early-access version 4019
This commit is contained in:
parent
81955276bf
commit
20b067fbf4
4 changed files with 15 additions and 14 deletions
|
@ -1,7 +1,7 @@
|
||||||
yuzu emulator early access
|
yuzu emulator early access
|
||||||
=============
|
=============
|
||||||
|
|
||||||
This is the source code for early-access 4018.
|
This is the source code for early-access 4019.
|
||||||
|
|
||||||
## Legal Notice
|
## Legal Notice
|
||||||
|
|
||||||
|
|
|
@ -102,8 +102,8 @@ PresentManager::PresentManager(const vk::Instance& instance_,
|
||||||
memory_allocator{memory_allocator_}, scheduler{scheduler_}, swapchain{swapchain_},
|
memory_allocator{memory_allocator_}, scheduler{scheduler_}, swapchain{swapchain_},
|
||||||
surface{surface_}, blit_supported{CanBlitToSwapchain(device.GetPhysical(),
|
surface{surface_}, blit_supported{CanBlitToSwapchain(device.GetPhysical(),
|
||||||
swapchain.GetImageViewFormat())},
|
swapchain.GetImageViewFormat())},
|
||||||
use_present_thread{Settings::values.async_presentation.GetValue()},
|
use_present_thread{Settings::values.async_presentation.GetValue()} {
|
||||||
image_count{swapchain.GetImageCount()} {
|
SetImageCount();
|
||||||
|
|
||||||
auto& dld = device.GetLogical();
|
auto& dld = device.GetLogical();
|
||||||
cmdpool = dld.CreateCommandPool({
|
cmdpool = dld.CreateCommandPool({
|
||||||
|
@ -165,12 +165,6 @@ void PresentManager::Present(Frame* frame) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
|
||||||
// If we have run too far ahead of command processing, wait.
|
|
||||||
std::unique_lock lock{queue_mutex};
|
|
||||||
frame_cv.wait(lock, [&] { return present_queue.size() < FRAMES_IN_FLIGHT - 1; });
|
|
||||||
}
|
|
||||||
|
|
||||||
scheduler.Record([this, frame](vk::CommandBuffer) {
|
scheduler.Record([this, frame](vk::CommandBuffer) {
|
||||||
std::unique_lock lock{queue_mutex};
|
std::unique_lock lock{queue_mutex};
|
||||||
present_queue.push(frame);
|
present_queue.push(frame);
|
||||||
|
@ -298,6 +292,13 @@ void PresentManager::RecreateSwapchain(Frame* frame) {
|
||||||
image_count = swapchain.GetImageCount();
|
image_count = swapchain.GetImageCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void PresentManager::SetImageCount() {
|
||||||
|
// We cannot have more than 5 images in flight at any given time.
|
||||||
|
// FRAMES_IN_FLIGHT is 7, and the cache TICKS_TO_DESTROY is 6.
|
||||||
|
// Mali drivers will give us 6.
|
||||||
|
image_count = std::min<size_t>(swapchain.GetImageCount(), 5);
|
||||||
|
}
|
||||||
|
|
||||||
void PresentManager::CopyToSwapchain(Frame* frame) {
|
void PresentManager::CopyToSwapchain(Frame* frame) {
|
||||||
bool requires_recreation = false;
|
bool requires_recreation = false;
|
||||||
|
|
||||||
|
|
|
@ -22,10 +22,6 @@ class Device;
|
||||||
class Scheduler;
|
class Scheduler;
|
||||||
class Swapchain;
|
class Swapchain;
|
||||||
|
|
||||||
// This should be plenty for the vast majority of cases. Most desktop platforms only
|
|
||||||
// provide up to 3 swapchain images.
|
|
||||||
constexpr size_t FRAMES_IN_FLIGHT = 7;
|
|
||||||
|
|
||||||
struct Frame {
|
struct Frame {
|
||||||
u32 width;
|
u32 width;
|
||||||
u32 height;
|
u32 height;
|
||||||
|
@ -66,6 +62,8 @@ private:
|
||||||
|
|
||||||
void RecreateSwapchain(Frame* frame);
|
void RecreateSwapchain(Frame* frame);
|
||||||
|
|
||||||
|
void SetImageCount();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const vk::Instance& instance;
|
const vk::Instance& instance;
|
||||||
Core::Frontend::EmuWindow& render_window;
|
Core::Frontend::EmuWindow& render_window;
|
||||||
|
|
|
@ -5,7 +5,6 @@
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
|
||||||
#include "video_core/renderer_vulkan/vk_present_manager.h"
|
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
@ -30,6 +29,9 @@ struct DescriptorUpdateEntry {
|
||||||
};
|
};
|
||||||
|
|
||||||
class UpdateDescriptorQueue final {
|
class UpdateDescriptorQueue final {
|
||||||
|
// This should be plenty for the vast majority of cases. Most desktop platforms only
|
||||||
|
// provide up to 3 swapchain images.
|
||||||
|
static constexpr size_t FRAMES_IN_FLIGHT = 7;
|
||||||
static constexpr size_t FRAME_PAYLOAD_SIZE = 0x20000;
|
static constexpr size_t FRAME_PAYLOAD_SIZE = 0x20000;
|
||||||
static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;
|
static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue