|
}
|
|
|
|
std::string full_path = save_directory + appid + folder + file;
|
|
return remove(full_path.c_str()) == 0;
|
|
}
|
|
|
|
uint64_t Local_Storage::file_timestamp(std::string folder, std::string file)
|
|
{
|
|
file = sanitize_file_name(file);
|
|
if (folder.back() != *PATH_SEPARATOR) {
|
|
folder.append(PATH_SEPARATOR);
|
|
}
|
|
|
|
std::string full_path = save_directory + appid + folder + file;
|
|
struct stat buffer = {};
|
|
if (stat (full_path.c_str(), &buffer) != 0) return 0;
|
|
return buffer.st_mtime;
|
|
}
|
|
|
|
bool Local_Storage::iterate_file(std::string folder, int index, char *output_filename, int32 *output_size)
|
|
{
|
|
if (folder.back() != *PATH_SEPARATOR) {
|
|
folder.append(PATH_SEPARATOR);
|
|
}
|
|
|
|
std::vector<struct File_Data> files = get_filenames_recursive(save_directory + appid + folder);
|
|
if (index < 0 || index >= files.size()) return false;
|
|
|
|
std::string name = desanitize_file_name(files[index].name);
|
|
if (output_size) *output_size = file_size(folder, name);
|
|
#if defined(STEAM_WIN32)
|
|
name = replace_with(name, "/", PATH_SEPARATOR);
|
|
#endif
|
|
strcpy(output_filename, name.c_str());
|
|
return true;
|
|
}
|
|
|
|
bool Local_Storage::update_save_filenames(std::string folder)
|
|
{
|
|
std::vector<struct File_Data> files = get_filenames_recursive(save_directory + appid + folder);
|
|
|
|
for (auto &f : files) {
|
|
std::string path = f.name;
|
|
PRINT_DEBUG("Local_Storage:: remote file %s\n", path.c_str());
|
|
std::string to = sanitize_file_name(desanitize_file_name(path));
|
|
if (path != to && !file_exists(folder, to)) {
|
|
//create the folder
|
|
store_data(folder, to, (char *)"", 0);
|
|
file_delete(folder, to);
|
|
|
|
std::string from = (save_directory + appid + folder + PATH_SEPARATOR + path);
|
|
to = (save_directory + appid + folder + PATH_SEPARATOR + to);
|
|
PRINT_DEBUG("Local_Storage::update_save_filenames renaming %s to %s\n", from.c_str(), to.c_str());
|
|
if (std::rename(from.c_str(), to.c_str()) < 0) {
|
|
PRINT_DEBUG("ERROR RENAMING\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif
|