early-access version 1288
This commit is contained in:
parent
0308f07da6
commit
279fe0cd61
36 changed files with 1544 additions and 50 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1287.
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This is the source code for early-access 1288.
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## Legal Notice
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@ -116,8 +116,6 @@ add_library(video_core STATIC
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renderer_vulkan/fixed_pipeline_state.h
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/nsight_aftermath_tracker.cpp
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renderer_vulkan/nsight_aftermath_tracker.h
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/renderer_vulkan.cpp
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renderer_vulkan/vk_blit_screen.cpp
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@ -132,8 +130,6 @@ add_library(video_core STATIC
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renderer_vulkan/vk_compute_pipeline.h
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renderer_vulkan/vk_descriptor_pool.cpp
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renderer_vulkan/vk_descriptor_pool.h
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renderer_vulkan/vk_device.cpp
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renderer_vulkan/vk_device.h
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renderer_vulkan/vk_fence_manager.cpp
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renderer_vulkan/vk_fence_manager.h
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renderer_vulkan/vk_graphics_pipeline.cpp
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@ -258,6 +254,8 @@ add_library(video_core STATIC
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video_core.h
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vulkan_common/vulkan_debug_callback.cpp
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vulkan_common/vulkan_debug_callback.h
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vulkan_common/vulkan_device.cpp
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vulkan_common/vulkan_device.h
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vulkan_common/vulkan_instance.cpp
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vulkan_common/vulkan_instance.h
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vulkan_common/vulkan_library.cpp
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@ -266,6 +264,8 @@ add_library(video_core STATIC
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vulkan_common/vulkan_surface.h
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vulkan_common/vulkan_wrapper.cpp
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vulkan_common/vulkan_wrapper.h
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vulkan_common/nsight_aftermath_tracker.cpp
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vulkan_common/nsight_aftermath_tracker.h
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)
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create_target_directory_groups(video_core)
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@ -11,13 +11,13 @@
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#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
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#include "video_core/renderer_vulkan/blit_image.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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#include "video_core/renderer_vulkan/vk_texture_cache.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/surface.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "common/logging/log.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/surface.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan::MaxwellToVK {
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@ -6,9 +6,9 @@
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/surface.h"
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#include "video_core/textures/texture.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan::MaxwellToVK {
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#include "video_core/gpu.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "video_core/renderer_vulkan/vk_blit_screen.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_master_semaphore.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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#include "video_core/vulkan_common/vulkan_debug_callback.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_instance.h"
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#include "video_core/vulkan_common/vulkan_library.h"
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#include "video_core/vulkan_common/vulkan_surface.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "video_core/renderer_vulkan/vk_blit_screen.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_master_semaphore.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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#include "video_core/surface.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "core/core.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include <cstddef>
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#include "video_core/renderer_vulkan/vk_command_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
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#include "video_core/renderer_vulkan/vk_compute_pass.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_resource_pool.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include <thread>
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_fence_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_texture_cache.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include <chrono>
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#include "core/settings.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_master_semaphore.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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#include "video_core/shader/memory_util.h"
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#include "video_core/shader_cache.h"
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#include "video_core/shader_notify.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include <utility>
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#include <vector>
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_query_cache.h"
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#include "video_core/renderer_vulkan/vk_resource_pool.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "video_core/renderer_vulkan/vk_compute_pass.h"
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#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/shader_cache.h"
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "common/microprofile.h"
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#include "common/thread.h"
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#include "video_core/renderer_vulkan/vk_command_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_master_semaphore.h"
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#include "video_core/renderer_vulkan/vk_query_cache.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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#include "video_core/renderer_vulkan/vk_texture_cache.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "video_core/engines/shader_bytecode.h"
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#include "video_core/engines/shader_header.h"
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#include "video_core/engines/shader_type.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/shader/node.h"
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#include "video_core/shader/shader_ir.h"
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#include "video_core/shader/transform_feedback.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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namespace Vulkan {
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@ -7,8 +7,8 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "common/bit_util.h"
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/renderer_vulkan/blit_image.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
|
|
@ -7,9 +7,9 @@
|
|||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
|
|
@ -24,9 +24,9 @@
|
|||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
|
|
212
src/video_core/vulkan_common/nsight_aftermath_tracker.cpp
Executable file
212
src/video_core/vulkan_common/nsight_aftermath_tracker.cpp
Executable file
|
@ -0,0 +1,212 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#define VK_NO_PROTOTYPES
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
#include <GFSDK_Aftermath.h>
|
||||
#include <GFSDK_Aftermath_Defines.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDump.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
|
||||
#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
|
||||
|
||||
NsightAftermathTracker::NsightAftermathTracker() {
|
||||
if (!dl.Open(AFTERMATH_LIB_NAME)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
|
||||
return;
|
||||
}
|
||||
if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_DisableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_EnableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
|
||||
&GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
|
||||
return false;
|
||||
}
|
||||
dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash";
|
||||
|
||||
void(Common::FS::DeleteDirRecursively(dump_dir));
|
||||
if (!Common::FS::CreateDir(dump_dir)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
|
||||
return;
|
||||
}
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
|
||||
GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
|
||||
GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
|
||||
ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"", dump_dir);
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
NsightAftermathTracker::~NsightAftermathTracker() {
|
||||
if (initialized) {
|
||||
(void)GFSDK_Aftermath_DisableGpuCrashDumps();
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u32> spirv_copy = spirv;
|
||||
GFSDK_Aftermath_SpirvCode shader;
|
||||
shader.pData = spirv_copy.data();
|
||||
shader.size = static_cast<u32>(spirv_copy.size() * 4);
|
||||
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderHash hash;
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
|
||||
return;
|
||||
}
|
||||
|
||||
Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
if (file.WriteArray(spirv.data(), spirv.size()) != spirv.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
LOG_CRITICAL(Render_Vulkan, "called");
|
||||
|
||||
GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
|
||||
GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create decoder");
|
||||
return;
|
||||
}
|
||||
SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
|
||||
|
||||
u32 json_size = 0;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
|
||||
decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
|
||||
GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
|
||||
this, &json_size))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
|
||||
return;
|
||||
}
|
||||
std::vector<char> json(json_size);
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query JSON");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string base_name = [this] {
|
||||
const int id = dump_id++;
|
||||
if (id == 0) {
|
||||
return fmt::format("{}/crash.nv-gpudmp", dump_dir);
|
||||
} else {
|
||||
return fmt::format("{}/crash_{}.nv-gpudmp", dump_dir, id);
|
||||
}
|
||||
}();
|
||||
|
||||
std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
|
||||
if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write dump file");
|
||||
return;
|
||||
}
|
||||
const std::string_view json_view(json.data(), json.size());
|
||||
if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write JSON");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
|
||||
GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string path =
|
||||
fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
|
||||
Common::FS::IOFile file(path, "wb");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
|
||||
return;
|
||||
}
|
||||
if (file.WriteBytes(static_cast<const u8*>(shader_debug_info), shader_debug_info_size) !=
|
||||
shader_debug_info_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write file {}", path);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
|
||||
add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
|
||||
gpu_crash_dump_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
|
||||
shader_debug_info, shader_debug_info_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
|
||||
add_description);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
#endif // HAS_NSIGHT_AFTERMATH
|
82
src/video_core/vulkan_common/nsight_aftermath_tracker.h
Executable file
82
src/video_core/vulkan_common/nsight_aftermath_tracker.h
Executable file
|
@ -0,0 +1,82 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define VK_NO_PROTOTYPES
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
#include <GFSDK_Aftermath_Defines.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDump.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
|
||||
#endif
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker {
|
||||
public:
|
||||
NsightAftermathTracker();
|
||||
~NsightAftermathTracker();
|
||||
|
||||
NsightAftermathTracker(const NsightAftermathTracker&) = delete;
|
||||
NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
|
||||
|
||||
// Delete move semantics because Aftermath initialization uses a pointer to this.
