early-access version 1528
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parent
b014f1be99
commit
51aaeca986
5 changed files with 28 additions and 3 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1526.
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This is the source code for early-access 1528.
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## Legal Notice
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@ -306,13 +306,18 @@ void ARM_Dynarmic_32::ClearExclusiveState() {
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void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
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std::size_t new_address_space_size_in_bits) {
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ThreadContext32 ctx{};
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SaveContext(ctx);
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auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
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auto iter = jit_cache.find(key);
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if (iter != jit_cache.end()) {
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jit = iter->second;
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LoadContext(ctx);
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return;
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}
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jit = MakeJit(page_table, new_address_space_size_in_bits);
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LoadContext(ctx);
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jit_cache.emplace(key, jit);
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}
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@ -348,13 +348,18 @@ void ARM_Dynarmic_64::ClearExclusiveState() {
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void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
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std::size_t new_address_space_size_in_bits) {
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ThreadContext64 ctx{};
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SaveContext(ctx);
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auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
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auto iter = jit_cache.find(key);
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if (iter != jit_cache.end()) {
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jit = iter->second;
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LoadContext(ctx);
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return;
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}
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jit = MakeJit(page_table, new_address_space_size_in_bits);
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LoadContext(ctx);
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jit_cache.emplace(key, jit);
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}
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@ -210,6 +210,12 @@ Device::Device() {
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const bool is_amd = vendor == "ATI Technologies Inc.";
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const bool is_intel = vendor == "Intel";
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#ifdef __linux__
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const bool is_linux = true;
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#else
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const bool is_linux = false;
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#endif
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bool disable_fast_buffer_sub_data = false;
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if (is_nvidia && version == "4.6.0 NVIDIA 443.24") {
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LOG_WARNING(
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@ -249,7 +255,9 @@ Device::Device() {
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GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 &&
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GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2;
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use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
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// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
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use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
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!(is_amd || (is_intel && !is_linux));
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use_driver_cache = is_nvidia;
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LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
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@ -261,6 +269,10 @@ Device::Device() {
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if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) {
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LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
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}
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if (Settings::values.use_asynchronous_shaders.GetValue() && !use_asynchronous_shaders) {
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LOG_WARNING(Render_OpenGL, "Asynchronous shader compilation enabled but not supported");
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}
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}
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Device::Device(std::nullptr_t) {
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@ -103,7 +103,10 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
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str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(),
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QStringLiteral("NX Gamecard;*.xci"));
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} else {
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str = QFileDialog::getExistingDirectory(this, caption, edit->text()) + QDir::separator();
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str = QFileDialog::getExistingDirectory(this, caption, edit->text());
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if (!str.isNull() && str.back() != QDir::separator()) {
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str.append(QDir::separator());
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}
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}
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if (str.isEmpty())
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