early-access version 1655
This commit is contained in:
parent
371f9bcb84
commit
6de45b5596
81 changed files with 378 additions and 303 deletions
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@ -1,8 +1,8 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1653.
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This is the source code for early-access 1655.
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## Legal Notice
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yuzu is an GPLv2 program, which allows fully free redistribution of its source code.
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yuzu is a GPLv2 program, which allows fully free redistribution of its source code.
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@ -44,6 +44,4 @@ template <typename T>
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return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
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}
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#define BIT(n) (1U << (n))
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} // namespace Common
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@ -198,13 +198,13 @@ void ARM_Dynarmic_32::Step() {
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jit->Step();
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}
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ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers,
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bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index)
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: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
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ARM_Dynarmic_32::ARM_Dynarmic_32(System& system_, CPUInterrupts& interrupt_handlers_,
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bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
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std::size_t core_index_)
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: ARM_Interface{system_, interrupt_handlers_, uses_wall_clock_},
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cb(std::make_unique<DynarmicCallbacks32>(*this)),
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cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)},
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cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index_},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
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jit(MakeJit(nullptr)) {}
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ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
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@ -29,8 +29,8 @@ class System;
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class ARM_Dynarmic_32 final : public ARM_Interface {
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public:
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ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
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ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
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ARM_Dynarmic_32(System& system_, CPUInterrupts& interrupt_handlers_, bool uses_wall_clock_,
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ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
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~ARM_Dynarmic_32() override;
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void SetPC(u64 pc) override;
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@ -238,12 +238,12 @@ void ARM_Dynarmic_64::Step() {
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cb->InterpreterFallback(jit->GetPC(), 1);
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}
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ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers,
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bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index)
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: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
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cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)},
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ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
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bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
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std::size_t core_index_)
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: ARM_Interface{system_, interrupt_handlers_, uses_wall_clock_},
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cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index_},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
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jit(MakeJit(nullptr, 48)) {}
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ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
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@ -26,8 +26,8 @@ class System;
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class ARM_Dynarmic_64 final : public ARM_Interface {
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public:
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ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
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ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
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ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_, bool uses_wall_clock_,
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ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
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~ARM_Dynarmic_64() override;
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void SetPC(u64 pc) override;
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@ -94,12 +94,11 @@ CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1,
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CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
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if (!two && opc == 0 && CRm == CoprocReg::C14) {
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// CNTPCT
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const auto callback = static_cast<u64 (*)(Dynarmic::A32::Jit*, void*, u32, u32)>(
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[](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
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ARM_Dynarmic_32& parent = *(ARM_Dynarmic_32*)arg;
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return parent.system.CoreTiming().GetClockTicks();
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});
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return Dynarmic::A32::Coprocessor::Callback{callback, (void*)&parent};
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const auto callback = [](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
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const auto& parent_arg = *static_cast<ARM_Dynarmic_32*>(arg);
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return parent_arg.system.CoreTiming().GetClockTicks();
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};
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return Callback{callback, &parent};
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}
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LOG_CRITICAL(Core_ARM, "CP15: mrrc{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);
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@ -133,8 +133,8 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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}
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}
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void CoreTiming::AddTicks(u64 ticks) {
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this->ticks += ticks;
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void CoreTiming::AddTicks(u64 ticks_to_add) {
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ticks += ticks_to_add;
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downcount -= static_cast<s64>(ticks);
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}
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@ -102,7 +102,7 @@ public:
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/// We only permit one event of each type in the queue at a time.
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void RemoveEvent(const std::shared_ptr<EventType>& event_type);
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void AddTicks(u64 ticks);
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void AddTicks(u64 ticks_to_add);
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void ResetTicks();
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@ -35,13 +35,13 @@ public:
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CpuManager& operator=(CpuManager&&) = delete;
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/// Sets if emulation is multicore or single core, must be set before Initialize
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void SetMulticore(bool is_multicore) {
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this->is_multicore = is_multicore;
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void SetMulticore(bool is_multi) {
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is_multicore = is_multi;
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}
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/// Sets if emulation is using an asynchronous GPU.
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void SetAsyncGpu(bool is_async_gpu) {
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this->is_async_gpu = is_async_gpu;
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void SetAsyncGpu(bool is_async) {
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is_async_gpu = is_async;
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}
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void Initialize();
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@ -25,7 +25,7 @@
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namespace Kernel::Init {
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#define SLAB_COUNT(CLASS) g_slab_resource_counts.num_##CLASS
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#define SLAB_COUNT(CLASS) kernel.SlabResourceCounts().num_##CLASS
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#define FOREACH_SLAB_TYPE(HANDLER, ...) \
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HANDLER(KProcess, (SLAB_COUNT(KProcess)), ##__VA_ARGS__) \
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constexpr size_t SlabCountExtraKThread = 160;
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// Global to hold our resource counts.
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KSlabResourceCounts g_slab_resource_counts = {
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.num_KProcess = SlabCountKProcess,
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.num_KThread = SlabCountKThread,
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.num_KEvent = SlabCountKEvent,
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.num_KInterruptEvent = SlabCountKInterruptEvent,
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.num_KPort = SlabCountKPort,
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.num_KSharedMemory = SlabCountKSharedMemory,
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.num_KTransferMemory = SlabCountKTransferMemory,
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.num_KCodeMemory = SlabCountKCodeMemory,
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.num_KDeviceAddressSpace = SlabCountKDeviceAddressSpace,
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.num_KSession = SlabCountKSession,
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.num_KLightSession = SlabCountKLightSession,
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.num_KObjectName = SlabCountKObjectName,
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.num_KResourceLimit = SlabCountKResourceLimit,
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.num_KDebug = SlabCountKDebug,
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.num_KAlpha = SlabCountKAlpha,
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.num_KBeta = SlabCountKBeta,
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};
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template <typename T>
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VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAddr address,
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size_t num_objects) {
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} // namespace
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const KSlabResourceCounts& GetSlabResourceCounts() {
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return g_slab_resource_counts;
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KSlabResourceCounts KSlabResourceCounts::CreateDefault() {
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return {
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.num_KProcess = SlabCountKProcess,
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.num_KThread = SlabCountKThread,
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.num_KEvent = SlabCountKEvent,
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.num_KInterruptEvent = SlabCountKInterruptEvent,
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.num_KPort = SlabCountKPort,
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.num_KSharedMemory = SlabCountKSharedMemory,
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.num_KTransferMemory = SlabCountKTransferMemory,
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.num_KCodeMemory = SlabCountKCodeMemory,
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.num_KDeviceAddressSpace = SlabCountKDeviceAddressSpace,
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.num_KSession = SlabCountKSession,
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.num_KLightSession = SlabCountKLightSession,
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.num_KObjectName = SlabCountKObjectName,
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.num_KResourceLimit = SlabCountKResourceLimit,
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.num_KDebug = SlabCountKDebug,
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.num_KAlpha = SlabCountKAlpha,
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.num_KBeta = SlabCountKBeta,
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};
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}
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void InitializeSlabResourceCounts() {
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// Note: Nintendo initializes all fields here, but we initialize all constants at compile-time.