|
||||
NsightAftermathTracker(NsightAftermathTracker&&) = delete;
|
||||
NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
|
||||
|
||||
void SaveShader(const std::vector<u32>& spirv) const;
|
||||
|
||||
private:
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
|
||||
void* user_data);
|
||||
|
||||
static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
|
||||
void* user_data);
|
||||
|
||||
static void CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
|
||||
|
||||
void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
|
||||
|
||||
void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
|
||||
|
||||
void OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
|
||||
|
||||
mutable std::mutex mutex;
|
||||
|
||||
std::string dump_dir;
|
||||
int dump_id = 0;
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
Common::DynamicLibrary dl;
|
||||
PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps;
|
||||
PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps;
|
||||
PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier;
|
||||
PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON;
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifndef HAS_NSIGHT_AFTERMATH
|
||||
inline NsightAftermathTracker::NsightAftermathTracker() = default;
|
||||
inline NsightAftermathTracker::~NsightAftermathTracker() = default;
|
||||
inline void NsightAftermathTracker::SaveShader(const std::vector<u32>&) const {}
|
||||
#endif
|
||||
|
||||
} // namespace Vulkan
|
886
src/video_core/vulkan_common/vulkan_device.cpp
Executable file
886
src/video_core/vulkan_common/vulkan_device.cpp
Executable file
|
@ -0,0 +1,886 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <bitset>
|
||||
#include <chrono>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
namespace Alternatives {
|
||||
|
||||
constexpr std::array Depth24UnormS8_UINT{
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VkFormat{},
|
||||
};
|
||||
|
||||
constexpr std::array Depth16UnormS8_UINT{
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VkFormat{},
|
||||
};
|
||||
|
||||
} // namespace Alternatives
|
||||
|
||||
constexpr std::array REQUIRED_EXTENSIONS{
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
|
||||
VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME,
|
||||
VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
|
||||
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
|
||||
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
|
||||
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
|
||||
VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
|
||||
VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME,
|
||||
VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME,
|
||||
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
|
||||
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
void SetNext(void**& next, T& data) {
|
||||
*next = &data;
|
||||
next = &data.pNext;
|
||||
}
|
||||
|
||||
constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
|
||||
switch (format) {
|
||||
case VK_FORMAT_D24_UNORM_S8_UINT:
|
||||
return Alternatives::Depth24UnormS8_UINT.data();
|
||||
case VK_FORMAT_D16_UNORM_S8_UINT:
|
||||
return Alternatives::Depth16UnormS8_UINT.data();
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType format_type) {
|
||||
switch (format_type) {
|
||||
case FormatType::Linear:
|
||||
return properties.linearTilingFeatures;
|
||||
case FormatType::Optimal:
|
||||
return properties.optimalTilingFeatures;
|
||||
case FormatType::Buffer:
|
||||
return properties.bufferFeatures;
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsRDNA(std::string_view device_name, VkDriverIdKHR driver_id) {
|
||||
static constexpr std::array RDNA_DEVICES{
|
||||
"5700",
|
||||
"5600",
|
||||
"5500",
|
||||
"5300",
|
||||
};
|
||||
if (driver_id != VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
|
||||
return false;
|
||||
}
|
||||
return std::any_of(RDNA_DEVICES.begin(), RDNA_DEVICES.end(), [device_name](const char* name) {
|
||||
return device_name.find(name) != std::string_view::npos;
|
||||
});
|
||||
}
|
||||
|
||||
std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
|
||||
vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
|
||||
static constexpr std::array formats{
|
||||
VK_FORMAT_A8B8G8R8_UNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_UINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
|
||||
VK_FORMAT_B5G6R5_UNORM_PACK16,
|
||||
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UINT_PACK32,
|
||||
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
VK_FORMAT_R32G32B32A32_SINT,
|
||||
VK_FORMAT_R32G32B32A32_UINT,
|
||||
VK_FORMAT_R32G32_SFLOAT,
|
||||
VK_FORMAT_R32G32_SINT,
|
||||
VK_FORMAT_R32G32_UINT,
|
||||
VK_FORMAT_R16G16B16A16_SINT,
|
||||
VK_FORMAT_R16G16B16A16_UINT,
|
||||
VK_FORMAT_R16G16B16A16_SNORM,
|
||||
VK_FORMAT_R16G16B16A16_UNORM,
|
||||
VK_FORMAT_R16G16_UNORM,
|
||||
VK_FORMAT_R16G16_SNORM,
|
||||
VK_FORMAT_R16G16_SFLOAT,
|
||||
VK_FORMAT_R16G16_SINT,
|
||||
VK_FORMAT_R16_UNORM,
|
||||
VK_FORMAT_R16_UINT,
|
||||
VK_FORMAT_R8G8B8A8_SRGB,
|
||||
VK_FORMAT_R8G8_UNORM,
|
||||
VK_FORMAT_R8G8_SNORM,
|
||||
VK_FORMAT_R8G8_SINT,
|
||||
VK_FORMAT_R8G8_UINT,
|
||||
VK_FORMAT_R8_UNORM,
|
||||
VK_FORMAT_R8_SNORM,
|
||||
VK_FORMAT_R8_SINT,
