early-access version 1310
This commit is contained in:
parent
ebc2449a41
commit
4219fd41b9
49 changed files with 308 additions and 342 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1298.
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This is the source code for early-access 1310.
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## Legal Notice
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@ -1,31 +1,31 @@
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diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake
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index 311ba1c2e..79315b198 100644
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--- a/CMakeModules/GenerateSCMRev.cmake
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+++ b/CMakeModules/GenerateSCMRev.cmake
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@@ -11,9 +11,9 @@ find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
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@@ -11,10 +11,10 @@
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# generate git/build information
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include(GetGitRevisionDescription)
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-get_git_head_revision(GIT_REF_SPEC GIT_REV)
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-git_describe(GIT_DESC --always --long --dirty)
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-git_branch_name(GIT_BRANCH)
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-get_timestamp(BUILD_DATE)
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+#get_git_head_revision(GIT_REF_SPEC GIT_REV)
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+#git_describe(GIT_DESC --always --long --dirty)
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+#git_branch_name(GIT_BRANCH)
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get_timestamp(BUILD_DATE)
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+#get_timestamp(BUILD_DATE)
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# Generate cpp with Git revision from template
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@@ -113,4 +113,5 @@ foreach (F IN LISTS HASH_FILES)
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# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
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@@ -113,4 +113,5 @@
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set(COMBINED "${COMBINED}${TMP}")
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endforeach()
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string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
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+set(BUILD_FULLNAME "${BUILD_FULLNAME} ")
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configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
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diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
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index d120c8d3d..bf3dcdbf6 100644
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--- a/src/common/CMakeLists.txt
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+++ b/src/common/CMakeLists.txt
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@@ -28,6 +28,11 @@ add_custom_command(OUTPUT scm_rev.cpp
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@@ -28,6 +28,12 @@
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-DBUILD_TAG="${BUILD_TAG}"
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-DBUILD_ID="${DISPLAY_VERSION}"
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-DGIT_EXECUTABLE="${GIT_EXECUTABLE}"
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@ -34,6 +34,7 @@ index d120c8d3d..bf3dcdbf6 100644
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+ -DGIT_DESC="${GIT_DESC}"
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+ -DGIT_BRANCH="${GIT_BRANCH}"
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+ -DBUILD_FULLNAME="${BUILD_FULLNAME}"
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+ -DBUILD_DATE="${BUILD_DATE}"
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-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
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DEPENDS
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# WARNING! It was too much work to try and make a common location for this list,
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@ -45,10 +45,15 @@ if (MSVC)
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# Warnings
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/W3
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/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
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/we4101 # 'identifier': unreferenced local variable
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/we4265 # 'class': class has virtual functions, but destructor is not virtual
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/we4388 # signed/unsigned mismatch
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/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
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/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
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/we4555 # Expression has no effect; expected expression with side-effect
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/we4834 # Discarding return value of function with 'nodiscard' attribute
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/we5038 # data member 'member1' will be initialized after data member 'member2'
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)
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# /GS- - No stack buffer overflow checks
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@ -11,16 +11,16 @@ namespace Common {
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/// Ceiled integer division.
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template <typename N, typename D>
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requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeil(
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N number, D divisor) {
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return (static_cast<D>(number) + divisor - 1) / divisor;
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requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
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D divisor) {
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return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
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}
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/// Ceiled integer division with logarithmic divisor in base 2
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template <typename N, typename D>
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requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeilLog2(
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requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
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N value, D alignment_log2) {
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return (static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2;
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return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
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}
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} // namespace Common
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@ -1,18 +1,6 @@
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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@ -30,7 +18,7 @@ class IntrusiveRedBlackTreeImpl;
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struct IntrusiveRedBlackTreeNode {
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private:
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RB_ENTRY(IntrusiveRedBlackTreeNode) entry;
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RB_ENTRY(IntrusiveRedBlackTreeNode) entry{};
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friend class impl::IntrusiveRedBlackTreeImpl;
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friend class IntrusiveRedBlackTree;
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public:
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constexpr IntrusiveRedBlackTreeNode() : entry() { /* ... */
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}
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constexpr IntrusiveRedBlackTreeNode() = default;
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};
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template <class T, class Traits, class Comparator>
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using iterator_category = std::bidirectional_iterator_tag;
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using value_type = typename IntrusiveRedBlackTreeImpl::value_type;
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using difference_type = typename IntrusiveRedBlackTreeImpl::difference_type;
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using pointer = typename std::conditional<Const, IntrusiveRedBlackTreeImpl::const_pointer,
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IntrusiveRedBlackTreeImpl::pointer>::type;
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using reference =
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typename std::conditional<Const, IntrusiveRedBlackTreeImpl::const_reference,
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IntrusiveRedBlackTreeImpl::reference>::type;
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using pointer = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_pointer,
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IntrusiveRedBlackTreeImpl::pointer>;
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using reference = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_reference,
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IntrusiveRedBlackTreeImpl::reference>;
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private:
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pointer node;
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public:
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explicit Iterator(pointer n) : node(n) { /* ... */
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}
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explicit Iterator(pointer n) : node(n) {}
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bool operator==(const Iterator& rhs) const {
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return this->node == rhs.node;
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};
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protected:
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/* Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
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*/
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// Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
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RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry);
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private:
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/* Define accessors using RB_* functions. */
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// Define accessors using RB_* functions.
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constexpr void InitializeImpl() {
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RB_INIT(&this->root);
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}
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return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node);
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}
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static IntrusiveRedBlackTreeNode const* GetNext(IntrusiveRedBlackTreeNode const* node) {
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static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) {
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return static_cast<const IntrusiveRedBlackTreeNode*>(
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GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
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}
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static IntrusiveRedBlackTreeNode const* GetPrev(IntrusiveRedBlackTreeNode const* node) {
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static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) {
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return static_cast<const IntrusiveRedBlackTreeNode*>(
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GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
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}
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@ -189,7 +173,7 @@ public:
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this->InitializeImpl();
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}
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/* Iterator accessors. */
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// Iterator accessors.
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iterator begin() {
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return iterator(this->GetMinImpl());
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}
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@ -222,7 +206,7 @@ public:
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return const_iterator(&ref);
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}
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/* Content management. */
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// Content management.
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bool empty() const {
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return this->EmptyImpl();
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}
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@ -273,8 +257,7 @@ consteval auto* GetLightCompareType() {
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} // namespace impl
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template <typename T, typename Default>
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using LightCompareType =
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typename std::remove_pointer<decltype(impl::GetLightCompareType<T, Default>())>::type;
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using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>;
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template <class T, class Traits, class Comparator>
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class IntrusiveRedBlackTree {
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using ImplType = impl::IntrusiveRedBlackTreeImpl;
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private:
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ImplType impl;
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ImplType impl{};
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public:
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struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {};
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@ -311,27 +294,25 @@ public:
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friend class IntrusiveRedBlackTree<T, Traits, Comparator>;
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using ImplIterator =
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typename std::conditional<Const, ImplType::const_iterator, ImplType::iterator>::type;
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std::conditional_t<Const, ImplType::const_iterator, ImplType::iterator>;
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using iterator_category = std::bidirectional_iterator_tag;
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using value_type = typename IntrusiveRedBlackTree::value_type;
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using difference_type = typename IntrusiveRedBlackTree::difference_type;
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using pointer = typename std::conditional<Const, IntrusiveRedBlackTree::const_pointer,
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IntrusiveRedBlackTree::pointer>::type;
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using reference = typename std::conditional<Const, IntrusiveRedBlackTree::const_reference,
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IntrusiveRedBlackTree::reference>::type;
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using pointer = std::conditional_t<Const, IntrusiveRedBlackTree::const_pointer,
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IntrusiveRedBlackTree::pointer>;
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using reference = std::conditional_t<Const, IntrusiveRedBlackTree::const_reference,
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IntrusiveRedBlackTree::reference>;
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private:
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ImplIterator iterator;
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private:
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explicit Iterator(ImplIterator it) : iterator(it) { /* ... */
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}
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explicit Iterator(ImplIterator it) : iterator(it) {}
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explicit Iterator(typename std::conditional<Const, ImplType::const_iterator,
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ImplType::iterator>::type::pointer ptr)
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: iterator(ptr) { /* ... */
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}
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: iterator(ptr) {}
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ImplIterator GetImplIterator() const {
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return this->iterator;
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};
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private:
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/* Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot. */
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// Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot.
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RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode,
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entry, CompareImpl, LightCompareImpl);
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return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs));
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}
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/* Define accessors using RB_* functions. */
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// Define accessors using RB_* functions.
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IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
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return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare,
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static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root),
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node);
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}
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IntrusiveRedBlackTreeNode* FindImpl(IntrusiveRedBlackTreeNode const* node) const {
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IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
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return RB_FIND(
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IntrusiveRedBlackTreeRootWithCompare,
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
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@ -411,7 +392,7 @@ private:
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const_cast<IntrusiveRedBlackTreeNode*>(node));
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}
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IntrusiveRedBlackTreeNode* NFindImpl(IntrusiveRedBlackTreeNode const* node) const {
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IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
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return RB_NFIND(
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IntrusiveRedBlackTreeRootWithCompare,
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
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@ -436,10 +417,9 @@ private:
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}
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public:
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constexpr IntrusiveRedBlackTree() : impl() { /* ... */
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}
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constexpr IntrusiveRedBlackTree() = default;
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/* Iterator accessors. */
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// Iterator accessors.
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iterator begin() {
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return iterator(this->impl.begin());
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}
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@ -472,7 +452,7 @@ public:
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return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
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}
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/* Content management. */
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// Content management.
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bool empty() const {
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return this->impl.empty();
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}
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@ -548,12 +528,12 @@ private:
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return GetParentPointer<Member, Derived>(node);
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}
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static constexpr Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
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static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
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return GetParentPointer<Member, Derived>(node);
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}
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private:
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static constexpr TYPED_STORAGE(Derived) DerivedStorage = {};
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static constexpr TypedStorage<Derived> DerivedStorage = {};
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static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage));
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};
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|
@ -569,7 +549,7 @@ public:
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using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
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static constexpr bool IsValid() {
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TYPED_STORAGE(Derived) DerivedStorage = {};
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TypedStorage<Derived> DerivedStorage = {};
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return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage);
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}
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|
@ -591,7 +571,7 @@ private:
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return GetParentPointer<Member, Derived>(node);
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}
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static constexpr Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
|
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static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
|
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return GetParentPointer<Member, Derived>(node);
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||||
}
|
||||
};
|
||||
|
@ -639,7 +619,7 @@ private:
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return static_cast<Derived*>(node);
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}
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|
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static constexpr Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
|
||||
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
|
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return static_cast<const Derived*>(node);
|
||||
}
|
||||
};
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|
|
|
@ -1,18 +1,6 @@
|
|||
/*
|
||||
* Copyright (c) 2018-2020 Atmosphère-NX
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms and conditions of the GNU General Public License,
|
||||
* version 2, as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -22,22 +10,24 @@
|
|||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace detail {
|
||||
template <typename T, size_t Size, size_t Align>
|
||||
struct TypedStorage {
|
||||
typename std::aligned_storage<Size, Align>::type _storage;
|
||||
struct TypedStorageImpl {
|
||||
std::aligned_storage_t<Size, Align> storage_;
|
||||
};
|
||||
|
||||
#define TYPED_STORAGE(...) TypedStorage<__VA_ARGS__, sizeof(__VA_ARGS__), alignof(__VA_ARGS__)>
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||||
} // namespace detail
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||||
|
||||
template <typename T>
|
||||
static constexpr T* GetPointer(TYPED_STORAGE(T) & ts) {
|
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return static_cast<T*>(static_cast<void*>(std::addressof(ts._storage)));
|
||||
using TypedStorage = detail::TypedStorageImpl<T, sizeof(T), alignof(T)>;
|
||||
|
||||
template <typename T>
|
||||
static constexpr T* GetPointer(TypedStorage<T>& ts) {
|
||||
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static constexpr const T* GetPointer(const TYPED_STORAGE(T) & ts) {
|
||||
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts._storage)));
|
||||
static constexpr const T* GetPointer(const TypedStorage<T>& ts) {
|
||||
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
namespace impl {
|
||||
|
@ -73,8 +63,7 @@ struct OffsetOfUnionHolder {
|
|||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
union UnionImpl<ParentType, MemberType, MaxDepth> { /* Empty ... */
|
||||
};
|
||||
union UnionImpl<ParentType, MemberType, MaxDepth> {};
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
|
@ -83,13 +72,11 @@ struct OffsetOfCalculator {
|
|||
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
|
||||
0>;
|
||||
union Union {
|
||||
char c;
|
||||
char c{};
|
||||
UnionHolder first_union;
|
||||
TYPED_STORAGE(ParentType) parent;
|
||||
TypedStorage<ParentType> parent;
|
||||
|
||||
/* This coerces the active member to be c. */
|
||||
constexpr Union() : c() { /* ... */
|
||||
}
|
||||
constexpr Union() : c() {}
|
||||
};
|
||||
static constexpr Union U = {};
|
||||
|
||||
|
|
|
@ -71,15 +71,8 @@ public:
|
|||
}
|
||||
|
||||
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
|
||||
switch (exception) {
|
||||
case Dynarmic::A32::Exception::UndefinedInstruction:
|
||||
case Dynarmic::A32::Exception::UnpredictableInstruction:
|
||||
break;
|
||||
case Dynarmic::A32::Exception::Breakpoint:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
|
||||
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
|
||||
exception, pc, MemoryReadCode(pc));
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
|
|
|
@ -67,18 +67,18 @@ public:
|
|||
virtual void Refresh() = 0;
|
||||
|
||||
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual bool HasEntry(ContentProviderEntry entry) const;
|
||||
bool HasEntry(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
|
||||
|
||||
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
|
||||
VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
|
||||
|
||||
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
|
||||
VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
|
||||
std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::vector<ContentProviderEntry> ListEntries() const;
|
||||
|
||||
|
|
|
@ -1,10 +1,7 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_address_arbiter.h"
|
||||
|
@ -18,7 +15,8 @@
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
KAddressArbiter::KAddressArbiter(Core::System& system) : system{system}, kernel{system.Kernel()} {}
|
||||
KAddressArbiter::KAddressArbiter(Core::System& system_)
|
||||
: system{system_}, kernel{system.Kernel()} {}
|
||||
KAddressArbiter::~KAddressArbiter() = default;
|
||||
|
||||
namespace {
|
||||
|
@ -278,6 +276,7 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
|
|||
cur_thread->SetAddressArbiter(std::addressof(thread_tree), addr);
|
||||
thread_tree.insert(*cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
|
||||
}
|
||||
|
||||
// Cancel the timer wait.
