early-access version 3239
This commit is contained in:
parent
4b7fd567e6
commit
3ff418065e
4 changed files with 14 additions and 6 deletions
|
@ -1,7 +1,7 @@
|
|||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 3238.
|
||||
This is the source code for early-access 3239.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
|
|
@ -78,7 +78,6 @@ void EmuThread::run() {
|
|||
gpu.Start();
|
||||
|
||||
m_system.GetCpuManager().OnGpuReady();
|
||||
m_system.RegisterExitCallback([this] { m_stop_source.request_stop(); });
|
||||
|
||||
if (m_system.DebuggerEnabled()) {
|
||||
m_system.InitializeDebugger();
|
||||
|
|
|
@ -1710,6 +1710,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
|||
system->RegisterExecuteProgramCallback(
|
||||
[this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); });
|
||||
|
||||
system->RegisterExitCallback([this] {
|
||||
emu_thread->ForceStop();
|
||||
render_window->Exit();
|
||||
});
|
||||
|
||||
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
|
||||
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
|
||||
|
@ -1814,9 +1819,8 @@ void GMainWindow::OnShutdownBegin() {
|
|||
}
|
||||
|
||||
void GMainWindow::OnShutdownBeginDialog() {
|
||||
shutdown_dialog =
|
||||
new OverlayDialog(render_window, *system, QString{}, tr("Closing software..."), QString{},
|
||||
QString{}, Qt::AlignHCenter | Qt::AlignVCenter);
|
||||
shutdown_dialog = new OverlayDialog(this, *system, QString{}, tr("Closing software..."),
|
||||
QString{}, QString{}, Qt::AlignHCenter | Qt::AlignVCenter);
|
||||
shutdown_dialog->open();
|
||||
}
|
||||
|
||||
|
@ -4178,6 +4182,10 @@ bool GMainWindow::ConfirmForceLockedExit() {
|
|||
}
|
||||
|
||||
void GMainWindow::RequestGameExit() {
|
||||
if (!system->IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& sm{system->ServiceManager()};
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <QKeyEvent>
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
@ -162,7 +163,7 @@ void OverlayDialog::MoveAndResizeWindow() {
|
|||
const auto height = static_cast<float>(parentWidget()->height());
|
||||
|
||||
// High DPI
|
||||
const float dpi_scale = qApp->screenAt(pos)->logicalDotsPerInch() / 96.0f;
|
||||
const float dpi_scale = parentWidget()->windowHandle()->screen()->logicalDotsPerInch() / 96.0f;
|
||||
|
||||
const auto title_text_font_size = BASE_TITLE_FONT_SIZE * (height / BASE_HEIGHT) / dpi_scale;
|
||||
const auto body_text_font_size =
|
||||
|
|
Loading…
Reference in a new issue