|
||||
VK_FORMAT_R8_UINT,
|
||||
VK_FORMAT_B10G11R11_UFLOAT_PACK32,
|
||||
VK_FORMAT_R32_SFLOAT,
|
||||
VK_FORMAT_R32_UINT,
|
||||
VK_FORMAT_R32_SINT,
|
||||
VK_FORMAT_R16_SFLOAT,
|
||||
VK_FORMAT_R16G16B16A16_SFLOAT,
|
||||
VK_FORMAT_B8G8R8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8A8_SRGB,
|
||||
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
|
||||
VK_FORMAT_D32_SFLOAT,
|
||||
VK_FORMAT_D16_UNORM,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
|
||||
VK_FORMAT_BC2_UNORM_BLOCK,
|
||||
VK_FORMAT_BC3_UNORM_BLOCK,
|
||||
VK_FORMAT_BC4_UNORM_BLOCK,
|
||||
VK_FORMAT_BC4_SNORM_BLOCK,
|
||||
VK_FORMAT_BC5_UNORM_BLOCK,
|
||||
VK_FORMAT_BC5_SNORM_BLOCK,
|
||||
VK_FORMAT_BC7_UNORM_BLOCK,
|
||||
VK_FORMAT_BC6H_UFLOAT_BLOCK,
|
||||
VK_FORMAT_BC6H_SFLOAT_BLOCK,
|
||||
VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
|
||||
VK_FORMAT_BC2_SRGB_BLOCK,
|
||||
VK_FORMAT_BC3_SRGB_BLOCK,
|
||||
VK_FORMAT_BC7_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
|
||||
VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
|
||||
};
|
||||
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
|
||||
for (const auto format : formats) {
|
||||
format_properties.emplace(format, physical.GetFormatProperties(format));
|
||||
}
|
||||
return format_properties;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
|
||||
const vk::InstanceDispatch& dld_)
|
||||
: instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
|
||||
format_properties{GetFormatProperties(physical, dld)} {
|
||||
CheckSuitability();
|
||||
SetupFamilies(surface);
|
||||
SetupFeatures();
|
||||
|
||||
const auto queue_cis = GetDeviceQueueCreateInfos();
|
||||
const std::vector extensions = LoadExtensions();
|
||||
|
||||
VkPhysicalDeviceFeatures2 features2{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
.pNext = nullptr,
|
||||
};
|
||||
const void* first_next = &features2;
|
||||
void** next = &features2.pNext;
|
||||
|
||||
features2.features = {
|
||||
.robustBufferAccess = false,
|
||||
.fullDrawIndexUint32 = false,
|
||||
.imageCubeArray = true,
|
||||
.independentBlend = true,
|
||||
.geometryShader = true,
|
||||
.tessellationShader = true,
|
||||
.sampleRateShading = false,
|
||||
.dualSrcBlend = false,
|
||||
.logicOp = false,
|
||||
.multiDrawIndirect = false,
|
||||
.drawIndirectFirstInstance = false,
|
||||
.depthClamp = true,
|
||||
.depthBiasClamp = true,
|
||||
.fillModeNonSolid = false,
|
||||
.depthBounds = false,
|
||||
.wideLines = false,
|
||||
.largePoints = true,
|
||||
.alphaToOne = false,
|
||||
.multiViewport = true,
|
||||
.samplerAnisotropy = true,
|
||||
.textureCompressionETC2 = false,
|
||||
.textureCompressionASTC_LDR = is_optimal_astc_supported,
|
||||
.textureCompressionBC = false,
|
||||
.occlusionQueryPrecise = true,
|
||||
.pipelineStatisticsQuery = false,
|
||||
.vertexPipelineStoresAndAtomics = true,
|
||||
.fragmentStoresAndAtomics = true,
|
||||
.shaderTessellationAndGeometryPointSize = false,
|
||||
.shaderImageGatherExtended = true,
|
||||
.shaderStorageImageExtendedFormats = false,
|
||||
.shaderStorageImageMultisample = true,
|
||||
.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
|
||||
.shaderStorageImageWriteWithoutFormat = true,
|
||||
.shaderUniformBufferArrayDynamicIndexing = false,
|
||||
.shaderSampledImageArrayDynamicIndexing = false,
|
||||
.shaderStorageBufferArrayDynamicIndexing = false,
|
||||
.shaderStorageImageArrayDynamicIndexing = false,
|
||||
.shaderClipDistance = false,
|
||||
.shaderCullDistance = false,
|
||||
.shaderFloat64 = false,
|
||||
.shaderInt64 = false,
|
||||
.shaderInt16 = false,
|
||||
.shaderResourceResidency = false,
|
||||
.shaderResourceMinLod = false,
|
||||
.sparseBinding = false,
|
||||
.sparseResidencyBuffer = false,
|
||||
.sparseResidencyImage2D = false,
|
||||
.sparseResidencyImage3D = false,
|
||||
.sparseResidency2Samples = false,
|
||||
.sparseResidency4Samples = false,
|
||||
.sparseResidency8Samples = false,
|
||||
.sparseResidency16Samples = false,
|
||||
.sparseResidencyAliased = false,
|
||||
.variableMultisampleRate = false,
|
||||
.inheritedQueries = false,
|
||||
};
|
||||
VkPhysicalDeviceTimelineSemaphoreFeaturesKHR timeline_semaphore{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.timelineSemaphore = true,
|
||||
};
|
||||
SetNext(next, timeline_semaphore);
|
||||
|
||||
VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.storageBuffer16BitAccess = false,
|
||||
.uniformAndStorageBuffer16BitAccess = true,
|
||||
.storagePushConstant16 = false,
|
||||
.storageInputOutput16 = false,
|
||||
};
|
||||
SetNext(next, bit16_storage);
|
||||
|
||||
VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.storageBuffer8BitAccess = false,
|
||||
.uniformAndStorageBuffer8BitAccess = true,
|
||||
.storagePushConstant8 = false,
|
||||
};
|
||||
SetNext(next, bit8_storage);
|
||||
|
||||
VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT,
|
||||
.hostQueryReset = true,
|
||||
};
|
||||
SetNext(next, host_query_reset);
|
||||
|
||||
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
|
||||
if (is_float16_supported) {
|
||||
float16_int8 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.shaderFloat16 = true,
|
||||
.shaderInt8 = false,
|
||||
};
|
||||
SetNext(next, float16_int8);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
