early-access version 2104
This commit is contained in:
parent
b5bacdc486
commit
4981320657
30 changed files with 314 additions and 181 deletions
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@ -237,7 +237,7 @@ yuzu_find_packages()
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# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
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if(ENABLE_QT)
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set(QT_VERSION 5.12)
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set(QT_VERSION 5.15)
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# We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
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# Qt5Config inside the root folder instead of the conan generated one.
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if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
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@ -339,8 +339,8 @@ if(ENABLE_QT)
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set(QT_PREFIX_HINT)
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if(YUZU_USE_BUNDLED_QT)
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if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
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set(QT_BUILD qt-5.12.8-msvc2017_64)
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
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set(QT_BUILD qt-5.15.2-msvc2019_64)
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elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64)
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set(QT_BUILD qt5_5_15_2)
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else()
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@ -369,7 +369,7 @@ endif()
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if (ENABLE_SDL2)
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if (YUZU_USE_BUNDLED_SDL2)
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# Detect toolchain and platform
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if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.0.16")
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else()
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message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
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@ -462,7 +462,7 @@ if (CONAN_REQUIRED_LIBS)
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if(ENABLE_QT)
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list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
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list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
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find_package(Qt5 5.12 REQUIRED COMPONENTS Widgets)
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find_package(Qt5 5.15 REQUIRED COMPONENTS Widgets)
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if (YUZU_USE_QT_WEB_ENGINE)
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find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
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endif()
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@ -33,6 +33,7 @@ function(copy_yuzu_Qt5_deps target_dir)
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Qt5Positioning$<$<CONFIG:Debug>:d>.*
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Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
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Qt5Qml$<$<CONFIG:Debug>:d>.*
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Qt5QmlModels$<$<CONFIG:Debug>:d>.*
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Qt5Quick$<$<CONFIG:Debug>:d>.*
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Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
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Qt5WebChannel$<$<CONFIG:Debug>:d>.*
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2101.
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This is the source code for early-access 2104.
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## Legal Notice
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@ -2,13 +2,16 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cmath>
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#include <numbers>
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#include "audio_core/algorithm/interpolate.h"
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#include "audio_core/command_generator.h"
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#include "audio_core/effect_context.h"
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#include "audio_core/mix_context.h"
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#include "audio_core/voice_context.h"
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#include "common/common_types.h"
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#include "core/memory.h"
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namespace AudioCore {
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "audio_core/behavior_info.h"
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#include "audio_core/common.h"
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#include "audio_core/effect_context.h"
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "audio_core/behavior_info.h"
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#include "audio_core/voice_context.h"
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#include "core/memory.h"
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@ -79,6 +79,7 @@ add_library(common STATIC
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logging/filter.cpp
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logging/filter.h
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logging/log.h
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logging/log_entry.h
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logging/text_formatter.cpp
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logging/text_formatter.h
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logging/types.h
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@ -9,6 +9,8 @@
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#include <thread>
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#include <vector>
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#include <fmt/format.h>
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#ifdef _WIN32
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#include <windows.h> // For OutputDebugStringW
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#endif
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@ -22,6 +24,7 @@
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/logging/log_entry.h"
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#include "common/logging/text_formatter.h"
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#include "common/settings.h"
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#ifdef _WIN32
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@ -4,7 +4,11 @@
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#pragma once
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#include <fmt/format.h>
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#include <algorithm>
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#include <string_view>
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#include <fmt/core.h>
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#include "common/logging/types.h"
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namespace Common::Log {
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28
src/common/logging/log_entry.h
Executable file
28
src/common/logging/log_entry.h
Executable file
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@ -0,0 +1,28 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <chrono>
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#include "common/logging/types.h"
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namespace Common::Log {
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/**
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* A log entry. Log entries are store in a structured format to permit more varied output
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* formatting on different frontends, as well as facilitating filtering and aggregation.
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*/
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struct Entry {
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std::chrono::microseconds timestamp;
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Class log_class{};
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Level log_level{};
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const char* filename = nullptr;
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unsigned int line_num = 0;
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std::string function;
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std::string message;
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bool final_entry = false;
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};
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} // namespace Common::Log
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@ -13,6 +13,7 @@
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#include "common/common_funcs.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/log_entry.h"
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#include "common/logging/text_formatter.h"
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#include "common/string_util.h"
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@ -4,8 +4,6 @@
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#pragma once
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#include <chrono>
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#include "common/common_types.h"
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namespace Common::Log {
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@ -131,19 +129,4 @@ enum class Class : u8 {
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Count ///< Total number of logging classes
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};
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/**
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* A log entry. Log entries are store in a structured format to permit more varied output
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* formatting on different frontends, as well as facilitating filtering and aggregation.
