early-access version 1348

This commit is contained in:
pineappleEA 2021-01-21 05:32:21 +01:00
parent f7882f96ec
commit 861118690c
10 changed files with 1931 additions and 2306 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 1346. This is the source code for early-access 1348.
## Legal Notice ## Legal Notice

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@ -15,10 +15,11 @@ namespace Common {
void ConfigureNvidiaEnvironmentFlags() { void ConfigureNvidiaEnvironmentFlags() {
#ifdef _WIN32 #ifdef _WIN32
const std::string shader_path = Common::FS::SanitizePath( const std::string shader_path = Common::FS::SanitizePath(
fmt::format("{}\\nvidia", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)), fmt::format("{}/nvidia/", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)));
Common::FS::DirectorySeparator::PlatformDefault); const std::string windows_path =
std::filesystem::create_directories(shader_path); Common::FS::SanitizePath(shader_path, Common::FS::DirectorySeparator::BackwardSlash);
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", shader_path).c_str())); void(Common::FS::CreateFullPath(shader_path + '/'));
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path).c_str()));
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1")); void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
#endif #endif
} }

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@ -208,7 +208,6 @@ void CpuManager::SingleCoreRunGuestThread() {
void CpuManager::SingleCoreRunGuestLoop() { void CpuManager::SingleCoreRunGuestLoop() {
auto& kernel = system.Kernel(); auto& kernel = system.Kernel();
auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
while (true) { while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore(); auto* physical_core = &kernel.CurrentPhysicalCore();
system.EnterDynarmicProfile(); system.EnterDynarmicProfile();

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@ -1015,8 +1015,11 @@ ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, Thread
std::shared_ptr<KThread> thread = std::make_shared<KThread>(kernel); std::shared_ptr<KThread> thread = std::make_shared<KThread>(kernel);
thread->InitializeThread(thread.get(), entry_point, arg, stack_top, priority, processor_id, if (const auto result = thread->InitializeThread(thread.get(), entry_point, arg, stack_top, priority, processor_id,
owner_process, type_flags); owner_process, type_flags); result.IsError()) {
return result;
}
thread->name = name; thread->name = name;
auto& scheduler = kernel.GlobalSchedulerContext(); auto& scheduler = kernel.GlobalSchedulerContext();

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@ -117,14 +117,14 @@ struct KernelCore::Impl {
void InitializePhysicalCores() { void InitializePhysicalCores() {
exclusive_monitor = exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES); Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
for (s32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) { for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i); schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
cores.emplace_back(i, system, *schedulers[i], interrupts); cores.emplace_back(i, system, *schedulers[i], interrupts);
} }
} }
void InitializeSchedulers() { void InitializeSchedulers() {
for (s32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) { for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores[i].Scheduler().Initialize(); cores[i].Scheduler().Initialize();
} }
} }

