diff --git a/README.md b/README.md
index b79ff4945..f580009f9 100755
--- a/README.md
+++ b/README.md
@@ -1,7 +1,7 @@
yuzu emulator early access
=============
-This is the source code for early-access 1467.
+This is the source code for early-access 1468.
## Legal Notice
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 0635d13d0..3d6f64300 100755
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -614,12 +614,6 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)))
.toString()
.toStdString());
- FS::GetUserPath(FS::UserPath::CacheDir,
- qt_config
- ->value(QStringLiteral("cache_directory"),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)))
- .toString()
- .toStdString());
Settings::values.gamecard_inserted =
ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
Settings::values.gamecard_current_game =
@@ -1218,9 +1212,6 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)),
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)));
- WriteSetting(QStringLiteral("cache_directory"),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)));
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index 7ab4a80f7..bde2d4620 100755
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -26,8 +26,6 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
connect(ui->load_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
- connect(ui->cache_directory_button, &QToolButton::pressed, this,
- [this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); });
connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
&ConfigureFilesystem::ResetMetadata);
@@ -50,8 +48,6 @@ void ConfigureFilesystem::setConfiguration() {
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir)));
ui->load_path_edit->setText(
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir)));
- ui->cache_directory_edit->setText(
- QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
@@ -72,9 +68,6 @@ void ConfigureFilesystem::applyConfiguration() {
ui->dump_path_edit->text().toStdString());
Common::FS::GetUserPath(Common::FS::UserPath::LoadDir,
ui->load_path_edit->text().toStdString());
- Common::FS::GetUserPath(Common::FS::UserPath::CacheDir,
- ui->cache_directory_edit->text().toStdString());
- Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
@@ -103,9 +96,6 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
case DirectoryTarget::Load:
caption = tr("Select Mod Load Directory...");
break;
- case DirectoryTarget::Cache:
- caption = tr("Select Cache Directory...");
- break;
}
QString str;
diff --git a/src/yuzu/configuration/configure_filesystem.h b/src/yuzu/configuration/configure_filesystem.h
index a79303760..2147cd405 100755
--- a/src/yuzu/configuration/configure_filesystem.h
+++ b/src/yuzu/configuration/configure_filesystem.h
@@ -32,7 +32,6 @@ private:
Gamecard,
Dump,
Load,
- Cache,
};
void SetDirectory(DirectoryTarget target, QLineEdit* edit);
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 84bea0600..62b9abc7a 100755
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -198,40 +198,7 @@
Caching
- -
-
-
- Cache Directory
-
-
-
- -
-
-
- Qt::Horizontal
-
-
- QSizePolicy::Fixed
-
-
-
- 40
- 20
-
-
-
-
- -
-
-
- -
-
-
- ...
-
-
-
- -
+
-
-
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index aa0a9f288..6d8bc5509 100755
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -329,9 +329,6 @@ void Config::ReadValues() {
FS::GetUserPath(
FS::UserPath::DumpDir,
sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir)));
- FS::GetUserPath(FS::UserPath::CacheDir,
- sdl2_config->Get("Data Storage", "cache_directory",
- FS::GetUserPath(FS::UserPath::CacheDir)));
Settings::values.gamecard_inserted =
sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
Settings::values.gamecard_current_game =