early-access version 1489
This commit is contained in:
parent
2073701e78
commit
70ed6ce99a
42 changed files with 554 additions and 493 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1487.
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This is the source code for early-access 1489.
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## Legal Notice
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@ -61,6 +61,7 @@
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#pragma once
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#include <cstddef>
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#include "common/common_types.h"
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namespace Common {
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@ -24,7 +24,7 @@ struct Fiber::FiberImpl {
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std::function<void(void*)> rewind_point;
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void* rewind_parameter{};
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void* start_parameter{};
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std::shared_ptr<Fiber> previous_fiber;
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Fiber* previous_fiber;
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bool is_thread_fiber{};
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bool released{};
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@ -47,7 +47,7 @@ void Fiber::Start(boost::context::detail::transfer_t& transfer) {
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ASSERT(impl->previous_fiber != nullptr);
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impl->previous_fiber->impl->context = transfer.fctx;
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impl->previous_fiber->impl->guard.unlock();
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impl->previous_fiber.reset();
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impl->previous_fiber = nullptr;
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impl->entry_point(impl->start_parameter);
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UNREACHABLE();
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}
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@ -116,20 +116,20 @@ void Fiber::Rewind() {
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boost::context::detail::jump_fcontext(impl->rewind_context, this);
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}
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void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
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void Fiber::YieldTo(Fiber* from, Fiber* to) {
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ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
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ASSERT_MSG(to != nullptr, "Next fiber is null!");
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to->impl->guard.lock();
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to->impl->previous_fiber = from;
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auto transfer = boost::context::detail::jump_fcontext(to->impl->context, to.get());
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auto transfer = boost::context::detail::jump_fcontext(to->impl->context, to);
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ASSERT(from->impl->previous_fiber != nullptr);
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from->impl->previous_fiber->impl->context = transfer.fctx;
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from->impl->previous_fiber->impl->guard.unlock();
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from->impl->previous_fiber.reset();
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from->impl->previous_fiber = nullptr;
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}
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std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
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std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
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std::unique_ptr<Fiber> Fiber::ThreadToFiber() {
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std::unique_ptr<Fiber> fiber = std::unique_ptr<Fiber>{new Fiber()};
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fiber->impl->guard.lock();
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fiber->impl->is_thread_fiber = true;
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return fiber;
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@ -41,8 +41,8 @@ public:
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/// Yields control from Fiber 'from' to Fiber 'to'
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/// Fiber 'from' must be the currently running fiber.
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static void YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to);
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[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
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static void YieldTo(Fiber* from, Fiber* to);
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[[nodiscard]] static std::unique_ptr<Fiber> ThreadToFiber();
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void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param);
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@ -111,7 +111,7 @@ void CpuManager::MultiCoreRunGuestThread() {
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auto& kernel = system.Kernel();
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kernel.CurrentScheduler()->OnThreadStart();
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auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
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auto& host_context = thread->GetHostContext();
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auto host_context = thread->GetHostContext();
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host_context->SetRewindPoint(GuestRewindFunction, this);
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MultiCoreRunGuestLoop();
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}
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@ -148,7 +148,8 @@ void CpuManager::MultiCoreRunSuspendThread() {
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auto core = kernel.GetCurrentHostThreadID();
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auto& scheduler = *kernel.CurrentScheduler();
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Kernel::KThread* current_thread = scheduler.GetCurrentThread();
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Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context);
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Common::Fiber::YieldTo(current_thread->GetHostContext(),
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core_data[core].host_context.get());
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ASSERT(scheduler.ContextSwitchPending());
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ASSERT(core == kernel.GetCurrentHostThreadID());
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scheduler.RescheduleCurrentCore();
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@ -201,7 +202,7 @@ void CpuManager::SingleCoreRunGuestThread() {
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auto& kernel = system.Kernel();
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kernel.CurrentScheduler()->OnThreadStart();
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auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
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auto& host_context = thread->GetHostContext();
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auto host_context = thread->GetHostContext();
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host_context->SetRewindPoint(GuestRewindFunction, this);
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SingleCoreRunGuestLoop();
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}
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@ -245,7 +246,7 @@ void CpuManager::SingleCoreRunSuspendThread() {
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auto core = kernel.GetCurrentHostThreadID();
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auto& scheduler = *kernel.CurrentScheduler();
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Kernel::KThread* current_thread = scheduler.GetCurrentThread();
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Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context);
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Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context.get());
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ASSERT(scheduler.ContextSwitchPending());
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ASSERT(core == kernel.GetCurrentHostThreadID());
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scheduler.RescheduleCurrentCore();
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@ -363,7 +364,7 @@ void CpuManager::RunThread(std::size_t core) {
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auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
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data.is_running = true;
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Common::Fiber::YieldTo(data.host_context, current_thread->GetHostContext());
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Common::Fiber::YieldTo(data.host_context.get(), current_thread->GetHostContext());
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data.is_running = false;
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data.is_paused = true;
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data.exit_barrier->Wait();
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@ -83,7 +83,7 @@ private:
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void RunThread(std::size_t core);
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struct CoreData {
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std::shared_ptr<Common::Fiber> host_context;
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std::unique_ptr<Common::Fiber> host_context;
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std::unique_ptr<Common::Event> enter_barrier;
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std::unique_ptr<Common::Event> exit_barrier;
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std::atomic<bool> is_running;
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@ -608,7 +608,7 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) {
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}
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KScheduler::KScheduler(Core::System& system, s32 core_id) : system(system), core_id(core_id) {
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switch_fiber = std::make_shared<Common::Fiber>(OnSwitch, this);
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switch_fiber = std::make_unique<Common::Fiber>(OnSwitch, this);
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state.needs_scheduling.store(true);
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state.interrupt_task_thread_runnable = false;
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state.should_count_idle = false;
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@ -726,15 +726,15 @@ void KScheduler::ScheduleImpl() {
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// Save context for previous thread
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Unload(previous_thread);
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std::shared_ptr<Common::Fiber>* old_context;
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Common::Fiber* old_context;
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if (previous_thread != nullptr) {
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old_context = &previous_thread->GetHostContext();
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old_context = previous_thread->GetHostContext();
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} else {
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old_context = &idle_thread->GetHostContext();
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old_context = idle_thread->GetHostContext();
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}
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guard.unlock();
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Common::Fiber::YieldTo(*old_context, switch_fiber);
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Common::Fiber::YieldTo(old_context, switch_fiber.get());
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/// When a thread wakes up, the scheduler may have changed to other in another core.
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auto& next_scheduler = *system.Kernel().CurrentScheduler();
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next_scheduler.SwitchContextStep2();
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break;
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}
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}
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std::shared_ptr<Common::Fiber>* next_context;
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Common::Fiber* next_context;
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if (next_thread != nullptr) {
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next_context = &next_thread->GetHostContext();
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next_context = next_thread->GetHostContext();
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} else {
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next_context = &idle_thread->GetHostContext();
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next_context = idle_thread->GetHostContext();
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}
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Common::Fiber::YieldTo(switch_fiber, *next_context);
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Common::Fiber::YieldTo(switch_fiber.get(), next_context);
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} while (!is_switch_pending());
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}
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}
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@ -68,12 +68,12 @@ public:
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void OnThreadStart();
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[[nodiscard]] std::shared_ptr<Common::Fiber>& ControlContext() {
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return switch_fiber;
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[[nodiscard]] Common::Fiber* ControlContext() {
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return switch_fiber.get();
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}
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[[nodiscard]] const std::shared_ptr<Common::Fiber>& ControlContext() const {
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return switch_fiber;
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[[nodiscard]] const Common::Fiber* ControlContext() const {
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return switch_fiber.get();
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}
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[[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
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KThread* idle_thread;
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std::shared_ptr<Common::Fiber> switch_fiber{};
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std::unique_ptr<Common::Fiber> switch_fiber{};
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struct SchedulingState {
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std::atomic<bool> needs_scheduling;
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@ -991,10 +991,6 @@ void KThread::SetState(ThreadState state) {
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}
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}
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std::shared_ptr<Common::Fiber>& KThread::GetHostContext() {
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return host_context;
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}
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ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
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std::string name, VAddr entry_point,
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u32 priority, u64 arg, s32 processor_id,
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scheduler.AddThread(thread);
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thread->host_context =
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std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
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std::make_unique<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
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return MakeResult<std::shared_ptr<KThread>>(std::move(thread));
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}
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return thread_context_64;
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}
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[[nodiscard]] std::shared_ptr<Common::Fiber>& GetHostContext();
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[[nodiscard]] Common::Fiber* GetHostContext() {
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return host_context.get();
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}
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[[nodiscard]] const Common::Fiber* GetHostContext() const {
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return host_context.get();
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}
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[[nodiscard]] ThreadState GetState() const {
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return thread_state & ThreadState::Mask;
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Common::SpinLock context_guard{};
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// For emulation
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std::shared_ptr<Common::Fiber> host_context{};
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std::unique_ptr<Common::Fiber> host_context{};
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// For debugging
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std::vector<KSynchronizationObject*> wait_objects_for_debugging;
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@ -2626,8 +2626,7 @@ void Call(Core::System& system, u32 immediate) {
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kernel.ExitSVCProfile();
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if (!thread->IsCallingSvc()) {
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auto* host_context = thread->GetHostContext().get();
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host_context->Rewind();
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thread->GetHostContext()->Rewind();
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}
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system.EnterDynarmicProfile();
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// Returns an unused finger id, if there is no fingers avaliable MAX_FINGERS will be returned
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std::optional<size_t> GetUnusedFingerID() const;
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// If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
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// changes will be made. Updates the coordinates if the finger id it's already set. If the touch
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// ends delays the output by one frame to set the end_touch flag before finally freeing the
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// finger id
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/** If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
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* changes will be made. Updates the coordinates if the finger id it's already set. If the touch
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* ends delays the output by one frame to set the end_touch flag before finally freeing the
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* finger id */
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size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
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size_t finger_id);
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@ -156,7 +156,7 @@ public:
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is_initialized = true;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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rb.Push(ERROR_DISABLED);
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}
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private:
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@ -59,7 +59,7 @@ void Mouse::UpdateYuzuSettings() {
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});
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}
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void Mouse::PressButton(int x, int y, int button_) {
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void Mouse::PressButton(int x, int y, MouseButton button_) {
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const auto button_index = static_cast<std::size_t>(button_);
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if (button_index >= mouse_info.size()) {
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return;
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@ -67,7 +67,7 @@ void Mouse::PressButton(int x, int y, int button_) {
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const auto button = 1U << button_index;
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buttons |= static_cast<u16>(button);
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last_button = static_cast<MouseButton>(button_index);
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last_button = button_;
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mouse_info[button_index].mouse_origin = Common::MakeVec(x, y);
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mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y);
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@ -129,7 +129,7 @@ void Mouse::MouseMove(int x, int y, int center_x, int center_y) {
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}
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}
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void Mouse::ReleaseButton(int button_) {
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void Mouse::ReleaseButton(MouseButton button_) {
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const auto button_index = static_cast<std::size_t>(button_);
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if (button_index >= mouse_info.size()) {
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return;
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@ -152,6 +152,11 @@ void Mouse::BeginConfiguration() {
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void Mouse::EndConfiguration() {
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buttons = 0;
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for (MouseInfo& info : mouse_info) {
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info.tilt_speed = 0;
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info.data.pressed = false;
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info.data.axis = {0, 0};
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}
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last_button = MouseButton::Undefined;
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mouse_queue.Clear();
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configuring = false;
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@ -18,10 +18,12 @@ namespace MouseInput {
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enum class MouseButton {
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Left,
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Wheel,
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Right,
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Forward,
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Wheel,
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Backward,
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Forward,
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Task,
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Extra,
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Undefined,
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};
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* @param y the y-coordinate of the cursor
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* @param button_ the button pressed
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*/
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void PressButton(int x, int y, int button_);
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void PressButton(int x, int y, MouseButton button_);
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/**
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* Signals that mouse has moved.