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@ -20,30 +20,30 @@ public:
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, nullptr, "SaveCurrentSetting"}, {0, nullptr, "SaveCurrentSetting"},
{1, nullptr, "LoadCurrentSetting"}, {1, nullptr, "LoadCurrentSetting"},
{2, nullptr, "SetCurrentBrightnessSetting"}, {2, &LBL::SetCurrentBrightnessSetting, "SetCurrentBrightnessSetting"},
{3, nullptr, "GetCurrentBrightnessSetting"}, {3, &LBL::GetCurrentBrightnessSetting, "GetCurrentBrightnessSetting"},
{4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"}, {4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"},
{5, nullptr, "GetBrightnessSettingAppliedToBacklight"}, {5, nullptr, "GetBrightnessSettingAppliedToBacklight"},
{6, nullptr, "SwitchBacklightOn"}, {6, &LBL::SwitchBacklightOn, "SwitchBacklightOn"},
{7, nullptr, "SwitchBacklightOff"}, {7, &LBL::SwitchBacklightOff, "SwitchBacklightOff"},
{8, nullptr, "GetBacklightSwitchStatus"}, {8, &LBL::GetBacklightSwitchStatus, "GetBacklightSwitchStatus"},
{9, nullptr, "EnableDimming"}, {9, &LBL::EnableDimming, "EnableDimming"},
{10, nullptr, "DisableDimming"}, {10, &LBL::DisableDimming, "DisableDimming"},
{11, nullptr, "IsDimmingEnabled"}, {11, &LBL::IsDimmingEnabled, "IsDimmingEnabled"},
{12, nullptr, "EnableAutoBrightnessControl"}, {12, &LBL::EnableAutoBrightnessControl, "EnableAutoBrightnessControl"},
{13, nullptr, "DisableAutoBrightnessControl"}, {13, &LBL::DisableAutoBrightnessControl, "DisableAutoBrightnessControl"},
{14, nullptr, "IsAutoBrightnessControlEnabled"}, {14, &LBL::IsAutoBrightnessControlEnabled, "IsAutoBrightnessControlEnabled"},
{15, nullptr, "SetAmbientLightSensorValue"}, {15, &LBL::SetAmbientLightSensorValue, "SetAmbientLightSensorValue"},
{16, nullptr, "GetAmbientLightSensorValue"}, {16, &LBL::GetAmbientLightSensorValue, "GetAmbientLightSensorValue"},
{17, nullptr, "SetBrightnessReflectionDelayLevel"}, {17, &LBL::SetBrightnessReflectionDelayLevel, "SetBrightnessReflectionDelayLevel"},
{18, nullptr, "GetBrightnessReflectionDelayLevel"}, {18, &LBL::GetBrightnessReflectionDelayLevel, "GetBrightnessReflectionDelayLevel"},
{19, nullptr, "SetCurrentBrightnessMapping"}, {19, &LBL::SetCurrentBrightnessMapping, "SetCurrentBrightnessMapping"},
{20, nullptr, "GetCurrentBrightnessMapping"}, {20, &LBL::GetCurrentBrightnessMapping, "GetCurrentBrightnessMapping"},
{21, nullptr, "SetCurrentAmbientLightSensorMapping"}, {21, &LBL::SetCurrentAmbientLightSensorMapping, "SetCurrentAmbientLightSensorMapping"},
{22, nullptr, "GetCurrentAmbientLightSensorMapping"}, {22, &LBL::GetCurrentAmbientLightSensorMapping, "GetCurrentAmbientLightSensorMapping"},
{23, nullptr, "IsAmbientLightSensorAvailable"}, {23, &LBL::IsAmbientLightSensorAvailable, "IsAmbientLightSensorAvailable"},
{24, nullptr, "SetCurrentBrightnessSettingForVrMode"}, {24, &LBL::SetCurrentBrightnessSettingForVrMode, "SetCurrentBrightnessSettingForVrMode"},
{25, nullptr, "GetCurrentBrightnessSettingForVrMode"}, {25, &LBL::GetCurrentBrightnessSettingForVrMode, "GetCurrentBrightnessSettingForVrMode"},
{26, &LBL::EnableVrMode, "EnableVrMode"}, {26, &LBL::EnableVrMode, "EnableVrMode"},
{27, &LBL::DisableVrMode, "DisableVrMode"}, {27, &LBL::DisableVrMode, "DisableVrMode"},
{28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"}, {28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"},
@ -55,6 +55,237 @@ public:
} }
private: private:
enum class BacklightSwitchStatus : u32 {
Off = 0,
On = 1,
};
void SetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto brightness = rp.Pop<float>();
if (!std::isfinite(brightness)) {
LOG_ERROR(Service_LBL, "Brightness is infinite!");
brightness = 0.0f;
}
LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
current_brightness = brightness;
update_instantly = true;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto brightness = current_brightness;
if (!std::isfinite(brightness)) {
LOG_ERROR(Service_LBL, "Brightness is infinite!");
brightness = 0.0f;
}
LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(brightness);
}
void SwitchBacklightOn(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto fade_time = rp.Pop<u64_le>();
LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time);
backlight_enabled = true;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void SwitchBacklightOff(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto fade_time = rp.Pop<u64_le>();
LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time);
backlight_enabled = false;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetBacklightSwitchStatus(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum<BacklightSwitchStatus>(backlight_enabled ? BacklightSwitchStatus::On
: BacklightSwitchStatus::Off);
}
void EnableDimming(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
dimming = true;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void DisableDimming(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
dimming = false;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IsDimmingEnabled(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(dimming);
}
void EnableAutoBrightnessControl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
auto_brightness = true;
update_instantly = true;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void DisableAutoBrightnessControl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
auto_brightness = false;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IsAutoBrightnessControlEnabled(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(auto_brightness);
}
void SetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto light_value = rp.Pop<float>();
LOG_DEBUG(Service_LBL, "called light_value={}", light_value);
ambient_light_value = light_value;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(ambient_light_value);
}
void SetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) {
// This is Intentional, this function does absolutely nothing
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) {
// This is intentional, the function is hard coded to return 0.0f on hardware
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(0.0f);
}
void SetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) {
// This is Intentional, this function does absolutely nothing
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) {
// This is Intentional, this function does absolutely nothing
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
// This function is suppose to return something but it seems like it doesn't
}
void SetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) {
// This is Intentional, this function does absolutely nothing
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) {
// This is Intentional, this function does absolutely nothing
LOG_DEBUG(Service_LBL, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
// This function is suppose to return something but it seems like it doesn't
}
void IsAmbientLightSensorAvailable(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_LBL, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
// TODO(ogniK): Only return true if there's no device error
rb.Push(true);
}
void SetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto brightness = rp.Pop<float>();
if (!std::isfinite(brightness)) {
LOG_ERROR(Service_LBL, "Brightness is infinite!");
brightness = 0.0f;
}
LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
current_vr_brightness = brightness;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto brightness = current_vr_brightness;
if (!std::isfinite(brightness)) {
LOG_ERROR(Service_LBL, "Brightness is infinite!");
brightness = 0.0f;
}
LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(brightness);
}
void EnableVrMode(Kernel::HLERequestContext& ctx) { void EnableVrMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called"); LOG_DEBUG(Service_LBL, "called");
@ -82,6 +313,14 @@ private:
} }
bool vr_mode_enabled = false; bool vr_mode_enabled = false;
float current_brightness = 1.0f;
float backlight_brightness = 1.0f;
float ambient_light_value = 0.0f;
float current_vr_brightness = 1.0f;
bool dimming = true;
bool backlight_enabled = true;
bool update_instantly = false;
bool auto_brightness = false; // TODO(ogniK): Move to system settings
}; };
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) { void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {

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@ -21,7 +21,7 @@ namespace {
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4}; constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
constexpr std::size_t DefaultMiiCount{sizeof(RawData::DefaultMii) / sizeof(DefaultMii)}; constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'}; constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'};
constexpr std::array<u8, 8> HairColorLookup{8, 1, 2, 3, 4, 5, 6, 7}; constexpr std::array<u8, 8> HairColorLookup{8, 1, 2, 3, 4, 5, 6, 7};
@ -141,13 +141,6 @@ T GetRandomValue(T max) {
return GetRandomValue<T>({}, max); return GetRandomValue<T>({}, max);
} }
template <typename T>
T GetArrayValue(const u8* data, std::size_t index) {
T result{};
std::memcpy(&result, &data[index * sizeof(T)], sizeof(T));
return result;
}
MiiStoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) { MiiStoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
MiiStoreBitFields bf{}; MiiStoreBitFields bf{};
@ -193,32 +186,20 @@ MiiStoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Commo
const std::size_t index{3 * static_cast<std::size_t>(age) + const std::size_t index{3 * static_cast<std::size_t>(age) +
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)}; 9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
const auto faceline_type_info{ const auto faceline_type_info{RawData::RandomMiiFaceline.at(index)};
GetArrayValue<RandomMiiData4>(&RawData::RandomMiiFaceline[0], index)}; const auto faceline_color_info{RawData::RandomMiiFacelineColor.at(
const auto faceline_color_info{GetArrayValue<RandomMiiData3>(
RawData::RandomMiiFacelineColor.data(),
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))}; 3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
const auto faceline_wrinkle_info{ const auto faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
GetArrayValue<RandomMiiData4>(RawData::RandomMiiFacelineWrinkle.data(), index)}; const auto faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
const auto faceline_makeup_info{ const auto hair_type_info{RawData::RandomMiiHairType.at(index)};
GetArrayValue<RandomMiiData4>(RawData::RandomMiiFacelineMakeup.data(), index)}; const auto hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
const auto hair_type_info{
GetArrayValue<RandomMiiData4>(RawData::RandomMiiHairType.data(), index)};
const auto hair_color_info{GetArrayValue<RandomMiiData3>(RawData::RandomMiiHairColor.data(),
3 * static_cast<std::size_t>(race) +
static_cast<std::size_t>(age))};
const auto eye_type_info{
GetArrayValue<RandomMiiData4>(RawData::RandomMiiEyeType.data(), index)};
const auto eye_color_info{GetArrayValue<RandomMiiData2>(RawData::RandomMiiEyeColor.data(),
static_cast<std::size_t>(race))};
const auto eyebrow_type_info{
GetArrayValue<RandomMiiData4>(RawData::RandomMiiEyebrowType.data(), index)};
const auto nose_type_info{
GetArrayValue<RandomMiiData4>(RawData::RandomMiiNoseType.data(), index)};
const auto mouth_type_info{
GetArrayValue<RandomMiiData4>(RawData::RandomMiiMouthType.data(), index)};
const auto glasses_type_info{GetArrayValue<RandomMiiData2>(RawData::RandomMiiGlassType.data(),
static_cast<std::size_t>(age))}; static_cast<std::size_t>(age))};
const auto eye_type_info{RawData::RandomMiiEyeType.at(index)};
const auto eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
const auto eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
const auto nose_type_info{RawData::RandomMiiNoseType.at(index)};
const auto mouth_type_info{RawData::RandomMiiMouthType.at(index)};
const auto glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
bf.faceline_type.Assign( bf.faceline_type.Assign(
faceline_type_info.values[GetRandomValue<std::size_t>(faceline_type_info.values_count)]); faceline_type_info.values[GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
@ -455,8 +436,7 @@ MiiInfo MiiManager::BuildRandom(Age age, Gender gender, Race race) {
} }
MiiInfo MiiManager::BuildDefault(std::size_t index) { MiiInfo MiiManager::BuildDefault(std::size_t index) {
return ConvertStoreDataToInfo(BuildDefaultStoreData( return ConvertStoreDataToInfo(BuildDefaultStoreData(RawData::DefaultMii.at(index), user_id));
GetArrayValue<DefaultMii>(RawData::DefaultMii.data(), index), user_id));
} }
ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_flag) { ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_flag) {

