2020-12-28 16:15:37 +01:00
|
|
|
// Copyright 2020 yuzu Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <memory>
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include <QDialog>
|
|
|
|
#include <QList>
|
|
|
|
|
|
|
|
#include "core/file_sys/vfs_types.h"
|
|
|
|
#include "yuzu/configuration/config.h"
|
|
|
|
|
|
|
|
class QGraphicsScene;
|
|
|
|
class QStandardItem;
|
|
|
|
class QStandardItemModel;
|
|
|
|
class QTreeView;
|
|
|
|
class QVBoxLayout;
|
|
|
|
|
|
|
|
namespace Ui {
|
|
|
|
class ConfigurePerGame;
|
|
|
|
}
|
|
|
|
|
|
|
|
class ConfigurePerGame : public QDialog {
|
|
|
|
Q_OBJECT
|
|
|
|
|
|
|
|
public:
|
|
|
|
explicit ConfigurePerGame(QWidget* parent, u64 title_id);
|
|
|
|
~ConfigurePerGame() override;
|
|
|
|
|
|
|
|
/// Save all button configurations to settings file
|
|
|
|
void ApplyConfiguration();
|
|
|
|
|
|
|
|
void LoadFromFile(FileSys::VirtualFile file);
|
|
|
|
|
|
|
|
private:
|
|
|
|
void changeEvent(QEvent* event) override;
|
|
|
|
void RetranslateUI();
|
|
|
|
|
2021-05-21 09:31:35 +02:00
|
|
|
void HandleApplyButtonClicked();
|
|
|
|
|
2020-12-28 16:15:37 +01:00
|
|
|
void LoadConfiguration();
|
|
|
|
|
|
|
|
std::unique_ptr<Ui::ConfigurePerGame> ui;
|
|
|
|
FileSys::VirtualFile file;
|
|
|
|
u64 title_id;
|
|
|
|
|
|
|
|
QGraphicsScene* scene;
|
|
|
|
|
|
|
|
std::unique_ptr<Config> game_config;
|
|
|
|
};
|