early-access version 3912
This commit is contained in:
parent
dd18604628
commit
729208f9b5
12 changed files with 66 additions and 16 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3911.
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This is the source code for early-access 3912.
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## Legal Notice
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@ -10,5 +10,5 @@ layout(location = 0) out vec4 color;
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void main() {
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ivec2 coord = ivec2(gl_FragCoord.xy);
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float depth = textureLod(depth_tex, coord, 0).r;
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color = vec4(depth, depth*depth, sqrt(depth), 1.0); // Convert depth to color
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color = vec4(depth, depth, depth, 1.0);
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}
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@ -116,6 +116,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
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{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
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{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
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{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
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{GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8}, // X8_D24_UNORM
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{GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE}, // S8_UINT
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{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
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{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
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@ -216,6 +216,7 @@ struct FormatTuple {
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// Depth formats
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{VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT
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{VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM
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{VK_FORMAT_X8_D24_UNORM_PACK32, Attachable}, // X8_D24_UNORM
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// Stencil formats
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{VK_FORMAT_S8_UINT, Attachable}, // S8_UINT
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@ -96,6 +96,7 @@ std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
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VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
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switch (framebuffer.pixel_format) {
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case Service::android::PixelFormat::Rgba8888:
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case Service::android::PixelFormat::Rgbx8888:
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return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
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case Service::android::PixelFormat::Rgb565:
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return VK_FORMAT_R5G6B5_UNORM_PACK16;
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@ -238,6 +238,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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return any_r ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT;
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case PixelFormat::D16_UNORM:
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case PixelFormat::D32_FLOAT:
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case PixelFormat::X8_D24_UNORM:
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return VK_IMAGE_ASPECT_DEPTH_BIT;
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case PixelFormat::S8_UINT:
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return VK_IMAGE_ASPECT_STENCIL_BIT;
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@ -85,6 +85,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
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return PixelFormat::S8_UINT;
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case Tegra::DepthFormat::Z32_FLOAT_X24S8_UINT:
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return PixelFormat::D32_FLOAT_S8_UINT;
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case Tegra::DepthFormat::X8Z24_UNORM:
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return PixelFormat::X8_D24_UNORM;
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default:
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UNIMPLEMENTED_MSG("Unimplemented format={}", format);
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return PixelFormat::S8_UINT_D24_UNORM;
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@ -202,6 +204,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
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PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format) {
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switch (format) {
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case Service::android::PixelFormat::Rgba8888:
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case Service::android::PixelFormat::Rgbx8888:
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return PixelFormat::A8B8G8R8_UNORM;
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case Service::android::PixelFormat::Rgb565:
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return PixelFormat::R5G6B5_UNORM;
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@ -115,6 +115,7 @@ enum class PixelFormat {
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// Depth formats
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D32_FLOAT = MaxColorFormat,
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D16_UNORM,
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X8_D24_UNORM,
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MaxDepthFormat,
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@ -251,6 +252,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
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1, // E5B9G9R9_FLOAT
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1, // D32_FLOAT
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1, // D16_UNORM
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1, // X8_D24_UNORM
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1, // S8_UINT
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1, // D24_UNORM_S8_UINT
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1, // S8_UINT_D24_UNORM
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@ -360,6 +362,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
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1, // E5B9G9R9_FLOAT
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1, // D32_FLOAT
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1, // D16_UNORM
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1, // X8_D24_UNORM
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1, // S8_UINT
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1, // D24_UNORM_S8_UINT
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1, // S8_UINT_D24_UNORM
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@ -469,6 +472,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
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32, // E5B9G9R9_FLOAT
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32, // D32_FLOAT
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16, // D16_UNORM
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32, // X8_D24_UNORM
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8, // S8_UINT
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32, // D24_UNORM_S8_UINT
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32, // S8_UINT_D24_UNORM
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@ -142,6 +142,10 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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return PixelFormat::D16_UNORM;
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case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):
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return PixelFormat::D16_UNORM;
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case Hash(TextureFormat::X8Z24, UNORM):
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return PixelFormat::X8_D24_UNORM;
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case Hash(TextureFormat::X8Z24, UNORM, UINT, UINT, UINT, LINEAR):
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return PixelFormat::X8_D24_UNORM;
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case Hash(TextureFormat::Z24S8, UINT, UNORM, UNORM, UNORM, LINEAR):
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return PixelFormat::S8_UINT_D24_UNORM;
