early-access version 2028
This commit is contained in:
parent
0ed441d15e
commit
18755e31ff
3 changed files with 110 additions and 55 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2026.
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This is the source code for early-access 2028.
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## Legal Notice
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@ -11,6 +11,8 @@
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namespace Shader::Backend::GLSL {
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namespace {
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constexpr char THREAD_ID[]{"gl_SubGroupInvocationARB"};
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void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
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IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
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if (!in_bounds) {
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@ -43,84 +45,100 @@ void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op,
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ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width);
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SetInBoundsFlag(ctx, inst);
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}
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std::string_view BallotIndex(EmitContext& ctx) {
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if (!ctx.profile.warp_size_potentially_larger_than_guest) {
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return ".x";
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}
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return "[gl_SubGroupInvocationARB>>5]";
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}
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std::string GetMask(EmitContext& ctx, std::string_view mask) {
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const auto ballot_index{BallotIndex(ctx)};
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return fmt::format("uint(uvec2({}){})", mask, ballot_index);
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}
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} // Anonymous namespace
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void EmitLaneId(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst);
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ctx.AddU32("{}={}&31u;", inst, THREAD_ID);
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}
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void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
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if (!ctx.profile.warp_size_potentially_larger_than_guest) {
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ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
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} else {
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const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
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const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
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ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
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return;
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}
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const auto ballot_index{BallotIndex(ctx)};
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const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
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const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
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ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
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}
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void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
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if (!ctx.profile.warp_size_potentially_larger_than_guest) {
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ctx.AddU1("{}=anyInvocationARB({});", inst, pred);
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} else {
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const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
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const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
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ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
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return;
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}
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const auto ballot_index{BallotIndex(ctx)};
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const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
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const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
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ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
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}
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void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
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if (!ctx.profile.warp_size_potentially_larger_than_guest) {
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ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
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} else {
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const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
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const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
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return;
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}
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const auto ballot_index{BallotIndex(ctx)};
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const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
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const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
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const auto value{fmt::format("({}^{})", ballot, active_mask)};
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ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
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}
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}
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void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
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if (!ctx.profile.warp_size_potentially_larger_than_guest) {
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ctx.AddU32("{}=uvec2(ballotARB({})).x;", inst, pred);
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} else {
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ctx.AddU32("{}=uvec2(ballotARB({}))[gl_SubGroupInvocationARB];", inst, pred);
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}
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const auto ballot_index{BallotIndex(ctx)};
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ctx.AddU32("{}=uvec2(ballotARB({})){};", inst, pred, ballot_index);
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}
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void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddU32("{}=uint(gl_SubGroupEqMaskARB.x);", inst);
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ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupEqMaskARB"));
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}
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void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddU32("{}=uint(gl_SubGroupLtMaskARB.x);", inst);
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ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLtMaskARB"));
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}
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void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddU32("{}=uint(gl_SubGroupLeMaskARB.x);", inst);
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ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLeMaskARB"));
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}
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void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddU32("{}=uint(gl_SubGroupGtMaskARB.x);", inst);
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ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGtMaskARB"));
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}
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void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddU32("{}=uint(gl_SubGroupGeMaskARB.x);", inst);
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ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGeMaskARB"));
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}
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void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
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std::string_view index, std::string_view clamp,
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std::string_view segmentation_mask) {
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std::string_view index, std::string_view clamp, std::string_view seg_mask) {
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if (ctx.profile.support_gl_warp_intrinsics) {
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UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, segmentation_mask);
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UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, seg_mask);
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return;
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}
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const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
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const auto thread_id{"gl_SubGroupInvocationARB"};
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const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
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const auto max_thread_id{ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask)};
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const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
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const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
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const auto upper_index{fmt::format("{}?{}+32:{}", is_upper_partition, index, index)};
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const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
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const auto lhs{fmt::format("({}&{})", index, not_seg_mask)};
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const auto not_seg_mask{fmt::format("(~{})", seg_mask)};
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const auto min_thread_id{ComputeMinThreadId(THREAD_ID, seg_mask)};
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const auto max_thread_id{
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ComputeMaxThreadId(min_thread_id, big_warp ? upper_clamp : clamp, not_seg_mask)};
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const auto lhs{fmt::format("({}&{})", big_warp ? upper_index : index, not_seg_mask)};
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const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
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ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
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SetInBoundsFlag(ctx, inst);
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}
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void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
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std::string_view clamp, std::string_view segmentation_mask) {
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std::string_view clamp, std::string_view seg_mask) {
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if (ctx.profile.support_gl_warp_intrinsics) {
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UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, segmentation_mask);
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UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, seg_mask);
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return;
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}
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const auto thread_id{"gl_SubGroupInvocationARB"};
