pineapple/src/video_core/shader_notify.h

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
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#include <atomic>
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#include <chrono>
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#include <optional>
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namespace VideoCore {
class ShaderNotify {
public:
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[[nodiscard]] int ShadersBuilding() noexcept;
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void MarkShaderComplete() noexcept {
++num_complete;
}
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void MarkShaderBuilding() noexcept {
++num_building;
}
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private:
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std::atomic_int num_building{};
std::atomic_int num_complete{};
int report_base{};
bool completed{};
int num_when_completed{};
std::chrono::high_resolution_clock::time_point complete_time;
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};
} // namespace VideoCore