early-access version 2685
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yuzu emulator early access
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=============
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This is the source code for early-access 2684.
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This is the source code for early-access 2685.
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## Legal Notice
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4
dist/languages/ca.ts
vendored
4
dist/languages/ca.ts
vendored
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
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<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li {white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu és un emulador de codi obert experimental per al Nintendo Switch amb llicència sota GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu és un emulador de codi obert experimental per al Nintendo Switch amb llicència sota GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Aquest programari no s'ha d'utilitzar per jugar a jocs que no hagis obtingut legalment.</span></p></body></html></translation>
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</message>
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4
dist/languages/cs.ts
vendored
4
dist/languages/cs.ts
vendored
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
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<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu je experimentální open-source emulátor pro Nintendo Switch licensovaný pod GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu je experimentální open-source emulátor pro Nintendo Switch licensovaný pod GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Tento software by neměl být použit k hraní her které jste získali illegálně.</span></p></body></html></translation>
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</message>
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4
dist/languages/da.ts
vendored
4
dist/languages/da.ts
vendored
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
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<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu er en eksperimentel emulator, med åben kildekode, til Nintendo Switch, under GPLv2.0 licensen.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu er en eksperimentel emulator, med åben kildekode, til Nintendo Switch, under GPLv3.0+ licensen.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Denne programvare bør ikke anvendes til, at spille spil, du har ikke erhvervet på lovlig vis.</span></p></body></html></translation>
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</message>
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4
dist/languages/de.ts
vendored
4
dist/languages/de.ts
vendored
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
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<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu ist ein experimenteller, quelloffener Emulator für Nintendo Switch, lizensiert unter GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu ist ein experimenteller, quelloffener Emulator für Nintendo Switch, lizensiert unter GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Diese Software sollte nicht dazu verwendet werden, Spiele zu spielen, die du nicht legal erhalten hast.</span></p></body></html></translation>
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</message>
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4
dist/languages/el.ts
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
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<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Ο yuzu είναι ένας πειραματικός εξομοιωτής ανοιχτού κώδικα για το Nintendo Switch υπό την άδεια GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Ο yuzu είναι ένας πειραματικός εξομοιωτής ανοιχτού κώδικα για το Nintendo Switch υπό την άδεια GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Το λογισμικό αυτό δεν πρέπει να χρησιμοποιείται για να παίξετε παιχνίδια τα οποία δεν έχετε αποκτήσει νόμιμα.</span></p></body></html></translation>
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</message>
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4
dist/languages/es.ts
vendored
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vendored
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
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<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu es un emulador experimental de código abierto de Nintendo Switch licenciado bajo GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu es un emulador experimental de código abierto de Nintendo Switch licenciado bajo GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Este software no debe utilizarse para jugar juegos que no se hayan obtenido legalmente.</span></p></body></html></translation>
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</message>
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4
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vendored
4
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vendored
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
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<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu on kokeellinen avoimen lähdekoodin Nintendo Switchille -emulaattori , joka on lisensoitu GPLv2.0 lisenssillä.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu on kokeellinen avoimen lähdekoodin Nintendo Switchille -emulaattori , joka on lisensoitu GPLv3.0+ lisenssillä.</span></p>
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Tätä emulaattoria ei saa käyttää laittomien pelikopioiden pelaamiseen.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/fr.ts
vendored
4
dist/languages/fr.ts
vendored
|
