early-access version 1615
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68c7a73ce2
commit
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8 changed files with 24 additions and 16 deletions
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yuzu emulator early access
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=============
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This is the source code for early-access 1612.
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This is the source code for early-access 1615.
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## Legal Notice
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@ -157,9 +157,9 @@ class IRegistrar final : public ServiceFramework<IRegistrar> {
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friend class ARP_W;
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public:
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explicit IRegistrar(
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Core::System& system_,
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std::function<ResultCode(u64, ApplicationLaunchProperty, std::vector<u8>)> issuer)
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using IssuerFn = std::function<ResultCode(u64, ApplicationLaunchProperty, std::vector<u8>)>;
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explicit IRegistrar(Core::System& system_, IssuerFn&& issuer)
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: ServiceFramework{system_, "IRegistrar"}, issue_process_id{std::move(issuer)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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@ -238,9 +238,9 @@ private:
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rb.Push(RESULT_SUCCESS);
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}
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std::function<ResultCode(u64, ApplicationLaunchProperty, std::vector<u8>)> issue_process_id;
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IssuerFn issue_process_id;
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bool issued = false;
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ApplicationLaunchProperty launch;
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ApplicationLaunchProperty launch{};
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std::vector<u8> control;
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};
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@ -147,7 +147,7 @@ bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
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device_handle.device_index < DeviceIndex::MaxDeviceIndex;
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}
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Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {
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Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system) {
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latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
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}
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@ -587,6 +587,5 @@ private:
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std::array<ControllerPad, 10> npad_pad_states{};
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std::array<TriggerState, 10> npad_trigger_states{};
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bool is_in_lr_assignment_mode{false};
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Core::System& system;
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};
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} // namespace Service::HID
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@ -104,9 +104,10 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
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layout = key_code->second;
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}
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ctx.WriteBuffer(layout);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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ctx.WriteBuffer(layout);
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}
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} // Anonymous namespace
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@ -294,16 +294,17 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
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return;
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}
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ctx.WriteBuffer(clock_snapshot);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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ctx.WriteBuffer(clock_snapshot);
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}
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void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto type{rp.PopEnum<Clock::TimeType>()};
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rp.AlignWithPadding();
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rp.Skip(1, false);
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const Clock::SystemClockContext user_context{rp.PopRaw<Clock::SystemClockContext>()};
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const Clock::SystemClockContext network_context{rp.PopRaw<Clock::SystemClockContext>()};
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@ -319,9 +320,10 @@ void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLEReques
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return;
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}
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ctx.WriteBuffer(clock_snapshot);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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ctx.WriteBuffer(clock_snapshot);
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}
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void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
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@ -140,11 +140,12 @@ void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) {
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return;
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}
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ctx.WriteBuffer(posix_time);
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// TODO(bunnei): Handle multiple times
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<u32>(1); // Number of times we're returning
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ctx.WriteBuffer(posix_time);
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}
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void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
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@ -163,10 +164,11 @@ void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
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return;
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}
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ctx.WriteBuffer(posix_time);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<u32>(1); // Number of times we're returning
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ctx.WriteBuffer(posix_time);
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}
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} // namespace Service::Time
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@ -1129,9 +1129,11 @@ private:
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}
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NativeWindow native_window{*buffer_queue_id};
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const auto buffer_size = ctx.WriteBuffer(native_window.Serialize());
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
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rb.Push<u64>(buffer_size);
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}
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void CloseLayer(Kernel::HLERequestContext& ctx) {
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@ -1173,10 +1175,12 @@ private:
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}
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NativeWindow native_window{*buffer_queue_id};
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const auto buffer_size = ctx.WriteBuffer(native_window.Serialize());
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IPC::ResponseBuilder rb{ctx, 6};
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rb.Push(RESULT_SUCCESS);
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rb.Push(*layer_id);
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rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
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rb.Push<u64>(buffer_size);
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}
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void DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
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