156 lines
8.3 KiB
Text
156 lines
8.3 KiB
Text
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# CMAKE generated file: DO NOT EDIT!
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# Generated by "Ninja" Generator, CMake Version 3.23
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# This file contains all the build statements describing the
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# compilation DAG.
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# =============================================================================
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# Write statements declared in CMakeLists.txt:
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#
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# Which is the root file.
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# =============================================================================
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# =============================================================================
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# Project: boost
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# Configurations: Debug
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# =============================================================================
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#############################################
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# Minimal version of Ninja required by this file
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# Set configuration variable for custom commands.
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CONFIGURATION = Debug
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# =============================================================================
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# Include auxiliary files.
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#############################################
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# Include rules file.
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include CMakeFiles\rules.ninja
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# =============================================================================
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#############################################
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# Logical path to working directory; prefix for absolute paths.
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cmake_ninja_workdir = D$:\a\1\s\externals\vcpkg\buildtrees\boost-system\x64-windows-dbg\
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#############################################
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# Utility command for boost
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build boost: phony CMakeFiles\boost
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# Utility command for edit_cache
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build CMakeFiles\edit_cache.util: CUSTOM_COMMAND
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COMMAND = cmd.exe /C "cd /D D:\a\1\s\externals\vcpkg\buildtrees\boost-system\x64-windows-dbg && "C:\Program Files\CMake\bin\cmake-gui.exe" -SD:\a\1\s\build\vcpkg_installed\x64-windows\share\boost-build -BD:\a\1\s\externals\vcpkg\buildtrees\boost-system\x64-windows-dbg"
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DESC = Running CMake cache editor...
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restat = 1
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build edit_cache: phony CMakeFiles\edit_cache.util
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#############################################
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# Utility command for rebuild_cache
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build CMakeFiles\rebuild_cache.util: CUSTOM_COMMAND
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COMMAND = cmd.exe /C "cd /D D:\a\1\s\externals\vcpkg\buildtrees\boost-system\x64-windows-dbg && "C:\Program Files\CMake\bin\cmake.exe" --regenerate-during-build -SD:\a\1\s\build\vcpkg_installed\x64-windows\share\boost-build -BD:\a\1\s\externals\vcpkg\buildtrees\boost-system\x64-windows-dbg"
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DESC = Running CMake to regenerate build system...
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pool = console
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restat = 1
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build rebuild_cache: phony CMakeFiles\rebuild_cache.util
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#############################################
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# Utility command for list_install_components
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build list_install_components: phony
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#############################################
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# Utility command for install
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build CMakeFiles\install.util: CUSTOM_COMMAND all
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COMMAND = cmd.exe /C "cd /D D:\a\1\s\externals\vcpkg\buildtrees\boost-system\x64-windows-dbg && "C:\Program Files\CMake\bin\cmake.exe" -P cmake_install.cmake"
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DESC = Install the project...
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pool = console
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restat = 1
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build install: phony CMakeFiles\install.util
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#############################################
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# Utility command for install/local
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build CMakeFiles\install\local.util: CUSTOM_COMMAND all
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COMMAND = cmd.exe /C "cd /D D:\a\1\s\externals\vcpkg\buildtrees\boost-system\x64-windows-dbg && "C:\Program Files\CMake\bin\cmake.exe" -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake"
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DESC = Installing only the local directory...
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pool = console
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restat = 1
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build install\local: phony CMakeFiles\install\local.util
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#############################################
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# Custom command for CMakeFiles\boost
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build CMakeFiles\boost | ${cmake_ninja_workdir}CMakeFiles\boost: CUSTOM_COMMAND
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COMMAND = cmd.exe /C "cd /D D:\a\1\s\externals\vcpkg\buildtrees\boost-system\src\ost-1.79.0-fa1427021e.clean\build && D:\a\1\s\build\vcpkg_installed\x64-windows\tools\boost-build\b2.exe toolset=msvc --user-config=D:/a/1/s/externals/vcpkg/buildtrees/boost-system/x64-windows-dbg/user-config.jam --stagedir=D:/a/1/s/externals/vcpkg/buildtrees/boost-system/x64-windows-dbg/stage --build-dir=D:/a/1/s/externals/vcpkg/buildtrees/boost-system/x64-windows-dbg runtime-link=shared link=shared address-model=64 architecture=x86 target-os=windows threadapi=win32 variant=debug --disable-icu --with-atomic --with-random --with-date_time --with-filesystem --with-system --with-thread --with-chrono -j2 -sBOOST_ROOT=D:/a/1/s/build/vcpkg_installed/x64-windows/tools/boost-build -sBOOST_BUILD_PATH=D:/a/1/s/build/vcpkg_installed/x64-windows/tools/boost-build --debug-configuration --debug-building --debug-generators --ignore-site-config --hash -q debug-symbols=on -d +2 threading=multi stage"
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# =============================================================================
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# Target aliases.
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# =============================================================================
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# Folder targets.
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# =============================================================================
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#############################################
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# Folder: D:/a/1/s/externals/vcpkg/buildtrees/boost-system/x64-windows-dbg
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build all: phony boost
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# =============================================================================
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# Built-in targets
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#############################################
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# Re-run CMake if any of its inputs changed.
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build build.ninja: RERUN_CMAKE | C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeDependentOption.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeDetermineSystem.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeGenericSystem.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeInitializeConfigs.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeSystem.cmake.in C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeSystemSpecificInformation.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeSystemSpecificInitialize.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\Platform\Windows.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\Platform\WindowsPaths.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\ProcessorCount.cmake CMakeCache.txt CMakeFiles\3.23.2\CMakeSystem.cmake D$:\a\1\s\build\vcpkg_installed\x64-windows\share\boost-build\CMakeLists.txt D$:\a\1\s\build\vcpkg_installed\x64-windows\share\boost-build\user-config.jam.in D$:\a\1\s\externals\vcpkg\buildtrees\boost-system\cmake-get-vars-x64-windows-dbg.cmake.log D$:\a\1\s\externals\vcpkg\buildtrees\boost-system\cmake-get-vars-x64-windows-rel.cmake.log D$:\a\1\s\externals\vcpkg\buildtrees\boost-system\cmake-get-vars-x64-windows.cmake.log D$:\a\1\s\externals\vcpkg\scripts\buildsystems\vcpkg.cmake D$:\a\1\s\externals\vcpkg\scripts\toolchains\windows.cmake
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pool = console
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#############################################
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# A missing CMake input file is not an error.
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build C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeDependentOption.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeDetermineSystem.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeGenericSystem.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeInitializeConfigs.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeSystem.cmake.in C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeSystemSpecificInformation.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\CMakeSystemSpecificInitialize.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\Platform\Windows.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\Platform\WindowsPaths.cmake C$:\Program$ Files\CMake\share\cmake-3.23\Modules\ProcessorCount.cmake CMakeCache.txt CMakeFiles\3.23.2\CMakeSystem.cmake D$:\a\1\s\build\vcpkg_installed\x64-windows\share\boost-build\CMakeLists.txt D$:\a\1\s\build\vcpkg_installed\x64-windows\share\boost-build\user-config.jam.in D$:\a\1\s\externals\vcpkg\buildtrees\boost-system\cmake-get-vars-x64-windows-dbg.cmake.log D$:\a\1\s\externals\vcpkg\buildtrees\boost-system\cmake-get-vars-x64-windows-rel.cmake.log D$:\a\1\s\externals\vcpkg\buildtrees\boost-system\cmake-get-vars-x64-windows.cmake.log D$:\a\1\s\externals\vcpkg\scripts\buildsystems\vcpkg.cmake D$:\a\1\s\externals\vcpkg\scripts\toolchains\windows.cmake: phony
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#############################################
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# Clean all the built files.
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build clean: CLEAN
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#############################################
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# Print all primary targets available.
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build help: HELP
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#############################################
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# Make the all target the default.
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default all
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