early-access version 3592
This commit is contained in:
parent
d18469456b
commit
165c5bc7d0
11 changed files with 127 additions and 227 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3591.
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This is the source code for early-access 3592.
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## Legal Notice
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@ -979,8 +979,8 @@ void Controller_NPad::VibrateController(
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}
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void Controller_NPad::VibrateControllers(
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const std::vector<Core::HID::VibrationDeviceHandle>& vibration_device_handles,
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const std::vector<Core::HID::VibrationValue>& vibration_values) {
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std::span<const Core::HID::VibrationDeviceHandle> vibration_device_handles,
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std::span<const Core::HID::VibrationValue> vibration_values) {
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if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
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return;
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}
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@ -112,8 +112,8 @@ public:
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const Core::HID::VibrationValue& vibration_value);
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void VibrateControllers(
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const std::vector<Core::HID::VibrationDeviceHandle>& vibration_device_handles,
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const std::vector<Core::HID::VibrationValue>& vibration_values);
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std::span<const Core::HID::VibrationDeviceHandle> vibration_device_handles,
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std::span<const Core::HID::VibrationValue> vibration_values);
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Core::HID::VibrationValue GetLastVibration(
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const Core::HID::VibrationDeviceHandle& vibration_device_handle) const;
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@ -1601,16 +1601,16 @@ void Hid::SendVibrationValues(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto applet_resource_user_id{rp.Pop<u64>()};
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const auto handles = ctx.ReadBuffer(0);
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const auto vibrations = ctx.ReadBuffer(1);
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const auto handle_data = ctx.ReadBuffer(0);
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const auto handle_count = ctx.GetReadBufferNumElements<Core::HID::VibrationDeviceHandle>(0);
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const auto vibration_data = ctx.ReadBuffer(1);
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const auto vibration_count = ctx.GetReadBufferNumElements<Core::HID::VibrationValue>(1);
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std::vector<Core::HID::VibrationDeviceHandle> vibration_device_handles(
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handles.size() / sizeof(Core::HID::VibrationDeviceHandle));
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std::vector<Core::HID::VibrationValue> vibration_values(vibrations.size() /
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sizeof(Core::HID::VibrationValue));
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std::memcpy(vibration_device_handles.data(), handles.data(), handles.size());
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std::memcpy(vibration_values.data(), vibrations.data(), vibrations.size());
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auto vibration_device_handles =
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std::span(reinterpret_cast<const Core::HID::VibrationDeviceHandle*>(handle_data.data()),
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handle_count);
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auto vibration_values = std::span(
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reinterpret_cast<const Core::HID::VibrationValue*>(vibration_data.data()), vibration_count);
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applet_resource->GetController<Controller_NPad>(HidController::NPad)
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.VibrateControllers(vibration_device_handles, vibration_values);
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@ -23,94 +23,42 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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common_ranges.clear();
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inline_buffer_id = NULL_BUFFER_ID;
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if (!runtime.CanReportMemoryUsage()) {
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minimum_memory = DEFAULT_EXPECTED_MEMORY;
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critical_memory = DEFAULT_CRITICAL_MEMORY;
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return;
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}
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const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
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const u64 device_mem_per = device_memory / 100;
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minimum_memory = device_mem_per * 25;
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expected_memory = device_mem_per * 50;
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critical_memory = device_mem_per * 80;
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LOG_INFO(HW_GPU, "Buffer cache device memory limits: min {} expected {} critical {}",
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minimum_memory, expected_memory, critical_memory);
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const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
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const s64 min_spacing_critical = device_memory - 1_GiB;
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const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
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const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
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minimum_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
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DEFAULT_EXPECTED_MEMORY));
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critical_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
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DEFAULT_CRITICAL_MEMORY));
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}
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template <class P>
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void BufferCache<P>::RunGarbageCollector() {
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if (total_used_memory < minimum_memory) {
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return;
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}
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bool is_expected = total_used_memory >= expected_memory;
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bool is_critical = total_used_memory >= critical_memory;
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const u64 ticks_to_destroy = is_critical ? 60ULL : is_expected ? 120ULL : 240ULL;
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size_t num_iterations = is_critical ? 40 : (is_expected ? 20 : 10);
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boost::container::small_vector<std::pair<BufferId, VideoCommon::BufferCopies>, 40> to_delete;