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/**
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* Signals that a motion sensor tilt has ended.
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*/
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void ReleaseButton(int button_);
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void ReleaseButton(MouseButton button_);
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[[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
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[[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
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@ -94,7 +96,7 @@ private:
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u16 buttons{};
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std::thread update_thread;
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MouseButton last_button{MouseButton::Undefined};
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std::array<MouseInfo, 5> mouse_info;
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std::array<MouseInfo, 7> mouse_info;
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Common::SPSCQueue<MouseStatus> mouse_queue;
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bool configuring{false};
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bool update_thread_running{true};
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@ -67,16 +67,15 @@ void TestControl1::DoWork() {
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value++;
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}
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results[id] = value;
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Fiber::YieldTo(work_fibers[id], thread_fibers[id]);
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Fiber::YieldTo(work_fibers[id].get(), thread_fibers[id].get());
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}
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void TestControl1::ExecuteThread(u32 id) {
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thread_ids.Register(id);
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auto thread_fiber = Fiber::ThreadToFiber();
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thread_fibers[id] = thread_fiber;
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thread_fibers[id] = Fiber::ThreadToFiber();
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work_fibers[id] = std::make_shared<Fiber>(std::function<void(void*)>{WorkControl1}, this);
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items[id] = rand() % 256;
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Fiber::YieldTo(thread_fibers[id], work_fibers[id]);
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Fiber::YieldTo(thread_fibers[id].get(), work_fibers[id].get());
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thread_fibers[id]->Exit();
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}
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@ -117,11 +116,11 @@ public:
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for (u32 i = 0; i < 12000; i++) {
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value1 += i;
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}
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Fiber::YieldTo(fiber1, fiber3);
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Fiber::YieldTo(fiber1.get(), fiber3.get());
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const u32 id = thread_ids.Get();
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assert1 = id == 1;
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value2 += 5000;
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Fiber::YieldTo(fiber1, thread_fibers[id]);
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Fiber::YieldTo(fiber1.get(), thread_fibers[id].get());
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}
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void DoWork2() {
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@ -129,7 +128,7 @@ public:
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;
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value2 = 2000;
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trap = false;
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Fiber::YieldTo(fiber2, fiber1);
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Fiber::YieldTo(fiber2.get(), fiber1.get());
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assert3 = false;
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}
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@ -137,19 +136,19 @@ public:
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const u32 id = thread_ids.Get();
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assert2 = id == 0;
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value1 += 1000;
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Fiber::YieldTo(fiber3, thread_fibers[id]);
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Fiber::YieldTo(fiber3.get(), thread_fibers[id].get());
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}
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void ExecuteThread(u32 id);
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void CallFiber1() {
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const u32 id = thread_ids.Get();
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Fiber::YieldTo(thread_fibers[id], fiber1);
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Fiber::YieldTo(thread_fibers[id].get(), fiber1.get());
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}
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void CallFiber2() {
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const u32 id = thread_ids.Get();
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Fiber::YieldTo(thread_fibers[id], fiber2);
|
||||
Fiber::YieldTo(thread_fibers[id].get(), fiber2.get());
|
||||
}
|
||||
|
||||
void Exit();
|
||||
|
@ -185,8 +184,7 @@ static void WorkControl2_3(void* control) {
|
|||
|
||||
void TestControl2::ExecuteThread(u32 id) {
|
||||
thread_ids.Register(id);
|
||||
auto thread_fiber = Fiber::ThreadToFiber();
|
||||
thread_fibers[id] = thread_fiber;
|
||||
thread_fibers[id] = Fiber::ThreadToFiber();
|
||||
}
|
||||
|
||||
void TestControl2::Exit() {
|
||||
|
@ -241,23 +239,23 @@ public:
|
|||
|
||||
void DoWork1() {
|
||||
value1 += 1;
|
||||
Fiber::YieldTo(fiber1, fiber2);
|
||||
Fiber::YieldTo(fiber1.get(), fiber2.get());
|
||||
const u32 id = thread_ids.Get();
|
||||
value3 += 1;
|
||||
Fiber::YieldTo(fiber1, thread_fibers[id]);
|
||||
Fiber::YieldTo(fiber1.get(), thread_fibers[id].get());
|
||||
}
|
||||
|
||||
void DoWork2() {
|
||||
value2 += 1;
|
||||
const u32 id = thread_ids.Get();
|
||||
Fiber::YieldTo(fiber2, thread_fibers[id]);
|
||||
Fiber::YieldTo(fiber2.get(), thread_fibers[id].get());
|
||||
}
|
||||
|
||||
void ExecuteThread(u32 id);
|
||||
|
||||
void CallFiber1() {
|
||||
const u32 id = thread_ids.Get();
|
||||
Fiber::YieldTo(thread_fibers[id], fiber1);
|
||||
Fiber::YieldTo(thread_fibers[id].get(), fiber1.get());
|
||||
}
|
||||
|
||||
void Exit();
|
||||
|
@ -266,7 +264,7 @@ public:
|
|||
u32 value2{};
|
||||
u32 value3{};
|
||||
ThreadIds thread_ids;
|
||||
std::vector<std::shared_ptr<Common::Fiber>> thread_fibers;
|
||||
std::vector<std::unique_ptr<Common::Fiber>> thread_fibers;
|
||||
std::shared_ptr<Common::Fiber> fiber1;
|
||||
std::shared_ptr<Common::Fiber> fiber2;
|
||||
};
|
||||
|
@ -283,8 +281,7 @@ static void WorkControl3_2(void* control) {
|
|||
|
||||
void TestControl3::ExecuteThread(u32 id) {
|
||||
thread_ids.Register(id);
|
||||
auto thread_fiber = Fiber::ThreadToFiber();
|
||||
thread_fibers[id] = thread_fiber;
|
||||
thread_fibers[id] = Fiber::ThreadToFiber();
|
||||
}
|
||||
|
||||
void TestControl3::Exit() {
|
||||
|
@ -332,7 +329,7 @@ public:
|
|||
|
||||
void Execute() {
|
||||
thread_fiber = Fiber::ThreadToFiber();
|
||||
Fiber::YieldTo(thread_fiber, fiber1);
|
||||
Fiber::YieldTo(thread_fiber.get(), fiber1.get());
|
||||
thread_fiber->Exit();
|
||||
}
|
||||
|
||||
|
@ -340,7 +337,7 @@ public:
|
|||
fiber1->SetRewindPoint(std::function<void(void*)>{WorkControl4}, this);
|
||||
if (rewinded) {
|
||||
goal_reached = true;
|
||||
Fiber::YieldTo(fiber1, thread_fiber);
|
||||
Fiber::YieldTo(fiber1.get(), thread_fiber.get());
|
||||
}
|
||||
rewinded = true;
|
||||
fiber1->Rewind();
|
||||
|
|
|
@ -39,6 +39,16 @@ constexpr std::array VIEW_CLASS_64_BITS{
|
|||
// TODO: How should we handle 48 bits?
|
||||
|
||||
constexpr std::array VIEW_CLASS_32_BITS{
|
||||
PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
|
||||
PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
|
||||
PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
|
||||
PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
|
||||
PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::B8G8R8A8_UNORM,
|
||||
PixelFormat::B8G8R8A8_SRGB, PixelFormat::A8B8G8R8_UINT, PixelFormat::A8B8G8R8_SINT,
|
||||
PixelFormat::A2B10G10R10_UINT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_32_BITS_NO_BGR{
|
||||
PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
|
||||
PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
|
||||
PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
|
||||
|
@ -204,7 +214,6 @@ constexpr Table MakeViewTable() {
|
|||
EnableRange(view, VIEW_CLASS_128_BITS);
|
||||
EnableRange(view, VIEW_CLASS_96_BITS);
|
||||
EnableRange(view, VIEW_CLASS_64_BITS);
|
||||
EnableRange(view, VIEW_CLASS_32_BITS);
|
||||
EnableRange(view, VIEW_CLASS_16_BITS);
|
||||
EnableRange(view, VIEW_CLASS_8_BITS);
|
||||
EnableRange(view, VIEW_CLASS_RGTC1_RED);
|
||||
|
@ -230,20 +239,55 @@ constexpr Table MakeCopyTable() {
|
|||
EnableRange(copy, COPY_CLASS_64_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNativeBgrViewTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNonNativeBgrViewTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS_NO_BGR);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNativeBgrCopyTable() {
|
||||
Table copy = MakeCopyTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNonNativeBgrCopyTable() {
|
||||
Table copy = MakeCopyTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views) {
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
|
||||
bool native_bgr) {
|
||||
if (broken_views) {
|
||||
// If format views are broken, only accept formats that are identical.