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const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
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const auto src_thread_id{fmt::format("({}-{})", thread_id, index)};
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const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
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const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
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const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
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const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
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const auto src_thread_id{fmt::format("({}-{})", THREAD_ID, index)};
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ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
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SetInBoundsFlag(ctx, inst);
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ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
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}
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void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
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std::string_view index, std::string_view clamp,
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std::string_view segmentation_mask) {
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std::string_view index, std::string_view clamp, std::string_view seg_mask) {
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if (ctx.profile.support_gl_warp_intrinsics) {
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UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, segmentation_mask);
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UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, seg_mask);
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return;
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}
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const auto thread_id{"gl_SubGroupInvocationARB"};
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const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
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const auto src_thread_id{fmt::format("({}+{})", thread_id, index)};
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const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
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const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
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const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
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const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
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const auto src_thread_id{fmt::format("({}+{})", THREAD_ID, index)};
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ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
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SetInBoundsFlag(ctx, inst);
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ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
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@ -158,14 +181,17 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
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void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
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std::string_view index, std::string_view clamp,
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std::string_view segmentation_mask) {
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std::string_view seg_mask) {
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if (ctx.profile.support_gl_warp_intrinsics) {
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UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, segmentation_mask);
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UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, seg_mask);
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return;
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}
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const auto thread_id{"gl_SubGroupInvocationARB"};
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const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
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const auto src_thread_id{fmt::format("({}^{})", thread_id, index)};
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const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
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const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
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const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
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const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
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const auto src_thread_id{fmt::format("({}^{})", THREAD_ID, index)};
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ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
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SetInBoundsFlag(ctx, inst);
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ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
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@ -7,8 +7,13 @@
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namespace Shader::Backend::SPIRV {
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namespace {
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Id GetThreadId(EmitContext& ctx) {
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return ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id);
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}
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Id WarpExtract(EmitContext& ctx, Id value) {
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const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
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const Id thread_id{GetThreadId(ctx)};
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const Id local_index{ctx.OpShiftRightArithmetic(ctx.U32[1], thread_id, ctx.Const(5U))};
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return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
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}
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return ctx.OpSelect(ctx.U32[1], in_range,
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ctx.OpSubgroupReadInvocationKHR(ctx.U32[1], value, src_thread_id), value);
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}
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Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) {
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const Id thirty_two{ctx.Const(32u)};
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const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)};
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const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
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return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
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}
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} // Anonymous namespace
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Id EmitLaneId(EmitContext& ctx) {
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const Id id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
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const Id id{GetThreadId(ctx)};
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if (!ctx.profile.warp_size_potentially_larger_than_guest) {
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return id;
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}
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Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
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Id segmentation_mask) {
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const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
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const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
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const Id thread_id{GetThreadId(ctx)};
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if (ctx.profile.warp_size_potentially_larger_than_guest) {
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const Id thirty_two{ctx.Const(32u)};
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const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)};
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const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)};
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const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
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index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index);
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clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
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}
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const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
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const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)};
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@ -137,7 +157,10 @@ Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id cla
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Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
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Id segmentation_mask) {
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const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
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const Id thread_id{GetThreadId(ctx)};
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if (ctx.profile.warp_size_potentially_larger_than_guest) {
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clamp = GetUpperClamp(ctx, thread_id, clamp);
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}
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const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
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const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
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const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)};
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@ -148,7 +171,10 @@ Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
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Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
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Id segmentation_mask) {
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const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
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const Id thread_id{GetThreadId(ctx)};
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if (ctx.profile.warp_size_potentially_larger_than_guest) {
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clamp = GetUpperClamp(ctx, thread_id, clamp);
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}
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const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
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const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
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const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
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@ -159,7 +185,10 @@ Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clam
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Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
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Id segmentation_mask) {
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const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
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const Id thread_id{GetThreadId(ctx)};
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if (ctx.profile.warp_size_potentially_larger_than_guest) {
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clamp = GetUpperClamp(ctx, thread_id, clamp);
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}
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const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
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const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
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const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
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