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u64 total_size{0};
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const auto clean_up = [&](BufferId buffer_id) {
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const bool aggressive_gc = total_used_memory >= critical_memory;
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const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
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int num_iterations = aggressive_gc ? 64 : 32;
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const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
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if (num_iterations == 0) {
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return true;
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}
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--num_iterations;
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auto& buffer = slot_buffers[buffer_id];
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auto buffer_copies = FullDownloadCopies(buffer, buffer.CpuAddr(), buffer.SizeBytes());
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total_size += buffer_copies.total_size;
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to_delete.push_back({buffer_id, std::move(buffer_copies)});
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DownloadBufferMemory(buffer);
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DeleteBuffer(buffer_id);
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return false;
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};
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lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
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if (total_size > 0) {
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if constexpr (USE_MEMORY_MAPS) {
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auto map = runtime.DownloadStagingBuffer(Common::AlignUp(total_size, 1024));
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auto base_offset = map.offset;
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for (auto& [buffer_id, buffer_copies] : to_delete) {
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if (buffer_copies.total_size == 0) {
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continue;
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}
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for (auto& copy : buffer_copies.copies) {
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copy.dst_offset += map.offset;
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}
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auto& buffer = slot_buffers[buffer_id];
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runtime.CopyBuffer(map.buffer, buffer, buffer_copies.copies);
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map.offset += buffer_copies.total_size;
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}
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runtime.Finish();
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for (auto& [buffer_id, buffer_copies] : to_delete) {
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if (buffer_copies.total_size > 0) {
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auto& buffer = slot_buffers[buffer_id];
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for (const auto& copy : buffer_copies.copies) {
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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const u8* copy_mapped_memory =
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map.mapped_span.data() + copy.dst_offset - base_offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
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}
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}
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DeleteBuffer(buffer_id);
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}
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} else {
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for (auto& [buffer_id, buffer_copies] : to_delete) {
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if (buffer_copies.total_size == 0) {
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continue;
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}
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const std::span<u8> immediate_buffer = ImmediateBuffer(buffer_copies.total_size);
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auto& buffer = slot_buffers[buffer_id];
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for (const BufferCopy& copy : buffer_copies.copies) {
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buffer.ImmediateDownload(copy.src_offset,
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immediate_buffer.subspan(0, copy.size));
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
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}
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DeleteBuffer(buffer_id);
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}
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}
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} else {
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for (auto& [buffer_id, buffer_copies] : to_delete) {
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DeleteBuffer(buffer_id);
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}
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}
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}
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template <class P>
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@ -129,10 +77,12 @@ void BufferCache<P>::TickFrame() {
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uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
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// If we can obtain the memory info, use it instead of the estimate.
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if (runtime.CanReportMemoryUsage() && frame_tick % 60 == 0) {
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if (runtime.CanReportMemoryUsage()) {
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total_used_memory = runtime.GetDeviceMemoryUsage();
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}
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RunGarbageCollector();
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if (total_used_memory >= minimum_memory) {
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RunGarbageCollector();
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}
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++frame_tick;
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delayed_destruction_ring.Tick();
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@ -1586,13 +1536,17 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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}
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template <class P>
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VideoCommon::BufferCopies BufferCache<P>::FullDownloadCopies(Buffer& buffer, VAddr cpu_addr,
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u64 size, bool clear) {
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boost::container::small_vector<BufferCopy, 16> copies;
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void BufferCache<P>::DownloadBufferMemory(Buffer& buffer) {
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DownloadBufferMemory(buffer, buffer.CpuAddr(), buffer.SizeBytes());
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}
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template <class P>
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void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 size) {
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boost::container::small_vector<BufferCopy, 1> copies;