|
||||
return format_a == format_b;
|
||||
}
|
||||
static constexpr Table TABLE = MakeViewTable();
|
||||
return IsSupported(TABLE, format_a, format_b);
|
||||
if (native_bgr) {
|
||||
static constexpr Table TABLE = MakeNativeBgrViewTable();
|
||||
return IsSupported(TABLE, format_a, format_b);
|
||||
} else {
|
||||
static constexpr Table TABLE = MakeNonNativeBgrViewTable();
|
||||
return IsSupported(TABLE, format_a, format_b);
|
||||
}
|
||||
}
|
||||
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b) {
|
||||
static constexpr Table TABLE = MakeCopyTable();
|
||||
return IsSupported(TABLE, format_a, format_b);
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr) {
|
||||
if (native_bgr) {
|
||||
static constexpr Table TABLE = MakeNativeBgrCopyTable();
|
||||
return IsSupported(TABLE, format_a, format_b);
|
||||
} else {
|
||||
static constexpr Table TABLE = MakeNonNativeBgrCopyTable();
|
||||
return IsSupported(TABLE, format_a, format_b);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
|
|
@ -8,8 +8,9 @@
|
|||
|
||||
namespace VideoCore::Surface {
|
||||
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views);
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b);
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr);
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
|
|
@ -6,7 +6,6 @@ set(SHADER_FILES
|
|||
convert_float_to_depth.frag
|
||||
full_screen_triangle.vert
|
||||
opengl_copy_bc4.comp
|
||||
opengl_copy_bgr16.comp
|
||||
opengl_copy_bgra.comp
|
||||
opengl_present.frag
|
||||
opengl_present.vert
|
||||
|
|
|
@ -48,15 +48,6 @@ UNIFORM(6) uint block_height;
|
|||
UNIFORM(7) uint block_height_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
uint current_index = 0;
|
||||
int bitsread = 0;
|
||||
uint total_bitsread = 0;
|
||||
uint local_buff[16];
|
||||
|
||||
const int JustBits = 0;
|
||||
const int Quint = 1;
|
||||
const int Trit = 2;
|
||||
|
||||
struct EncodingData {
|
||||
uint encoding;
|
||||
uint num_bits;
|
||||
|
@ -66,11 +57,11 @@ struct EncodingData {
|
|||
|
||||
struct TexelWeightParams {
|
||||
uvec2 size;
|
||||
bool dual_plane;
|
||||
uint max_weight;
|
||||
bool Error;
|
||||
bool VoidExtentLDR;
|
||||
bool VoidExtentHDR;
|
||||
bool dual_plane;
|
||||
bool error_state;
|
||||
bool void_extent_ldr;
|
||||
bool void_extent_hdr;
|
||||
};
|
||||
|
||||
// Swizzle data
|
||||
|
@ -114,6 +105,72 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
|
|||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
const int BLOCK_SIZE_IN_BYTES = 16;
|
||||
|
||||
const int BLOCK_INFO_ERROR = 0;
|
||||
const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
|
||||
const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
|
||||
const int BLOCK_INFO_NORMAL = 3;
|
||||
|
||||
const int JUST_BITS = 0;
|
||||
const int QUINT = 1;
|
||||
const int TRIT = 2;
|
||||
|
||||
// The following constants are expanded variants of the Replicate()
|
||||
// function calls corresponding to the following arguments:
|
||||
// value: index into the generated table
|
||||
// num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4.
|
||||
// to_bit: the integer after "TO_"
|
||||
const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
|
||||
const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
|
||||
|
||||
const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
|
||||
const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
|
||||
const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
|
||||
const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
|
||||
uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
|
||||
const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
|
||||
uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
|
||||
173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
|
||||
const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
|
||||
const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
|
||||
const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
|
||||
const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
|
||||
uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
|
||||
const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
|
||||
uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
|
||||
47, 49, 51, 53, 55, 57, 59, 61, 63);
|
||||
|
||||
// Input ASTC texture globals
|
||||
uint current_index = 0;
|
||||
int bitsread = 0;
|
||||
uint total_bitsread = 0;
|
||||
uint local_buff[16];
|
||||
|
||||
// Color data globals
|
||||
uint color_endpoint_data[16];
|
||||
int color_bitsread = 0;
|
||||
uint total_color_bitsread = 0;
|
||||
int color_index = 0;
|
||||
int colvals_index = 0;
|
||||
|
||||
// Weight data globals
|
||||
uint texel_weight_data[16];
|
||||
int texel_bitsread = 0;
|
||||
uint total_texel_bitsread = 0;
|
||||
int texel_index = 0;
|
||||
|
||||
bool texel_flag = false;
|
||||
|
||||
// Global "vectors" to be pushed into when decoding
|
||||
EncodingData result_vector[100];
|
||||
int result_index = 0;
|
||||
|
||||
EncodingData texel_vector[100];
|
||||
int texel_vector_index = 0;
|
||||
|
||||
uint unquantized_texel_weights[2][144];
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
|
@ -124,21 +181,10 @@ uint ReadTexel(uint offset) {
|
|||
return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
|
||||
}
|
||||
|
||||
|
||||
const int BLOCK_SIZE_IN_BYTES = 16;
|
||||
|
||||
const int BLOCK_INFO_ERROR = 0;
|
||||
const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
|
||||
const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
|
||||
const int BLOCK_INFO_NORMAL = 3;
|
||||
|
||||
// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
|
||||
// is the same as [(numBits - 1):0] and repeats all the way down.
|
||||
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
||||
// is the same as [(num_bits - 1):0] and repeats all the way down.
|
||||
uint Replicate(uint val, uint num_bits, uint to_bit) {
|
||||
if (num_bits == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (to_bit == 0) {
|
||||
if (num_bits == 0 || to_bit == 0) {
|
||||
return 0;
|
||||
}
|
||||
const uint v = val & uint((1 << num_bits) - 1);
|
||||
|
@ -163,28 +209,14 @@ uvec4 ReplicateByteTo16(uvec4 value) {
|
|||
REPLICATE_BYTE_TO_16_TABLE[value.z], REPLICATE_BYTE_TO_16_TABLE[value.w]);
|
||||
}
|
||||
|
||||
const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
|
||||
|
||||
uint ReplicateBitTo7(uint value) {
|
||||
return REPLICATE_BIT_TO_7_TABLE[value];
|
||||
;
|
||||
}
|
||||
|
||||
const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
|
||||
|
||||
uint ReplicateBitTo9(uint value) {
|
||||
return REPLICATE_1_BIT_TO_9_TABLE[value];
|
||||
}
|
||||
|
||||
const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
|
||||
const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
|
||||
const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
|
||||
const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
|
||||
uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
|
||||
const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
|
||||
uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
|
||||
173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
|
||||
|
||||
uint FastReplicateTo8(uint value, uint num_bits) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
|
@ -207,15 +239,6 @@ uint FastReplicateTo8(uint value, uint num_bits) {
|
|||
return Replicate(value, num_bits, 8);
|
||||
}
|
||||
|
||||
const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
|
||||
const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
|
||||
const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
|
||||
const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
|
||||
uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
|
||||
const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
|
||||
uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
|
||||
47, 49, 51, 53, 55, 57, 59, 61, 63);
|
||||
|
||||
uint FastReplicateTo6(uint value, uint num_bits) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
|
@ -232,23 +255,23 @@ uint FastReplicateTo6(uint value, uint num_bits) {
|
|||
return Replicate(value, num_bits, 6);
|
||||
}
|
||||
|
||||
uint div3_floor(uint v) {
|
||||
uint Div3Floor(uint v) {
|
||||
return (v * 0x5556) >> 16;
|
||||
}
|
||||
|
||||
uint div3_ceil(uint v) {
|
||||
return div3_floor(v + 2);
|
||||
uint Div3Ceil(uint v) {
|
||||
return Div3Floor(v + 2);
|
||||
}
|
||||
|
||||
uint div5_floor(uint v) {
|
||||
uint Div5Floor(uint v) {
|
||||
return (v * 0x3334) >> 16;
|
||||
}
|
||||
|
||||
uint div5_ceil(uint v) {
|
||||
return div5_floor(v + 4);
|
||||
uint Div5Ceil(uint v) {
|
||||
return Div5Floor(v + 4);
|
||||
}
|
||||
|
||||
uint hash52(uint p) {
|
||||
uint Hash52(uint p) {
|
||||
p ^= p >> 15;
|
||||
p -= p << 17;
|
||||
p += p << 7;
|
||||
|
@ -263,9 +286,9 @@ uint hash52(uint p) {
|
|||
}
|
||||
|
||||
uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
|
||||
if (1 == partition_count)
|
||||
if (partition_count == 1) {
|
||||
return 0;
|
||||
|
||||
}
|
||||
if (small_block) {
|
||||
x <<= 1;
|
||||
y <<= 1;
|
||||
|
@ -274,7 +297,7 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
|
|||
|
||||
seed += (partition_count - 1) * 1024;
|
||||
|
||||
uint rnum = hash52(uint(seed));
|
||||
uint rnum = Hash52(uint(seed));
|
||||
uint seed1 = uint(rnum & 0xF);
|
||||
uint seed2 = uint((rnum >> 4) & 0xF);
|
||||
uint seed3 = uint((rnum >> 8) & 0xF);
|
||||
|
@ -334,18 +357,22 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
|
|||
c &= 0x3F;
|
||||
d &= 0x3F;
|
||||
|
||||
if (partition_count < 4)
|
||||
if (partition_count < 4) {
|
||||
d = 0;
|
||||
if (partition_count < 3)
|
||||
}
|
||||
if (partition_count < 3) {
|
||||
c = 0;
|
||||
}
|
||||
|
||||
if (a >= b && a >= c && a >= d)
|
||||
if (a >= b && a >= c && a >= d) {
|
||||
return 0;
|
||||
else if (b >= c && b >= d)
|
||||
} else if (b >= c && b >= d) {
|
||||
return 1;
|
||||
else if (c >= d)
|
||||
} else if (c >= d) {
|
||||
return 2;
|
||||
return 3;
|
||||
} else {
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
|
||||
|
@ -357,10 +384,10 @@ uint ReadBit() {
|
|||
return 0;
|
||||
}
|
||||
uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1);
|
||||
bitsread++;
|
||||
total_bitsread++;
|
||||
++bitsread;
|
||||
++total_bitsread;
|
||||
if (bitsread == 8) {
|
||||
current_index++;
|
||||
++current_index;
|
||||
bitsread = 0;
|
||||
}
|
||||
return bit;
|
||||
|
@ -374,36 +401,22 @@ uint StreamBits(uint num_bits) {
|
|||
return ret;
|
||||
}
|
||||
|
||||
// Define color data.
