early-access version 2440

This commit is contained in:
pineappleEA 2022-01-28 01:49:31 +01:00
parent 2f3631914f
commit 7c0388f518
3 changed files with 7 additions and 4 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2439.
This is the source code for early-access 2440.
## Legal Notice

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@ -72,7 +72,9 @@ std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
if (caps.invariant_tsc) {
rtsc_frequency = EstimateRDTSCFrequency();
}
if (rtsc_frequency == 0) {
// Fallback to StandardWallClock if rtsc period is higher than a nano second
if (rtsc_frequency <= 1000000000) {
return std::make_unique<StandardWallClock>(emulated_cpu_frequency,
emulated_clock_frequency);
} else {

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@ -109,8 +109,9 @@ public:
bool HasHDRumble() const {
if (sdl_controller) {
return (SDL_GameControllerGetType(sdl_controller.get()) ==
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO);
const auto type = SDL_GameControllerGetType(sdl_controller.get());
return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ||
(type == SDL_CONTROLLER_TYPE_PS5);
}
return false;
}