mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-14 00:18:58 +01:00
64 lines
2.6 KiB
C++
64 lines
2.6 KiB
C++
/* Copyright (C) 2019 Mr Goldberg
|
|
This file is part of the Goldberg Emulator
|
|
|
|
The Goldberg Emulator is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 3 of the License, or (at your option) any later version.
|
|
|
|
The Goldberg Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the Goldberg Emulator; if not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
#include "base.h"
|
|
#include <vector>
|
|
|
|
#ifndef LOCAL_STORAGE_INCLUDE
|
|
#define LOCAL_STORAGE_INCLUDE
|
|
|
|
#define SETTINGS_STORAGE_FOLDER "settings"
|
|
#define REMOTE_STORAGE_FOLDER "remote"
|
|
#define STATS_STORAGE_FOLDER "stats"
|
|
#define USER_DATA_FOLDER "local"
|
|
|
|
#define GAME_SETTINGS_FOLDER "steam_settings"
|
|
|
|
#include <string>
|
|
|
|
#define MAX_FILENAME_LENGTH 300
|
|
|
|
class Local_Storage {
|
|
std::string save_directory;
|
|
std::string appid;
|
|
public:
|
|
static std::string get_program_path();
|
|
static std::string get_game_settings_path();
|
|
static std::string get_user_appdata_path();
|
|
Local_Storage(std::string save_directory);
|
|
static int get_file_data(std::string full_path, char *data, unsigned int max_length, unsigned int offset=0);
|
|
void setAppId(uint32 appid);
|
|
static int store_file_data(std::string folder, std::string file, char *data, unsigned int length);
|
|
static std::vector<std::string> get_filenames_path(std::string path);
|
|
|
|
int store_data(std::string folder, std::string file, char *data, unsigned int length);
|
|
int store_data_settings(std::string file, char *data, unsigned int length);
|
|
int get_data(std::string folder, std::string file, char *data, unsigned int max_length, unsigned int offset=0);
|
|
int get_data_settings(std::string file, char *data, unsigned int max_length);
|
|
int count_files(std::string folder);
|
|
bool iterate_file(std::string folder, int index, char *output_filename, int32 *output_size);
|
|
bool file_exists(std::string folder, std::string file);
|
|
unsigned int file_size(std::string folder, std::string file);
|
|
bool file_delete(std::string folder, std::string file);
|
|
uint64_t file_timestamp(std::string folder, std::string file);
|
|
std::string get_global_settings_path();
|
|
std::string get_path(std::string folder);
|
|
|
|
bool update_save_filenames(std::string folder);
|
|
};
|
|
|
|
#endif
|