|
||||
uint color_endpoint_data[16];
|
||||
int color_bitsread = 0;
|
||||
uint total_color_bitsread = 0;
|
||||
int color_index = 0;
|
||||
|
||||
// Define color data.
|
||||
uint texel_weight_data[16];
|
||||
int texel_bitsread = 0;
|
||||
uint total_texel_bitsread = 0;
|
||||
int texel_index = 0;
|
||||
|
||||
bool texel_flag = false;
|
||||
|
||||
uint ReadColorBit() {
|
||||
uint bit = 0;
|
||||
if (texel_flag) {
|
||||
bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
|
||||
texel_bitsread++;
|
||||
total_texel_bitsread++;
|
||||
++texel_bitsread;
|
||||
++total_texel_bitsread;
|
||||
if (texel_bitsread == 8) {
|
||||
texel_index++;
|
||||
++texel_index;
|
||||
texel_bitsread = 0;
|
||||
}
|
||||
} else {
|
||||
bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
|
||||
color_bitsread++;
|
||||
total_color_bitsread++;
|
||||
++color_bitsread;
|
||||
++total_color_bitsread;
|
||||
if (color_bitsread == 8) {
|
||||
color_index++;
|
||||
++color_index;
|
||||
color_bitsread = 0;
|
||||
}
|
||||
}
|
||||
|
@ -418,29 +431,23 @@ uint StreamColorBits(uint num_bits) {
|
|||
return ret;
|
||||
}
|
||||
|
||||
EncodingData result_vector[100];
|
||||
int result_index = 0;
|
||||
|
||||
EncodingData texel_vector[100];
|
||||
int texel_vector_index = 0;
|
||||
|
||||
void ResultEmplaceBack(EncodingData val) {
|
||||
if (texel_flag) {
|
||||
texel_vector[texel_vector_index] = val;
|
||||
texel_vector_index++;
|
||||
++texel_vector_index;
|
||||
} else {
|
||||
result_vector[result_index] = val;
|
||||
result_index++;
|
||||
++result_index;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the number of bits required to encode n_vals values.
|
||||
uint GetBitLength(uint n_vals, uint encoding_index) {
|
||||
uint total_bits = encoding_values[encoding_index].num_bits * n_vals;
|
||||
if (encoding_values[encoding_index].encoding == Trit) {
|
||||
total_bits += div5_ceil(n_vals * 8);
|
||||
} else if (encoding_values[encoding_index].encoding == Quint) {
|
||||
total_bits += div3_ceil(n_vals * 7);
|
||||
if (encoding_values[encoding_index].encoding == TRIT) {
|
||||
total_bits += Div5Ceil(n_vals * 8);
|
||||
} else if (encoding_values[encoding_index].encoding == QUINT) {
|
||||
total_bits += Div3Ceil(n_vals * 7);
|
||||
}
|
||||
return total_bits;
|
||||
}
|
||||
|
@ -475,7 +482,7 @@ uint BitsOp(uint bits, uint start, uint end) {
|
|||
return ((bits >> start) & mask);
|
||||
}
|
||||
|
||||
void DecodeQuintBlock(uint num_bits) { // Value number of bits
|
||||
void DecodeQuintBlock(uint num_bits) {
|
||||
uint m[3];
|
||||
uint q[3];
|
||||
uint Q;
|
||||
|
@ -499,7 +506,6 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits
|
|||
q[2] = BitsOp(Q, 5, 6);
|
||||
C = BitsOp(Q, 0, 4);
|
||||
}
|
||||
|
||||
if (BitsOp(C, 0, 2) == 5) {
|
||||
q[1] = 4;
|
||||
q[0] = BitsOp(C, 3, 4);
|
||||
|
@ -508,10 +514,9 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits
|
|||
q[0] = BitsOp(C, 0, 2);
|
||||
}
|
||||
}
|
||||
|
||||
for (uint i = 0; i < 3; i++) {
|
||||
EncodingData val;
|
||||
val.encoding = Quint;
|
||||
val.encoding = QUINT;
|
||||
val.num_bits = num_bits;
|
||||
val.bit_value = m[i];
|
||||
val.quint_trit_value = q[i];
|
||||
|
@ -563,7 +568,7 @@ void DecodeTritBlock(uint num_bits) {
|
|||
}
|
||||
for (uint i = 0; i < 5; i++) {
|
||||
EncodingData val;
|
||||
val.encoding = Trit;
|
||||
val.encoding = TRIT;
|
||||
val.num_bits = num_bits;
|
||||
val.bit_value = m[i];
|
||||
val.quint_trit_value = t[i];
|
||||
|
@ -576,17 +581,15 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {
|
|||
uint vals_decoded = 0;
|
||||
while (vals_decoded < num_values) {
|
||||
switch (val.encoding) {
|
||||
case Quint:
|
||||
case QUINT:
|
||||
DecodeQuintBlock(val.num_bits);
|
||||
vals_decoded += 3;
|
||||
break;
|
||||
|
||||
case Trit:
|
||||
case TRIT:
|
||||
DecodeTritBlock(val.num_bits);
|
||||
vals_decoded += 5;
|
||||
break;
|
||||
|
||||
case JustBits:
|
||||
case JUST_BITS:
|
||||
val.bit_value = StreamColorBits(val.num_bits);
|
||||
ResultEmplaceBack(val);
|
||||
vals_decoded++;
|
||||
|
@ -604,21 +607,21 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
|
|||
int range = 256;
|
||||
while (--range > 0) {
|
||||
EncodingData val = encoding_values[range];
|
||||
uint bitLength = GetBitLength(num_values, range);
|
||||
if (bitLength <= color_data_bits) {
|
||||
uint bit_length = GetBitLength(num_values, range);
|
||||
if (bit_length <= color_data_bits) {
|
||||
while (--range > 0) {
|
||||
EncodingData newval = encoding_values[range];
|
||||
if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
range++;
|
||||
++range;
|
||||
break;
|
||||
}
|
||||
}
|
||||
DecodeIntegerSequence(range, num_values);
|
||||
uint out_index = 0;
|
||||
for (int itr = 0; itr < result_index; itr++) {
|
||||
for (int itr = 0; itr < result_index; ++itr) {
|
||||
if (out_index >= num_values) {
|
||||
break;
|
||||
}
|
||||
|
@ -628,77 +631,83 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
|
|||
uint A = 0, B = 0, C = 0, D = 0;
|
||||
A = ReplicateBitTo9((bitval & 1));
|
||||
switch (val.encoding) {
|
||||
case JustBits:
|
||||
case JUST_BITS:
|
||||
color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
|
||||
break;
|
||||
case Trit: {
|
||||
case TRIT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 1: {
|
||||
case 1:
|
||||
C = 204;
|
||||
} break;
|
||||
break;
|
||||
case 2: {
|
||||
C = 93;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 44;
|
||||
uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 2) | cb;
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 22;
|
||||
uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | dcb;
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 11;
|
||||
uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 2);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
C = 5;
|
||||
uint fedcb = (bitval >> 1) & 0x1F;
|
||||
B = (fedcb << 4) | (fedcb >> 4);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
case Quint: {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case QUINT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 1: {
|
||||
case 1:
|
||||
C = 113;
|
||||
} break;
|
||||
break;
|
||||
case 2: {
|
||||
C = 54;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 3) | (b << 2);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 26;
|
||||
uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 1) | (cb >> 1);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 13;
|
||||
uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | (dcb >> 1);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 6;
|
||||
uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 3);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (val.encoding != JustBits) {
|
||||
}
|
||||
if (val.encoding != JUST_BITS) {
|
||||
uint T = (D * C) + B;
|
||||
T ^= A;
|
||||
T = (A & 0x80) | (T >> 2);
|
||||
|
@ -709,18 +718,18 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
|
|||
|
||||
ivec2 BitTransferSigned(int a, int b) {
|
||||
ivec2 transferred;
|
||||
transferred[1] = b >> 1;
|
||||
transferred[1] |= a & 0x80;
|
||||
transferred[0] = a >> 1;
|
||||
transferred[0] &= 0x3F;
|
||||
if ((transferred[0] & 0x20) > 0) {
|
||||
transferred[0] -= 0x40;
|
||||
transferred.y = b >> 1;
|
||||
transferred.y |= a & 0x80;
|
||||
transferred.x = a >> 1;
|
||||
transferred.x &= 0x3F;
|
||||
if ((transferred.x & 0x20) > 0) {
|
||||
transferred.x -= 0x40;
|
||||
}
|
||||
return transferred;
|
||||
}
|
||||
|
||||
uvec4 ClampByte(ivec4 color) {
|
||||
for (uint i = 0; i < 4; i++) {
|
||||
for (uint i = 0; i < 4; ++i) {
|
||||
color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
|
||||
}
|
||||
return uvec4(color);
|
||||
|
@ -730,8 +739,6 @@ ivec4 BlueContract(int a, int r, int g, int b) {
|
|||
return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
|
||||
}
|
||||
|
||||
int colvals_index = 0;
|
||||
|
||||
void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
||||
uint color_endpoint_mode) {
|
||||
#define READ_UINT_VALUES(N) \
|
||||
|
@ -751,40 +758,40 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
|||
READ_UINT_VALUES(2)
|
||||
ep1 = uvec4(0xFF, v[0], v[0], v[0]);
|
||||
ep2 = uvec4(0xFF, v[1], v[1], v[1]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
READ_UINT_VALUES(2)
|
||||
uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
|
||||
uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
|
||||
ep1 = uvec4(0xFF, L0, L0, L0);
|
||||
ep2 = uvec4(0xFF, L1, L1, L1);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
READ_UINT_VALUES(4)
|
||||
ep1 = uvec4(v[2], v[0], v[0], v[0]);
|
||||
ep2 = uvec4(v[3], v[1], v[1], v[1]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
READ_INT_VALUES(4)
|
||||
ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
||||
v[1] = transferred[0];
|
||||
v[0] = transferred[1];
|
||||
v[1] = transferred.x;
|
||||
v[0] = transferred.y;
|
||||
transferred = BitTransferSigned(v[3], v[2]);
|
||||
v[3] = transferred[0];
|
||||
v[2] = transferred[1];
|
||||
v[3] = transferred.x;
|
||||
v[2] = transferred.y;
|
||||
ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
|
||||
ep2 = ClampByte(ivec4((v[2] + v[3]), v[0] + v[1], v[0] + v[1], v[0] + v[1]));
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
READ_UINT_VALUES(4)
|
||||
ep1 = uvec4(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
|
||||
ep2 = uvec4(0xFF, v[0], v[1], v[2]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 8: {
|
||||
READ_UINT_VALUES(6)
|
||||
if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
|
||||
|
@ -794,19 +801,19 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
|||
ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
|
||||
ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
|
||||
}
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 9: {
|
||||
READ_INT_VALUES(6)
|
||||
ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
||||
v[1] = transferred[0];
|
||||
v[0] = transferred[1];
|
||||
v[1] = transferred.x;
|
||||
v[0] = transferred.y;
|
||||
transferred = BitTransferSigned(v[3], v[2]);
|
||||
v[3] = transferred[0];
|
||||
v[2] = transferred[1];
|
||||
v[3] = transferred.x;
|
||||
v[2] = transferred.y;
|
||||
transferred = BitTransferSigned(v[5], v[4]);
|
||||
v[5] = transferred[0];
|
||||
v[4] = transferred[1];
|
||||
v[5] = transferred.x;
|
||||
v[4] = transferred.y;
|
||||
if (v[1] + v[3] + v[5] >= 0) {
|
||||
ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
|
||||
ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||
|
@ -814,14 +821,14 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
|||
ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||
ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
|
||||
}
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 10: {
|
||||
READ_UINT_VALUES(6)
|
||||
ep1 = uvec4(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
|
||||
ep2 = uvec4(v[5], v[0], v[1], v[2]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 12: {
|
||||
READ_UINT_VALUES(8)
|
||||
if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
|
||||
|
@ -831,24 +838,24 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
|||
ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
|
||||
ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
|
||||
}
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 13: {
|
||||
READ_INT_VALUES(8)
|
||||
ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
||||
v[1] = transferred[0];
|
||||
v[0] = transferred[1];
|
||||
v[1] = transferred.x;
|
||||
v[0] = transferred.y;
|
||||
transferred = BitTransferSigned(v[3], v[2]);
|
||||
v[3] = transferred[0];
|
||||
v[2] = transferred[1];
|
||||
v[3] = transferred.x;
|
||||
v[2] = transferred.y;
|
||||
|
||||
transferred = BitTransferSigned(v[5], v[4]);
|
||||
v[5] = transferred[0];
|
||||
v[4] = transferred[1];
|
||||
v[5] = transferred.x;
|
||||
v[4] = transferred.y;
|
||||
|
||||
transferred = BitTransferSigned(v[7], v[6]);
|
||||
v[7] = transferred[0];
|
||||
v[6] = transferred[1];
|
||||
v[7] = transferred.x;
|
||||
v[6] = transferred.y;
|
||||
|
||||
if (v[1] + v[3] + v[5] >= 0) {
|
||||
ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
|
||||
|
@ -857,7 +864,8 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
|||
ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||
ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
|
||||
}
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#undef READ_UINT_VALUES
|
||||
#undef READ_INT_VALUES
|
||||
|
@ -870,52 +878,61 @@ uint UnquantizeTexelWeight(EncodingData val) {
|
|||
uint B = 0, C = 0, D = 0;
|
||||
uint result = 0;
|
||||
switch (val.encoding) {
|
||||
case JustBits:
|
||||
case JUST_BITS:
|
||||
result = FastReplicateTo6(bitval, bitlen);
|
||||
break;
|
||||
case Trit: {
|
||||
case TRIT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 0: {
|
||||
uint results[3] = {0, 32, 63};
|
||||
result = results[D];
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
C = 50;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
C = 23;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 6) | (b << 2) | b;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 11;
|
||||
uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 5) | cb;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
case Quint: {
|
||||
break;
|
||||
}
|
||||
case QUINT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 0: {
|
||||
uint results[5] = {0, 16, 32, 47, 63};
|
||||
result = results[D];
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
C = 28;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
C = 13;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 6) | (b << 1);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (val.encoding != JustBits && bitlen > 0) {
|
||||
}
|
||||
if (val.encoding != JUST_BITS && bitlen > 0) {
|
||||
result = D * C + B;
|
||||
result ^= A;
|
||||
result = (A & 0x20) | (result >> 2);
|
||||
|
@ -926,7 +943,7 @@ uint UnquantizeTexelWeight(EncodingData val) {
|
|||
return result;
|
||||
}
|
||||
|
||||
void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 size) {
|
||||
void UnquantizeTexelWeights(bool dual_plane, uvec2 size) {
|
||||
uint weight_idx = 0;
|
||||
uint unquantized[2][144];
|
||||
uint area = size.x * size.y;
|
||||
|
@ -977,7 +994,7 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s
|
|||
if ((v0 + size.x + 1) < (area)) {
|
||||
p.w = unquantized[plane][(v0 + size.x + 1)];
|
||||
}
|
||||
outbuffer[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
|
||||
unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1015,25 +1032,25 @@ int FindLayout(uint mode) {
|
|||
}
|
||||
|
||||
TexelWeightParams DecodeBlockInfo(uint block_index) {
|
||||
TexelWeightParams params = TexelWeightParams(uvec2(0), false, 0, false, false, false);
|
||||
TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
|
||||
uint mode = StreamBits(11);
|
||||
if ((mode & 0x1ff) == 0x1fc) {
|
||||
if ((mode & 0x200) != 0) {
|
||||
params.VoidExtentHDR = true;
|
||||
params.void_extent_hdr = true;
|
||||
} else {
|
||||
params.VoidExtentLDR = true;
|
||||
params.void_extent_ldr = true;
|
||||
}
|
||||
if ((mode & 0x400) == 0 || StreamBits(1) == 0) {
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
if ((mode & 0xf) == 0) {
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
return params;
|
||||
}
|
||||
if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) {
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
return params;
|
||||
}
|
||||
uint A, B;
|
||||
|
@ -1084,7 +1101,7 @@ TexelWeightParams DecodeBlockInfo(uint block_index) {
|
|||
params.size = uvec2(A + 6, B + 6);
|
||||
break;
|
||||
default:
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
break;
|
||||
}
|
||||
params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0);
|
||||
|
@ -1117,7 +1134,6 @@ void FillVoidExtentLDR(ivec3 coord, uint block_index) {
|
|||
for (int i = 0; i < 4; i++) {
|
||||
StreamBits(13);
|
||||
}
|
||||
|
||||
uint r_u = StreamBits(16);
|
||||
uint g_u = StreamBits(16);
|
||||
uint b_u = StreamBits(16);
|
||||
|
@ -1135,15 +1151,15 @@ void FillVoidExtentLDR(ivec3 coord, uint block_index) {
|
|||
|
||||
void DecompressBlock(ivec3 coord, uint block_index) {
|
||||
TexelWeightParams params = DecodeBlockInfo(block_index);
|
||||
if (params.Error) {
|
||||
if (params.error_state) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
if (params.VoidExtentHDR) {
|
||||
if (params.void_extent_hdr) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
if (params.VoidExtentLDR) {
|
||||
if (params.void_extent_ldr) {
|
||||
FillVoidExtentLDR(coord, block_index);
|
||||
return;
|
||||
}
|
||||
|
@ -1204,7 +1220,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
|||
int nb = int(min(remaining_bits, 8U));
|
||||
uint b = StreamBits(nb);
|
||||
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
|
||||
ced_pointer++;
|
||||
++ced_pointer;
|
||||
remaining_bits -= nb;
|
||||
}
|
||||
plane_index = int(StreamBits(plane_selector_bits));
|
||||
|
@ -1262,13 +1278,12 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
|||
uint(
|
||||
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
|
||||
for (uint i = 0; i < 16 - clear_byte_start; i++) {
|
||||
texel_weight_data[clear_byte_start + i] = uint(0U);
|
||||
texel_weight_data[clear_byte_start + i] = 0U;
|
||||
}
|
||||
texel_flag = true; // use texel "vector" and bit stream in integer decoding
|
||||
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
|
||||
|
||||
uint weights[2][144];
|
||||
UnquantizeTexelWeights(weights, params.dual_plane, params.size);
|
||||
UnquantizeTexelWeights(params.dual_plane, params.size);
|
||||
|
||||
for (uint j = 0; j < block_dims.y; j++) {
|
||||
for (uint i = 0; i < block_dims.x; i++) {
|
||||
|
@ -1283,7 +1298,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
|||
if (params.dual_plane && (((plane_index + 1) & 3) == c)) {
|
||||
plane_vec[c] = 1;
|
||||
}
|
||||
weight_vec[c] = weights[plane_vec[c]][j * block_dims.x + i];
|
||||
weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i];
|
||||
}
|
||||
vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) >> 6);
|
||||
p = (Cf / 65535.0);
|
||||
|
@ -1309,8 +1324,8 @@ void main() {
|
|||
offset += swizzle;
|
||||
|
||||
const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1));
|
||||
uint block_index = pos.z * num_image_blocks.x * num_image_blocks.y +
|
||||
pos.y * num_image_blocks.x + pos.x;
|
||||
uint block_index =
|
||||
pos.z * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x;
|
||||
|
||||
current_index = 0;
|
||||
bitsread = 0;
|
||||
|
|
|
@ -6,10 +6,10 @@
|
|||
|
||||
layout (local_size_x = 4, local_size_y = 4) in;
|
||||
|
||||
layout(binding = 0, rgba8) readonly uniform image2D bgr_input;
|
||||
layout(binding = 1, rgba8) writeonly uniform image2D bgr_output;
|
||||
layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
|
||||
layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
|
||||
|
||||
void main() {
|
||||
vec4 color = imageLoad(bgr_input, ivec2(gl_GlobalInvocationID.xy));
|
||||
imageStore(bgr_output, ivec2(gl_GlobalInvocationID.xy), color.bgra);
|
||||
vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
|
||||
imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
|
||||
}
|
||||
|
|
|
@ -307,7 +307,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
|
|||
|
||||
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
return (!runtime.HasNativeASTC() && IsPixelFormatASTC(info.format));
|
||||
return !runtime.HasNativeASTC() && IsPixelFormatASTC(info.format);
|
||||
// Disable other accelerated uploads for now as they don't implement swizzled uploads
|
||||
return false;
|
||||
switch (info.type) {
|
||||
|
|
|
@ -86,6 +86,11 @@ public:
|
|||
|
||||
FormatProperties FormatInfo(VideoCommon::ImageType type, GLenum internal_format) const;
|
||||
|
||||
bool HasNativeBgr() const noexcept {
|
||||
// OpenGL does not have native support for the BGR internal format
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HasBrokenTextureViewFormats() const noexcept {
|
||||
return has_broken_texture_view_formats;
|
||||
}
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
|
||||
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
|
||||
#include "video_core/host_shaders/opengl_copy_bgr16_comp.h"
|
||||
#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
|
||||
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
@ -52,6 +51,12 @@ OGLProgram MakeProgram(std::string_view source) {
|
|||
return program;
|
||||
}
|
||||
|
||||
size_t CopyBufferSize(const VideoCommon::ImageCopy& copy) {
|
||||
const size_t size = static_cast<size_t>(copy.extent.width * copy.extent.height *
|
||||
copy.src_subresource.num_layers);
|
||||
return size;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
|
@ -59,7 +64,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
|||
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
|
||||
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
|
||||
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
|
||||
copy_bgr16_program(MakeProgram(OPENGL_COPY_BGR16_COMP)),
|
||||
copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
|
||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
|
||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||
|
@ -287,29 +291,35 @@ void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
|
|||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
|
||||
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
|
||||
const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
|
||||
if (bytes_per_block == 2) {
|
||||
switch (bytes_per_block) {
|
||||
case 2:
|
||||
// BGR565 Copy
|
||||
program_manager.BindHostCompute(copy_bgr16_program.handle);
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_offset == zero_offset);
|
||||
ASSERT(copy.dst_offset == zero_offset);
|
||||
bgr_copy_pass.Execute(dst_image, src_image, copy);
|
||||
}
|
||||
} else if (bytes_per_block == 4) {
|
||||
break;
|
||||
case 4: {
|
||||
// BGRA8 Copy
|
||||
program_manager.BindHostCompute(copy_bgra_program.handle);
|
||||
constexpr GLenum format = GL_RGBA8;
|
||||
constexpr GLenum FORMAT = GL_RGBA8;
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_offset == zero_offset);
|
||||
ASSERT(copy.dst_offset == zero_offset);
|
||||
glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
|
||||
copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, format);
|
||||
copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
|
||||
glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
|
||||
copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, format);
|
||||
copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
|
||||
glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
|
||||
}
|
||||
program_manager.RestoreGuestCompute();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
program_manager.RestoreGuestCompute();
|
||||
}
|
||||
|
||||
GLenum StoreFormat(u32 bytes_per_block) {
|
||||
|
@ -331,54 +341,35 @@ GLenum StoreFormat(u32 bytes_per_block) {
|
|||
|
||||
void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
|
||||
const ImageCopy& copy) {
|
||||
static constexpr GLuint BINDING_INPUT_IMAGE = 0;
|
||||
static constexpr GLenum format = GL_RGB565;
|
||||
static constexpr GLenum target = GL_TEXTURE_2D_ARRAY;
|
||||
|
||||
if (CopyBufferCreationNeeded(copy)) {
|
||||
CreateNewCopyBuffer(copy, target, format);
|
||||
CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
|
||||
}
|
||||
// Copy from source to PBO
|
||||
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
|
||||
glBindTexture(target, src_image.Handle());
|
||||
glFinish();
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
|
||||
glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
|
||||
static_cast<GLsizei>(bgr16_pbo_size), 0);
|
||||
|
||||
// Swizzle PBO in compute shader
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_IMAGE, bgr16_pbo.handle);
|
||||
glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
|
||||
|
||||
// Copy from PBO to destination
|
||||
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT);
|
||||
// Copy from PBO to destination in reverse order
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
|
||||
glBindTexture(target, dst_image.Handle());
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
|
||||
glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0);
|
||||
|
||||
// Unbind the buffer
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, 0);
|
||||
}
|
||||
|
||||
bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
|
||||
return bgr16_pbo_size <
|
||||
(copy.extent.width * copy.extent.height * copy.src_subresource.num_layers * sizeof(u16));
|
||||
return bgr16_pbo_size < CopyBufferSize(copy) * sizeof(u16);
|
||||
}
|
||||
|
||||
void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
|
||||
bgr16_pbo.Release();
|
||||
bgr16_pbo.Create();
|
||||
bgr16_pbo_size =
|
||||
(copy.extent.width * copy.extent.height * copy.src_subresource.num_layers * sizeof(u16));
|
||||
bgr16_pbo_size = CopyBufferSize(copy) * sizeof(u16);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, bgr16_pbo_size, 0, GL_STREAM_DRAW);
|
||||
glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, 0, GL_STREAM_COPY);
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -28,12 +28,11 @@ public:
|
|||
const VideoCommon::ImageCopy& copy);
|
||||
|
||||
private:
|
||||
OGLBuffer bgr16_pbo{};
|
||||
size_t bgr16_pbo_size{};
|
||||
|
||||
[[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
|
||||
|
||||
void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
|
||||
|
||||
OGLBuffer bgr16_pbo;
|
||||
size_t bgr16_pbo_size{};
|
||||
};
|
||||
|
||||
class UtilShaders {
|
||||
|
@ -69,7 +68,6 @@ private:
|
|||
OGLProgram block_linear_unswizzle_2d_program;
|
||||
OGLProgram block_linear_unswizzle_3d_program;
|
||||
OGLProgram pitch_unswizzle_program;
|
||||
OGLProgram copy_bgr16_program;
|
||||
OGLProgram copy_bgra_program;
|
||||
OGLProgram copy_bc4_program;
|
||||
|
||||
|
|
|
@ -424,7 +424,7 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
|
|||
ASTCDecoderPass::~ASTCDecoderPass() = default;
|
||||
|
||||
void ASTCDecoderPass::MakeDataBuffer() {
|
||||
constexpr auto TOTAL_BUFFER_SIZE = sizeof(ASTC_BUFFER_DATA) + sizeof(SWIZZLE_TABLE);
|
||||
constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_BUFFER_DATA) + sizeof(SWIZZLE_TABLE);
|
||||
data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
@ -458,17 +458,16 @@ void ASTCDecoderPass::MakeDataBuffer() {
|
|||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
},
|
||||
{}, {});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
using namespace VideoCommon::Accelerated;
|
||||
const VideoCommon::Extent2D tile_size{
|
||||
.width = VideoCore::Surface::DefaultBlockWidth(image.info.format),
|
||||
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||
const std::array<u32, 2> block_dims{
|
||||
VideoCore::Surface::DefaultBlockWidth(image.info.format),
|
||||
VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
if (!data_buffer) {
|
||||
|
@ -498,7 +497,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
|||
};
|
||||
cmdbuf.PipelineBarrier(0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
|
||||
});
|
||||
const std::array<u32, 2> block_dims{tile_size.width, tile_size.height};
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||
|
|
|
@ -243,8 +243,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
|||
blit_image(device, scheduler, state_tracker, descriptor_pool),
|
||||
astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue,
|
||||
memory_allocator),
|
||||
texture_cache_runtime{device, scheduler, memory_allocator,
|
||||
staging_pool, blit_image, astc_decoder_pass},
|
||||
texture_cache_runtime(device, scheduler, memory_allocator, staging_pool, blit_image,
|
||||
astc_decoder_pass),
|
||||
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
|
||||
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
|
||||
update_descriptor_queue, descriptor_pool),
|
||||
|
|
|
@ -93,6 +93,11 @@ struct TextureCacheRuntime {
|
|||
// No known Vulkan driver has broken image views
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HasNativeBgr() const noexcept {
|
||||
// All known Vulkan drivers can natively handle BGR textures
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include "video_core/shader_notify.h"
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
|
|
|
@ -120,9 +120,10 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
|
|||
if (lhs.info.type == ImageType::Linear) {
|
||||
base = SubresourceBase{.level = 0, .layer = 0};
|
||||
} else {
|
||||
// We are passing relaxed formats as an option, having broken views or not won't matter
|
||||
// We are passing relaxed formats as an option, having broken views/bgr or not won't matter
|
||||
static constexpr bool broken_views = false;
|
||||
base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views);
|
||||
static constexpr bool native_bgr = true;
|
||||
base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views, native_bgr);
|
||||
}
|
||||
if (!base) {
|
||||
LOG_ERROR(HW_GPU, "Image alias should have been flipped");
|
||||
|
|
|
@ -24,9 +24,12 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
|
|||
.height = std::max(image_info.size.height >> range.base.level, 1u),
|
||||
.depth = std::max(image_info.size.depth >> range.base.level, 1u),
|
||||
} {
|
||||
ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false),
|
||||
"Image view format {} is incompatible with image format {}", info.format,
|
||||
image_info.format);
|
||||
const bool native_bgr =
|
||||
Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan;
|
||||
ASSERT_MSG(
|
||||
VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, native_bgr),
|
||||
"Image view format {} is incompatible with image format {}", info.format,
|
||||
image_info.format);
|
||||
const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
||||
if (image_info.type == ImageType::Linear && is_async) {
|
||||
flags |= ImageViewFlagBits::PreemtiveDownload;
|
||||
|
|
|
@ -876,6 +876,7 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
|||
return ImageId{};
|
||||
}
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
ImageId image_id;
|
||||
const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
|
||||
if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
|
||||
|
@ -885,11 +886,12 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
|||
if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
|
||||
existing.pitch == info.pitch &&
|
||||
IsPitchLinearSameSize(existing, info, strict_size) &&
|
||||
IsViewCompatible(existing.format, info.format, broken_views)) {
|
||||
IsViewCompatible(existing.format, info.format, broken_views, native_bgr)) {
|
||||
image_id = existing_image_id;
|
||||
return true;
|
||||
}
|
||||
