early-access version 4094
This commit is contained in:
parent
9de78b45a9
commit
292dc9d2a9
13 changed files with 161 additions and 87 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 4093.
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This is the source code for early-access 4094.
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## Legal Notice
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@ -261,7 +261,7 @@ object NativeLibrary {
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/**
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* Begins emulation.
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*/
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external fun run(path: String?)
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external fun run(path: String?, programIndex: Int = 0)
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// Surface Handling
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external fun surfaceChanged(surf: Surface?)
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@ -489,6 +489,12 @@ object NativeLibrary {
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sEmulationActivity.get()!!.onEmulationStopped(status)
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}
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@Keep
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@JvmStatic
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fun onProgramChanged(programIndex: Int) {
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sEmulationActivity.get()!!.onProgramChanged(programIndex)
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}
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/**
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* Logs the Yuzu version, Android version and, CPU.
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*/
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@ -76,7 +76,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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override fun onDestroy() {
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stopForegroundService(this)
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emulationViewModel.clear()
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super.onDestroy()
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}
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@ -446,9 +445,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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}
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fun onEmulationStopped(status: Int) {
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if (status == 0) {
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if (status == 0 && emulationViewModel.programChanged.value == -1) {
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finish()
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}
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emulationViewModel.setEmulationStopped(true)
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}
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fun onProgramChanged(programIndex: Int) {
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emulationViewModel.setProgramChanged(programIndex)
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}
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private fun startMotionSensorListener() {
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@ -424,10 +424,38 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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}
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}
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launch {
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repeatOnLifecycle(Lifecycle.State.CREATED) {
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emulationViewModel.programChanged.collect {
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if (it != 0) {
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emulationViewModel.setEmulationStarted(false)
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binding.drawerLayout.close()
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binding.drawerLayout
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.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
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ViewUtils.hideView(binding.surfaceInputOverlay)
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ViewUtils.showView(binding.loadingIndicator)
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}
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}
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}
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}
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launch {
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repeatOnLifecycle(Lifecycle.State.CREATED) {
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emulationViewModel.emulationStopped.collect {
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if (it && emulationViewModel.programChanged.value != -1) {
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if (perfStatsUpdater != null) {
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perfStatsUpdateHandler.removeCallbacks(perfStatsUpdater!!)
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}
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emulationState.changeProgram(emulationViewModel.programChanged.value)
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emulationViewModel.setProgramChanged(-1)
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emulationViewModel.setEmulationStopped(false)
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}
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}
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}
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}
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}
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}
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private fun startEmulation() {
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private fun startEmulation(programIndex: Int = 0) {
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if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
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if (!DirectoryInitialization.areDirectoriesReady) {
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DirectoryInitialization.start()
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@ -435,7 +463,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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updateScreenLayout()
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emulationState.run(emulationActivity!!.isActivityRecreated)
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emulationState.run(emulationActivity!!.isActivityRecreated, programIndex)
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}
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}
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@ -833,6 +861,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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) {
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private var state: State
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private var surface: Surface? = null
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lateinit var emulationThread: Thread
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init {
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// Starting state is stopped.
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@ -878,7 +907,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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@Synchronized
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fun run(isActivityRecreated: Boolean) {
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fun run(isActivityRecreated: Boolean, programIndex: Int = 0) {
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if (isActivityRecreated) {
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if (NativeLibrary.isRunning()) {
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state = State.PAUSED
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@ -889,10 +918,20 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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// If the surface is set, run now. Otherwise, wait for it to get set.
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if (surface != null) {
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runWithValidSurface()
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runWithValidSurface(programIndex)
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}
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}
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@Synchronized
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fun changeProgram(programIndex: Int) {
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emulationThread.join()
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emulationThread = Thread({
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Log.debug("[EmulationFragment] Starting emulation thread.")
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NativeLibrary.run(gamePath, programIndex)
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}, "NativeEmulation")
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emulationThread.start()
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}
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// Surface callbacks
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@Synchronized
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fun newSurface(surface: Surface?) {
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@ -932,7 +971,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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}
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private fun runWithValidSurface() {
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private fun runWithValidSurface(programIndex: Int = 0) {
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NativeLibrary.surfaceChanged(surface)
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if (!emulationCanStart.invoke()) {
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return
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@ -940,9 +979,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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when (state) {
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State.STOPPED -> {
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val emulationThread = Thread({
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emulationThread = Thread({
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Log.debug("[EmulationFragment] Starting emulation thread.")
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NativeLibrary.run(gamePath)
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NativeLibrary.run(gamePath, programIndex)
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}, "NativeEmulation")
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emulationThread.start()
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}
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@ -15,6 +15,12 @@ class EmulationViewModel : ViewModel() {
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val isEmulationStopping: StateFlow<Boolean> get() = _isEmulationStopping
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private val _isEmulationStopping = MutableStateFlow(false)
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private val _emulationStopped = MutableStateFlow(false)
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val emulationStopped = _emulationStopped.asStateFlow()
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private val _programChanged = MutableStateFlow(-1)
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val programChanged = _programChanged.asStateFlow()
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val shaderProgress: StateFlow<Int> get() = _shaderProgress
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private val _shaderProgress = MutableStateFlow(0)
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_isEmulationStopping.value = value
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}
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fun setEmulationStopped(value: Boolean) {
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if (value) {
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_emulationStarted.value = false
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}
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_emulationStopped.value = value
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}
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fun setProgramChanged(programIndex: Int) {
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_programChanged.value = programIndex
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}
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fun setShaderProgress(progress: Int) {
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_shaderProgress.value = progress
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}
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fun setDrawerOpen(value: Boolean) {
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_drawerOpen.value = value
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}
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fun clear() {
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setEmulationStarted(false)
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setIsEmulationStopping(false)
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setShaderProgress(0)
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setTotalShaders(0)
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setShaderMessage("")
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}
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companion object {
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const val KEY_EMULATION_STARTED = "EmulationStarted"
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const val KEY_IS_EMULATION_STOPPING = "IsEmulationStarting"
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const val KEY_SHADER_PROGRESS = "ShaderProgress"
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const val KEY_TOTAL_SHADERS = "TotalShaders"
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const val KEY_SHADER_MESSAGE = "ShaderMessage"
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}
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}
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@ -19,6 +19,7 @@ static jmethodID s_exit_emulation_activity;
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static jmethodID s_disk_cache_load_progress;
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static jmethodID s_on_emulation_started;
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static jmethodID s_on_emulation_stopped;
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static jmethodID s_on_program_changed;
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static jclass s_game_class;
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static jmethodID s_game_constructor;
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return s_on_emulation_stopped;
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}
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jmethodID GetOnProgramChanged() {
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return s_on_program_changed;
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}
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jclass GetGameClass() {
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return s_game_class;
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}
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@ -306,6 +311,8 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
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env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
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s_on_emulation_stopped =
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env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
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s_on_program_changed =
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env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
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const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
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s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
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@ -19,6 +19,7 @@ jmethodID GetExitEmulationActivity();
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jmethodID GetDiskCacheLoadProgress();
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jmethodID GetOnEmulationStarted();
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jmethodID GetOnEmulationStopped();
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jmethodID GetOnProgramChanged();
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jclass GetGameClass();
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jmethodID GetGameConstructor();
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@ -215,7 +215,8 @@ void EmulationSession::SetAppletId(int applet_id) {
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static_cast<Service::AM::AppletId>(m_applet_id));
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}
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Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
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Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath,
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const std::size_t program_index) {
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std::scoped_lock lock(m_mutex);
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// Create the render window.
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@ -247,6 +248,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
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// Load the ROM.
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Service::AM::FrontendAppletParameters params{
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.applet_id = static_cast<Service::AM::AppletId>(m_applet_id),
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.program_index = static_cast<s32>(program_index),
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};
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m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params);
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if (m_load_result != Core::SystemResultStatus::Success) {
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m_system.GetCpuManager().OnGpuReady();
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m_system.RegisterExitCallback([&] { HaltEmulation(); });
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// Register an ExecuteProgram callback such that Core can execute a sub-program
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m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
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m_next_program_index = program_index_;
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EmulationSession::GetInstance().HaltEmulation();
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});
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OnEmulationStarted();
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return Core::SystemResultStatus::Success;
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}
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void EmulationSession::ShutdownEmulation() {
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std::scoped_lock lock(m_mutex);
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if (m_next_program_index != -1) {
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ChangeProgram(m_next_program_index);
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m_next_program_index = -1;
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}
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m_is_running = false;
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// Unload user input.
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@ -415,6 +428,12 @@ void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
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static_cast<jint>(result));
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}
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void EmulationSession::ChangeProgram(std::size_t program_index) {
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JNIEnv* env = IDCache::GetEnvForThread();
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnProgramChanged(),
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static_cast<jint>(program_index));
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}
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u64 EmulationSession::GetProgramId(JNIEnv* env, jstring jprogramId) {
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auto program_id_string = GetJString(env, jprogramId);
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try {
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}
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}
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static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
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static Core::SystemResultStatus RunEmulation(const std::string& filepath,
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const size_t program_index = 0) {
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MicroProfileOnThreadCreate("EmuThread");
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SCOPE_EXIT({ MicroProfileShutdown(); });
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SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
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jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath);
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jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath, program_index);
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if (result != Core::SystemResultStatus::Success) {
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return result;
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}
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@ -702,11 +722,11 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_logSettings(JNIEnv* env, jobject jobj
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Settings::LogSettings();
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}
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2(JNIEnv* env, jclass clazz,
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jstring j_path) {
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_run(JNIEnv* env, jobject jobj, jstring j_path,
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jint j_program_index) {
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const std::string path = GetJString(env, j_path);
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const Core::SystemResultStatus result{RunEmulation(path)};
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const Core::SystemResultStatus result{RunEmulation(path, j_program_index)};
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if (result != Core::SystemResultStatus::Success) {
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
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IDCache::GetExitEmulationActivity(), static_cast<int>(result));
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@ -46,7 +46,8 @@ public:
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void ConfigureFilesystemProvider(const std::string& filepath);
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void InitializeSystem(bool reload);
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void SetAppletId(int applet_id);
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Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
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Core::SystemResultStatus InitializeEmulation(const std::string& filepath,
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const std::size_t program_index = 0);
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bool IsHandheldOnly();
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void SetDeviceType([[maybe_unused]] int index, int type);
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private:
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static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
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static void OnEmulationStopped(Core::SystemResultStatus result);
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static void ChangeProgram(std::size_t program_index);
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private:
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// Window management
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// Synchronization
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std::condition_variable_any m_cv;
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mutable std::mutex m_mutex;
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// Program index for next boot
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std::atomic<s32> m_next_program_index = -1;
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};
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@ -34,8 +34,10 @@
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="center"
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android:focusable="false"
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android:defaultFocusHighlightEnabled="false"
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android:clickable="false">
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android:clickable="false"
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app:rippleColor="@android:color/transparent">
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<androidx.constraintlayout.widget.ConstraintLayout
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android:id="@+id/loading_layout"
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@ -15,25 +15,34 @@ namespace Common {
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#if _MSC_VER
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[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
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template <typename T>
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[[nodiscard]] inline bool AtomicCompareAndSwap(T* pointer, T value, T expected);
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template <typename T>
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[[nodiscard]] inline bool AtomicCompareAndSwap(T* pointer, T value, T expected, T& actual);
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template <>
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[[nodiscard]] inline bool AtomicCompareAndSwap<u8>(u8* pointer, u8 value, u8 expected) {
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const u8 result =
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_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
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return result == expected;
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}
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[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
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template <>
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[[nodiscard]] inline bool AtomicCompareAndSwap<u16>(u16* pointer, u16 value, u16 expected) {
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const u16 result =
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_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
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return result == expected;
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}
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[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
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template <>
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[[nodiscard]] inline bool AtomicCompareAndSwap<u32>(u32* pointer, u32 value, u32 expected) {
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const u32 result =
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_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
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return result == expected;
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}
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[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
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template <>
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[[nodiscard]] inline bool AtomicCompareAndSwap<u64>(u64* pointer, u64 value, u64 expected) {
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const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
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value, expected);
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return result == expected;
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@ -45,28 +54,31 @@ namespace Common {
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reinterpret_cast<__int64*>(expected.data())) != 0;
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}
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[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
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u8& actual) {
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template <>
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[[nodiscard]] inline bool AtomicCompareAndSwap<u8>(u8* pointer, u8 value, u8 expected, u8& actual) {
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actual =
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_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
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return actual == expected;
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}
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[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
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template <>
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[[nodiscard]] inline bool AtomicCompareAndSwap<u16>(u16* pointer, u16 value, u16 expected,
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u16& actual) {
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actual =
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_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
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return actual == expected;
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}
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[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
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template <>
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap<u32>(u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
template <>
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap<u64>(u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
|
||||
expected);
|
||||
|
@ -91,23 +103,12 @@ namespace Common {
|
|||
|
||||
#else
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
template <typename T>
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(T* pointer, T value, T expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(u64* pointer, u128 value, u128 expected) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
|
@ -115,31 +116,13 @@ namespace Common {
|
|||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
template <typename T>
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(T* pointer, T value, T expected, T& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
|
@ -151,7 +134,7 @@ namespace Common {
|
|||
return actual_a == expected_a;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
[[nodiscard]] inline u128 AtomicLoad128(u64* pointer) {
|
||||
unsigned __int128 zeros_a = 0;
|
||||
unsigned __int128 result_a =
|
||||
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
|
||||
|
|
|
@ -221,6 +221,7 @@ void AppletManager::InsertApplet(std::shared_ptr<Applet> applet) {
|
|||
|
||||
void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
|
||||
std::shared_ptr<Applet> applet;
|
||||
bool should_stop = false;
|
||||
{
|
||||
std::scoped_lock lk{m_lock};
|
||||
|
||||
|
@ -231,10 +232,17 @@ void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
|
|||
|
||||
applet = it->second;
|
||||
m_applets.erase(it);
|
||||
|
||||
should_stop = m_applets.empty();
|
||||
}
|
||||
|
||||
// Terminate process.
|
||||
applet->process->Terminate();
|
||||
|
||||
// If there were no applets left, stop emulation.
|
||||
if (should_stop) {
|
||||
m_system.Exit();
|
||||
}
|
||||
}
|
||||
|
||||
void AppletManager::CreateAndInsertByFrontendAppletParameters(
|
||||
|
|
|
@ -781,8 +781,7 @@ struct Memory::Impl {
|
|||
},
|
||||
[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(T)); });
|
||||
if (ptr) {
|
||||
const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
|
||||
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
|
||||
return Common::AtomicCompareAndSwap(reinterpret_cast<T*>(ptr), data, expected);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -796,8 +795,7 @@ struct Memory::Impl {
|
|||
},
|
||||
[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(u128)); });
|
||||
if (ptr) {
|
||||
const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
|
||||
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
|
||||
return Common::AtomicCompareAndSwap(reinterpret_cast<u64*>(ptr), data, expected);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue