80 lines
3.8 KiB
CMake
80 lines
3.8 KiB
CMake
|
if(NOT VCPKG_CMAKE_SYSTEM_NAME OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
|
||
|
vcpkg_get_windows_sdk(WINDOWS_SDK)
|
||
|
|
||
|
if (WINDOWS_SDK MATCHES "10.")
|
||
|
file(TO_NATIVE_PATH "$ENV{WindowsSdkDir}Lib/${WINDOWS_SDK}/um/${TRIPLET_SYSTEM_ARCH}/OpenGL32.Lib" LIBGLFILEPATH)
|
||
|
file(TO_NATIVE_PATH "$ENV{WindowsSdkDir}Lib/${WINDOWS_SDK}/um/${TRIPLET_SYSTEM_ARCH}/GlU32.Lib" LIBGLUFILEPATH)
|
||
|
file(TO_NATIVE_PATH "$ENV{WindowsSdkDir}Include/${WINDOWS_SDK}/um" HEADERSPATH)
|
||
|
elseif(WINDOWS_SDK MATCHES "8.")
|
||
|
file(TO_NATIVE_PATH "$ENV{WindowsSdkDir}Lib/winv6.3/um/${TRIPLET_SYSTEM_ARCH}/OpenGL32.Lib" LIBGLFILEPATH)
|
||
|
file(TO_NATIVE_PATH "$ENV{WindowsSdkDir}Lib/winv6.3/um/${TRIPLET_SYSTEM_ARCH}/GlU32.Lib" LIBGLUFILEPATH)
|
||
|
file(TO_NATIVE_PATH "$ENV{WindowsSdkDir}Include/um" HEADERSPATH)
|
||
|
else()
|
||
|
message(FATAL_ERROR "Portfile not yet configured for Windows SDK with version: ${WINDOWS_SDK}")
|
||
|
endif()
|
||
|
|
||
|
if (NOT EXISTS "${LIBGLFILEPATH}")
|
||
|
message(FATAL_ERROR "Cannot find Windows ${WINDOWS_SDK} SDK. File does not exist: ${LIBGLFILEPATH}")
|
||
|
endif()
|
||
|
|
||
|
if (NOT EXISTS "${LIBGLUFILEPATH}")
|
||
|
message(FATAL_ERROR "Cannot find Windows ${WINDOWS_SDK} SDK. File does not exist: ${LIBGLUFILEPATH}")
|
||
|
endif()
|
||
|
|
||
|
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/include/gl" INCLUDEGLPATH)
|
||
|
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/share/opengl" SHAREOPENGLPATH)
|
||
|
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/lib" RELEASELIBPATH)
|
||
|
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/debug/lib" DEBUGLIBPATH)
|
||
|
file(TO_NATIVE_PATH "${HEADERSPATH}/gl/GL.h" GLGLHPATH)
|
||
|
file(TO_NATIVE_PATH "${HEADERSPATH}/gl/GLU.h" GLGLUHPATH)
|
||
|
|
||
|
file(MAKE_DIRECTORY
|
||
|
"${INCLUDEGLPATH}"
|
||
|
"${SHAREOPENGLPATH}"
|
||
|
)
|
||
|
if (NOT VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
|
||
|
file(MAKE_DIRECTORY
|
||
|
"${RELEASELIBPATH}"
|
||
|
)
|
||
|
endif()
|
||
|
if (NOT VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
|
||
|
file(MAKE_DIRECTORY
|
||
|
"${DEBUGLIBPATH}"
|
||
|
)
|
||
|
endif()
|
||
|
|
||
|
file(COPY
|
||
|
"${GLGLHPATH}"
|
||
|
"${GLGLUHPATH}"
|
||
|
DESTINATION "${INCLUDEGLPATH}"
|
||
|
)
|
||
|
if (NOT VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
|
||
|
file(COPY ${LIBGLFILEPATH} DESTINATION "${RELEASELIBPATH}")
|
||
|
file(COPY ${LIBGLUFILEPATH} DESTINATION "${RELEASELIBPATH}")
|
||
|
endif()
|
||
|
if (NOT VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
|
||
|
file(COPY ${LIBGLFILEPATH} DESTINATION "${DEBUGLIBPATH}")
|
||
|
file(COPY ${LIBGLUFILEPATH} DESTINATION "${DEBUGLIBPATH}")
|
||
|
endif()
|
||
|
|
||
|
if (WINDOWS_SDK MATCHES "10.")
|
||
|
file(WRITE ${CURRENT_PACKAGES_DIR}/share/opengl/copyright "See https://developer.microsoft.com/windows/downloads/windows-10-sdk for the Windows 10 SDK license")
|
||
|
elseif(WINDOWS_SDK MATCHES "8.")
|
||
|
file(WRITE ${CURRENT_PACKAGES_DIR}/share/opengl/copyright "See https://developer.microsoft.com/windows/downloads/windows-8-1-sdk for the Windows 8.1 SDK license")
|
||
|
endif()
|
||
|
|
||
|
string(REGEX MATCH "^([0-9]+)\\.([0-9]+)\\.([0-9]+)" WINDOWS_SDK_SEMVER "${WINDOWS_SDK}")
|
||
|
if (NOT VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
|
||
|
configure_file("${CMAKE_CURRENT_LIST_DIR}/opengl.pc.in" "${CURRENT_PACKAGES_DIR}/lib/pkgconfig/opengl.pc" @ONLY)
|
||
|
configure_file("${CMAKE_CURRENT_LIST_DIR}/glu.pc.in" "${CURRENT_PACKAGES_DIR}/lib/pkgconfig/glu.pc" @ONLY)
|
||
|
endif()
|
||
|
if (NOT VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
|
||
|
configure_file("${CMAKE_CURRENT_LIST_DIR}/opengl.pc.in" "${CURRENT_PACKAGES_DIR}/debug/lib/pkgconfig/opengl.pc" @ONLY)
|
||
|
configure_file("${CMAKE_CURRENT_LIST_DIR}/glu.pc.in" "${CURRENT_PACKAGES_DIR}/debug/lib/pkgconfig/glu.pc" @ONLY)
|
||
|
endif()
|
||
|
vcpkg_fixup_pkgconfig()
|
||
|
|
||
|
else()
|
||
|
set(VCPKG_POLICY_EMPTY_PACKAGE enabled)
|
||
|
endif()
|