|
||||
}
|
||||
|
||||
if (!nv_viewport_swizzle) {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
|
||||
if (khr_uniform_buffer_standard_layout) {
|
||||
std430_layout = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.uniformBufferStandardLayout = true,
|
||||
};
|
||||
SetNext(next, std430_layout);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
|
||||
if (ext_index_type_uint8) {
|
||||
index_type_uint8 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.indexTypeUint8 = true,
|
||||
};
|
||||
SetNext(next, index_type_uint8);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
|
||||
if (ext_transform_feedback) {
|
||||
transform_feedback = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.transformFeedback = true,
|
||||
.geometryStreams = true,
|
||||
};
|
||||
SetNext(next, transform_feedback);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
|
||||
if (ext_custom_border_color) {
|
||||
custom_border = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.customBorderColors = VK_TRUE,
|
||||
.customBorderColorWithoutFormat = VK_TRUE,
|
||||
};
|
||||
SetNext(next, custom_border);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
|
||||
if (ext_extended_dynamic_state) {
|
||||
dynamic_state = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.extendedDynamicState = VK_TRUE,
|
||||
};
|
||||
SetNext(next, dynamic_state);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceRobustness2FeaturesEXT robustness2;
|
||||
if (ext_robustness2) {
|
||||
robustness2 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.robustBufferAccess2 = false,
|
||||
.robustImageAccess2 = true,
|
||||
.nullDescriptor = true,
|
||||
};
|
||||
SetNext(next, robustness2);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support robustness2");
|
||||
}
|
||||
|
||||
if (!ext_depth_range_unrestricted) {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
|
||||
}
|
||||
|
||||
VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
|
||||
if (nv_device_diagnostics_config) {
|
||||
nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
|
||||
|
||||
diagnostics_nv = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV,
|
||||
.pNext = &features2,
|
||||
.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV,
|
||||
};
|
||||
first_next = &diagnostics_nv;
|
||||
}
|
||||
logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
|
||||
|
||||
CollectTelemetryParameters();
|
||||
CollectToolingInfo();
|
||||
|
||||
if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_MESA_RADV) {
|
||||
LOG_WARNING(
|
||||
Render_Vulkan,
|
||||
"Blacklisting RADV for VK_EXT_extended_dynamic state, likely due to a bug in yuzu");
|
||||
ext_extended_dynamic_state = false;
|
||||
}
|
||||
if (ext_extended_dynamic_state && IsRDNA(properties.deviceName, driver_id)) {
|
||||
// AMD's proprietary driver supports VK_EXT_extended_dynamic_state but on RDNA devices it
|
||||
// seems to cause stability issues
|
||||
LOG_WARNING(
|
||||
Render_Vulkan,
|
||||
"Blacklisting AMD proprietary on RDNA devices from VK_EXT_extended_dynamic_state");
|
||||
ext_extended_dynamic_state = false;
|
||||
}
|
||||
|
||||
graphics_queue = logical.GetQueue(graphics_family);
|
||||
present_queue = logical.GetQueue(present_family);
|
||||
|
||||
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
|
||||
}
|
||||
|
||||
Device::~Device() = default;
|
||||
|
||||
VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const {
|
||||
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
|
||||
return wanted_format;
|
||||
}
|
||||
// The wanted format is not supported by hardware, search for alternatives
|
||||
const VkFormat* alternatives = GetFormatAlternatives(wanted_format);
|
||||
if (alternatives == nullptr) {
|
||||
UNREACHABLE_MSG("Format={} with usage={} and type={} has no defined alternatives and host "
|
||||
"hardware does not support it",
|
||||
wanted_format, wanted_usage, format_type);
|
||||
return wanted_format;
|
||||
}
|
||||
|
||||
std::size_t i = 0;
|
||||
for (VkFormat alternative = *alternatives; alternative; alternative = alternatives[++i]) {
|
||||
if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
|
||||
continue;
|
||||
}
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Emulating format={} with alternative format={} with usage={} and type={}",
|
||||
wanted_format, alternative, wanted_usage, format_type);
|
||||
return alternative;
|
||||
}
|
||||
|
||||
// No alternatives found, panic
|
||||
UNREACHABLE_MSG("Format={} with usage={} and type={} is not supported by the host hardware and "
|
||||
"doesn't support any of the alternatives",
|
||||
wanted_format, wanted_usage, format_type);
|
||||
return wanted_format;
|
||||
}
|
||||
|
||||
void Device::ReportLoss() const {
|
||||
LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
|
||||
|
||||
// Wait for the log to flush and for Nsight Aftermath to dump the results
|
||||
std::this_thread::sleep_for(std::chrono::seconds{15});
|
||||
}
|
||||
|
||||
void Device::SaveShader(const std::vector<u32>& spirv) const {
|
||||
if (nsight_aftermath_tracker) {
|
||||
nsight_aftermath_tracker->SaveShader(spirv);
|
||||
}
|
||||
}
|
||||
|
||||
bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
|
||||
// Disable for now to avoid converting ASTC twice.
|
||||
static constexpr std::array astc_formats = {
|
||||
VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_UNORM_BLOCK, VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_UNORM_BLOCK, VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_UNORM_BLOCK, VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_UNORM_BLOCK, VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_UNORM_BLOCK, VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_UNORM_BLOCK, VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_UNORM_BLOCK, VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
|
||||
};
|
||||
if (!features.textureCompressionASTC_LDR) {
|
||||
return false;
|
||||
}
|
||||
const auto format_feature_usage{
|
||||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT |
|
||||
VK_FORMAT_FEATURE_BLIT_DST_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
|
||||
VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
|
||||
for (const auto format : astc_formats) {
|
||||
const auto physical_format_properties{physical.GetFormatProperties(format)};
|
||||
if ((physical_format_properties.optimalTilingFeatures & format_feature_usage) == 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Device::TestDepthStencilBlits() const {
|
||||
static constexpr VkFormatFeatureFlags required_features =
|
||||
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
|
||||
const auto test_features = [](VkFormatProperties props) {
|
||||
return (props.optimalTilingFeatures & required_features) == required_features;
|
||||
};
|
||||
return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) &&
|
||||
test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT));
|
||||
}
|
||||
|
||||
bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const {
|
||||
const auto it = format_properties.find(wanted_format);
|
||||
if (it == format_properties.end()) {
|
||||
UNIMPLEMENTED_MSG("Unimplemented format query={}", wanted_format);
|
||||
return true;
|
||||
}
|
||||
const auto supported_usage = GetFormatFeatures(it->second, format_type);
|
||||
return (supported_usage & wanted_usage) == wanted_usage;
|
||||
}
|
||||
|
||||
void Device::CheckSuitability() const {
|
||||
std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
|
||||
for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) {
|
||||
for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
|
||||
if (available_extensions[i]) {
|
||||
continue;
|
||||
}
|
||||
const std::string_view name{property.extensionName};
|
||||
available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
|
||||
if (available_extensions[i]) {
|
||||
continue;
|
||||
}
|
||||
LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
|
||||
throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
|
||||
}
|
||||
struct LimitTuple {
|
||||
u32 minimum;
|
||||
u32 value;
|
||||
const char* name;
|
||||
};
|
||||
const VkPhysicalDeviceLimits& limits{properties.limits};
|
||||
const std::array limits_report{
|
||||
LimitTuple{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"},
|
||||
LimitTuple{16, limits.maxViewports, "maxViewports"},
|
||||
LimitTuple{8, limits.maxColorAttachments, "maxColorAttachments"},
|
||||
LimitTuple{8, limits.maxClipDistances, "maxClipDistances"},
|
||||
};
|
||||
for (const auto& tuple : limits_report) {
|
||||
if (tuple.value < tuple.minimum) {
|
||||
LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", tuple.name,
|
||||
tuple.minimum, tuple.value);
|
||||
throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
|
||||
}
|
||||
}
|
||||
const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
|
||||
const std::array feature_report{
|
||||
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
|
||||
std::make_pair(features.imageCubeArray, "imageCubeArray"),
|
||||
std::make_pair(features.independentBlend, "independentBlend"),
|
||||
std::make_pair(features.depthClamp, "depthClamp"),
|
||||
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
|
||||
std::make_pair(features.largePoints, "largePoints"),
|
||||
std::make_pair(features.multiViewport, "multiViewport"),
|
||||
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
|
||||
std::make_pair(features.geometryShader, "geometryShader"),
|
||||
std::make_pair(features.tessellationShader, "tessellationShader"),
|
||||
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
|
||||
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
|
||||
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
|
||||
std::make_pair(features.shaderStorageImageMultisample, "shaderStorageImageMultisample"),
|
||||
std::make_pair(features.shaderStorageImageWriteWithoutFormat,
|
||||
"shaderStorageImageWriteWithoutFormat"),
|
||||
};
|
||||
for (const auto& [is_supported, name] : feature_report) {
|
||||
if (is_supported) {
|
||||
continue;
|
||||
}
|
||||
LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name);
|
||||
throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<const char*> Device::LoadExtensions() {
|
||||
std::vector<const char*> extensions;
|
||||
extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
|
||||
extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
|
||||
|
||||
bool has_khr_shader_float16_int8{};
|
||||
bool has_ext_subgroup_size_control{};
|
||||
bool has_ext_transform_feedback{};
|
||||
bool has_ext_custom_border_color{};
|
||||
bool has_ext_extended_dynamic_state{};
|
||||
bool has_ext_robustness2{};
|
||||
for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) {
|
||||
const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
|
||||
bool push) {
|
||||
if (extension.extensionName != std::string_view(name)) {
|
||||
return;
|
||||
}
|
||||
if (push) {
|
||||
extensions.push_back(name);
|
||||
}
|
||||
if (status) {
|
||||
status->get() = true;
|
||||
}
|
||||
};
|
||||
test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
|
||||
test(khr_uniform_buffer_standard_layout,
|
||||
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
|
||||
test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
|
||||
test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
|
||||
test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
|
||||
test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true);
|
||||
test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME,
|
||||
true);
|
||||
test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true);
|
||||
test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
|
||||
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
|
||||
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
|
||||
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
|
||||
test(has_ext_robustness2, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, false);
|
||||
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
|
||||
if (Settings::values.renderer_debug) {
|
||||
test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
|
||||
true);
|
||||
}
|
||||
}
|
||||
|
||||
VkPhysicalDeviceFeatures2KHR features;
|
||||
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
|
||||
|
||||
VkPhysicalDeviceProperties2KHR physical_properties;
|
||||
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
|
||||
|
||||
if (has_khr_shader_float16_int8) {
|
||||
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features;
|
||||
float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
|
||||
float16_int8_features.pNext = nullptr;
|
||||
features.pNext = &float16_int8_features;
|
||||
|
||||
physical.GetFeatures2KHR(features);
|
||||
is_float16_supported = float16_int8_features.shaderFloat16;
|
||||
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
|
||||
}
|
||||
|
||||
if (has_ext_subgroup_size_control) {
|
||||
VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features;
|
||||
subgroup_features.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT;
|
||||
subgroup_features.pNext = nullptr;
|
||||
features.pNext = &subgroup_features;
|
||||
physical.GetFeatures2KHR(features);
|
||||
|
||||
VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties;
|
||||
subgroup_properties.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT;
|
||||
subgroup_properties.pNext = nullptr;
|
||||
physical_properties.pNext = &subgroup_properties;
|
||||
physical.GetProperties2KHR(physical_properties);
|
||||
|
||||
is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
|
||||
|
||||
if (subgroup_features.subgroupSizeControl &&
|
||||
subgroup_properties.minSubgroupSize <= GuestWarpSize &&
|
||||
subgroup_properties.maxSubgroupSize >= GuestWarpSize) {
|
||||
extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
|
||||
guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages;
|
||||
}
|
||||
} else {
|
||||
is_warp_potentially_bigger = true;
|
||||
}
|
||||
|
||||
if (has_ext_transform_feedback) {
|
||||
VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features;
|
||||
tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
|
||||
tfb_features.pNext = nullptr;
|
||||
features.pNext = &tfb_features;
|
||||
physical.GetFeatures2KHR(features);
|
||||
|
||||
VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
|
||||
tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
|
||||
tfb_properties.pNext = nullptr;
|
||||
physical_properties.pNext = &tfb_properties;
|
||||
physical.GetProperties2KHR(physical_properties);
|
||||
|
||||
if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
|
||||
tfb_properties.maxTransformFeedbackStreams >= 4 &&
|
||||
tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries &&
|
||||
tfb_properties.transformFeedbackDraw) {
|
||||
extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
|
||||
ext_transform_feedback = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (has_ext_custom_border_color) {
|
||||
VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features;
|
||||
border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
|
||||
border_features.pNext = nullptr;
|
||||
features.pNext = &border_features;
|
||||
physical.GetFeatures2KHR(features);
|
||||
|
||||
if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) {
|
||||
extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
ext_custom_border_color = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (has_ext_extended_dynamic_state) {
|
||||
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
|
||||
dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
|
||||
dynamic_state.pNext = nullptr;
|
||||
features.pNext = &dynamic_state;
|
||||
physical.GetFeatures2KHR(features);
|
||||
|
||||
if (dynamic_state.extendedDynamicState) {
|
||||
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
ext_extended_dynamic_state = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (has_ext_robustness2) {
|
||||
VkPhysicalDeviceRobustness2FeaturesEXT robustness2;
|
||||
robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT;
|
||||
robustness2.pNext = nullptr;
|
||||
features.pNext = &robustness2;
|
||||
physical.GetFeatures2KHR(features);
|
||||
if (robustness2.nullDescriptor && robustness2.robustImageAccess2) {
|
||||
extensions.push_back(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
ext_robustness2 = true;
|
||||
}
|
||||
}
|
||||
|
||||
return extensions;
|
||||
}
|
||||
|
||||
void Device::SetupFamilies(VkSurfaceKHR surface) {
|
||||
const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
|
||||
std::optional<u32> graphics;
|
||||
std::optional<u32> present;
|
||||
for (u32 index = 0; index < static_cast<u32>(queue_family_properties.size()); ++index) {
|
||||
if (graphics && (present || !surface)) {
|
||||
break;
|
||||
}
|
||||
const VkQueueFamilyProperties& queue_family = queue_family_properties[index];
|
||||
if (queue_family.queueCount == 0) {
|
||||
continue;
|
||||
}
|
||||
if (queue_family.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
||||
graphics = index;
|
||||
}
|
||||
if (surface && physical.GetSurfaceSupportKHR(index, surface)) {
|
||||
present = index;
|
||||
}
|
||||
}
|
||||
if (!graphics) {
|
||||
LOG_ERROR(Render_Vulkan, "Device lacks a graphics queue");
|
||||
throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
|
||||
}
|
||||
if (surface && !present) {
|
||||
LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
|
||||
throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
|
||||
}
|
||||
graphics_family = *graphics;
|
||||
present_family = *present;
|
||||
}
|
||||
|
||||
void Device::SetupFeatures() {
|
||||
const auto supported_features{physical.GetFeatures()};
|
||||
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
|
||||
is_blit_depth_stencil_supported = TestDepthStencilBlits();
|
||||
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
|
||||
}
|
||||
|
||||
void Device::CollectTelemetryParameters() {
|
||||
VkPhysicalDeviceDriverPropertiesKHR driver{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
|
||||
.pNext = nullptr,
|
||||
.driverID = {},
|
||||
.driverName = {},
|
||||
.driverInfo = {},
|
||||
.conformanceVersion = {},
|
||||
};
|
||||
|
||||
VkPhysicalDeviceProperties2KHR device_properties{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR,
|
||||
.pNext = &driver,
|
||||
.properties = {},
|
||||
};
|
||||
physical.GetProperties2KHR(device_properties);
|
||||
|
||||
driver_id = driver.driverID;
|
||||
vendor_name = driver.driverName;
|
||||
|
||||
const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
|
||||
reported_extensions.reserve(std::size(extensions));
|
||||
for (const auto& extension : extensions) {
|
||||
reported_extensions.emplace_back(extension.extensionName);
|
||||
}
|
||||
}
|
||||
|
||||
void Device::CollectToolingInfo() {
|
||||
if (!ext_tooling_info) {
|
||||
return;
|
||||
}
|
||||
const auto vkGetPhysicalDeviceToolPropertiesEXT =
|
||||
reinterpret_cast<PFN_vkGetPhysicalDeviceToolPropertiesEXT>(
|
||||
dld.vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceToolPropertiesEXT"));
|
||||
if (!vkGetPhysicalDeviceToolPropertiesEXT) {
|
||||
return;
|
||||
}
|
||||
u32 tool_count = 0;
|
||||
if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, nullptr) != VK_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
std::vector<VkPhysicalDeviceToolPropertiesEXT> tools(tool_count);
|
||||
if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, tools.data()) != VK_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
for (const VkPhysicalDeviceToolPropertiesEXT& tool : tools) {
|
||||
const std::string_view name = tool.name;
|
||||
LOG_INFO(Render_Vulkan, "{}", name);
|
||||
has_renderdoc = has_renderdoc || name == "RenderDoc";
|
||||
has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics";
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<VkDeviceQueueCreateInfo> Device::GetDeviceQueueCreateInfos() const {
|
||||
static constexpr float QUEUE_PRIORITY = 1.0f;
|
||||
|
||||
std::unordered_set<u32> unique_queue_families{graphics_family, present_family};
|
||||
std::vector<VkDeviceQueueCreateInfo> queue_cis;
|
||||
queue_cis.reserve(unique_queue_families.size());
|
||||
|
||||
for (const u32 queue_family : unique_queue_families) {
|
||||
auto& ci = queue_cis.emplace_back(VkDeviceQueueCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.queueFamilyIndex = queue_family,
|
||||
.queueCount = 1,
|
||||
.pQueuePriorities = nullptr,
|
||||
});
|
||||
ci.pQueuePriorities = &QUEUE_PRIORITY;
|
||||
}
|
||||
|
||||
return queue_cis;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
307
src/video_core/vulkan_common/vulkan_device.h
Executable file
307
src/video_core/vulkan_common/vulkan_device.h
Executable file
|
@ -0,0 +1,307 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker;
|
||||
|
||||
/// Format usage descriptor.
|
||||
enum class FormatType { Linear, Optimal, Buffer };
|
||||
|
||||
/// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
|
||||
const u32 GuestWarpSize = 32;
|
||||
|
||||
/// Handles data specific to a physical device.
|
||||
class Device final {
|
||||
public:
|
||||
explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
|
||||
const vk::InstanceDispatch& dld);
|
||||
~Device();
|
||||
|
||||
/**
|
||||
* Returns a format supported by the device for the passed requeriments.
|
||||
* @param wanted_format The ideal format to be returned. It may not be the returned format.
|
||||
* @param wanted_usage The usage that must be fulfilled even if the format is not supported.
|
||||
* @param format_type Format type usage.
|
||||
* @returns A format supported by the device.
|
||||
*/
|
||||
VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const;
|
||||
|
||||
/// Reports a device loss.
|
||||
void ReportLoss() const;
|
||||
|
||||
/// Reports a shader to Nsight Aftermath.
|
||||
void SaveShader(const std::vector<u32>& spirv) const;
|
||||
|
||||
/// Returns the dispatch loader with direct function pointers of the device.
|
||||
const vk::DeviceDispatch& GetDispatchLoader() const {
|
||||
return dld;
|
||||
}
|
||||
|
||||
/// Returns the logical device.
|
||||
const vk::Device& GetLogical() const {
|
||||
return logical;
|
||||
}
|
||||
|
||||
/// Returns the physical device.
|
||||
vk::PhysicalDevice GetPhysical() const {
|
||||
return physical;
|
||||
}
|
||||
|
||||
/// Returns the main graphics queue.
|
||||
vk::Queue GetGraphicsQueue() const {
|
||||
return graphics_queue;
|
||||
}
|
||||
|
||||
/// Returns the main present queue.
|
||||
vk::Queue GetPresentQueue() const {
|
||||
return present_queue;
|
||||
}
|
||||
|
||||
/// Returns main graphics queue family index.
|
||||
u32 GetGraphicsFamily() const {
|
||||
return graphics_family;
|
||||
}
|
||||
|
||||
/// Returns main present queue family index.
|
||||
u32 GetPresentFamily() const {
|
||||
return present_family;
|
||||
}
|
||||
|
||||
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
|
||||
u32 ApiVersion() const {
|
||||
return properties.apiVersion;
|
||||
}
|
||||
|
||||
/// Returns the current driver version provided in Vulkan-formatted version numbers.
|
||||
u32 GetDriverVersion() const {
|
||||
return properties.driverVersion;
|
||||
}
|
||||
|
||||
/// Returns the device name.
|
||||
std::string_view GetModelName() const {
|
||||
return properties.deviceName;
|
||||
}
|
||||
|
||||
/// Returns the driver ID.
|
||||
VkDriverIdKHR GetDriverID() const {
|
||||
return driver_id;
|
||||
}
|
||||
|
||||
/// Returns uniform buffer alignment requeriment.
|
||||
VkDeviceSize GetUniformBufferAlignment() const {
|
||||
return properties.limits.minUniformBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns storage alignment requeriment.
|
||||
VkDeviceSize GetStorageBufferAlignment() const {
|
||||
return properties.limits.minStorageBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns the maximum range for storage buffers.
|
||||
VkDeviceSize GetMaxStorageBufferRange() const {
|
||||
return properties.limits.maxStorageBufferRange;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for push constants.
|
||||
VkDeviceSize GetMaxPushConstantsSize() const {
|
||||
return properties.limits.maxPushConstantsSize;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for shared memory.
|
||||
u32 GetMaxComputeSharedMemorySize() const {
|
||||
return properties.limits.maxComputeSharedMemorySize;
|
||||
}
|
||||
|
||||
/// Returns true if ASTC is natively supported.
|
||||
bool IsOptimalAstcSupported() const {
|
||||
return is_optimal_astc_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports float16 natively
|
||||
bool IsFloat16Supported() const {
|
||||
return is_float16_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
|
||||
bool IsWarpSizePotentiallyBiggerThanGuest() const {
|
||||
return is_warp_potentially_bigger;
|
||||
}
|
||||
|
||||
/// Returns true if the device can be forced to use the guest warp size.
|
||||
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
|
||||
return guest_warp_stages & stage;
|
||||
}
|
||||
|
||||
/// Returns true if formatless image load is supported.
|
||||
bool IsFormatlessImageLoadSupported() const {
|
||||
return is_formatless_image_load_supported;
|
||||
}
|
||||
|
||||
/// Returns true when blitting from and to depth stencil images is supported.
|
||||
bool IsBlitDepthStencilSupported() const {
|
||||
return is_blit_depth_stencil_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_viewport_swizzle.
|
||||
bool IsNvViewportSwizzleSupported() const {
|
||||
return nv_viewport_swizzle;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_scalar_block_layout.
|
||||
bool IsKhrUniformBufferStandardLayoutSupported() const {
|
||||
return khr_uniform_buffer_standard_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_index_type_uint8.
|
||||
bool IsExtIndexTypeUint8Supported() const {
|
||||
return ext_index_type_uint8;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
|
||||
bool IsExtSamplerFilterMinmaxSupported() const {
|
||||
return ext_sampler_filter_minmax;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
|
||||
bool IsExtDepthRangeUnrestrictedSupported() const {
|
||||
return ext_depth_range_unrestricted;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
||||
bool IsExtShaderViewportIndexLayerSupported() const {
|
||||
return ext_shader_viewport_index_layer;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_transform_feedback.
|
||||
bool IsExtTransformFeedbackSupported() const {
|
||||
return ext_transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_custom_border_color.
|
||||
bool IsExtCustomBorderColorSupported() const {
|
||||
return ext_custom_border_color;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
|
||||
bool IsExtExtendedDynamicStateSupported() const {
|
||||
return ext_extended_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_stencil_export.
|
||||
bool IsExtShaderStencilExportSupported() const {
|
||||
return ext_shader_stencil_export;
|
||||
}
|
||||
|
||||
/// Returns true when a known debugging tool is attached.
|
||||
bool HasDebuggingToolAttached() const {
|
||||
return has_renderdoc || has_nsight_graphics;
|
||||
}
|
||||
|
||||
/// Returns the vendor name reported from Vulkan.
|
||||
std::string_view GetVendorName() const {
|
||||
return vendor_name;
|
||||
}
|
||||
|
||||
/// Returns the list of available extensions.
|
||||
const std::vector<std::string>& GetAvailableExtensions() const {
|
||||
return reported_extensions;
|
||||
}
|
||||
|
||||
/// Returns true if the setting for async shader compilation is enabled.
|
||||
bool UseAsynchronousShaders() const {
|
||||
return use_asynchronous_shaders;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability() const;
|
||||
|
||||
/// Loads extensions into a vector and stores available ones in this object.
|
||||
std::vector<const char*> LoadExtensions();
|
||||
|
||||
/// Sets up queue families.
|
||||
void SetupFamilies(VkSurfaceKHR surface);
|
||||
|
||||
/// Sets up device features.