|
||||
|
@ -341,6 +340,7 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
|
|||
cur_thread->SetAddressArbiter(std::addressof(thread_tree), addr);
|
||||
thread_tree.insert(*cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
|
||||
}
|
||||
|
||||
// Cancel the timer wait.
|
||||
|
|
|
@ -1,10 +1,7 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/assert.h"
|
||||
|
@ -26,7 +23,7 @@ class KAddressArbiter {
|
|||
public:
|
||||
using ThreadTree = KConditionVariable::ThreadTree;
|
||||
|
||||
explicit KAddressArbiter(Core::System& system);
|
||||
explicit KAddressArbiter(Core::System& system_);
|
||||
~KAddressArbiter();
|
||||
|
||||
[[nodiscard]] ResultCode SignalToAddress(VAddr addr, Svc::SignalType type, s32 value,
|
||||
|
|
|
@ -1,10 +1,7 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
@ -63,8 +60,8 @@ bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero
|
|||
|
||||
} // namespace
|
||||
|
||||
KConditionVariable::KConditionVariable(Core::System& system)
|
||||
: system{system}, kernel{system.Kernel()} {}
|
||||
KConditionVariable::KConditionVariable(Core::System& system_)
|
||||
: system{system_}, kernel{system.Kernel()} {}
|
||||
|
||||
KConditionVariable::~KConditionVariable() = default;
|
||||
|
||||
|
@ -136,6 +133,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
|
|||
cur_thread->SetAddressKey(addr, value);
|
||||
owner_thread->AddWaiter(cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
|
||||
cur_thread->SetMutexWaitAddressForDebugging(addr);
|
||||
}
|
||||
}
|
||||
|
@ -318,6 +316,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
|
|||
// If the timeout is non-zero, set the thread as waiting.
|
||||
if (timeout != 0) {
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
|
||||
cur_thread->SetMutexWaitAddressForDebugging(addr);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,7 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/assert.h"
|
||||
|
@ -25,7 +22,7 @@ class KConditionVariable {
|
|||
public:
|
||||
using ThreadTree = typename Thread::ConditionVariableThreadTreeType;
|
||||
|
||||
explicit KConditionVariable(Core::System& system);
|
||||
explicit KConditionVariable(Core::System& system_);
|
||||
~KConditionVariable();
|
||||
|
||||
// Arbitration
|
||||
|
|
|
@ -1,10 +1,7 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
|
@ -75,12 +72,13 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
|
|||
}
|
||||
|
||||
// For debugging only
|
||||
thread->SetWaitObjectsForDebugging(objects, num_objects);
|
||||
thread->SetWaitObjectsForDebugging({objects, static_cast<std::size_t>(num_objects)});
|
||||
|
||||
// Mark the thread as waiting.
|
||||
thread->SetCancellable();
|
||||
thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
|
||||
thread->SetState(ThreadState::Waiting);
|
||||
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
|
||||
}
|
||||
|
||||
// The lock/sleep is done, so we should be able to get our result.
|
||||
|
@ -89,7 +87,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
|
|||
thread->ClearCancellable();
|
||||
|
||||
// For debugging only
|
||||
thread->SetWaitObjectsForDebugging(nullptr, 0);
|
||||
thread->SetWaitObjectsForDebugging({});
|
||||
|
||||
// Cancel the timer as needed.
|
||||
if (timer != InvalidHandle) {
|
||||
|
|
|
@ -1,10 +1,7 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
|
|
@ -605,6 +605,8 @@ void KernelCore::Suspend(bool in_suspention) {
|
|||
const auto state = should_suspend ? ThreadState::Runnable : ThreadState::Waiting;
|
||||
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
|
||||
impl->suspend_threads[i]->SetState(state);
|
||||
impl->suspend_threads[i]->SetWaitReasonForDebugging(
|
||||
ThreadWaitReasonForDebugging::Suspended);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -301,7 +301,7 @@ public:
|
|||
|
||||
void LoadModule(CodeSet code_set, VAddr base_addr);
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
bool IsSignaled() const override;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Thread-local storage management
|
||||
|
|
|
@ -45,7 +45,7 @@ public:
|
|||
|
||||
void Signal();
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
explicit ReadableEvent(KernelCore& kernel);
|
||||
|
|
|
@ -79,7 +79,7 @@ public:
|
|||
/// waiting to be accepted by this port.
|
||||
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
/// ServerSessions waiting to be accepted by the port
|
||||
|
|
|
@ -124,7 +124,7 @@ public:
|
|||
convert_to_domain = true;
|
||||
}
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
/// Queues a sync request from the emulated application.
|
||||
|
|
|
@ -347,6 +347,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
|
|||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
thread->SetState(ThreadState::Waiting);
|
||||
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
|
||||
session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
|
||||
}
|
||||
|
||||
|
|
|
@ -215,7 +215,10 @@ VAddr Thread::GetCommandBufferAddress() const {
|
|||
void Thread::SetState(ThreadState state) {
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
SetMutexWaitAddressForDebugging(0);
|
||||
// Clear debugging state
|
||||
SetMutexWaitAddressForDebugging({});
|
||||
SetWaitReasonForDebugging({});
|
||||
|
||||
const ThreadState old_state = thread_state;
|
||||
thread_state =
|
||||
static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
|
||||
|
@ -386,6 +389,7 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
|
|||
{
|
||||
KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
|
||||
SetState(ThreadState::Waiting);
|
||||
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
|
||||
}
|
||||
|
||||
if (event_handle != InvalidHandle) {
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
@ -113,6 +114,16 @@ enum class ThreadSchedFlags : u32 {
|
|||
KernelInitPauseFlag = 1 << 8,
|
||||
};
|
||||
|
||||
enum class ThreadWaitReasonForDebugging : u32 {
|
||||
None, ///< Thread is not waiting
|
||||
Sleep, ///< Thread is waiting due to a SleepThread SVC
|
||||
IPC, ///< Thread is waiting for the reply from an IPC request
|
||||
Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
|
||||
ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
|
||||
Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
|
||||
Suspended, ///< Thread is waiting due to process suspension
|
||||
};
|
||||
|
||||
class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
|
||||
friend class KScheduler;
|
||||
friend class Process;
|
||||
|
@ -514,11 +525,19 @@ public:
|
|||
disable_count--;
|
||||
}
|
||||
|
||||
void SetWaitObjectsForDebugging(KSynchronizationObject** objects, s32 num_objects) {
|
||||
void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
|
||||
wait_reason_for_debugging = reason;
|
||||
}
|
||||
|
||||
[[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
|
||||
return wait_reason_for_debugging;
|
||||
}
|
||||
|
||||
void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
|
||||
wait_objects_for_debugging.clear();
|
||||
wait_objects_for_debugging.reserve(num_objects);
|
||||
for (auto i = 0; i < num_objects; ++i) {
|
||||
wait_objects_for_debugging.emplace_back(objects[i]);
|
||||
wait_objects_for_debugging.reserve(objects.size());
|
||||
for (const auto& object : objects) {
|
||||
wait_objects_for_debugging.emplace_back(object);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -548,11 +567,11 @@ public:
|
|||
return address_key_value;
|
||||
}
|
||||
|
||||
[[nodiscard]] void SetAddressKey(VAddr key) {
|
||||
void SetAddressKey(VAddr key) {
|
||||
address_key = key;
|
||||
}
|
||||
|
||||
[[nodiscard]] void SetAddressKey(VAddr key, u32 val) {
|
||||
void SetAddressKey(VAddr key, u32 val) {
|
||||
address_key = key;
|
||||
address_key_value = val;
|
||||
}
|
||||
|
@ -560,11 +579,11 @@ public:
|
|||
private:
|
||||
static constexpr size_t PriorityInheritanceCountMax = 10;
|
||||
union SyncObjectBuffer {
|
||||
std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects;
|
||||
std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
|
||||
std::array<Handle,
|
||||
Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
|
||||
handles;
|
||||
constexpr SyncObjectBuffer() : sync_objects() {}
|
||||
constexpr SyncObjectBuffer() {}
|
||||
};
|
||||
static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
|
||||
|
||||
|
@ -707,6 +726,9 @@ private:
|
|||
/// The current mutex wait address. This is used for debugging only.