} else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views)) {
|
||||
} else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views,
|
||||
native_bgr)) {
|
||||
image_id = existing_image_id;
|
||||
return true;
|
||||
}
|
||||
|
@ -920,6 +922,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
ImageInfo new_info = info;
|
||||
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
std::vector<ImageId> overlap_ids;
|
||||
std::vector<ImageId> left_aliased_ids;
|
||||
std::vector<ImageId> right_aliased_ids;
|
||||
|
@ -935,8 +938,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
return;
|
||||
}
|
||||
static constexpr bool strict_size = true;
|
||||
const std::optional<OverlapResult> solution =
|
||||
ResolveOverlap(new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views);
|
||||
const std::optional<OverlapResult> solution = ResolveOverlap(
|
||||
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
|
||||
if (solution) {
|
||||
gpu_addr = solution->gpu_addr;
|
||||
cpu_addr = solution->cpu_addr;
|
||||
|
@ -946,10 +949,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
}
|
||||
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views)) {
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
||||
broken_views)) {
|
||||
broken_views, native_bgr)) {
|
||||
right_aliased_ids.push_back(overlap_id);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -1025,13 +1025,13 @@ bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs, bool stri
|
|||
|
||||
std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info, GPUVAddr gpu_addr,
|
||||
VAddr cpu_addr, const ImageBase& overlap,
|
||||
bool strict_size, bool broken_views) {
|
||||
bool strict_size, bool broken_views, bool native_bgr) {
|
||||
ASSERT(new_info.type != ImageType::Linear);
|
||||
ASSERT(overlap.info.type != ImageType::Linear);
|
||||
if (!IsLayerStrideCompatible(new_info, overlap.info)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views)) {
|
||||
if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views, native_bgr)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (gpu_addr == overlap.gpu_addr) {
|
||||
|
@ -1075,14 +1075,14 @@ bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs) {
|
|||
|
||||
std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const ImageBase& image,
|
||||
GPUVAddr candidate_addr, RelaxedOptions options,
|
||||
bool broken_views) {
|
||||
bool broken_views, bool native_bgr) {
|
||||
const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr);
|
||||
if (!base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const ImageInfo& existing = image.info;
|
||||
if (False(options & RelaxedOptions::Format)) {
|
||||
if (!IsViewCompatible(existing.format, candidate.format, broken_views)) {
|
||||
if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
@ -1119,8 +1119,9 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
|
|||
}
|
||||
|
||||
bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr,
|
||||
RelaxedOptions options, bool broken_views) {
|
||||
return FindSubresource(candidate, image, candidate_addr, options, broken_views).has_value();
|
||||
RelaxedOptions options, bool broken_views, bool native_bgr) {
|
||||
return FindSubresource(candidate, image, candidate_addr, options, broken_views, native_bgr)
|
||||
.has_value();
|
||||
}
|
||||
|
||||
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
|
||||
|
|
|
@ -87,7 +87,8 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
|
|||
[[nodiscard]] std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info,
|
||||
GPUVAddr gpu_addr, VAddr cpu_addr,
|
||||
const ImageBase& overlap,
|
||||
bool strict_size, bool broken_views);
|
||||
bool strict_size, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
[[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs);
|
||||
|
||||
|
@ -95,11 +96,11 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
|
|||
const ImageBase& image,
|
||||
GPUVAddr candidate_addr,
|
||||
RelaxedOptions options,
|
||||
bool broken_views);
|
||||
bool broken_views, bool native_bgr);
|
||||
|
||||
[[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image,
|
||||
GPUVAddr candidate_addr, RelaxedOptions options,
|
||||
bool broken_views);
|
||||
GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
|
||||
const ImageBase* src);
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
namespace Tegra::Texture::ASTC {
|
||||
|
||||
enum class IntegerEncoding { JustBits, Qus32, Trit };
|
||||
enum class IntegerEncoding { JustBits, Quint, Trit };
|
||||
|
||||
struct IntegerEncodedValue {
|
||||
constexpr IntegerEncodedValue() = default;
|
||||
|
@ -21,50 +21,50 @@ struct IntegerEncodedValue {
|
|||
return encoding == other.encoding && num_bits == other.num_bits;
|
||||
}
|
||||
|
||||
// Returns the number of bits required to encode nVals values.
|
||||
u32 GetBitLength(u32 nVals) const {
|
||||
u32 totalBits = num_bits * nVals;
|
||||
// Returns the number of bits required to encode num_vals values.
|
||||
u32 GetBitLength(u32 num_vals) const {
|
||||
u32 total_bits = num_bits * num_vals;
|
||||
if (encoding == IntegerEncoding::Trit) {
|
||||
totalBits += (nVals * 8 + 4) / 5;
|
||||
} else if (encoding == IntegerEncoding::Qus32) {
|
||||
totalBits += (nVals * 7 + 2) / 3;
|
||||
total_bits += (num_vals * 8 + 4) / 5;
|
||||
} else if (encoding == IntegerEncoding::Quint) {
|
||||
total_bits += (num_vals * 7 + 2) / 3;
|
||||
}
|
||||
return totalBits;
|
||||
return total_bits;
|
||||
}
|
||||
|
||||
IntegerEncoding encoding{};
|
||||
u32 num_bits = 0;
|
||||
u32 bit_value = 0;
|
||||
union {
|
||||
u32 qus32_value = 0;
|
||||
u32 quint_value = 0;
|
||||
u32 trit_value;
|
||||
};
|
||||
};
|
||||
|
||||
// Returns a new instance of this struct that corresponds to the
|
||||
// can take no more than maxval values
|
||||
constexpr IntegerEncodedValue CreateEncoding(u32 maxVal) {
|
||||
while (maxVal > 0) {
|
||||
u32 check = maxVal + 1;
|
||||
// can take no more than mav_value values
|
||||
constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
|
||||
while (mav_value > 0) {
|
||||
u32 check = mav_value + 1;
|
||||
|
||||
// Is maxVal a power of two?
|
||||
// Is mav_value a power of two?
|
||||
if (!(check & (check - 1))) {
|
||||
return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(maxVal));
|
||||
return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
|
||||
}
|
||||
|
||||
// Is maxVal of the type 3*2^n - 1?
|
||||
// Is mav_value of the type 3*2^n - 1?
|
||||
if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
|
||||
return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
|
||||
}
|
||||
|
||||
// Is maxVal of the type 5*2^n - 1?
|
||||
// Is mav_value of the type 5*2^n - 1?
|
||||
if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
|
||||
return IntegerEncodedValue(IntegerEncoding::Qus32, std::popcount(check / 5 - 1));
|
||||
return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
|
||||
}
|
||||
|
||||
// Apparently it can't be represented with a bounded integer sequence...
|
||||
// just iterate.
|
||||
maxVal--;
|
||||
mav_value--;
|
||||
}
|
||||
return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
|
||||
}
|
||||
|
@ -79,29 +79,26 @@ constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
|
|||
|
||||
constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues();
|
||||
|
||||
// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
|
||||
// is the same as [(numBits - 1):0] and repeats all the way down.
|
||||
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
||||
// is the same as [(num_bits - 1):0] and repeats all the way down.
|
||||
template <typename IntType>
|
||||
constexpr IntType Replicate(IntType val, u32 numBits, u32 toBit) {
|
||||
if (numBits == 0) {
|
||||
constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
|
||||
if (num_bits == 0 || to_bit == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (toBit == 0) {
|
||||
return 0;
|
||||
}
|
||||
const IntType v = val & static_cast<IntType>((1 << numBits) - 1);
|
||||
const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
|
||||
IntType res = v;
|
||||
u32 reslen = numBits;
|
||||
while (reslen < toBit) {
|
||||
u32 reslen = num_bits;
|
||||
while (reslen < to_bit) {
|
||||
u32 comp = 0;
|
||||
if (numBits > toBit - reslen) {
|
||||
u32 newshift = toBit - reslen;
|
||||
comp = numBits - newshift;
|
||||
numBits = newshift;
|
||||
if (num_bits > to_bit - reslen) {
|
||||
u32 newshift = to_bit - reslen;
|
||||
comp = num_bits - newshift;
|
||||
num_bits = newshift;
|
||||
}
|
||||
res = static_cast<IntType>(res << numBits);
|
||||
res = static_cast<IntType>(res << num_bits);
|
||||
res = static_cast<IntType>(res | (v >> comp));
|
||||
reslen += numBits;
|
||||
reslen += num_bits;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
@ -120,75 +117,9 @@ constexpr auto MakeReplicateTable() {
|
|||
}
|
||||
|
||||
constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
|
||||
constexpr u32 ReplicateByteTo16(std::size_t value) {
|
||||
return REPLICATE_BYTE_TO_16_TABLE[value];
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_BIT_TO_7_TABLE = MakeReplicateTable<u32, 1, 7>();
|
||||
constexpr u32 ReplicateBitTo7(std::size_t value) {
|
||||
return REPLICATE_BIT_TO_7_TABLE[value];
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_BIT_TO_9_TABLE = MakeReplicateTable<u32, 1, 9>();
|
||||
constexpr u32 ReplicateBitTo9(std::size_t value) {
|
||||
return REPLICATE_BIT_TO_9_TABLE[value];
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_1_BIT_TO_8_TABLE = MakeReplicateTable<u32, 1, 8>();
|
||||
constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>();
|
||||
constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
|
||||
constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
|
||||
constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
|
||||
constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
|
||||
constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
|
||||
constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
|
||||
/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
|
||||
/// to the runtime implementation
|
||||
constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
return REPLICATE_1_BIT_TO_8_TABLE[value];
|
||||
case 2:
|
||||
return REPLICATE_2_BIT_TO_8_TABLE[value];
|
||||
case 3:
|
||||
return REPLICATE_3_BIT_TO_8_TABLE[value];
|
||||
case 4:
|
||||
return REPLICATE_4_BIT_TO_8_TABLE[value];
|
||||
case 5:
|
||||
return REPLICATE_5_BIT_TO_8_TABLE[value];
|
||||
case 6:
|
||||
return REPLICATE_6_BIT_TO_8_TABLE[value];
|
||||
case 7:
|
||||
return REPLICATE_7_BIT_TO_8_TABLE[value];
|
||||
case 8:
|
||||
return REPLICATE_8_BIT_TO_8_TABLE[value];
|
||||
default:
|
||||
return Replicate(value, num_bits, 8);
|
||||
}
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_1_BIT_TO_6_TABLE = MakeReplicateTable<u32, 1, 6>();
|
||||
constexpr auto REPLICATE_2_BIT_TO_6_TABLE = MakeReplicateTable<u32, 2, 6>();
|
||||
constexpr auto REPLICATE_3_BIT_TO_6_TABLE = MakeReplicateTable<u32, 3, 6>();
|
||||
constexpr auto REPLICATE_4_BIT_TO_6_TABLE = MakeReplicateTable<u32, 4, 6>();
|
||||
constexpr auto REPLICATE_5_BIT_TO_6_TABLE = MakeReplicateTable<u32, 5, 6>();
|
||||
|
||||
constexpr u32 FastReplicateTo6(u32 value, u32 num_bits) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
return REPLICATE_1_BIT_TO_6_TABLE[value];
|
||||
case 2:
|
||||
return REPLICATE_2_BIT_TO_6_TABLE[value];
|
||||
case 3:
|
||||
return REPLICATE_3_BIT_TO_6_TABLE[value];
|
||||
case 4:
|
||||
return REPLICATE_4_BIT_TO_6_TABLE[value];
|
||||
case 5:
|
||||
return REPLICATE_5_BIT_TO_6_TABLE[value];
|
||||
default:
|
||||
return Replicate(value, num_bits, 6);
|
||||
}
|
||||
}
|
||||
|
||||
struct AstcBufferData {
|
||||
decltype(EncodingsValues) encoding_values = EncodingsValues;
|
||||
|
|
|
@ -383,6 +383,25 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
|
|||
input_subsystem->GetKeyboard()->ReleaseKey(event->key());
|
||||
}
|
||||
|
||||
MouseInput::MouseButton GRenderWindow::QtButtonToMouseButton(Qt::MouseButton button) {
|
||||
switch (button) {
|
||||
case Qt::LeftButton:
|
||||
return MouseInput::MouseButton::Left;
|
||||
case Qt::RightButton:
|
||||
return MouseInput::MouseButton::Right;
|
||||
case Qt::MiddleButton:
|
||||
return MouseInput::MouseButton::Wheel;
|
||||
case Qt::BackButton:
|
||||
return MouseInput::MouseButton::Backward;
|
||||
case Qt::ForwardButton:
|
||||
return MouseInput::MouseButton::Forward;
|
||||
case Qt::TaskButton:
|
||||
return MouseInput::MouseButton::Task;
|
||||
default:
|
||||
return MouseInput::MouseButton::Extra;
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
||||
// Touch input is handled in TouchBeginEvent
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
|
||||
|
@ -391,7 +410,8 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
|||
|
||||
auto pos = event->pos();
|
||||
const auto [x, y] = ScaleTouch(pos);
|
||||
input_subsystem->GetMouse()->PressButton(x, y, event->button());
|
||||
const auto button = QtButtonToMouseButton(event->button());
|
||||
input_subsystem->GetMouse()->PressButton(x, y, button);
|
||||
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
this->TouchPressed(x, y, 0);
|
||||
|
@ -425,7 +445,8 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
|
|||
return;
|
||||
}
|
||||
|
||||
input_subsystem->GetMouse()->ReleaseButton(event->button());
|
||||
const auto button = QtButtonToMouseButton(event->button());
|
||||
input_subsystem->GetMouse()->ReleaseButton(button);
|
||||
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
this->TouchReleased(0);
|
||||
|
|
|
@ -28,6 +28,10 @@ namespace InputCommon {
|
|||
class InputSubsystem;
|
||||
}
|
||||
|
||||
namespace MouseInput {
|
||||
enum class MouseButton;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
enum class LoadCallbackStage;
|
||||
}
|
||||
|
@ -149,6 +153,9 @@ public:
|
|||
void keyPressEvent(QKeyEvent* event) override;
|
||||
void keyReleaseEvent(QKeyEvent* event) override;
|
||||
|
||||
/// Converts a Qt mouse button into MouseInput mouse button
|
||||
static MouseInput::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
|
||||
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void mouseReleaseEvent(QMouseEvent* event) override;
|
||||
|
|
|
@ -235,7 +235,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
|
|||
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
|
||||
}};
|
||||
|
@ -508,7 +508,7 @@ void Config::ReadControlValues() {
|
|||
|
||||
Settings::values.emulate_analog_keyboard =
|
||||
ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool();
|
||||
Settings::values.mouse_panning = ReadSetting(QStringLiteral("mouse_panning"), false).toBool();
|
||||
Settings::values.mouse_panning = false;
|
||||
Settings::values.mouse_panning_sensitivity =
|
||||
ReadSetting(QStringLiteral("mouse_panning_sensitivity"), 1).toFloat();
|
||||
|
||||
|
@ -1182,7 +1182,6 @@ void Config::SaveControlValues() {
|
|||
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
|
||||
WriteSetting(QStringLiteral("emulate_analog_keyboard"),
|
||||
Settings::values.emulate_analog_keyboard, false);
|
||||
WriteSetting(QStringLiteral("mouse_panning"), Settings::values.mouse_panning, false);
|
||||
WriteSetting(QStringLiteral("mouse_panning_sensitivity"),
|
||||
Settings::values.mouse_panning_sensitivity, 1.0f);
|
||||
qt_config->endGroup();
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#include "input_common/mouse/mouse_poller.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
#include "ui_configure_input_player.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_input_player_widget.h"
|
||||
|
@ -1345,7 +1346,8 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
|
|||
return;
|
||||
}
|
||||
|
||||
input_subsystem->GetMouse()->PressButton(0, 0, event->button());
|
||||
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
|
||||
input_subsystem->GetMouse()->PressButton(0, 0, button);
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
|
||||
|
|
|
@ -854,8 +854,7 @@ void GMainWindow::InitializeHotkeys() {
|
|||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
Settings::values.mouse_panning = !Settings::values.mouse_panning;
|
||||
if (UISettings::values.hide_mouse || Settings::values.mouse_panning) {
|
||||
mouse_hide_timer.start();
|
||||
if (Settings::values.mouse_panning) {
|
||||
render_window->installEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, true);
|
||||
}
|
||||
|
@ -1208,11 +1207,14 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
|
|||
renderer_status_button->setDisabled(true);
|
||||
|
||||
if (UISettings::values.hide_mouse || Settings::values.mouse_panning) {
|
||||
mouse_hide_timer.start();
|
||||
render_window->installEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, true);
|
||||
}
|
||||
|
||||
if (UISettings::values.hide_mouse) {
|
||||
mouse_hide_timer.start();
|
||||
}
|
||||
|
||||
std::string title_name;
|
||||
std::string title_version;
|
||||
const auto res = system.GetGameName(title_name);
|
||||
|
@ -2372,12 +2374,15 @@ void GMainWindow::OnConfigure() {
|
|||
if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) {
|
||||
render_window->installEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, true);
|
||||
mouse_hide_timer.start();
|
||||
} else {
|
||||
render_window->removeEventFilter(render_window);
|
||||
render_window->setAttribute(Qt::WA_Hover, false);
|
||||
}
|
||||
|
||||
if (UISettings::values.hide_mouse) {
|
||||
mouse_hide_timer.start();
|
||||
}
|
||||
|
||||
UpdateStatusButtons();
|
||||
}
|
||||
|
||||
|
@ -2615,8 +2620,7 @@ void GMainWindow::UpdateUISettings() {
|
|||
}
|
||||
|
||||
void GMainWindow::HideMouseCursor() {
|
||||
if (emu_thread == nullptr ||
|
||||
(!UISettings::values.hide_mouse && !Settings::values.mouse_panning)) {
|
||||
if (emu_thread == nullptr && UISettings::values.hide_mouse) {
|
||||
mouse_hide_timer.stop();
|
||||
ShowMouseCursor();
|
||||
return;
|
||||
|
@ -2626,8 +2630,7 @@ void GMainWindow::HideMouseCursor() {
|
|||
|
||||
void GMainWindow::ShowMouseCursor() {
|
||||
render_window->unsetCursor();
|
||||
if (emu_thread != nullptr &&
|
||||
(UISettings::values.hide_mouse || Settings::values.mouse_panning)) {
|
||||
if (emu_thread != nullptr && UISettings::values.hide_mouse) {
|
||||
mouse_hide_timer.start();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,18 +35,36 @@ void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
|
|||
input_subsystem->GetMouse()->MouseMove(x, y, 0, 0);
|
||||
}
|
||||
|
||||
MouseInput::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) const {
|
||||
switch (button) {
|
||||
case SDL_BUTTON_LEFT:
|
||||
return MouseInput::MouseButton::Left;
|
||||
case SDL_BUTTON_RIGHT:
|
||||
return MouseInput::MouseButton::Right;
|
||||
case SDL_BUTTON_MIDDLE:
|
||||
return MouseInput::MouseButton::Wheel;
|
||||
case SDL_BUTTON_X1:
|
||||
return MouseInput::MouseButton::Backward;
|
||||
case SDL_BUTTON_X2:
|
||||
return MouseInput::MouseButton::Forward;
|
||||
default:
|
||||
return MouseInput::MouseButton::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
|
||||
const auto mouse_button = SDLButtonToMouseButton(button);
|
||||
if (button == SDL_BUTTON_LEFT) {
|
||||
if (state == SDL_PRESSED) {
|
||||
TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
|
||||
} else {
|
||||
TouchReleased(0);
|
||||
}
|
||||
} else if (button == SDL_BUTTON_RIGHT) {
|
||||
} else {
|
||||
if (state == SDL_PRESSED) {
|
||||
input_subsystem->GetMouse()->PressButton(x, y, button);
|
||||
input_subsystem->GetMouse()->PressButton(x, y, mouse_button);
|
||||
} else {
|
||||
input_subsystem->GetMouse()->ReleaseButton(button);
|
||||
input_subsystem->GetMouse()->ReleaseButton(mouse_button);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,6 +18,10 @@ namespace InputCommon {
|
|||
class InputSubsystem;
|
||||
}
|
||||
|
||||
namespace MouseInput {
|
||||
enum class MouseButton;
|
||||
}
|
||||
|
||||
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
|
||||
public:
|
||||
explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem);
|
||||
|
@ -42,6 +46,9 @@ protected:
|
|||
/// Called by WaitEvent when the mouse moves.
|
||||
void OnMouseMotion(s32 x, s32 y);
|
||||
|
||||
/// Converts a SDL mouse button into MouseInput mouse button
|
||||
MouseInput::MouseButton SDLButtonToMouseButton(u32 button) const;
|
||||
|
||||
/// Called by WaitEvent when a mouse button is pressed or released
|
||||
void OnMouseButton(u32 button, u8 state, s32 x, s32 y);
|
||||
|
||||
|
|
Loading…
Reference in a new issue