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u64 total_size_bytes = 0;
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u64 largest_copy = 0;
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memory_tracker.ForEachDownloadRange(
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cpu_addr, size, clear, [&](u64 cpu_addr_out, u64 range_size) {
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memory_tracker.ForEachDownloadRangeAndClear(
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cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
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const VAddr buffer_addr = buffer.CpuAddr();
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const auto add_download = [&](VAddr start, VAddr end) {
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const u64 new_offset = start - buffer_addr;
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ClearDownload(subtract_interval);
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common_ranges.subtract(subtract_interval);
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});
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return {total_size_bytes, largest_copy, std::move(copies)};
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}
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template <class P>
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void BufferCache<P>::DownloadBufferMemory(Buffer& buffer) {
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DownloadBufferMemory(buffer, buffer.CpuAddr(), buffer.SizeBytes());
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}
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template <class P>
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void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 size) {
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auto buffer_copies = FullDownloadCopies(buffer, cpu_addr, size);
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if (buffer_copies.total_size == 0) {
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if (total_size_bytes == 0) {
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return;
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}
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MICROPROFILE_SCOPE(GPU_DownloadMemory);
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if constexpr (USE_MEMORY_MAPS) {
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auto download_staging = runtime.DownloadStagingBuffer(buffer_copies.total_size);
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auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
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const u8* const mapped_memory = download_staging.mapped_span.data();
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const std::span<BufferCopy> copies_span(buffer_copies.copies.data(),
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buffer_copies.copies.size());
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for (BufferCopy& copy : buffer_copies.copies) {
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const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
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for (BufferCopy& copy : copies) {
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// Modify copies to have the staging offset in mind
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copy.dst_offset += download_staging.offset;
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}
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runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
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runtime.Finish();
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for (const BufferCopy& copy : buffer_copies.copies) {
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for (const BufferCopy& copy : copies) {
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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// Undo the modified offset
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const u64 dst_offset = copy.dst_offset - download_staging.offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
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}
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} else {
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const std::span<u8> immediate_buffer = ImmediateBuffer(buffer_copies.largest_copy);
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for (const BufferCopy& copy : buffer_copies.copies) {
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const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
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for (const BufferCopy& copy : copies) {
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buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
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@ -57,6 +57,8 @@ MICROPROFILE_DECLARE(GPU_PrepareBuffers);
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MICROPROFILE_DECLARE(GPU_BindUploadBuffers);
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MICROPROFILE_DECLARE(GPU_DownloadMemory);
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using BufferId = SlotId;
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using VideoCore::Surface::PixelFormat;
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using namespace Common::Literals;
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@ -462,9 +464,6 @@ private:
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void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
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[[nodiscard]] VideoCommon::BufferCopies FullDownloadCopies(Buffer& buffer, VAddr cpu_addr,
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u64 size, bool clear = true);
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void DownloadBufferMemory(Buffer& buffer_id);
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void DownloadBufferMemory(Buffer& buffer_id, VAddr cpu_addr, u64 size);
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u64 frame_tick = 0;
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u64 total_used_memory = 0;
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u64 minimum_memory = 0;
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u64 expected_memory = 0;
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u64 critical_memory = 0;
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BufferId inline_buffer_id;
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@ -348,25 +348,12 @@ void RasterizerVulkan::Clear(u32 layer_count) {
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const u32 color_attachment = regs.clear_surface.RT;
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if (use_color && framebuffer->HasAspectColorBit(color_attachment)) {
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VkClearValue clear_value;
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bool is_integer = false;
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bool is_signed = false;
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size_t int_size = 8;
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for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; ++i) {
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const auto& this_rt = regs.rt[i];
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if (this_rt.Address() == 0) {
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continue;
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}
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if (this_rt.format == Tegra::RenderTargetFormat::NONE) {
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continue;
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}
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const auto format =
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VideoCore::Surface::PixelFormatFromRenderTargetFormat(this_rt.format);