|
||||
VAddr mutex_wait_address_for_debugging{};
|
||||
|
||||
/// The reason the thread is waiting. This is used for debugging only.
|
||||
ThreadWaitReasonForDebugging wait_reason_for_debugging{};
|
||||
|
||||
KSynchronizationObject* signaling_object;
|
||||
ResultCode signaling_result{RESULT_SUCCESS};
|
||||
|
||||
|
|
|
@ -56,7 +56,7 @@ APM::APM(Core::System& system_, std::shared_ptr<Module> apm_, Controller& contro
|
|||
static const FunctionInfo functions[] = {
|
||||
{0, &APM::OpenSession, "OpenSession"},
|
||||
{1, &APM::GetPerformanceMode, "GetPerformanceMode"},
|
||||
{6, nullptr, "IsCpuOverclockEnabled"},
|
||||
{6, &APM::IsCpuOverclockEnabled, "IsCpuOverclockEnabled"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
@ -78,6 +78,14 @@ void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
|
|||
rb.PushEnum(controller.GetCurrentPerformanceMode());
|
||||
}
|
||||
|
||||
void APM::IsCpuOverclockEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_APM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(false);
|
||||
}
|
||||
|
||||
APM_Sys::APM_Sys(Core::System& system_, Controller& controller_)
|
||||
: ServiceFramework{system_, "apm:sys"}, controller{controller_} {
|
||||
// clang-format off
|
||||
|
|
|
@ -20,6 +20,7 @@ public:
|
|||
private:
|
||||
void OpenSession(Kernel::HLERequestContext& ctx);
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
|
||||
void IsCpuOverclockEnabled(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> apm;
|
||||
Controller& controller;
|
||||
|
|
|
@ -34,8 +34,7 @@ NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input,
|
|||
case 0xa: {
|
||||
if (command.length == 0x1c) {
|
||||
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
|
||||
Tegra::ChCommandHeaderList cmdlist(1);
|
||||
cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
|
||||
Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
|
||||
system.GPU().PushCommandBuffer(cmdlist);
|
||||
system.GPU().MemoryManager().InvalidateQueuedCaches();
|
||||
}
|
||||
|
|
|
@ -29,8 +29,13 @@ NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve
|
|||
return GetWaitbase(input, output);
|
||||
case 0x9:
|
||||
return MapBuffer(input, output);
|
||||
case 0xa:
|
||||
case 0xa: {
|
||||
if (command.length == 0x1c) {
|
||||
Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
|
||||
system.GPU().PushCommandBuffer(cmdlist);
|
||||
}
|
||||
return UnmapBuffer(input, output);
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -180,9 +180,11 @@ u32 BufferQueue::Query(QueryType type) {
|
|||
switch (type) {
|
||||
case QueryType::NativeWindowFormat:
|
||||
return static_cast<u32>(PixelFormat::RGBA8888);
|
||||
case QueryType::NativeWindowWidth:
|
||||
case QueryType::NativeWindowHeight:
|
||||
break;
|
||||
}
|
||||
|
||||
UNIMPLEMENTED();
|
||||
UNIMPLEMENTED_MSG("Unimplemented query type={}", type);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,7 +6,6 @@ add_executable(tests
|
|||
common/ring_buffer.cpp
|
||||
core/core_timing.cpp
|
||||
tests.cpp
|
||||
video_core/buffer_base.cpp
|
||||
)
|
||||
|
||||
create_target_directory_groups(tests)
|
||||
|
|
|
@ -20,60 +20,60 @@ TEST_CASE("RingBuffer: Basic Tests", "[common]") {
|
|||
for (std::size_t i = 0; i < 4; i++) {
|
||||
const char elem = static_cast<char>(i);
|
||||
const std::size_t count = buf.Push(&elem, 1);
|
||||
REQUIRE(count == 1);
|
||||
REQUIRE(count == 1U);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 4);
|
||||
REQUIRE(buf.Size() == 4U);
|
||||
|
||||
// Pushing values into a full ring buffer should fail.
|
||||
{
|
||||
const char elem = static_cast<char>(42);
|
||||
const std::size_t count = buf.Push(&elem, 1);
|
||||
REQUIRE(count == 0);
|
||||
REQUIRE(count == 0U);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 4);
|
||||
REQUIRE(buf.Size() == 4U);
|
||||
|
||||
// Popping multiple values from a ring buffer with values should succeed.
|
||||
{
|
||||
const std::vector<char> popped = buf.Pop(2);
|
||||
REQUIRE(popped.size() == 2);
|
||||
REQUIRE(popped.size() == 2U);
|
||||
REQUIRE(popped[0] == 0);
|
||||
REQUIRE(popped[1] == 1);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 2);
|
||||
REQUIRE(buf.Size() == 2U);
|
||||
|
||||
// Popping a single value from a ring buffer with values should succeed.
|
||||
{
|
||||
const std::vector<char> popped = buf.Pop(1);
|
||||
REQUIRE(popped.size() == 1);
|
||||
REQUIRE(popped.size() == 1U);
|
||||
REQUIRE(popped[0] == 2);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 1);
|
||||
REQUIRE(buf.Size() == 1U);
|
||||
|
||||
// Pushing more values than space available should partially suceed.
|
||||
{
|
||||
std::vector<char> to_push(6);
|
||||
std::iota(to_push.begin(), to_push.end(), 88);
|
||||
const std::size_t count = buf.Push(to_push);
|
||||
REQUIRE(count == 3);
|
||||
REQUIRE(count == 3U);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 4);
|
||||
REQUIRE(buf.Size() == 4U);
|
||||
|
||||
// Doing an unlimited pop should pop all values.
|
||||
{
|
||||
const std::vector<char> popped = buf.Pop();
|
||||
REQUIRE(popped.size() == 4);
|
||||
REQUIRE(popped.size() == 4U);
|
||||
REQUIRE(popped[0] == 3);
|
||||
REQUIRE(popped[1] == 88);
|
||||
REQUIRE(popped[2] == 89);
|
||||
REQUIRE(popped[3] == 90);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 0);
|
||||
REQUIRE(buf.Size() == 0U);
|
||||
}
|
||||
|
||||
TEST_CASE("RingBuffer: Threaded Test", "[common]") {
|
||||
|
@ -93,7 +93,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
|
|||
std::size_t i = 0;
|
||||
while (i < count) {
|
||||
if (const std::size_t c = buf.Push(&value[0], 1); c > 0) {
|
||||
REQUIRE(c == 1);
|
||||
REQUIRE(c == 1U);
|
||||
i++;
|
||||
next_value(value);
|
||||
} else {
|
||||
|
@ -108,7 +108,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
|
|||
std::size_t i = 0;
|
||||
while (i < count) {
|
||||
if (const std::vector<char> v = buf.Pop(1); v.size() > 0) {
|
||||
REQUIRE(v.size() == 2);
|
||||
REQUIRE(v.size() == 2U);
|
||||
REQUIRE(v[0] == value[0]);
|
||||
REQUIRE(v[1] == value[1]);
|
||||
i++;
|
||||
|
@ -123,7 +123,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
|
|||
producer.join();
|
||||
consumer.join();
|
||||
|
||||
REQUIRE(buf.Size() == 0);
|
||||
REQUIRE(buf.Size() == 0U);
|
||||
printf("RingBuffer: Threaded Test: full: %zu, empty: %zu\n", full, empty);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
add_subdirectory(host_shaders)
|
||||
|
||||
add_library(video_core STATIC
|
||||
buffer_cache/buffer_base.h
|
||||
buffer_cache/buffer_block.h
|
||||
buffer_cache/buffer_cache.h
|
||||
buffer_cache/map_interval.cpp
|
||||
|
|
|
@ -37,59 +37,43 @@ CDmaPusher::CDmaPusher(GPU& gpu_)
|
|||
|
||||
CDmaPusher::~CDmaPusher() = default;
|
||||
|
||||
void CDmaPusher::Push(ChCommandHeaderList&& entries) {
|
||||
cdma_queue.push(std::move(entries));
|
||||
}
|
||||
|
||||
void CDmaPusher::DispatchCalls() {
|
||||
while (!cdma_queue.empty()) {
|
||||
Step();
|
||||
}
|
||||
}
|
||||
|
||||
void CDmaPusher::Step() {
|
||||
const auto entries{cdma_queue.front()};
|
||||
cdma_queue.pop();
|
||||
|
||||
std::vector<u32> values(entries.size());
|
||||
std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32));
|
||||
|
||||
for (const u32 value : values) {
|
||||
void CDmaPusher::ProcessEntries(ChCommandHeaderList&& entries) {
|
||||
for (const auto& value : entries) {
|
||||
if (mask != 0) {
|
||||
const u32 lbs = Common::CountTrailingZeroes32(mask);
|
||||
mask &= ~(1U << lbs);
|
||||
ExecuteCommand(static_cast<u32>(offset + lbs), value);
|
||||
ExecuteCommand(offset + lbs, value.raw);
|
||||
continue;
|
||||
} else if (count != 0) {
|
||||
--count;
|
||||
ExecuteCommand(static_cast<u32>(offset), value);
|
||||
ExecuteCommand(offset, value.raw);
|
||||
if (incrementing) {
|
||||
++offset;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
const auto mode = static_cast<ChSubmissionMode>((value >> 28) & 0xf);
|
||||
const auto mode = value.submission_mode.Value();
|
||||
switch (mode) {
|
||||
case ChSubmissionMode::SetClass: {
|
||||
mask = value & 0x3f;
|
||||
offset = (value >> 16) & 0xfff;
|
||||
current_class = static_cast<ChClassId>((value >> 6) & 0x3ff);
|
||||
mask = value.value & 0x3f;
|
||||
offset = value.method_offset;
|
||||
current_class = static_cast<ChClassId>((value.value >> 6) & 0x3ff);
|
||||
break;
|
||||
}
|
||||
case ChSubmissionMode::Incrementing:
|
||||
case ChSubmissionMode::NonIncrementing:
|
||||
count = value & 0xffff;
|
||||
offset = (value >> 16) & 0xfff;
|
||||
count = value.value;
|
||||
offset = value.method_offset;
|
||||
incrementing = mode == ChSubmissionMode::Incrementing;
|
||||
break;
|
||||
case ChSubmissionMode::Mask:
|
||||
mask = value & 0xffff;
|
||||
offset = (value >> 16) & 0xfff;
|
||||
mask = value.value;
|
||||
offset = value.method_offset;
|
||||
break;
|
||||
case ChSubmissionMode::Immediate: {
|
||||
const u32 data = value & 0xfff;
|
||||
offset = (value >> 16) & 0xfff;
|
||||
ExecuteCommand(static_cast<u32>(offset), data);
|
||||
const u32 data = value.value & 0xfff;
|
||||
offset = value.method_offset;
|
||||
ExecuteCommand(offset, data);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
@ -102,8 +86,8 @@ void CDmaPusher::Step() {
|
|||
void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
|
||||
switch (current_class) {
|
||||
case ChClassId::NvDec:
|
||||
ThiStateWrite(nvdec_thi_state, state_offset, {data});
|
||||
switch (static_cast<ThiMethod>(state_offset)) {
|
||||
ThiStateWrite(nvdec_thi_state, offset, data);
|
||||
switch (static_cast<ThiMethod>(offset)) {
|
||||
case ThiMethod::IncSyncpt: {
|
||||
LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method");
|
||||
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
|
||||
|
@ -120,7 +104,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
|
|||
LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
|
||||
static_cast<u32>(nvdec_thi_state.method_0));
|
||||
nvdec_processor->ProcessMethod(static_cast<Nvdec::Method>(nvdec_thi_state.method_0),
|
||||
{data});
|
||||
data);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -144,7 +128,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
|
|||
case ThiMethod::SetMethod1:
|
||||
LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
|
||||
static_cast<u32>(vic_thi_state.method_0), data);
|
||||
vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), {data});
|
||||
vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), data);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -153,7 +137,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
|
|||
case ChClassId::Host1x:
|
||||
// This device is mainly for syncpoint synchronization
|
||||
LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
|
||||
host1x_processor->ProcessMethod(static_cast<Host1x::Method>(state_offset), {data});
|
||||
host1x_processor->ProcessMethod(static_cast<Host1x::Method>(offset), data);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
|
||||
|
@ -161,10 +145,9 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
|
|||
}
|
||||
}
|
||||
|
||||
void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset,
|
||||
const std::vector<u32>& arguments) {
|
||||
u8* const state_offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
|
||||
std::memcpy(state_offset_ptr, arguments.data(), sizeof(u32) * arguments.size());
|
||||
void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, u32 argument) {
|
||||
u8* const offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
|
||||
std::memcpy(offset_ptr, &argument, sizeof(u32));
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
|
|
@ -5,9 +5,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
@ -16,9 +14,9 @@
|
|||
namespace Tegra {
|
||||
|
||||
class GPU;
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
class Vic;
|
||||
class Host1x;
|
||||
|
||||
enum class ChSubmissionMode : u32 {
|
||||
SetClass = 0,
|
||||
|
@ -48,16 +46,10 @@ enum class ChClassId : u32 {
|
|||
NvDec = 0xf0
|
||||
};
|
||||
|
||||
enum class ChMethod : u32 {
|
||||
Empty = 0,
|
||||
SetMethod = 0x10,
|
||||
SetData = 0x11,
|
||||
};
|
