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145cbfdffd
The line: "ctx->PSGetSamplers(0, 1, &old.PSSampler);" will fail silently (no return code) but will not modify old.PSSampler making the game crash when accessing uninitialized memory. |
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linux | ||
windows | ||
imgui_impl_opengl3.cpp | ||
imgui_impl_opengl3.h |