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*/
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struct Entry {
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std::chrono::microseconds timestamp;
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Class log_class{};
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Level log_level{};
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const char* filename = nullptr;
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unsigned int line_num = 0;
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std::string function;
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std::string message;
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bool final_entry = false;
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};
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} // namespace Common::Log
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include <array>
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#include <stdexcept>
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#include <utility>
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#include <vector>
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "core/hle/kernel/k_auto_object_container.h"
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namespace Kernel {
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@ -24,6 +24,7 @@
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#include "core/hle/service/am/applets/applet_web_browser.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/ns/pl_u.h"
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#include "core/loader/loader.h"
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namespace Service::AM::Applets {
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@ -122,6 +123,15 @@ FileSys::VirtualFile GetOfflineRomFS(Core::System& system, u64 title_id,
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const auto nca = system.GetContentProvider().GetEntry(title_id, nca_type);
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if (nca == nullptr) {
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if (nca_type == FileSys::ContentRecordType::HtmlDocument) {
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LOG_WARNING(Service_AM, "Falling back to AppLoader to get the RomFS.");
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FileSys::VirtualFile romfs;
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system.GetAppLoader().ReadManualRomFS(romfs);
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if (romfs != nullptr) {
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return romfs;
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}
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}
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LOG_ERROR(Service_AM,
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"NCA of type={} with title_id={:016X} is not found in the ContentProvider!",
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nca_type, title_id);
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cmath>
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#include <memory>
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#include "common/logging/log.h"
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@ -4,6 +4,7 @@
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#pragma once
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#include <memory>
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#include <vector>
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#include "core/hle/service/time/clock_types.h"
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@ -4,6 +4,8 @@
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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#include "core/hle/service/time/clock_types.h"
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@ -366,8 +366,6 @@ std::optional<IPv4Address> GetHostIPv4Address() {
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if (res != network_interfaces.end()) {
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char ip_addr[16] = {};
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ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
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LOG_INFO(Network, "IP address: {}", ip_addr);
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return TranslateIPv4(res->ip_address);
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} else {
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LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/bit_field.h"
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@ -20,6 +20,7 @@
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#include "video_core/surface.h"
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#include "video_core/texture_cache/formatter.h"
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#include "video_core/texture_cache/samples_helper.h"
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#include "video_core/texture_cache/util.h"
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namespace OpenGL {
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namespace {
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@ -12,6 +12,7 @@
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#include "shader_recompiler/shader_info.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/util_shaders.h"
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#include "video_core/texture_cache/image_view_base.h"
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#include "video_core/texture_cache/texture_cache_base.h"
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namespace OpenGL {
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@ -21,6 +21,7 @@
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#include "video_core/renderer_vulkan/vk_texture_cache.h"
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#include "video_core/texture_cache/formatter.h"
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#include "video_core/texture_cache/samples_helper.h"
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#include "video_core/texture_cache/util.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_memory_allocator.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@ -4,11 +4,11 @@
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#pragma once
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#include <compare>
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#include <span>
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#include "shader_recompiler/shader_info.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/texture_cache/image_view_base.h"
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#include "video_core/texture_cache/texture_cache_base.h"
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#include "video_core/vulkan_common/vulkan_memory_allocator.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include "video_core/texture_cache/image_view_info.h"
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#include "video_core/texture_cache/texture_cache_base.h"
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#include "video_core/texture_cache/types.h"
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#include "video_core/texture_cache/util.h"
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#include "video_core/textures/texture.h"
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namespace VideoCommon {
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#pragma once
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#include <unordered_set>
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#include "common/alignment.h"
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/texture_cache/image_view_base.h"
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#include "video_core/texture_cache/samples_helper.h"
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#include "video_core/texture_cache/texture_cache_base.h"
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#include "video_core/texture_cache/util.h"
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namespace VideoCommon {
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#include <span>
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#include <type_traits>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <queue>
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#include "video_core/compatible_formats.h"
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#include "video_core/delayed_destruction_ring.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/descriptor_table.h"
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#include "video_core/texture_cache/image_base.h"
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@ -30,7 +25,6 @@
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#include "video_core/texture_cache/render_targets.h"
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#include "video_core/texture_cache/slot_vector.h"
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#include "video_core/texture_cache/types.h"
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#include "video_core/texture_cache/util.h"
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#include "video_core/textures/texture.h"