||||
|
||||
union ChCommandHeader {
|
||||
u32 raw;
|
||||
BitField<0, 16, u32> value;
|
||||
BitField<16, 12, ChMethod> method_offset;
|
||||
BitField<16, 12, u32> method_offset;
|
||||
BitField<28, 4, ChSubmissionMode> submission_mode;
|
||||
};
|
||||
static_assert(sizeof(ChCommandHeader) == sizeof(u32), "ChCommand header is an invalid size");
|
||||
|
@ -99,21 +91,15 @@ public:
|
|||
explicit CDmaPusher(GPU& gpu_);
|
||||
~CDmaPusher();
|
||||
|
||||
/// Push NVDEC command buffer entries into queue
|
||||
void Push(ChCommandHeaderList&& entries);
|
||||
|
||||
/// Process queued command buffer entries
|
||||
void DispatchCalls();
|
||||
|
||||
/// Process one queue element
|
||||
void Step();
|
||||
/// Process the command entry
|
||||
void ProcessEntries(ChCommandHeaderList&& entries);
|
||||
|
||||
private:
|
||||
/// Invoke command class devices to execute the command based on the current state
|
||||
void ExecuteCommand(u32 state_offset, u32 data);
|
||||
|
||||
private:
|
||||
/// Write arguments value to the ThiRegisters member at the specified offset
|
||||
void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
|
||||
void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument);
|
||||
|
||||
GPU& gpu;
|
||||
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
|
||||
|
@ -124,13 +110,10 @@ private:
|
|||
ThiRegisters vic_thi_state{};
|
||||
ThiRegisters nvdec_thi_state{};
|
||||
|
||||
s32 count{};
|
||||
s32 offset{};
|
||||
s32 mask{};
|
||||
u32 count{};
|
||||
u32 offset{};
|
||||
u32 mask{};
|
||||
bool incrementing{};
|
||||
|
||||
// Queue of command lists to be processed
|
||||
std::queue<ChCommandHeaderList> cdma_queue;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
|
|
@ -44,9 +44,11 @@ Codec::~Codec() {
|
|||
}
|
||||
|
||||
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
|
||||
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
|
||||
if (current_codec != codec) {
|
||||
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
|
||||
current_codec = codec;
|
||||
}
|
||||
}
|
||||
|
||||
void Codec::StateWrite(u32 offset, u64 arguments) {
|
||||
u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u64);
|
||||
|
@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) {
|
|||
|
||||
void Codec::Decode() {
|
||||
bool is_first_frame = false;
|
||||
|
||||
if (!initialized) {
|
||||
if (current_codec == NvdecCommon::VideoCodec::H264) {
|
||||
av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
|
||||
|
|
|
@ -12,16 +12,16 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
|
|||
|
||||
Nvdec::~Nvdec() = default;
|
||||
|
||||
void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
|
||||
void Nvdec::ProcessMethod(Method method, u32 argument) {
|
||||
if (method == Method::SetVideoCodec) {
|
||||
codec->StateWrite(static_cast<u32>(method), arguments[0]);
|
||||
codec->StateWrite(static_cast<u32>(method), argument);
|
||||
} else {
|
||||
codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8);
|
||||
codec->StateWrite(static_cast<u32>(method), static_cast<u64>(argument) << 8);
|
||||
}
|
||||
|
||||
switch (method) {
|
||||
case Method::SetVideoCodec:
|
||||
codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0]));
|
||||
codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
|
||||
break;
|
||||
case Method::Execute:
|
||||
Execute();
|
||||
|
|
|
@ -23,7 +23,7 @@ public:
|
|||
~Nvdec();
|
||||
|
||||
/// Writes the method into the state, Invoke Execute() if encountered
|
||||
void ProcessMethod(Method method, const std::vector<u32>& arguments);
|
||||
void ProcessMethod(Method method, u32 argument);
|
||||
|
||||
/// Return most recently decoded frame
|
||||
[[nodiscard]] AVFramePtr GetFrame();
|
||||
|
|
|
@ -18,18 +18,14 @@ extern "C" {
|
|||
namespace Tegra {
|
||||
|
||||
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
|
||||
: gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
|
||||
: gpu(gpu_),
|
||||
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
|
||||
|
||||
Vic::~Vic() = default;
|
||||
|
||||
void Vic::VicStateWrite(u32 offset, u32 arguments) {
|
||||
u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
|
||||
std::memcpy(state_offset, &arguments, sizeof(u32));
|
||||
}
|
||||
|
||||
void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
|
||||
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
|
||||
VicStateWrite(static_cast<u32>(method), arguments[0]);
|
||||
const u64 arg = static_cast<u64>(arguments[0]) << 8;
|
||||
void Vic::ProcessMethod(Method method, u32 argument) {
|
||||
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
|
||||
const u64 arg = static_cast<u64>(argument) << 8;
|
||||
switch (method) {
|
||||
case Method::Execute:
|
||||
Execute();
|
||||
|
@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
|
|||
|
||||
void Vic::Execute() {
|
||||
if (output_surface_luma_address == 0) {
|
||||
LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
|
||||
vic_state.output_surface.luma_offset);
|
||||
LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
|
||||
return;
|
||||
}
|
||||
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
|
||||
|
@ -89,8 +84,10 @@ void Vic::Execute() {
|
|||
// Get Converted frame
|
||||
const std::size_t linear_size = frame->width * frame->height * 4;
|
||||
|
||||
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
||||
AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
|
||||
// Only allocate frame_buffer once per stream, as the size is not expected to change
|
||||
if (!converted_frame_buffer) {
|
||||
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
|
||||
}
|
||||
|
||||
const int converted_stride{frame->width * 4};
|
||||
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
|
||||
|
@ -104,12 +101,12 @@ void Vic::Execute() {
|
|||
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
|
||||
const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
|
||||
block_height, 0);
|
||||
std::vector<u8> swizzled_data(size);
|
||||
luma_buffer.resize(size);
|
||||
Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
|
||||
frame->width, 4, swizzled_data.data(),
|
||||
frame->width, 4, luma_buffer.data(),
|
||||
converted_frame_buffer.get(), block_height, 0, 0);
|
||||
|
||||
gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
|
||||
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
|
||||
gpu.Maxwell3D().OnMemoryWrite();
|
||||
} else {
|
||||
// send pitch linear frame
|
||||
|
@ -134,15 +131,15 @@ void Vic::Execute() {
|
|||
const auto stride = frame->linesize[0];
|
||||
const auto half_stride = frame->linesize[1];
|
||||
|
||||
std::vector<u8> luma_buffer(aligned_width * surface_height);
|
||||
std::vector<u8> chroma_buffer(aligned_width * half_height);
|
||||
luma_buffer.resize(aligned_width * surface_height);
|
||||
chroma_buffer.resize(aligned_width * half_height);
|
||||
|
||||
// Populate luma buffer
|
||||
for (std::size_t y = 0; y < surface_height - 1; ++y) {
|
||||
std::size_t src = y * stride;
|
||||
std::size_t dst = y * aligned_width;
|
||||
const std::size_t src = y * stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
|
||||
std::size_t size = surface_width;
|
||||
const std::size_t size = surface_width;
|
||||
|
||||
for (std::size_t offset = 0; offset < size; ++offset) {
|
||||
luma_buffer[dst + offset] = luma_ptr[src + offset];
|
||||
|
@ -153,8 +150,8 @@ void Vic::Execute() {
|
|||
|
||||
// Populate chroma buffer from both channels with interleaving.