|
||||
void SetupFeatures();
|
||||
|
||||
/// Collects telemetry information from the device.
|
||||
void CollectTelemetryParameters();
|
||||
|
||||
/// Collects information about attached tools.
|
||||
void CollectToolingInfo();
|
||||
|
||||
/// Returns a list of queue initialization descriptors.
|
||||
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
|
||||
|
||||
/// Returns true if ASTC textures are natively supported.
|
||||
bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
|
||||
|
||||
/// Returns true if the device natively supports blitting depth stencil images.
|
||||
bool TestDepthStencilBlits() const;
|
||||
|
||||
/// Returns true if a format is supported.
|
||||
bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const;
|
||||
|
||||
VkInstance instance; ///< Vulkan instance.
|
||||
vk::DeviceDispatch dld; ///< Device function pointers.
|
||||
vk::PhysicalDevice physical; ///< Physical device.
|
||||
VkPhysicalDeviceProperties properties; ///< Device properties.
|
||||
vk::Device logical; ///< Logical device.
|
||||
vk::Queue graphics_queue; ///< Main graphics queue.
|
||||
vk::Queue present_queue; ///< Main present queue.
|
||||
u32 instance_version{}; ///< Vulkan onstance version.
|
||||
u32 graphics_family{}; ///< Main graphics queue family index.
|
||||
u32 present_family{}; ///< Main present queue family index.
|
||||
VkDriverIdKHR driver_id{}; ///< Driver ID.
|
||||
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.ed
|
||||
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
|
||||
bool is_float16_supported{}; ///< Support for float16 arithmetics.
|
||||
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
||||
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
|
||||
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
|
||||
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
|
||||
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_robustness2{}; ///< Support for VK_EXT_robustness2.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
|
||||
// Asynchronous Graphics Pipeline setting
|
||||
bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions.
|
||||
|
||||
/// Format properties dictionary.
|
||||
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
|
||||
|
||||
/// Nsight Aftermath GPU crash tracker
|
||||
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
|
@ -397,7 +397,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
|||
this->TouchPressed(x, y);
|
||||
}
|
||||
|
||||
QWidget::mousePressEvent(event);
|
||||
emit MouseActivity();
|
||||
}
|
||||
|
||||
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||
|
@ -411,7 +411,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
|||
input_subsystem->GetMouse()->MouseMove(x, y);
|
||||
this->TouchMoved(x, y);
|
||||
|
||||
QWidget::mouseMoveEvent(event);
|
||||
emit MouseActivity();
|
||||
}
|
||||
|
||||
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
|
||||
|
@ -688,3 +688,10 @@ void GRenderWindow::showEvent(QShowEvent* event) {
|
|||
connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
|
||||
Qt::UniqueConnection);
|
||||
}
|
||||
|
||||
bool GRenderWindow::eventFilter(QObject* object, QEvent* event) {
|
||||
if (event->type() == QEvent::HoverMove) {
|
||||
emit MouseActivity();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -184,6 +184,7 @@ signals:
|
|||
void Closed();
|
||||
void FirstFrameDisplayed();
|
||||
void ExecuteProgramSignal(std::size_t program_index);
|
||||
void MouseActivity();
|
||||
|
||||
private:
|
||||
void TouchBeginEvent(const QTouchEvent* event);
|
||||
|
@ -216,4 +217,5 @@ private:
|
|||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
bool eventFilter(QObject* object, QEvent* event) override;
|
||||
};
|
||||
|
|
|
@ -1170,6 +1170,7 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
|
|||
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
|
||||
|
||||
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
|
||||
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
|
||||
// before the CPU continues
|
||||
connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget,
|
||||
|
@ -1193,8 +1194,8 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
|
|||
|
||||
if (UISettings::values.hide_mouse) {
|
||||
mouse_hide_timer.start();
|
||||
setMouseTracking(true);
|
||||
ui.centralwidget->setMouseTracking(true);
|
||||
render_window->installEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, true);
|
||||
}
|
||||
|
||||
std::string title_name;
|
||||
|
@ -1271,8 +1272,8 @@ void GMainWindow::ShutdownGame() {
|
|||
}
|
||||
game_list->SetFilterFocus();
|
||||
|
||||
setMouseTracking(false);
|
||||
ui.centralwidget->setMouseTracking(false);
|
||||
render_window->removeEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, false);
|
||||
|
||||
UpdateWindowTitle();
|
||||
|
||||
|
@ -2353,12 +2354,12 @@ void GMainWindow::OnConfigure() {
|
|||
config->Save();
|
||||
|
||||
if (UISettings::values.hide_mouse && emulation_running) {
|
||||
setMouseTracking(true);
|
||||
ui.centralwidget->setMouseTracking(true);
|
||||
render_window->installEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, true);
|
||||
mouse_hide_timer.start();
|
||||
} else {
|
||||
setMouseTracking(false);
|
||||
ui.centralwidget->setMouseTracking(false);
|
||||
render_window->removeEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, false);
|
||||
}
|
||||
|
||||
UpdateStatusButtons();
|
||||
|
@ -2598,21 +2599,17 @@ void GMainWindow::HideMouseCursor() {
|
|||
ShowMouseCursor();
|
||||
return;
|
||||
}
|
||||
setCursor(QCursor(Qt::BlankCursor));
|
||||
render_window->setCursor(QCursor(Qt::BlankCursor));
|
||||
}
|
||||
|
||||
void GMainWindow::ShowMouseCursor() {
|
||||
unsetCursor();
|
||||
render_window->unsetCursor();
|
||||
if (emu_thread != nullptr && UISettings::values.hide_mouse) {
|
||||
mouse_hide_timer.start();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||
ShowMouseCursor();
|
||||
}
|
||||
|
||||
void GMainWindow::mousePressEvent(QMouseEvent* event) {
|
||||
void GMainWindow::OnMouseActivity() {
|
||||
ShowMouseCursor();
|
||||
}
|
||||
|
||||
|
|
|
@ -248,6 +248,7 @@ private slots:
|
|||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
void OnLanguageChanged(const QString& locale);
|
||||
void OnMouseActivity();
|
||||
|
||||
private:
|
||||
void RemoveBaseContent(u64 program_id, const QString& entry_type);
|
||||
|
@ -335,6 +336,4 @@ protected:
|
|||
void dropEvent(QDropEvent* event) override;
|
||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||
void dragMoveEvent(QDragMoveEvent* event) override;
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue