early-access version 4072
This commit is contained in:
parent
3412de5371
commit
326ae72c76
13 changed files with 97 additions and 69 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 4071.
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This is the source code for early-access 4072.
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## Legal Notice
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## Legal Notice
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@ -11,6 +11,7 @@
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#include "common/fs/path_util.h"
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#include "common/fs/path_util.h"
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#include "common/polyfill_ranges.h"
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#include "common/polyfill_ranges.h"
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#include "common/settings.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/hle/service/acc/profile_manager.h"
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namespace Service::Account {
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namespace Service::Account {
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@ -164,6 +165,22 @@ std::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user)
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return GetUserIndex(user.user_uuid);
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return GetUserIndex(user.user_uuid);
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}
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}
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/// Returns the first user profile seen based on username (which does not enforce uniqueness)
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std::optional<std::size_t> ProfileManager::GetUserIndex(const std::string& username) const {
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const auto iter =
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std::find_if(profiles.begin(), profiles.end(), [&username](const ProfileInfo& p) {
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const std::string profile_username = Common::StringFromFixedZeroTerminatedBuffer(
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reinterpret_cast<const char*>(p.username.data()), p.username.size());
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return username.compare(profile_username) == 0;
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});
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if (iter == profiles.end()) {
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return std::nullopt;
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}
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return static_cast<std::size_t>(std::distance(profiles.begin(), iter));
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}
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/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
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/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
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bool ProfileManager::GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const {
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bool ProfileManager::GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const {
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if (!index || index >= MAX_USERS) {
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if (!index || index >= MAX_USERS) {
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@ -70,6 +70,7 @@ public:
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std::optional<Common::UUID> GetUser(std::size_t index) const;
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std::optional<Common::UUID> GetUser(std::size_t index) const;
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std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
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std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
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std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
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std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
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std::optional<std::size_t> GetUserIndex(const std::string& username) const;
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bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
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bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
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bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
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bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
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bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
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bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
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@ -24,19 +24,6 @@
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/memory.h"
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#include "core/memory.h"
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namespace {
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static thread_local std::array read_buffer_data_a{
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Common::ScratchBuffer<u8>(),
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Common::ScratchBuffer<u8>(),
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Common::ScratchBuffer<u8>(),
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};
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static thread_local std::array read_buffer_data_x{
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Common::ScratchBuffer<u8>(),
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Common::ScratchBuffer<u8>(),
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Common::ScratchBuffer<u8>(),
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};
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} // Anonymous namespace
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namespace Service {
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namespace Service {
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SessionRequestHandler::SessionRequestHandler(Kernel::KernelCore& kernel_, const char* service_name_)
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SessionRequestHandler::SessionRequestHandler(Kernel::KernelCore& kernel_, const char* service_name_)
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@ -344,48 +331,27 @@ std::vector<u8> HLERequestContext::ReadBufferCopy(std::size_t buffer_index) cons
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}
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}
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std::span<const u8> HLERequestContext::ReadBufferA(std::size_t buffer_index) const {
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std::span<const u8> HLERequestContext::ReadBufferA(std::size_t buffer_index) const {
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static thread_local std::array read_buffer_a{
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> gm(memory, 0, 0);
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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};
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ASSERT_OR_EXECUTE_MSG(
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorA().size() > buffer_index, { return {}; },
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BufferDescriptorA().size() > buffer_index, { return {}; },
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"BufferDescriptorA invalid buffer_index {}", buffer_index);
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"BufferDescriptorA invalid buffer_index {}", buffer_index);
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auto& read_buffer = read_buffer_a[buffer_index];
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return gm.Read(BufferDescriptorA()[buffer_index].Address(),
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return read_buffer.Read(BufferDescriptorA()[buffer_index].Address(),
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BufferDescriptorA()[buffer_index].Size(), &read_buffer_data_a[buffer_index]);
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BufferDescriptorA()[buffer_index].Size(),
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&read_buffer_data_a[buffer_index]);
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}
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}
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std::span<const u8> HLERequestContext::ReadBufferX(std::size_t buffer_index) const {
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std::span<const u8> HLERequestContext::ReadBufferX(std::size_t buffer_index) const {
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static thread_local std::array read_buffer_x{
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> gm(memory, 0, 0);
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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};
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ASSERT_OR_EXECUTE_MSG(
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorX().size() > buffer_index, { return {}; },
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BufferDescriptorX().size() > buffer_index, { return {}; },
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"BufferDescriptorX invalid buffer_index {}", buffer_index);
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"BufferDescriptorX invalid buffer_index {}", buffer_index);
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auto& read_buffer = read_buffer_x[buffer_index];
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return gm.Read(BufferDescriptorX()[buffer_index].Address(),
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return read_buffer.Read(BufferDescriptorX()[buffer_index].Address(),
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BufferDescriptorX()[buffer_index].Size(), &read_buffer_data_x[buffer_index]);
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BufferDescriptorX()[buffer_index].Size(),
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&read_buffer_data_x[buffer_index]);
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}
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}
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std::span<const u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
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std::span<const u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
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static thread_local std::array read_buffer_a{
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> gm(memory, 0, 0);
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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};
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static thread_local std::array read_buffer_x{
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead>(memory, 0, 0),
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};
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const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
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const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
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BufferDescriptorA()[buffer_index].Size()};
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BufferDescriptorA()[buffer_index].Size()};
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ASSERT_OR_EXECUTE_MSG(
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorA().size() > buffer_index, { return {}; },
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BufferDescriptorA().size() > buffer_index, { return {}; },
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"BufferDescriptorA invalid buffer_index {}", buffer_index);
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"BufferDescriptorA invalid buffer_index {}", buffer_index);
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auto& read_buffer = read_buffer_a[buffer_index];
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return gm.Read(BufferDescriptorA()[buffer_index].Address(),
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return read_buffer.Read(BufferDescriptorA()[buffer_index].Address(),
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BufferDescriptorA()[buffer_index].Size(), &read_buffer_data_a[buffer_index]);
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BufferDescriptorA()[buffer_index].Size(),
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&read_buffer_data_a[buffer_index]);
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} else {
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} else {
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ASSERT_OR_EXECUTE_MSG(
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorX().size() > buffer_index, { return {}; },
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BufferDescriptorX().size() > buffer_index, { return {}; },
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"BufferDescriptorX invalid buffer_index {}", buffer_index);
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"BufferDescriptorX invalid buffer_index {}", buffer_index);
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auto& read_buffer = read_buffer_x[buffer_index];
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return gm.Read(BufferDescriptorX()[buffer_index].Address(),
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return read_buffer.Read(BufferDescriptorX()[buffer_index].Address(),
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BufferDescriptorX()[buffer_index].Size(), &read_buffer_data_x[buffer_index]);
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BufferDescriptorX()[buffer_index].Size(),
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&read_buffer_data_x[buffer_index]);
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}
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}
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}
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}
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Kernel::KernelCore& kernel;
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Kernel::KernelCore& kernel;
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Core::Memory::Memory& memory;
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Core::Memory::Memory& memory;
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mutable std::array<Common::ScratchBuffer<u8>, 3> read_buffer_data_a{};
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mutable std::array<Common::ScratchBuffer<u8>, 3> read_buffer_data_x{};
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};
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};
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} // namespace Service
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} // namespace Service
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@ -112,9 +112,7 @@ void Nvnflinger::ShutdownLayers() {
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{
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{
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const auto lock_guard = Lock();
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const auto lock_guard = Lock();
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for (auto& display : displays) {
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for (auto& display : displays) {
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for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
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display.Abandon();
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display.GetLayer(layer).GetConsumer().Abandon();