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void InitializeSlabResourceCounts(KernelCore& kernel) {
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kernel.SlabResourceCounts() = KSlabResourceCounts::CreateDefault();
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if (KSystemControl::Init::ShouldIncreaseThreadResourceLimit()) {
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g_slab_resource_counts.num_KThread += SlabCountExtraKThread;
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kernel.SlabResourceCounts().num_KThread += SlabCountExtraKThread;
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}
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}
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size_t CalculateTotalSlabHeapSize() {
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size_t CalculateTotalSlabHeapSize(const KernelCore& kernel) {
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size_t size = 0;
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#define ADD_SLAB_SIZE(NAME, COUNT, ...) \
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}
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void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout) {
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auto& kernel = system.Kernel();
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// Get the start of the slab region, since that's where we'll be working.
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VAddr address = memory_layout.GetSlabRegionAddress();
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@ -9,12 +9,15 @@ class System;
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} // namespace Core
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namespace Kernel {
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class KernelCore;
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class KMemoryLayout;
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} // namespace Kernel
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namespace Kernel::Init {
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struct KSlabResourceCounts {
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static KSlabResourceCounts CreateDefault();
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size_t num_KProcess;
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size_t num_KThread;
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size_t num_KEvent;
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size_t num_KBeta;
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};
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void InitializeSlabResourceCounts();
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const KSlabResourceCounts& GetSlabResourceCounts();
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size_t CalculateTotalSlabHeapSize();
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void InitializeSlabResourceCounts(KernelCore& kernel);
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size_t CalculateTotalSlabHeapSize(const KernelCore& kernel);
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void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout);
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} // namespace Kernel::Init
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@ -38,7 +38,7 @@ public:
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private:
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template <TokenBaseType Index>
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static constexpr inline TokenBaseType BaseClassToken = BIT(Index);
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static constexpr inline TokenBaseType BaseClassToken = 1U << Index;
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template <TokenBaseType Index>
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static constexpr inline TokenBaseType FinalClassToken = [] {
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@ -69,6 +69,7 @@ struct KernelCore::Impl {
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InitializePhysicalCores();
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// Derive the initial memory layout from the emulated board
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Init::InitializeSlabResourceCounts(kernel);
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KMemoryLayout memory_layout;
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DeriveInitialMemoryLayout(memory_layout);
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Init::InitializeSlabHeaps(system, memory_layout);
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// Determine the size of the slab region.
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const size_t slab_region_size =
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Common::AlignUp(Init::CalculateTotalSlabHeapSize(), PageSize);
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Common::AlignUp(Init::CalculateTotalSlabHeapSize(system.Kernel()), PageSize);
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ASSERT(slab_region_size <= resource_region_size);
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// Setup the slab region.
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@ -642,6 +643,7 @@ struct KernelCore::Impl {
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std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
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Kernel::TimeManager time_manager;
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Init::KSlabResourceCounts slab_resource_counts{};
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KResourceLimit* system_resource_limit{};
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std::shared_ptr<Core::Timing::EventType> preemption_event;
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@ -995,6 +997,14 @@ void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> servi
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});
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}
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Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() {
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return impl->slab_resource_counts;
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}
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const Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() const {
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return impl->slab_resource_counts;
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}
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bool KernelCore::IsPhantomModeForSingleCore() const {
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return impl->IsPhantomModeForSingleCore();
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}
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@ -51,6 +51,10 @@ class ServiceThread;
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class Synchronization;
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class TimeManager;
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namespace Init {
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struct KSlabResourceCounts;
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}
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template <typename T>
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class KSlabHeap;
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}
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}
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/// Gets the current slab resource counts.
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Init::KSlabResourceCounts& SlabResourceCounts();
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/// Gets the current slab resource counts.
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const Init::KSlabResourceCounts& SlabResourceCounts() const;
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private:
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friend class KProcess;
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friend class KThread;
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@ -6,9 +6,10 @@
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namespace Service::Account {
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ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
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Core::System& system)
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: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:aa") {
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ACC_AA::ACC_AA(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
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Core::System& system_)
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: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:aa") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "EnsureCacheAsync"},
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{1, nullptr, "LoadCache"},
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@ -16,6 +17,7 @@ ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
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{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
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{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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@ -10,8 +10,8 @@ namespace Service::Account {
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class ACC_AA final : public Module::Interface {
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public:
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explicit ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
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Core::System& system);
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explicit ACC_AA(std::shared_ptr<Module> module_,
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std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
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~ACC_AA() override;
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};
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@ -6,9 +6,9 @@
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namespace Service::Account {
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ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
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Core::System& system)
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: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:su") {
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ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
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Core::System& system_)
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: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:su") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &ACC_SU::GetUserCount, "GetUserCount"},
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@ -10,8 +10,8 @@ namespace Service::Account {
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class ACC_SU final : public Module::Interface {
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public:
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explicit ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
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Core::System& system);
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explicit ACC_SU(std::shared_ptr<Module> module_,
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std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
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~ACC_SU() override;
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};
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@ -6,9 +6,9 @@
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namespace Service::Account {
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ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
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Core::System& system)
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: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:u0") {
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ACC_U0::ACC_U0(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
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Core::System& system_)
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: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u0") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &ACC_U0::GetUserCount, "GetUserCount"},
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@ -10,8 +10,8 @@ namespace Service::Account {
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class ACC_U0 final : public Module::Interface {
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public:
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explicit ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
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Core::System& system);
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explicit ACC_U0(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_U0() override;
|
||||
};
|
||||
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
|
||||
Core::System& system)
|
||||
: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:u1") {
|
||||
ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
|
||||
Core::System& system_)
|
||||
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u1") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ACC_U1::GetUserCount, "GetUserCount"},
|
||||
|
|
|
@ -10,8 +10,8 @@ namespace Service::Account {
|
|||
|
||||
class ACC_U1 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
|
||||
Core::System& system);
|
||||
explicit ACC_U1(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_U1() override;
|
||||
};
|
||||
|
||||
|
|
|
@ -1338,8 +1338,6 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
|||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
|
||||
Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
|
||||
Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
|
||||
Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
|
||||
|
|
|
@ -241,7 +241,7 @@ void SoftwareKeyboard::InitializeForeground() {
|
|||
InitializeFrontendKeyboard();
|
||||
}
|
||||
|
||||
void SoftwareKeyboard::InitializeBackground(LibraryAppletMode applet_mode) {
|
||||
void SoftwareKeyboard::InitializeBackground(LibraryAppletMode library_applet_mode) {
|
||||
LOG_INFO(Service_AM, "Initializing Inline Software Keyboard Applet.");
|
||||
|
||||
is_background = true;
|
||||
|
@ -256,9 +256,9 @@ void SoftwareKeyboard::InitializeBackground(LibraryAppletMode applet_mode) {
|
|||
swkbd_inline_initialize_arg.size());
|
||||
|
||||
if (swkbd_initialize_arg.library_applet_mode_flag) {
|
||||
ASSERT(applet_mode == LibraryAppletMode::Background);
|
||||
ASSERT(library_applet_mode == LibraryAppletMode::Background);
|
||||
} else {
|
||||
ASSERT(applet_mode == LibraryAppletMode::BackgroundIndirectDisplay);
|
||||
ASSERT(library_applet_mode == LibraryAppletMode::BackgroundIndirectDisplay);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ private:
|
|||
void InitializeForeground();
|
||||
|
||||
/// Initializes the inline software keyboard.
|
||||
void InitializeBackground(LibraryAppletMode applet_mode);
|
||||
void InitializeBackground(LibraryAppletMode library_applet_mode);
|
||||
|
||||
/// Processes the text check sent by the application.
|
||||
void ProcessTextCheck();
|
||||
|
|
|
@ -27,9 +27,10 @@ namespace Service::Audio {
|
|||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params,
|
||||
explicit IAudioRenderer(Core::System& system_,
|
||||
const AudioCommon::AudioRendererParameter& audren_params,
|
||||
const std::size_t instance_number)
|
||||
: ServiceFramework{system, "IAudioRenderer"}, system_event{system.Kernel()} {
|
||||
: ServiceFramework{system_, "IAudioRenderer"}, system_event{system.Kernel()} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
|
||||
namespace Service::BCAT {
|
||||
|
||||
BCAT::BCAT(Core::System& system, std::shared_ptr<Module> module,
|
||||
FileSystem::FileSystemController& fsc, const char* name)
|
||||
: Interface(system, std::move(module), fsc, name) {
|
||||
BCAT::BCAT(Core::System& system_, std::shared_ptr<Module> module_,
|
||||
FileSystem::FileSystemController& fsc_, const char* name_)
|
||||
: Interface(system_, std::move(module_), fsc_, name_) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &BCAT::CreateBcatService, "CreateBcatService"},
|
||||
|
|
|
@ -14,8 +14,8 @@ namespace Service::BCAT {
|
|||
|
||||
class BCAT final : public Module::Interface {
|
||||
public:
|
||||
explicit BCAT(Core::System& system, std::shared_ptr<Module> module,
|
||||
FileSystem::FileSystemController& fsc, const char* name);
|
||||
explicit BCAT(Core::System& system_, std::shared_ptr<Module> module_,
|
||||
FileSystem::FileSystemController& fsc_, const char* name_);
|
||||
~BCAT() override;
|
||||
};
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ namespace Service::GRC {
|
|||
|
||||
class GRC final : public ServiceFramework<GRC> {
|
||||
public:
|
||||
explicit GRC(Core::System& system) : ServiceFramework{system, "grc:c"} {
|
||||
explicit GRC(Core::System& system_) : ServiceFramework{system_, "grc:c"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "OpenContinuousRecorder"},
|
||||
|
|
|
@ -9,8 +9,8 @@
|
|||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200;
|
||||
|
||||
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system)
|
||||
: ControllerBase(system) {}
|
||||
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system_)
|
||||
: ControllerBase{system_} {}
|
||||
Controller_ConsoleSixAxis::~Controller_ConsoleSixAxis() = default;
|
||||
|
||||
void Controller_ConsoleSixAxis::OnInit() {}
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
namespace Service::HID {
|
||||
class Controller_ConsoleSixAxis final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_ConsoleSixAxis(Core::System& system);
|
||||
explicit Controller_ConsoleSixAxis(Core::System& system_);
|
||||
~Controller_ConsoleSixAxis() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -14,7 +14,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
|||
[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
|
||||
enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
|
||||
|
||||
Controller_DebugPad::Controller_DebugPad(Core::System& system) : ControllerBase(system) {}
|
||||
Controller_DebugPad::Controller_DebugPad(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_DebugPad::~Controller_DebugPad() = default;
|
||||
|
||||
void Controller_DebugPad::OnInit() {}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
namespace Service::HID {
|
||||
class Controller_DebugPad final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_DebugPad(Core::System& system);
|
||||
explicit Controller_DebugPad(Core::System& system_);
|
||||
~Controller_DebugPad() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -1,26 +1,31 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/hle/service/hid/controllers/gesture.h"
|
||||
|
||||
namespace {
|
||||
constexpr inline f32 Square(s32 num) {
|
||||
return static_cast<f32>(num * num);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
|
||||
|
||||
constexpr f32 angle_threshold = 0.02f;
|
||||
constexpr f32 pinch_threshold = 100.0f;
|
||||
// HW is around 700, value is set to 400 to make it easier to trigger with mouse
|
||||
constexpr float swipe_threshold = 400.0f;
|
||||
constexpr float press_delay = 0.500f; // Time in seconds
|
||||
constexpr float double_tap_delay = 0.350f; // Time in seconds
|
||||
constexpr f32 swipe_threshold = 400.0f; // Threshold in pixels/s
|
||||
constexpr f32 angle_threshold = 0.015f; // Threshold in radians
|
||||
constexpr f32 pinch_threshold = 0.5f; // Threshold in pixels
|
||||
constexpr f32 press_delay = 0.5f; // Time in seconds
|
||||
constexpr f32 double_tap_delay = 0.35f; // Time in seconds
|
||||
|
||||
Controller_Gesture::Controller_Gesture(Core::System& system) : ControllerBase(system) {}
|
||||
Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_Gesture::~Controller_Gesture() = default;
|
||||
|
||||
void Controller_Gesture::OnInit() {
|
||||
|
@ -49,9 +54,8 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u
|
|||
ReadTouchInput();
|
||||
|
||||
GestureProperties gesture = GetGestureProperties();
|
||||
float time_difference =
|
||||
static_cast<float>(shared_memory.header.timestamp - last_update_timestamp) /
|
||||
(1000 * 1000 * 1000);
|
||||
f32 time_difference = static_cast<f32>(shared_memory.header.timestamp - last_update_timestamp) /
|
||||
(1000 * 1000 * 1000);
|
||||
|
||||
// Only update if necesary
|
||||
if (!ShouldUpdateGesture(gesture, time_difference)) {
|
||||
|
@ -80,7 +84,7 @@ void Controller_Gesture::ReadTouchInput() {
|
|||
}
|
||||
|
||||
bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
|
||||
float time_difference) {
|
||||
f32 time_difference) {
|
||||
const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
if (force_update) {
|
||||
force_update = false;
|
||||
|
@ -98,7 +102,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
|
|||
// Update on press and hold event after 0.5 seconds
|
||||
if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 &&
|
||||
time_difference > press_delay) {
|
||||
return true;
|
||||
return enable_press_and_tap;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -106,7 +110,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
|
|||
|
||||
void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
||||
GestureProperties& gesture,
|
||||
float time_difference) {
|
||||
f32 time_difference) {
|
||||
TouchType type = TouchType::Idle;
|
||||
Attribute attributes{};
|
||||
|
||||
|
@ -117,6 +121,7 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
|||
if (shared_memory.header.entry_count < 16) {
|
||||
shared_memory.header.entry_count++;
|
||||
}
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
|
||||
|
@ -131,71 +136,15 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
|||
|
||||
if (gesture.active_points > 0) {
|
||||
if (last_gesture.active_points == 0) {
|
||||
// New touch
|
||||
gesture.detection_count++;
|
||||
type = TouchType::Touch;
|
||||
if (last_entry.type != TouchType::Cancel) {
|
||||
attributes.is_new_touch.Assign(1);
|
||||
}
|
||||
NewGesture(gesture, type, attributes);
|
||||
} else {
|
||||
// Promote to pan type if touch moved
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
if (gesture.points[id].x != last_gesture.points[id].x ||
|
||||
gesture.points[id].y != last_gesture.points[id].y) {
|
||||
type = TouchType::Pan;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Number of fingers changed cancel the last event
|
||||
if (gesture.active_points != last_gesture.active_points) {
|
||||
type = TouchType::Cancel;
|
||||
gesture.active_points = 0;
|
||||
gesture.mid_point = {};
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
gesture.points[id].x = 0;
|
||||
gesture.points[id].y = 0;
|
||||
}
|
||||
}
|
||||
UpdateExistingGesture(gesture, type, time_difference);
|
||||
}
|
||||
|
||||
// Calculate extra parameters of panning
|
||||
if (type == TouchType::Pan) {
|
||||
UpdatePanEvent(gesture, last_gesture, type, time_difference);
|
||||
}
|
||||
|
||||
// Promote to press type
|
||||
if (type == TouchType::Idle && last_entry.type == TouchType::Touch) {
|
||||
type = TouchType::Press;
|
||||
}
|
||||
|
||||
} else {
|
||||
// Touch end
|
||||
if (last_gesture.active_points != 0) {
|
||||
switch (last_entry.type) {
|
||||
case TouchType::Touch:
|
||||
SetTapEvent(gesture, last_gesture, type, attributes);
|
||||
break;
|
||||
case TouchType::Press:
|
||||
case TouchType::Tap:
|
||||
case TouchType::Swipe:
|
||||
case TouchType::Pinch:
|
||||
case TouchType::Rotate:
|
||||
type = TouchType::Complete;
|
||||
force_update = true;
|
||||
break;
|
||||
case TouchType::Pan:
|
||||
EndPanEvent(gesture, last_gesture, type, time_difference);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
|
||||
gesture.detection_count++;
|
||||
}
|
||||
}
|
||||
EndGesture(gesture, last_gesture, type, attributes, time_difference);
|
||||
}
|
||||
|
||||
// Apply attributes
|
||||
cur_entry.detection_count = gesture.detection_count;
|
||||
cur_entry.type = type;
|
||||
cur_entry.attributes = attributes;
|
||||
|
@ -211,13 +160,101 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
|||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
||||
}
|
||||
|
||||
void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type,
|
||||
Attribute& attributes) {
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
gesture.detection_count++;
|
||||
type = TouchType::Touch;
|
||||
|
||||
// New touch after cancel is not considered new
|
||||
if (last_entry.type != TouchType::Cancel) {
|
||||
attributes.is_new_touch.Assign(1);
|
||||
enable_press_and_tap = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type,
|
||||
f32 time_difference) {
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
|
||||
// Promote to pan type if touch moved
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
if (gesture.points[id].x != last_gesture.points[id].x ||
|
||||
gesture.points[id].y != last_gesture.points[id].y) {
|
||||
type = TouchType::Pan;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Number of fingers changed cancel the last event and clear data
|
||||
if (gesture.active_points != last_gesture.active_points) {
|
||||
type = TouchType::Cancel;
|
||||
enable_press_and_tap = false;
|
||||
gesture.active_points = 0;
|
||||
gesture.mid_point = {};
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
gesture.points[id].x = 0;
|
||||
gesture.points[id].y = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate extra parameters of panning
|
||||
if (type == TouchType::Pan) {
|
||||
UpdatePanEvent(gesture, last_gesture, type, time_difference);
|
||||
return;
|
||||
}
|
||||
|
||||
// Promote to press type
|
||||
if (last_entry.type == TouchType::Touch) {
|
||||
type = TouchType::Press;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::EndGesture(GestureProperties& gesture, GestureProperties& last_gesture,
|
||||
TouchType& type, Attribute& attributes, f32 time_difference) {
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
if (last_gesture.active_points != 0) {
|
||||
switch (last_entry.type) {
|
||||
case TouchType::Touch:
|
||||
if (enable_press_and_tap) {
|
||||
SetTapEvent(gesture, last_gesture, type, attributes);
|
||||
return;
|
||||
}
|
||||
type = TouchType::Cancel;
|
||||
force_update = true;
|
||||
break;
|
||||
case TouchType::Press:
|
||||
case TouchType::Tap:
|
||||
case TouchType::Swipe:
|
||||
case TouchType::Pinch:
|
||||
case TouchType::Rotate:
|
||||
type = TouchType::Complete;
|
||||
force_update = true;
|
||||
break;
|
||||
case TouchType::Pan:
|
||||
EndPanEvent(gesture, last_gesture, type, time_difference);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
|
||||
gesture.detection_count++;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture,
|
||||
TouchType& type, Attribute& attributes) {
|
||||
type = TouchType::Tap;
|
||||
gesture = last_gesture;
|
||||
force_update = true;
|
||||
float tap_time_difference =
|
||||
static_cast<float>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
|
||||
f32 tap_time_difference =
|
||||
static_cast<f32>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
|
||||
last_tap_timestamp = last_update_timestamp;
|
||||
if (tap_time_difference < double_tap_delay) {
|
||||
attributes.is_double_tap.Assign(1);
|
||||
|
@ -225,40 +262,43 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture, GestureProperti
|
|||
}
|
||||
|
||||
void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
|
||||
TouchType& type, float time_difference) {
|
||||
TouchType& type, f32 time_difference) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
auto& last_entry =
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
cur_entry.delta_x = gesture.mid_point.x - last_entry.x;
|
||||
cur_entry.delta_y = gesture.mid_point.y - last_entry.y;
|
||||
|
||||
cur_entry.vel_x = static_cast<float>(cur_entry.delta_x) / time_difference;
|
||||
cur_entry.vel_y = static_cast<float>(cur_entry.delta_y) / time_difference;
|
||||
cur_entry.vel_x = static_cast<f32>(cur_entry.delta_x) / time_difference;
|
||||
cur_entry.vel_y = static_cast<f32>(cur_entry.delta_y) / time_difference;
|
||||
last_pan_time_difference = time_difference;
|
||||
|
||||
// Promote to pinch type
|
||||
if (std::abs(gesture.average_distance - last_gesture.average_distance) > pinch_threshold) {
|
||||
type = TouchType::Pinch;
|
||||
cur_entry.scale = 1;
|
||||
cur_entry.scale = gesture.average_distance / last_gesture.average_distance;
|
||||
}
|
||||
|
||||
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture.angle) /
|
||||
(1 + (gesture.angle * last_gesture.angle)));
|
||||
// Promote to rotate type
|
||||
if (std::abs(gesture.angle - last_gesture.angle) > angle_threshold) {
|
||||
if (std::abs(angle_between_two_lines) > angle_threshold) {
|
||||
type = TouchType::Rotate;
|
||||
cur_entry.rotation_angle = 1;
|
||||
cur_entry.scale = 0;
|
||||
cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
|
||||
TouchType& type, float time_difference) {
|
||||
TouchType& type, f32 time_difference) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
auto& last_entry =
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
cur_entry.vel_x =
|
||||
static_cast<float>(last_entry.delta_x) / (last_pan_time_difference + time_difference);
|
||||
static_cast<f32>(last_entry.delta_x) / (last_pan_time_difference + time_difference);
|
||||
cur_entry.vel_y =
|
||||
static_cast<float>(last_entry.delta_y) / (last_pan_time_difference + time_difference);
|
||||
const float curr_vel =
|
||||
static_cast<f32>(last_entry.delta_y) / (last_pan_time_difference + time_difference);
|
||||
const f32 curr_vel =
|
||||
std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y));
|
||||
|
||||
// Set swipe event with parameters
|
||||
|
@ -277,7 +317,7 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture, GestureProperti
|
|||
void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture,
|
||||
TouchType& type) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
auto& last_entry =
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
type = TouchType::Swipe;
|
||||
gesture = last_gesture;
|
||||
|
@ -360,32 +400,30 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
|
|||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
gesture.points[id].x =
|
||||
static_cast<int>(active_fingers[id].x * Layout::ScreenUndocked::Width);
|
||||
static_cast<s32>(active_fingers[id].x * Layout::ScreenUndocked::Width);
|
||||
gesture.points[id].y =
|
||||
static_cast<int>(active_fingers[id].y * Layout::ScreenUndocked::Height);
|
||||
static_cast<s32>(active_fingers[id].y * Layout::ScreenUndocked::Height);
|
||||
|
||||
// Hack: There is no touch in docked but games still allow it
|
||||
if (Settings::values.use_docked_mode.GetValue()) {
|
||||
gesture.points[id].x =
|
||||
static_cast<int>(active_fingers[id].x * Layout::ScreenDocked::Width);
|
||||
static_cast<s32>(active_fingers[id].x * Layout::ScreenDocked::Width);
|
||||
gesture.points[id].y =
|
||||
static_cast<int>(active_fingers[id].y * Layout::ScreenDocked::Height);
|
||||
static_cast<s32>(active_fingers[id].y * Layout::ScreenDocked::Height);
|
||||
}
|
||||
|
||||
gesture.mid_point.x += static_cast<int>(gesture.points[id].x / gesture.active_points);
|
||||
gesture.mid_point.y += static_cast<int>(gesture.points[id].y / gesture.active_points);
|
||||
gesture.mid_point.x += static_cast<s32>(gesture.points[id].x / gesture.active_points);
|
||||
gesture.mid_point.y += static_cast<s32>(gesture.points[id].y / gesture.active_points);
|
||||
}
|
||||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
const double distance =
|
||||
std::pow(static_cast<float>(gesture.mid_point.x - gesture.points[id].x), 2) +
|
||||
std::pow(static_cast<float>(gesture.mid_point.y - gesture.points[id].y), 2);
|
||||
gesture.average_distance +=
|
||||
static_cast<float>(distance) / static_cast<float>(gesture.active_points);
|
||||
const f32 distance = std::sqrt(Square(gesture.mid_point.x - gesture.points[id].x) +
|
||||
Square(gesture.mid_point.y - gesture.points[id].y));
|
||||
gesture.average_distance += distance / static_cast<f32>(gesture.active_points);
|
||||
}
|
||||
|
||||
gesture.angle = std::atan2(static_cast<float>(gesture.mid_point.y - gesture.points[0].y),
|
||||
static_cast<float>(gesture.mid_point.x - gesture.points[0].x));
|
||||
gesture.angle = std::atan2(static_cast<f32>(gesture.mid_point.y - gesture.points[0].y),
|
||||
static_cast<f32>(gesture.mid_point.x - gesture.points[0].x));
|
||||
|
||||
gesture.detection_count = last_gesture.detection_count;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
|
@ -7,14 +7,13 @@
|
|||
#include <array>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_Gesture final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_Gesture(Core::System& system);
|
||||
explicit Controller_Gesture(Core::System& system_);
|
||||
~Controller_Gesture() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
@ -73,7 +72,6 @@ private:
|
|||
struct GestureState {
|
||||
s64_le sampling_number;
|
||||
s64_le sampling_number2;
|
||||
|
||||
s64_le detection_count;
|
||||
TouchType type;
|
||||
Direction direction;
|
||||
|
@ -84,8 +82,8 @@ private:
|
|||
f32 vel_x;
|
||||
f32 vel_y;
|
||||
Attribute attributes;
|
||||
u32 scale;
|
||||
u32 rotation_angle;
|
||||
f32 scale;
|
||||
f32 rotation_angle;
|
||||
s32_le point_count;
|
||||
std::array<Points, 4> points;
|
||||
};
|
||||
|
@ -109,19 +107,29 @@ private:
|
|||
Points mid_point{};
|
||||
s64_le detection_count{};
|
||||
u64_le delta_time{};
|
||||
float average_distance{};
|
||||
float angle{};
|
||||
f32 average_distance{};
|
||||
f32 angle{};
|
||||
};
|
||||
|
||||
// Reads input from all available input engines
|
||||
void ReadTouchInput();
|
||||
|
||||
// Returns true if gesture state needs to be updated
|
||||
bool ShouldUpdateGesture(const GestureProperties& gesture, float time_difference);
|
||||
bool ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference);
|
||||
|
||||
// Updates the shared memory to the next state
|
||||
void UpdateGestureSharedMemory(u8* data, std::size_t size, GestureProperties& gesture,
|
||||
float time_difference);
|
||||
f32 time_difference);
|
||||
|
||||
// Initializes new gesture
|
||||
void NewGesture(GestureProperties& gesture, TouchType& type, Attribute& attributes);
|
||||
|
||||
// Updates existing gesture state
|
||||
void UpdateExistingGesture(GestureProperties& gesture, TouchType& type, f32 time_difference);
|
||||
|
||||
// Terminates exiting gesture
|
||||
void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
|
||||
Attribute& attributes, f32 time_difference);
|
||||
|
||||
// Set current event to a tap event
|
||||
void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
|
||||
|
@ -129,11 +137,11 @@ private:
|
|||
|
||||
// Calculates and set the extra parameters related to a pan event
|
||||
void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
|
||||
TouchType& type, float time_difference);
|
||||
TouchType& type, f32 time_difference);
|
||||
|
||||
// Terminates the pan event
|
||||
void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
|
||||
float time_difference);
|
||||
f32 time_difference);
|
||||
|
||||
// Set current event to a swipe event
|
||||
void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture,
|
||||
|
@ -163,7 +171,8 @@ private:
|
|||
GestureProperties last_gesture{};
|
||||
s64_le last_update_timestamp{};
|
||||
s64_le last_tap_timestamp{};
|
||||
float last_pan_time_difference{};
|
||||
f32 last_pan_time_difference{};
|
||||
bool force_update{false};
|
||||
bool enable_press_and_tap{false};
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -12,7 +12,7 @@ namespace Service::HID {
|
|||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
|
||||
constexpr u8 KEYS_PER_BYTE = 8;
|
||||
|
||||
Controller_Keyboard::Controller_Keyboard(Core::System& system) : ControllerBase(system) {}
|
||||
Controller_Keyboard::Controller_Keyboard(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_Keyboard::~Controller_Keyboard() = default;
|
||||
|
||||
void Controller_Keyboard::OnInit() {}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
namespace Service::HID {
|
||||
class Controller_Keyboard final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_Keyboard(Core::System& system);
|
||||
explicit Controller_Keyboard(Core::System& system_);
|
||||
~Controller_Keyboard() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400;
|
||||
|
||||
Controller_Mouse::Controller_Mouse(Core::System& system) : ControllerBase(system) {}
|
||||
Controller_Mouse::Controller_Mouse(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_Mouse::~Controller_Mouse() = default;
|
||||
|
||||
void Controller_Mouse::OnInit() {}
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
namespace Service::HID {
|
||||
class Controller_Mouse final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_Mouse(Core::System& system);
|
||||
explicit Controller_Mouse(Core::System& system_);
|
||||
~Controller_Mouse() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -147,7 +147,7 @@ bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
|
|||
device_handle.device_index < DeviceIndex::MaxDeviceIndex;
|
||||
}
|
||||
|
||||
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system) {
|
||||
Controller_NPad::Controller_NPad(Core::System& system_) : ControllerBase{system_} {
|
||||
latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
|
||||
}
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@ constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
|
|||
|
||||
class Controller_NPad final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_NPad(Core::System& system);
|
||||
explicit Controller_NPad(Core::System& system_);
|
||||
~Controller_NPad() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
namespace Service::HID {
|
||||
|
||||
Controller_Stubbed::Controller_Stubbed(Core::System& system) : ControllerBase(system) {}
|
||||
Controller_Stubbed::Controller_Stubbed(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_Stubbed::~Controller_Stubbed() = default;
|
||||
|
||||
void Controller_Stubbed::OnInit() {}
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
namespace Service::HID {
|
||||
class Controller_Stubbed final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_Stubbed(Core::System& system);
|
||||
explicit Controller_Stubbed(Core::System& system_);
|
||||
~Controller_Stubbed() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
|
||||
|
||||
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
|
||||
Controller_Touchscreen::Controller_Touchscreen(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_Touchscreen::~Controller_Touchscreen() = default;
|
||||
|
||||
void Controller_Touchscreen::OnInit() {
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
namespace Service::HID {
|
||||
class Controller_Touchscreen final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_Touchscreen(Core::System& system);
|
||||
explicit Controller_Touchscreen(Core::System& system_);
|
||||
~Controller_Touchscreen() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00;
|
||||
|
||||
Controller_XPad::Controller_XPad(Core::System& system) : ControllerBase(system) {}
|
||||
Controller_XPad::Controller_XPad(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_XPad::~Controller_XPad() = default;
|
||||
|
||||
void Controller_XPad::OnInit() {}
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
namespace Service::HID {
|
||||
class Controller_XPad final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_XPad(Core::System& system);
|
||||
explicit Controller_XPad(Core::System& system_);
|
||||
~Controller_XPad() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
|
|
@ -158,8 +158,6 @@ public:
|
|||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
|
||||
Kernel::KAutoObject::Create(std::addressof(event1));
|
||||
Kernel::KAutoObject::Create(std::addressof(event2));
|
||||
|
||||
|
|
|
@ -258,12 +258,12 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
|||
// Create shared font memory object
|
||||
auto& kernel = system.Kernel();
|
||||
|
||||
std::memcpy(system.Kernel().GetFontSharedMem().GetPointer(), impl->shared_font->data(),
|
||||
std::memcpy(kernel.GetFontSharedMem().GetPointer(), impl->shared_font->data(),
|
||||
impl->shared_font->size());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(&system.Kernel().GetFontSharedMem());
|
||||
rb.PushCopyObjects(&kernel.GetFontSharedMem());
|
||||
}
|
||||
|
||||
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
|
||||
|
|
|
@ -14,8 +14,8 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvdisp_disp0::nvdisp_disp0(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_)
|
||||
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)} {}
|
||||
nvdisp_disp0 ::~nvdisp_disp0() = default;
|
||||
|
||||
NvResult nvdisp_disp0::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -17,7 +17,7 @@ class nvmap;
|
|||
|
||||
class nvdisp_disp0 final : public nvdevice {
|
||||
public:
|
||||
explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
explicit nvdisp_disp0(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_);
|
||||
~nvdisp_disp0() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvhost_as_gpu::nvhost_as_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_)
|
||||
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)} {}
|
||||
nvhost_as_gpu::~nvhost_as_gpu() = default;
|
||||
|
||||
NvResult nvhost_as_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -30,7 +30,7 @@ DECLARE_ENUM_FLAG_OPERATORS(AddressSpaceFlags);
|
|||
|
||||
class nvhost_as_gpu final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
explicit nvhost_as_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_);
|
||||
~nvhost_as_gpu() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -15,9 +15,10 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {}
|
||||
nvhost_ctrl::nvhost_ctrl(Core::System& system_, EventInterface& events_interface_,
|
||||
SyncpointManager& syncpoint_manager_)
|
||||
: nvdevice{system_}, events_interface{events_interface_}, syncpoint_manager{
|
||||
syncpoint_manager_} {}
|
||||
nvhost_ctrl::~nvhost_ctrl() = default;
|
||||
|
||||
NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -14,8 +14,8 @@ namespace Service::Nvidia::Devices {
|
|||
|
||||
class nvhost_ctrl final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
explicit nvhost_ctrl(Core::System& system_, EventInterface& events_interface_,
|
||||
SyncpointManager& syncpoint_manager_);
|
||||
~nvhost_ctrl() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system_) : nvdevice{system_} {}
|
||||
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
|
||||
|
||||
NvResult nvhost_ctrl_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
|
|||
|
||||
class nvhost_ctrl_gpu final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_ctrl_gpu(Core::System& system);
|
||||
explicit nvhost_ctrl_gpu(Core::System& system_);
|
||||
~nvhost_ctrl_gpu() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -14,11 +14,11 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager{syncpoint_manager} {
|
||||
channel_fence.id = syncpoint_manager.AllocateSyncpoint();
|
||||
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
|
||||
nvhost_gpu::nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_)
|
||||
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)}, syncpoint_manager{syncpoint_manager_} {
|
||||
channel_fence.id = syncpoint_manager_.AllocateSyncpoint();
|
||||
channel_fence.value = system_.GPU().GetSyncpointValue(channel_fence.id);
|
||||
}
|
||||
|
||||
nvhost_gpu::~nvhost_gpu() = default;
|
||||
|
|
|
@ -22,8 +22,8 @@ namespace Service::Nvidia::Devices {
|
|||
class nvmap;
|
||||
class nvhost_gpu final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
explicit nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_);
|
||||
~nvhost_gpu() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -11,9 +11,9 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {}
|
||||
nvhost_nvdec::nvhost_nvdec(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_)
|
||||
: nvhost_nvdec_common{system_, std::move(nvmap_dev_), syncpoint_manager_} {}
|
||||
nvhost_nvdec::~nvhost_nvdec() = default;
|
||||
|
||||
NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -11,8 +11,8 @@ namespace Service::Nvidia::Devices {
|
|||
|
||||
class nvhost_nvdec final : public nvhost_nvdec_common {
|
||||
public:
|
||||
explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
explicit nvhost_nvdec(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_);
|
||||
~nvhost_nvdec() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -42,9 +42,9 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s
|
|||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager(syncpoint_manager) {}
|
||||
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_)
|
||||
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)}, syncpoint_manager{syncpoint_manager_} {}
|
||||
nvhost_nvdec_common::~nvhost_nvdec_common() = default;
|
||||
|
||||
NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
|
||||
|
|
|
@ -18,8 +18,8 @@ class nvmap;
|
|||
|
||||
class nvhost_nvdec_common : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
explicit nvhost_nvdec_common(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_);
|
||||
~nvhost_nvdec_common() override;
|
||||
|
||||
protected:
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_nvjpg::nvhost_nvjpg(Core::System& system_) : nvdevice{system_} {}
|
||||
nvhost_nvjpg::~nvhost_nvjpg() = default;
|
||||
|
||||
NvResult nvhost_nvjpg::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
|
|||
|
||||
class nvhost_nvjpg final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_nvjpg(Core::System& system);
|
||||
explicit nvhost_nvjpg(Core::System& system_);
|
||||
~nvhost_nvjpg() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -10,9 +10,9 @@
|
|||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {
|
||||
nvhost_vic::nvhost_vic(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_)
|
||||
: nvhost_nvdec_common(system_, std::move(nvmap_dev_), syncpoint_manager_) {
|
||||
vic_device = true;
|
||||
}
|
||||
nvhost_vic::~nvhost_vic() = default;
|
||||
|
|
|
@ -10,8 +10,8 @@ namespace Service::Nvidia::Devices {
|
|||
|
||||
class nvhost_vic final : public nvhost_nvdec_common {
|
||||
public:
|
||||
explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
explicit nvhost_vic(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_);
|
||||
~nvhost_vic();
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvmap::nvmap(Core::System& system) : nvdevice(system) {
|
||||
nvmap::nvmap(Core::System& system_) : nvdevice{system_} {
|
||||
// Handle 0 appears to be used when remapping, so we create a placeholder empty nvmap object to
|
||||
// represent this.
|
||||
CreateObject(0);
|
||||
|
|
|
@ -16,7 +16,7 @@ namespace Service::Nvidia::Devices {
|
|||
|
||||
class nvmap final : public nvdevice {
|
||||
public:
|
||||
explicit nvmap(Core::System& system);
|
||||
explicit nvmap(Core::System& system_);
|
||||
~nvmap() override;
|
||||
|
||||
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -22,19 +22,30 @@ void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
|
|||
|
||||
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (!is_initialized) {
|
||||
ServiceError(ctx, NvResult::NotInitialized);
|
||||
rb.Push<DeviceFD>(0);
|
||||
rb.PushEnum(NvResult::NotInitialized);
|
||||
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& buffer = ctx.ReadBuffer();
|
||||
const std::string device_name(buffer.begin(), buffer.end());
|
||||
|
||||
if (device_name == "/dev/nvhost-prof-gpu") {
|
||||
rb.Push<DeviceFD>(0);
|
||||
rb.PushEnum(NvResult::NotSupported);
|
||||
|
||||
LOG_WARNING(Service_NVDRV, "/dev/nvhost-prof-gpu cannot be openned on production");
|
||||
return;
|
||||
}
|
||||
|
||||
DeviceFD fd = nvdrv->Open(device_name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<DeviceFD>(fd);
|
||||
rb.PushEnum(fd != INVALID_NVDRV_FD ? NvResult::Success : NvResult::FileOperationFailed);
|
||||
}
|
||||
|
|
|
@ -24,9 +24,8 @@ constexpr ResultCode ResultNoRestrictionEnabled{ErrorModule::PCTL, 181};
|
|||
|
||||
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
|
||||
public:
|
||||
explicit IParentalControlService(Core::System& system_, Capability capability)
|
||||
: ServiceFramework{system_, "IParentalControlService"}, system(system_),
|
||||
capability(capability) {
|
||||
explicit IParentalControlService(Core::System& system_, Capability capability_)
|
||||
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &IParentalControlService::Initialize, "Initialize"},
|
||||
|
@ -363,7 +362,6 @@ private:
|
|||
ParentalControlSettings settings{};
|
||||
std::array<char, 8> pin_code{};
|
||||
bool can_use_stereo_vision = true;
|
||||
Core::System& system;
|
||||
Capability capability{};
|
||||
};
|
||||
|
||||
|
@ -386,8 +384,8 @@ void Module::Interface::CreateServiceWithoutInitialize(Kernel::HLERequestContext
|
|||
}
|
||||
|
||||
Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> module_,
|
||||
const char* name, Capability capability)
|
||||
: ServiceFramework{system_, name}, module{std::move(module_)}, capability(capability) {}
|
||||
const char* name_, Capability capability_)
|
||||
: ServiceFramework{system_, name_}, module{std::move(module_)}, capability{capability_} {}
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
|
|
|
@ -28,8 +28,8 @@ class Module final {
|
|||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
explicit Interface(Core::System& system_, std::shared_ptr<Module> module_, const char* name,
|
||||
Capability capability);
|
||||
explicit Interface(Core::System& system_, std::shared_ptr<Module> module_,
|
||||
const char* name_, Capability capability_);
|
||||
~Interface() override;
|
||||
|
||||
void CreateService(Kernel::HLERequestContext& ctx);
|
||||
|
|
|
@ -6,8 +6,8 @@
|
|||
|
||||
namespace Service::Time {
|
||||
|
||||
Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* name)
|
||||
: Interface(std::move(module), system, name) {
|
||||
Time::Time(std::shared_ptr<Module> module_, Core::System& system_, const char* name_)
|
||||
: Interface{std::move(module_), system_, name_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace Service::Time {
|
|||
|
||||
class Time final : public Module::Interface {
|
||||
public:
|
||||
explicit Time(std::shared_ptr<Module> time, Core::System& system, const char* name);
|
||||
explicit Time(std::shared_ptr<Module> time, Core::System& system_, const char* name_);
|
||||
~Time() override;
|
||||
};
|
||||
|
||||
|
|
|
@ -79,8 +79,8 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
|
|||
: AppLoader(directory->GetFile("main")), dir(std::move(directory)),
|
||||
override_update(override_update) {}
|
||||
|
||||
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
|
||||
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& dir_file) {
|
||||
if (FileSys::IsDirectoryExeFS(dir_file->GetContainingDirectory())) {
|
||||
return FileType::DeconstructedRomDirectory;
|
||||
}
|
||||
|
||||
|
|
|
@ -31,11 +31,14 @@ public:
|
|||
bool override_update = false);
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file open file
|
||||
* @return FileType found, or FileType::Error if this loader doesn't know it
|
||||
* Identifies whether or not the given file is a deconstructed ROM directory.
|
||||
*
|
||||
* @param dir_file The file to verify.
|
||||
*
|
||||
* @return FileType::DeconstructedRomDirectory, or FileType::Error
|
||||
* if the file is not a deconstructed ROM directory.
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& dir_file);
|
||||
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
|
|
|
@ -222,8 +222,8 @@ void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_regi
|
|||
};
|
||||
}
|
||||
|
||||
void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
|
||||
this->cheats = std::move(cheats);
|
||||
void CheatEngine::Reload(std::vector<CheatEntry> reload_cheats) {
|
||||
cheats = std::move(reload_cheats);
|
||||
is_pending_reload.exchange(true);
|
||||
}
|
||||
|
||||
|
|
|
@ -68,7 +68,7 @@ public:
|
|||
void Initialize();
|
||||
void SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size);
|
||||
|
||||
void Reload(std::vector<CheatEntry> cheats);
|
||||
void Reload(std::vector<CheatEntry> reload_cheats);
|
||||
|
||||
private:
|
||||
void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
|
||||
|
|
|
@ -67,8 +67,8 @@ Freezer::~Freezer() {
|
|||
core_timing.UnscheduleEvent(event, 0);
|
||||
}
|
||||
|
||||
void Freezer::SetActive(bool active) {
|
||||
if (!this->active.exchange(active)) {
|
||||
void Freezer::SetActive(bool is_active) {
|
||||
if (!active.exchange(is_active)) {
|
||||
FillEntryReads();
|
||||
core_timing.ScheduleEvent(memory_freezer_ns, event);
|
||||
LOG_DEBUG(Common_Memory, "Memory freezer activated!");
|
||||
|
|
|
@ -43,7 +43,7 @@ public:
|
|||
~Freezer();
|
||||
|
||||
// Enables or disables the entire memory freezer.
|
||||
void SetActive(bool active);
|
||||
void SetActive(bool is_active);
|
||||
|
||||
// Returns whether or not the freezer is active.
|
||||
bool IsActive() const;
|
||||
|
|
Loading…
Reference in a new issue