|
||||
for (std::size_t y = 0; y < half_height; ++y) {
|
||||
std::size_t src = y * half_stride;
|
||||
std::size_t dst = y * aligned_width;
|
||||
const std::size_t src = y * half_stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
|
||||
for (std::size_t x = 0; x < half_width; ++x) {
|
||||
chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
|
||||
|
|
|
@ -15,43 +15,6 @@ namespace Tegra {
|
|||
class GPU;
|
||||
class Nvdec;
|
||||
|
||||
struct PlaneOffsets {
|
||||
u32 luma_offset{};
|
||||
u32 chroma_u_offset{};
|
||||
u32 chroma_v_offset{};
|
||||
};
|
||||
|
||||
struct VicRegisters {
|
||||
INSERT_PADDING_WORDS(64);
|
||||
u32 nop{};
|
||||
INSERT_PADDING_WORDS(15);
|
||||
u32 pm_trigger{};
|
||||
INSERT_PADDING_WORDS(47);
|
||||
u32 set_application_id{};
|
||||
u32 set_watchdog_timer{};
|
||||
INSERT_PADDING_WORDS(17);
|
||||
u32 context_save_area{};
|
||||
u32 context_switch{};
|
||||
INSERT_PADDING_WORDS(43);
|
||||
u32 execute{};
|
||||
INSERT_PADDING_WORDS(63);
|
||||
std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{};
|
||||
u32 picture_index{};
|
||||
u32 control_params{};
|
||||
u32 config_struct_offset{};
|
||||
u32 filter_struct_offset{};
|
||||
u32 palette_offset{};
|
||||
u32 hist_offset{};
|
||||
u32 context_id{};
|
||||
u32 fce_ucode_size{};
|
||||
PlaneOffsets output_surface{};
|
||||
u32 fce_ucode_offset{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
std::array<u32, 8> slot_context_id{};
|
||||
INSERT_PADDING_WORDS(16);
|
||||
};
|
||||
static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size");
|
||||
|
||||
class Vic {
|
||||
public:
|
||||
enum class Method : u32 {
|
||||
|
@ -67,14 +30,11 @@ public:
|
|||
~Vic();
|
||||
|
||||
/// Write to the device state.
|
||||
void ProcessMethod(Method method, const std::vector<u32>& arguments);
|
||||
void ProcessMethod(Method method, u32 argument);
|
||||
|
||||
private:
|
||||
void Execute();
|
||||
|
||||
void VicStateWrite(u32 offset, u32 arguments);
|
||||
VicRegisters vic_state{};
|
||||
|
||||
enum class VideoPixelFormat : u64_le {
|
||||
RGBA8 = 0x1f,
|
||||
BGRA8 = 0x20,
|
||||
|
@ -88,8 +48,6 @@ private:
|
|||
BitField<9, 2, u64_le> chroma_loc_vert;
|
||||
BitField<11, 4, u64_le> block_linear_kind;
|
||||
BitField<15, 4, u64_le> block_linear_height_log2;
|
||||
BitField<19, 3, u64_le> reserved0;
|
||||
BitField<22, 10, u64_le> reserved1;
|
||||
BitField<32, 14, u64_le> surface_width_minus1;
|
||||
BitField<46, 14, u64_le> surface_height_minus1;
|
||||
};
|
||||
|
@ -97,6 +55,13 @@ private:
|
|||
GPU& gpu;
|
||||
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
|
||||
|
||||
/// Avoid reallocation of the following buffers every frame, as their
|
||||
/// size does not change during a stream
|
||||
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
||||
AVMallocPtr converted_frame_buffer;
|
||||
std::vector<u8> luma_buffer;
|
||||
std::vector<u8> chroma_buffer;
|
||||
|
||||
GPUVAddr config_struct_address{};
|
||||
GPUVAddr output_surface_luma_address{};
|
||||
GPUVAddr output_surface_chroma_u_address{};
|
||||
|
|
|
@ -30,8 +30,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
|||
|
||||
GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
|
||||
: system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
|
||||
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
|
||||
cdma_pusher{std::make_unique<Tegra::CDmaPusher>(*this)}, use_nvdec{use_nvdec_},
|
||||
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, use_nvdec{use_nvdec_},
|
||||
maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
|
||||
fermi_2d{std::make_unique<Engines::Fermi2D>()},
|
||||
kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
|
||||
|
@ -494,8 +493,7 @@ void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
|
|||
// TODO(ameerj): RE proper async nvdec operation
|
||||
// gpu_thread.SubmitCommandBuffer(std::move(entries));
|
||||
|
||||
cdma_pusher->Push(std::move(entries));
|
||||
cdma_pusher->DispatchCalls();
|
||||
cdma_pusher->ProcessEntries(std::move(entries));
|
||||
}
|
||||
|
||||
void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
|
|
|
@ -47,8 +47,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
|
|||
dma_pusher.DispatchCalls();
|
||||
} else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) {
|
||||
// NVDEC
|
||||
cdma_pusher.Push(std::move(command_list->entries));
|
||||
cdma_pusher.DispatchCalls();
|
||||
cdma_pusher.ProcessEntries(std::move(command_list->entries));
|
||||
} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
|
||||
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
|
||||
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
|
||||
|
|
|
@ -475,7 +475,7 @@ bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
|
|||
|
||||
bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
|
||||
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
|
||||
if (touch_ids[id] == touch_point.id() + 1) {
|
||||
if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
|
||||
const auto [x, y] = ScaleTouch(touch_point.pos());
|
||||
this->TouchMoved(x, y, id + 1);
|
||||
return true;
|
||||
|
@ -486,8 +486,9 @@ bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
|
|||
|
||||
bool GRenderWindow::TouchExist(std::size_t id,
|
||||
const QList<QTouchEvent::TouchPoint>& touch_points) const {
|
||||
return std::any_of(touch_points.begin(), touch_points.end(),
|
||||
[id](const auto& point) { return id == point.id() + 1; });
|
||||
return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
|
||||
return id == static_cast<std::size_t>(point.id() + 1);
|
||||
});
|
||||
}
|
||||
|
||||
bool GRenderWindow::event(QEvent* event) {
|
||||
|
|
|
@ -508,7 +508,7 @@ void Config::ReadControlValues() {
|
|||
Settings::values.emulate_analog_keyboard =
|
||||
ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool();
|
||||
|
||||
ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);
|
||||
ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true);
