2022-11-05 13:58:44 +01:00
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <map>
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#include <optional>
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#include <span>
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#include <string>
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#include <utility>
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#include "common/common_types.h"
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namespace Core::Memory {
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class Memory;
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} // namespace Core::Memory
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namespace Core::Symbols {
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using Symbols = std::map<std::string, std::pair<VAddr, std::size_t>, std::less<>>;
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Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64 = true);
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Symbols GetSymbols(std::span<const u8> data, bool is_64 = true);
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std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr);
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} // namespace Core::Symbols
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