pineapple/src/yuzu/configuration/configure_audio.h

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
#include <memory>
#include <QWidget>
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namespace Core {
class System;
}
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namespace ConfigurationShared {
enum class CheckState;
}
namespace Ui {
class ConfigureAudio;
}
class ConfigureAudio : public QWidget {
Q_OBJECT
public:
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explicit ConfigureAudio(const Core::System& system_, QWidget* parent = nullptr);
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~ConfigureAudio() override;
void ApplyConfiguration();
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void SetConfiguration();
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private:
void changeEvent(QEvent* event) override;
void InitializeAudioOutputSinkComboBox();
void RetranslateUI();
void UpdateAudioDevices(int sink_index);
void SetOutputSinkFromSinkID();
void SetAudioDeviceFromDeviceID();
void SetVolumeIndicatorText(int percentage);
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureAudio> ui;
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const Core::System& system;
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};