|
||||
ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
|
||||
true);
|
||||
ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
|
||||
|
@ -1168,7 +1168,7 @@ void Config::SaveControlValues() {
|
|||
SaveTouchscreenValues();
|
||||
SaveMotionTouchValues();
|
||||
|
||||
WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
|
||||
WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true);
|
||||
WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
|
||||
true);
|
||||
WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),
|
||||
|
|
|
@ -51,6 +51,8 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
|
|||
case CalibrationConfigurationJob::Status::Completed:
|
||||
text = tr("Configuration completed!");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text));
|
||||
if (status == CalibrationConfigurationJob::Status::Completed) {
|
||||
|
@ -163,8 +165,9 @@ void ConfigureMotionTouch::ConnectEvents() {
|
|||
}
|
||||
|
||||
void ConfigureMotionTouch::OnUDPAddServer() {
|
||||
QRegExp re(tr(R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4]"
|
||||
"[0-9]|[01]?[0-9][0-9]?)$)re")); // a valid ip address
|
||||
// Validator for IP address
|
||||
QRegExp re(QStringLiteral(
|
||||
R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$)re"));
|
||||
bool ok;
|
||||
QString port_text = ui->udp_port->text();
|
||||
QString server_text = ui->udp_server->text();
|
||||
|
|
|
@ -251,14 +251,39 @@ QString WaitTreeThread::GetText() const {
|
|||
}
|
||||
break;
|
||||
case Kernel::ThreadState::Waiting:
|
||||
switch (thread.GetWaitReasonForDebugging()) {
|
||||
case Kernel::ThreadWaitReasonForDebugging::Sleep:
|
||||
status = tr("sleeping");
|
||||
break;
|
||||
case Kernel::ThreadWaitReasonForDebugging::IPC:
|
||||
status = tr("waiting for IPC reply");
|
||||
break;
|
||||
case Kernel::ThreadWaitReasonForDebugging::Synchronization:
|
||||
status = tr("waiting for objects");
|
||||
break;
|
||||
case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
|
||||
status = tr("waiting for condition variable");
|
||||
break;
|
||||
case Kernel::ThreadWaitReasonForDebugging::Arbitration:
|
||||
status = tr("waiting for address arbiter");
|
||||
break;
|
||||
case Kernel::ThreadWaitReasonForDebugging::Suspended:
|
||||
status = tr("waiting for suspend resume");
|
||||
break;
|
||||
default:
|
||||
status = tr("waiting");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Kernel::ThreadState::Initialized:
|
||||
status = tr("initialized");
|
||||
break;
|
||||
case Kernel::ThreadState::Terminated:
|
||||
status = tr("terminated");
|
||||
break;
|
||||
default:
|
||||
status = tr("unknown");
|
||||
break;
|
||||
}
|
||||
|
||||
const auto& context = thread.GetContext64();
|
||||
|
@ -285,7 +310,20 @@ QColor WaitTreeThread::GetColor() const {
|
|||
return QColor(WaitTreeColors[2][color_index]);
|
||||
}
|
||||
case Kernel::ThreadState::Waiting:
|
||||
switch (thread.GetWaitReasonForDebugging()) {
|
||||
case Kernel::ThreadWaitReasonForDebugging::IPC:
|
||||
return QColor(WaitTreeColors[4][color_index]);
|
||||
case Kernel::ThreadWaitReasonForDebugging::Sleep:
|
||||
return QColor(WaitTreeColors[5][color_index]);
|
||||
case Kernel::ThreadWaitReasonForDebugging::Synchronization:
|
||||
case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
|
||||
case Kernel::ThreadWaitReasonForDebugging::Arbitration:
|
||||
case Kernel::ThreadWaitReasonForDebugging::Suspended:
|
||||
return QColor(WaitTreeColors[6][color_index]);
|
||||
break;
|
||||
default:
|
||||
return QColor(WaitTreeColors[3][color_index]);
|
||||
}
|
||||
case Kernel::ThreadState::Initialized:
|
||||
return QColor(WaitTreeColors[7][color_index]);
|
||||
case Kernel::ThreadState::Terminated:
|
||||
|
@ -336,7 +374,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
|||
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
|
||||
}
|
||||
|
||||
if (thread.GetState() == Kernel::ThreadState::Waiting) {
|
||||
if (thread.GetState() == Kernel::ThreadState::Waiting &&
|
||||
thread.GetWaitReasonForDebugging() ==
|
||||
Kernel::ThreadWaitReasonForDebugging::Synchronization) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
|
||||
thread.IsCancellable()));
|
||||
}
|
||||
|
|
|
@ -22,6 +22,8 @@ void UrlRequestInterceptor::interceptRequest(QWebEngineUrlRequestInfo& info) {
|
|||
case QWebEngineUrlRequestInfo::ResourceTypeXhr:
|
||||
emit FrameChanged();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -340,7 +340,7 @@ void Config::ReadValues() {
|
|||
|
||||
// System
|
||||
Settings::values.use_docked_mode.SetValue(
|
||||
sdl2_config->GetBoolean("System", "use_docked_mode", false));
|
||||
sdl2_config->GetBoolean("System", "use_docked_mode", true));
|
||||
|
||||
Settings::values.current_user = std::clamp<int>(
|
||||
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
|
||||
|
|
|
@ -274,7 +274,7 @@ gamecard_path =
|
|||
|
||||
[System]
|
||||
# Whether the system is docked
|
||||
# 1: Yes, 0 (default): No
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# Allow the use of NFC in games
|
||||
|
|
|
@ -95,8 +95,6 @@ int main(int argc, char** argv) {
|
|||
int option_index = 0;
|
||||
|
||||
InitializeLogging();
|
||||
|
||||
char* endarg;
|
||||
#ifdef _WIN32
|
||||
int argc_w;
|
||||
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
|
||||
|
|
|
@ -84,7 +84,7 @@ void Config::ReadValues() {
|
|||
Settings::values.touchscreen.diameter_y = 15;
|
||||
|
||||
Settings::values.use_docked_mode.SetValue(
|
||||
sdl2_config->GetBoolean("Controls", "use_docked_mode", false));
|
||||
sdl2_config->GetBoolean("Controls", "use_docked_mode", true));
|
||||
|
||||
// Data Storage
|
||||
Settings::values.use_virtual_sd =
|
||||
|
|
|
@ -116,7 +116,7 @@ use_virtual_sd =
|
|||
|
||||
[System]
|
||||
# Whether the system is docked
|
||||
# 1: Yes, 0 (default): No
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# Allow the use of NFC in games
|
||||
|
|
Loading…
Reference in a new issue