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}
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}
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}
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is_abandoned = true;
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is_abandoned = true;
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display.CreateLayer(layer_id, buffer_id, nvdrv->container);
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display.CreateLayer(layer_id, buffer_id, nvdrv->container);
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}
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}
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void Nvnflinger::OpenLayer(u64 layer_id) {
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bool Nvnflinger::OpenLayer(u64 layer_id) {
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const auto lock_guard = Lock();
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const auto lock_guard = Lock();
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for (auto& display : displays) {
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for (auto& display : displays) {
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if (auto* layer = display.FindLayer(layer_id); layer) {
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if (auto* layer = display.FindLayer(layer_id); layer) {
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layer->Open();
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return layer->Open();
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}
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}
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}
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}
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return false;
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}
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}
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void Nvnflinger::CloseLayer(u64 layer_id) {
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bool Nvnflinger::CloseLayer(u64 layer_id) {
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const auto lock_guard = Lock();
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const auto lock_guard = Lock();
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for (auto& display : displays) {
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for (auto& display : displays) {
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if (auto* layer = display.FindLayer(layer_id); layer) {
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if (auto* layer = display.FindLayer(layer_id); layer) {
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layer->Close();
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return layer->Close();
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}
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}
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}
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}
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return false;
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}
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}
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void Nvnflinger::DestroyLayer(u64 layer_id) {
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void Nvnflinger::DestroyLayer(u64 layer_id) {
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[[nodiscard]] std::optional<u64> CreateLayer(u64 display_id);
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[[nodiscard]] std::optional<u64> CreateLayer(u64 display_id);
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/// Opens a layer on all displays for the given layer ID.
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/// Opens a layer on all displays for the given layer ID.
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void OpenLayer(u64 layer_id);
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bool OpenLayer(u64 layer_id);
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/// Closes a layer on all displays for the given layer ID.
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/// Closes a layer on all displays for the given layer ID.
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void CloseLayer(u64 layer_id);
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bool CloseLayer(u64 layer_id);
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/// Destroys the given layer ID.
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/// Destroys the given layer ID.
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void DestroyLayer(u64 layer_id);
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void DestroyLayer(u64 layer_id);
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@ -91,6 +91,10 @@ void Display::CreateLayer(u64 layer_id, u32 binder_id,
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layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer,
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layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer,
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std::move(buffer_item_consumer)));
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std::move(buffer_item_consumer)));
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if (is_abandoned) {
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this->FindLayer(layer_id)->GetConsumer().Abandon();
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}
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hos_binder_driver_server.RegisterProducer(std::move(producer));
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hos_binder_driver_server.RegisterProducer(std::move(producer));
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}
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}
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[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
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[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
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}
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}
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void Display::Abandon() {
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for (auto& layer : layers) {
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layer->GetConsumer().Abandon();
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}
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is_abandoned = true;
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}
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Layer* Display::FindLayer(u64 layer_id) {
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Layer* Display::FindLayer(u64 layer_id) {
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const auto itr =
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const auto itr =
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std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
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std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
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@ -98,6 +98,8 @@ public:
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layers.clear();
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layers.clear();
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}
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}
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void Abandon();
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/// Attempts to find a layer with the given ID.
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/// Attempts to find a layer with the given ID.
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///
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///
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/// @param layer_id The layer ID.
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/// @param layer_id The layer ID.