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case Hash(TextureFormat::Z24S8, UINT, UNORM, UINT, UINT, LINEAR):
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@ -211,6 +211,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
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return "D32_FLOAT";
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case PixelFormat::D16_UNORM:
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return "D16_UNORM";
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case PixelFormat::X8_D24_UNORM:
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return "X8_D24_UNORM";
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case PixelFormat::S8_UINT:
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return "S8_UINT";
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case PixelFormat::D24_UNORM_S8_UINT:
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@ -85,6 +85,7 @@ bool ImageViewBase::SupportsAnisotropy() const noexcept {
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// Depth formats
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case PixelFormat::D32_FLOAT:
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case PixelFormat::D16_UNORM:
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case PixelFormat::X8_D24_UNORM:
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// Stencil formats
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case PixelFormat::S8_UINT:
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// DepthStencil formats
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@ -84,9 +84,12 @@ constexpr std::array VK_FORMAT_A4B4G4R4_UNORM_PACK16{
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} // namespace Alternatives
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enum class NvidiaArchitecture {
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AmpereOrNewer,
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KeplerOrOlder,
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Maxwell,
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Pascal,
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Volta,
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Turing,
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VoltaOrOlder,
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AmpereOrNewer,
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};
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template <typename T>
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VK_FORMAT_BC7_UNORM_BLOCK,
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VK_FORMAT_D16_UNORM,
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VK_FORMAT_D16_UNORM_S8_UINT,
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VK_FORMAT_X8_D24_UNORM_PACK32,
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D32_SFLOAT,
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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physical.GetProperties2(physical_properties);
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if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) {
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// Only Ampere and newer support this feature
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// TODO: Find a way to differentiate Ampere and Ada
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return NvidiaArchitecture::AmpereOrNewer;
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}
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}
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if (exts.contains(VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) {
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return NvidiaArchitecture::Turing;
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}
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return NvidiaArchitecture::VoltaOrOlder;
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if (exts.contains(VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME)) {
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VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT advanced_blending_props{};
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advanced_blending_props.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT;
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VkPhysicalDeviceProperties2 physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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physical_properties.pNext = &advanced_blending_props;
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physical.GetProperties2(physical_properties);
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if (advanced_blending_props.advancedBlendMaxColorAttachments == 1) {
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return NvidiaArchitecture::Maxwell;
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}
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if (exts.contains(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME)) {
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VkPhysicalDeviceConservativeRasterizationPropertiesEXT conservative_raster_props{};
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conservative_raster_props.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT;
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physical_properties.pNext = &conservative_raster_props;
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physical.GetProperties2(physical_properties);
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if (conservative_raster_props.degenerateLinesRasterized) {
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return NvidiaArchitecture::Volta;
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}
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return NvidiaArchitecture::Pascal;
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}
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}
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return NvidiaArchitecture::KeplerOrOlder;
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}
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std::vector<const char*> ExtensionListForVulkan(
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if (is_nvidia) {
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const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff;
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const auto arch = GetNvidiaArchitecture(physical, supported_extensions);
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switch (arch) {
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case NvidiaArchitecture::AmpereOrNewer:
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if (arch >= NvidiaArchitecture::AmpereOrNewer) {
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LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math");
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features.shader_float16_int8.shaderFloat16 = false;
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break;
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case NvidiaArchitecture::Turing:
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break;
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case NvidiaArchitecture::VoltaOrOlder:
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} else if (arch <= NvidiaArchitecture::Volta) {
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if (nv_major_version < 527) {
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LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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}
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break;
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}
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if (nv_major_version >= 510) {
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LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits");
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"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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}
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} else if (extensions.push_descriptor && is_nvidia) {
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const auto arch = GetNvidiaArchitecture(physical, supported_extensions);
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if (arch <= NvidiaArchitecture::Pascal) {
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LOG_WARNING(Render_Vulkan,
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"Pascal and older architectures have broken VK_KHR_push_descriptor");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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}
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}
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if (is_mvk) {
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LOG_WARNING(Render_Vulkan,
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"MVK driver breaks when using more than 16 vertex attributes/bindings");
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