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@ -233,7 +233,7 @@ struct RandomMiiData4 {
Age age{}; Age age{};
Race race{}; Race race{};
u32 values_count{}; u32 values_count{};
std::array<u8, 0xbc> values{}; std::array<u32, 47> values{};
}; };
static_assert(sizeof(RandomMiiData4) == 0xcc, "RandomMiiData4 has incorrect size."); static_assert(sizeof(RandomMiiData4) == 0xcc, "RandomMiiData4 has incorrect size.");
@ -241,14 +241,14 @@ struct RandomMiiData3 {
u32 arg_1; u32 arg_1;
u32 arg_2; u32 arg_2;
u32 values_count; u32 values_count;
std::array<u8, 0xbc> values{}; std::array<u32, 47> values{};
}; };
static_assert(sizeof(RandomMiiData3) == 0xc8, "RandomMiiData3 has incorrect size."); static_assert(sizeof(RandomMiiData3) == 0xc8, "RandomMiiData3 has incorrect size.");
struct RandomMiiData2 { struct RandomMiiData2 {
u32 arg_1; u32 arg_1;
u32 values_count; u32 values_count;
std::array<u8, 0xbc> values{}; std::array<u32, 47> values{};
}; };
static_assert(sizeof(RandomMiiData2) == 0xc4, "RandomMiiData2 has incorrect size."); static_assert(sizeof(RandomMiiData2) == 0xc4, "RandomMiiData2 has incorrect size.");

File diff suppressed because it is too large Load diff

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@ -7,21 +7,22 @@
#include <array> #include <array>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/mii/manager.h"
namespace Service::Mii::RawData { namespace Service::Mii::RawData {
extern const std::array<u8, 1728> DefaultMii; extern const std::array<Service::Mii::DefaultMii, 8> DefaultMii;
extern const std::array<u8, 3672> RandomMiiFaceline; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFaceline;
extern const std::array<u8, 1200> RandomMiiFacelineColor; extern const std::array<Service::Mii::RandomMiiData3, 6> RandomMiiFacelineColor;
extern const std::array<u8, 3672> RandomMiiFacelineWrinkle; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineWrinkle;
extern const std::array<u8, 3672> RandomMiiFacelineMakeup; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineMakeup;
extern const std::array<u8, 3672> RandomMiiHairType; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiHairType;
extern const std::array<u8, 1800> RandomMiiHairColor; extern const std::array<Service::Mii::RandomMiiData3, 9> RandomMiiHairColor;
extern const std::array<u8, 3672> RandomMiiEyeType; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyeType;
extern const std::array<u8, 588> RandomMiiEyeColor; extern const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiEyeColor;
extern const std::array<u8, 3672> RandomMiiEyebrowType; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyebrowType;
extern const std::array<u8, 3672> RandomMiiNoseType; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiNoseType;
extern const std::array<u8, 3672> RandomMiiMouthType; extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiMouthType;
extern const std::array<u8, 588> RandomMiiGlassType; extern const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiGlassType;
} // namespace Service::Mii::RawData } // namespace Service::Mii::RawData