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namespace VideoCommon {
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@ -18,6 +18,7 @@ ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("TAS Configuration"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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connect(ui->tas_path_button, &QToolButton::pressed, this,
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[this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
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@ -1,153 +1,194 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureTas</class>
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<widget class="QDialog" name="ConfigureTas">
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<layout class="QVBoxLayout" name="verticalLayout_1">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_1">
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<item>
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<widget class="QGroupBox" name="groupBox_1">
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<property name="title">
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<string>TAS</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_1">
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="label_1">
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<property name="text">
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<string>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation please consult the FAQ on the yuzu website.</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0" colspan="4">
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -> Hotkeys).</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="2" column="0" colspan="4">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
|
||||
</widget>
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||||
</item>
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||||
</layout>
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||||
</item>
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<item>
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||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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||||
<widget class="QGroupBox" name="groupBox_2">
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<property name="title">
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<string>Settings</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_2">
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<item row="0" column="0" colspan="4">
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<widget class="QCheckBox" name="tas_enable">
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<property name="text">
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<string>Enable TAS features</string>
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</property>
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</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="tas_control_swap">
|
||||
<property name="text">
|
||||
<string>Automatic controller profile swapping</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="tas_loop_script">
|
||||
<property name="text">
|
||||
<string>Loop script</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="tas_pause_on_load">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Pause execution during loads</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_3">
|
||||
<property name="title">
|
||||
<string>Script Directory</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Path</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="3">
|
||||
<widget class="QToolButton" name="tas_path_button">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QLineEdit" name="tas_path_edit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
<class>ConfigureTas</class>
|
||||
<widget class="QDialog" name="ConfigureTas">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>337</width>
|
||||
<height>316</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_1">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_1">
|
||||
<property name="title">
|
||||
<string>TAS</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_1">
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_1">
|
||||
<property name="text">
|
||||
<string>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation please consult the FAQ on the yuzu website.</string>
|
||||
</property>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -> Hotkeys).</string>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ConfigureTas</receiver>
|
||||
<slot>accept()</slot>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ConfigureTas</receiver>
|
||||
<slot>reject()</slot>
|
||||
</connection>
|
||||
</connections>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Settings</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="tas_enable">
|
||||
<property name="text">
|
||||
<string>Enable TAS features</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="tas_control_swap">
|
||||
<property name="text">
|
||||
<string>Automatic controller profile swapping</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="tas_loop_script">
|
||||
<property name="text">
|
||||
<string>Loop script</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="tas_pause_on_load">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Pause execution during loads</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_3">
|
||||
<property name="title">
|
||||
<string>Script Directory</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Path</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="3">
|
||||
<widget class="QToolButton" name="tas_path_button">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QLineEdit" name="tas_path_edit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ConfigureTas</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ConfigureTas</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
|
|
|
@ -59,6 +59,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
|
|||
#include <QProgressBar>
|
||||
#include <QProgressDialog>
|
||||
#include <QPushButton>
|
||||
#include <QScreen>
|
||||
#include <QShortcut>
|
||||
#include <QStatusBar>
|
||||
#include <QString>
|
||||
|
@ -2920,8 +2921,13 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
|
|||
if (title_name.empty()) {
|
||||
setWindowTitle(QString::fromStdString(window_title));
|
||||
} else {
|
||||
const auto run_title =
|
||||
fmt::format("{} | {} | {} | {}", window_title, title_name, title_version, gpu_vendor);
|
||||
const auto run_title = [window_title, title_name, title_version, gpu_vendor]() {
|
||||
if (title_version.empty()) {
|
||||
return fmt::format("{} | {} | {}", window_title, title_name, gpu_vendor);
|
||||
}
|
||||
return fmt::format("{} | {} | {} | {}", window_title, title_name, title_version,
|
||||
gpu_vendor);
|
||||
}();
|
||||
setWindowTitle(QString::fromStdString(run_title));
|
||||
}
|
||||
}
|
||||
|
@ -3452,6 +3458,41 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
|
|||
#undef main
|
||||
#endif
|
||||
|
||||
static void SetHighDPIAttributes(int argc, char* argv[]) {
|
||||
// Create a temporary QApplication as a workaround to get the current screen geometry.
|
||||
QApplication* temp_app = new QApplication(argc, argv);
|
||||
|
||||
const QScreen* primary_screen = temp_app->primaryScreen();
|
||||
const QRect screen_rect = primary_screen->geometry();
|
||||
const int real_width = screen_rect.width();
|
||||
const int real_height = screen_rect.height();
|
||||
const float real_ratio = primary_screen->logicalDotsPerInch() / 96.0f;
|
||||
|
||||
delete temp_app;
|
||||
|
||||
// Recommended minimum width and height for proper window fit.
|
||||
// Any screen with a lower resolution than this will still have a scale of 1.
|
||||
constexpr float minimum_width = 1350.0f;
|
||||
constexpr float minimum_height = 900.0f;
|
||||
|
||||
const float width_ratio = std::max(1.0f, real_width / minimum_width);
|
||||
const float height_ratio = std::max(1.0f, real_height / minimum_height);
|
||||
|
||||
// Get the lower of the 2 ratios and truncate, this is the maximum integer scale.
|
||||
const float max_ratio = std::trunc(std::min(width_ratio, height_ratio));
|
||||
|
||||
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||
QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
|
||||
|
||||
if (max_ratio > real_ratio) {
|
||||
QApplication::setHighDpiScaleFactorRoundingPolicy(
|
||||
Qt::HighDpiScaleFactorRoundingPolicy::Round);
|
||||
} else {
|
||||
QApplication::setHighDpiScaleFactorRoundingPolicy(
|
||||
Qt::HighDpiScaleFactorRoundingPolicy::Floor);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
Common::DetachedTasks detached_tasks;
|
||||
MicroProfileOnThreadCreate("Frontend");
|
||||
|
@ -3484,8 +3525,11 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
#endif
|
||||
|
||||
SetHighDPIAttributes(argc, argv);
|
||||
|
||||
// Enables the core to make the qt created contexts current on std::threads
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
|
||||
QApplication app(argc, argv);
|
||||
|
||||
// Qt changes the locale and causes issues in float conversion using std::to_string() when
|
||||
|
|
Loading…
Reference in a new issue