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@ -124,6 +126,7 @@ private:
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std::vector<std::unique_ptr<Layer>> layers;
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std::vector<std::unique_ptr<Layer>> layers;
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Kernel::KEvent* vsync_event{};
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Kernel::KEvent* vsync_event{};
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bool is_abandoned{};
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};
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};
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} // namespace Service::VI
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} // namespace Service::VI
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <utility>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -75,12 +76,12 @@ public:
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return open;
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return open;
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}
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}
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void Close() {
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bool Close() {
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open = false;
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return std::exchange(open, false);
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}
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}
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void Open() {
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bool Open() {
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open = true;
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return !std::exchange(open, true);
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}
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}
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private:
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private:
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@ -719,7 +719,12 @@ private:
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return;
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return;
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}
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}
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nvnflinger.OpenLayer(layer_id);
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if (!nvnflinger.OpenLayer(layer_id)) {
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LOG_WARNING(Service_VI, "Tried to open layer which was already open");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultOperationFailed);
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return;
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}
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android::OutputParcel parcel;
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android::OutputParcel parcel;
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parcel.WriteInterface(NativeWindow{*buffer_queue_id});
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parcel.WriteInterface(NativeWindow{*buffer_queue_id});
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@ -737,7 +742,12 @@ private:
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LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}", layer_id);
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LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}", layer_id);
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nvnflinger.CloseLayer(layer_id);
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if (!nvnflinger.CloseLayer(layer_id)) {
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LOG_WARNING(Service_VI, "Tried to close layer which was not open");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultOperationFailed);
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return;
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}
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||||||
IPC::ResponseBuilder rb{ctx, 2};
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
|
|
|
@ -518,20 +518,31 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int user_arg_idx = ++i;
|
||||||
bool argument_ok;
|
bool argument_ok;
|
||||||
const std::size_t selected_user = args[++i].toUInt(&argument_ok);
|
std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok);
|
||||||
|
|
||||||
if (!argument_ok) {
|
if (!argument_ok) {
|
||||||
|
// try to look it up by username, only finds the first username that matches.
|
||||||
|
const std::string user_arg_str = args[user_arg_idx].toStdString();
|
||||||
|
const auto user_idx = system->GetProfileManager().GetUserIndex(user_arg_str);
|
||||||
|
|
||||||
|
if (user_idx == std::nullopt) {
|
||||||
LOG_ERROR(Frontend, "Invalid user argument");
|
LOG_ERROR(Frontend, "Invalid user argument");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
selected_user = user_idx.value();
|
||||||
|
}
|
||||||
|
|
||||||
if (!system->GetProfileManager().UserExistsIndex(selected_user)) {
|
if (!system->GetProfileManager().UserExistsIndex(selected_user)) {
|
||||||
LOG_ERROR(Frontend, "Selected user doesn't exist");
|
LOG_ERROR(Frontend, "Selected user doesn't exist");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
Settings::values.current_user = static_cast<s32>(selected_user);
|
Settings::values.current_user = static_cast<s32>(selected_user);
|
||||||
|
|
||||||
|
user_flag_cmd_line = true;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1942,7 +1953,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
||||||
|
|
||||||
Settings::LogSettings();
|
Settings::LogSettings();
|
||||||
|
|
||||||
if (UISettings::values.select_user_on_boot) {
|
if (UISettings::values.select_user_on_boot && !user_flag_cmd_line) {
|
||||||
const Core::Frontend::ProfileSelectParameters parameters{
|
const Core::Frontend::ProfileSelectParameters parameters{
|
||||||
.mode = Service::AM::Applets::UiMode::UserSelector,
|
.mode = Service::AM::Applets::UiMode::UserSelector,
|
||||||
.invalid_uid_list = {},
|
.invalid_uid_list = {},
|
||||||
|
@ -1954,6 +1965,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If the user specifies -u (successfully) on the cmd line, don't prompt for a user on first
|
||||||
|
// game startup only. If the user stops emulation and starts a new one, go back to the expected
|
||||||
|
// behavior of asking.
|
||||||
|
user_flag_cmd_line = false;
|
||||||
|
|
||||||
if (!LoadROM(filename, program_id, program_index, launch_type)) {
|
if (!LoadROM(filename, program_id, program_index, launch_type)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -523,6 +523,8 @@ private:
|
||||||
std::unique_ptr<EmuThread> emu_thread;
|
std::unique_ptr<EmuThread> emu_thread;
|
||||||
// The path to the game currently running
|
// The path to the game currently running
|
||||||
QString current_game_path;
|
QString current_game_path;
|
||||||
|
// Whether a user was set on the command line (skips UserSelector if it's forced to show up)
|
||||||
|
bool user_flag_cmd_line = false;
|
||||||
|
|
||||||
bool auto_paused = false;
|
bool auto_paused = false;
|
||||||
bool auto_muted = false;
|
bool auto_muted = false;
|
||||||
|
|
Loading…
Reference in a new issue