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is_integer = IsPixelFormatInteger(format);
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is_signed = IsPixelFormatSignedInteger(format);
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int_size = PixelComponentSizeBitsInteger(format);
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break;
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}
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const auto format =
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VideoCore::Surface::PixelFormatFromRenderTargetFormat(regs.rt[color_attachment].format);
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bool is_integer = IsPixelFormatInteger(format);
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bool is_signed = IsPixelFormatSignedInteger(format);
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size_t int_size = PixelComponentSizeBitsInteger(format);
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VkClearValue clear_value{};
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if (!is_integer) {
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std::memcpy(clear_value.color.float32, regs.clear_color.data(),
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regs.clear_color.size() * sizeof(f32));
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@ -47,31 +47,35 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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void(slot_image_views.insert(runtime, NullImageViewParams{}));
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void(slot_samplers.insert(runtime, sampler_descriptor));
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const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
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const u64 device_mem_per = device_memory / 100;
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minimum_memory = device_mem_per * 25;
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expected_memory = device_mem_per * 50;
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critical_memory = device_mem_per * 80;
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LOG_INFO(HW_GPU, "Texture cache device memory limits: min {} expected {} critical {}",
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minimum_memory, expected_memory, critical_memory);
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if constexpr (HAS_DEVICE_MEMORY_INFO) {
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const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
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const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
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const s64 min_spacing_critical = device_memory - 1_GiB;
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const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
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const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
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expected_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
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DEFAULT_EXPECTED_MEMORY));
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critical_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
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DEFAULT_CRITICAL_MEMORY));
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minimum_memory = static_cast<u64>((device_memory - mem_threshold) / 2);
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} else {
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expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
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critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
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minimum_memory = 0;
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}
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}
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template <class P>
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void TextureCache<P>::RunGarbageCollector() {
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if (total_used_memory < minimum_memory) {
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return;
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}
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bool is_expected = total_used_memory >= expected_memory;
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bool is_critical = total_used_memory >= critical_memory;
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const u64 ticks_to_destroy = is_critical ? 10ULL : is_expected ? 25ULL : 50ULL;
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size_t num_iterations = is_critical ? 40 : (is_expected ? 20 : 10);
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boost::container::small_vector<
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std::tuple<ImageId, bool, boost::container::small_vector<BufferImageCopy, 16>>, 40>
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to_delete;
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u64 total_download_size{0};
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u32 largest_download_size{0};
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const auto clean_up = [&](ImageId image_id) {
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bool high_priority_mode = total_used_memory >= expected_memory;
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bool aggressive_mode = total_used_memory >= critical_memory;
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const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
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size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
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const auto clean_up = [this, &num_iterations, &high_priority_mode,
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&aggressive_mode](ImageId image_id) {
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if (num_iterations == 0) {
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return true;
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}
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@ -82,70 +86,51 @@ void TextureCache<P>::RunGarbageCollector() {
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// used by the async decoder thread.
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return false;
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}
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const bool do_download = image.IsSafeDownload() &&
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False(image.flags & ImageFlagBits::BadOverlap) &&
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(False(image.flags & ImageFlagBits::CostlyLoad) || is_critical);
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||||
if (do_download) {
|
||||
total_download_size += image.unswizzled_size_bytes;
|
||||
largest_download_size = std::max(largest_download_size, image.unswizzled_size_bytes);
|
||||
const bool must_download =
|
||||
image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
|
||||
if (!high_priority_mode &&
|
||||
(must_download || True(image.flags & ImageFlagBits::CostlyLoad))) {
|
||||
return false;
|
||||
}
|
||||
if (must_download) {
|
||||
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
|
||||
const auto copies = FullDownloadCopies(image.info);
|
||||
image.DownloadMemory(map, copies);
|
||||
runtime.Finish();
|
||||
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
|
||||
swizzle_data_buffer);
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, image_id);
|
||||
}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
|
||||
if (total_used_memory < critical_memory) {
|
||||
if (aggressive_mode) {
|
||||
// Sink the aggresiveness.
|
||||
num_iterations >>= 2;
|
||||
aggressive_mode = false;
|
||||
return false;
|
||||
}
|
||||
if (high_priority_mode && total_used_memory < expected_memory) {
|
||||
num_iterations >>= 1;
|
||||
high_priority_mode = false;
|
||||
}
|
||||
}
|
||||
to_delete.push_back({image_id, do_download, {}});
|
||||
return false;
|
||||
};
|
||||
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
|
||||
|
||||
if (total_download_size > 0) {
|
||||
auto map = runtime.DownloadStagingBuffer(total_download_size);
|
||||
for (auto& [image_id, do_download, copies] : to_delete) {
|
||||
if (!do_download) {
|
||||
continue;
|
||||
}
|
||||
Image& image = slot_images[image_id];
|
||||
copies = FullDownloadCopies(image.info);
|
||||
image.DownloadMemory(map, copies);
|
||||
map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
|
||||
}
|
||||
|
||||
runtime.Finish();
|
||||
swizzle_data_buffer.resize_destructive(Common::AlignUp(largest_download_size, 1024));
|
||||
|
||||
u64 offset{0};
|
||||
for (auto& [image_id, do_download, copies] : to_delete) {
|
||||
Image& image = slot_images[image_id];
|
||||
if (do_download) {
|
||||
for (auto& copy : copies) {
|
||||
copy.buffer_offset += offset;
|
||||
}
|
||||
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
|
||||
swizzle_data_buffer);
|
||||
offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, image_id);
|
||||
}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
|
||||
}
|
||||
} else {
|
||||
for (auto& [image_id, do_download, copies] : to_delete) {
|
||||
Image& image = slot_images[image_id];
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, image_id);
|
||||
}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::TickFrame() {
|
||||
// If we can obtain the memory info, use it instead of the estimate.
|
||||
if (runtime.CanReportMemoryUsage() && frame_tick % 60 == 0) {
|
||||
if (runtime.CanReportMemoryUsage()) {
|
||||
total_used_memory = runtime.GetDeviceMemoryUsage();
|
||||
}
|
||||
RunGarbageCollector();
|
||||
if (total_used_memory > minimum_memory) {
|
||||
RunGarbageCollector();
|
||||
}
|
||||
sentenced_images.Tick();
|
||||
sentenced_framebuffers.Tick();
|
||||
sentenced_image_view.Tick();
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/texture_cache/slot_vector.h"
|
||||
|
@ -16,7 +14,6 @@ constexpr size_t MAX_MIP_LEVELS = 14;
|
|||
|
||||
constexpr SlotId CORRUPT_ID{0xfffffffe};
|
||||
|
||||
using BufferId = SlotId;
|
||||
using ImageId = SlotId;
|
||||
using ImageMapId = SlotId;
|
||||
using ImageViewId = SlotId;
|
||||
|
@ -149,12 +146,6 @@ struct BufferCopy {
|
|||
size_t size;
|
||||
};
|
||||
|
||||
struct BufferCopies {
|
||||
u64 total_size;
|
||||
u64 largest_copy;
|
||||
boost::container::small_vector<BufferCopy, 16> copies;
|
||||
};
|
||||
|
||||
struct SwizzleParameters {
|
||||
Extent3D num_tiles;
|
||||
Extent3D block;
|
||||
|
|
|
@ -914,7 +914,7 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
|
|||
}
|
||||
}
|
||||
|
||||
boost::container::small_vector<BufferImageCopy, 16> FullDownloadCopies(const ImageInfo& info) {
|
||||
std::vector<BufferImageCopy> FullDownloadCopies(const ImageInfo& info) {
|
||||
const Extent3D size = info.size;
|
||||
const u32 bytes_per_block = BytesPerBlock(info.format);
|
||||
if (info.type == ImageType::Linear) {
|
||||
|
@ -942,7 +942,7 @@ boost::container::small_vector<BufferImageCopy, 16> FullDownloadCopies(const Ima
|
|||
|
||||
u32 host_offset = 0;
|
||||
|
||||
boost::container::small_vector<BufferImageCopy, 16> copies(num_levels);
|
||||
std::vector<BufferImageCopy> copies(num_levels);
|
||||
for (s32 level = 0; level < num_levels; ++level) {
|
||||
const Extent3D level_size = AdjustMipSize(size, level);
|
||||
const u32 num_blocks_per_layer = NumBlocks(level_size, tile_size);
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
@ -74,8 +73,7 @@ struct OverlapResult {
|
|||
void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output,
|
||||
std::span<BufferImageCopy> copies);
|
||||
|
||||
[[nodiscard]] boost::container::small_vector<BufferImageCopy, 16> FullDownloadCopies(
|
||||
const ImageInfo& info);
|
||||
[[nodiscard]] std::vector<BufferImageCopy> FullDownloadCopies(const ImageInfo& info);
|
||||
|
||||
[[nodiscard]] Extent3D MipSize(Extent3D size, u32 level);
|
||||
|
||||
|
|
Loading…
Reference in a new issue