@ -27,12 +27,12 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"><html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu est un émulateur expérimental open-source pour la Nintendo Switch licencié sous GPLv2.0. </span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu est un émulateur expérimental open-source pour la Nintendo Switch licencié sous GPLv3.0+. </span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Ce logiciel ne doit pas être utilisé pour jouer à des jeux que vous n'avez pas obtenu légalement.</span></p></body>
|
||||
</html></translation>
|
||||
|
|
4
dist/languages/id.ts
vendored
4
dist/languages/id.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu adalah emulator eksperimental bersumber-terbuka untuk Nintendo Switch di bawah lisensi GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu adalah emulator eksperimental bersumber-terbuka untuk Nintendo Switch di bawah lisensi GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Perangkat lunak ini tidak boleh dipergunakan untuk memainkan permainan yang belum anda peroleh secara legal.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/it.ts
vendored
4
dist/languages/it.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu è un emulatore open source sperimentale per Nintendo Switch sotto licenza GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu è un emulatore open source sperimentale per Nintendo Switch sotto licenza GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Questo software non dovrebbe essere utilizzato per giocare a giochi che non hai ottenuto legalmente</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/ja_JP.ts
vendored
4
dist/languages/ja_JP.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzuはGPLv2.0の下で提供されているNintendo Switchの実験的なオープンソースエミュレータです。</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzuはGPLv3.0+の下で提供されているNintendo Switchの実験的なオープンソースエミュレータです。</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">このソフトウェアは違法に入手したゲームを遊ぶために使用されるべきではありません。</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/ko_KR.ts
vendored
4
dist/languages/ko_KR.ts
vendored
|
@ -27,10 +27,10 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">yuzu는 GPLv2.0 라이센스를 따르는 실험적인 Nintendo Switch 에뮬레이터입니다.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;"> 이 소프트웨어를 합법적으로 얻지 않은 게임을 플레이하기 위해 사용해서는 안됩니다.</span></p></body></html></translation>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">yuzu는 GPLv3.0+ 라이센스를 따르는 실험적인 Nintendo Switch 에뮬레이터입니다.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;"> 이 소프트웨어를 합법적으로 얻지 않은 게임을 플레이하기 위해 사용해서는 안됩니다.</span></p></body></html></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../src/yuzu/aboutdialog.ui" line="118"/>
|
||||
|
|
4
dist/languages/nb.ts
vendored
4
dist/languages/nb.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu er en eksperimentell åpen kildekode emulator til Nintendo Switch lisensiert under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu er en eksperimentell åpen kildekode emulator til Nintendo Switch lisensiert under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Denne programvaren skal ikke brukes til å spille spill du ikke har fått lovlig.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/nl.ts
vendored
4
dist/languages/nl.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is een experimentele open-bron emulator voor de Nintendo Switch, in licentie gegeven onder GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is een experimentele open-bron emulator voor de Nintendo Switch, in licentie gegeven onder GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">De software zou niet gebruikt moeten worden om games te spelen die je niet legaal verkregen hebt.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
2
dist/languages/pl.ts
vendored
2
dist/languages/pl.ts
vendored
|
@ -27,7 +27,7 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
|
|
4
dist/languages/pt_BR.ts
vendored
4
dist/languages/pt_BR.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu é um emulador experimental de código aberto para o Nintendo Switch licenciado sob a GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu é um emulador experimental de código aberto para o Nintendo Switch licenciado sob a GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Esse programa não deve ser utilizado para jogar jogos que você não obteve legalmente.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/pt_PT.ts
vendored
4
dist/languages/pt_PT.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu é um emulador experimental de código aberto para a Nintendo Switch licenciado sob GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu é um emulador experimental de código aberto para a Nintendo Switch licenciado sob GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Este software não deve ser usado para jogar jogos que você não tenha obtido legalmente.</span></p><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/ru_RU.ts
vendored
4
dist/languages/ru_RU.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu - экспериментальный эмулятор для Nintendo Switch с открытым исходным кодом, лицензированный под GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu - экспериментальный эмулятор для Nintendo Switch с открытым исходным кодом, лицензированный под GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Это ПО не должно использоваться для запуска игр, которые были получены нелегально.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/sv.ts
vendored
4
dist/languages/sv.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu är en experimentell Nintendo Switch emulator som är fri mjukvara licensierad under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu är en experimentell Nintendo Switch emulator som är fri mjukvara licensierad under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Det här programmet bör inte användas för att spela spel som du inte äger lagligt.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/tr_TR.ts
vendored
4
dist/languages/tr_TR.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu GPLv2.0 lisansı altında deneyimsel açık kaynaklı bir Nintendo Switch emülatörüdür.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu GPLv3.0+ lisansı altında deneyimsel açık kaynaklı bir Nintendo Switch emülatörüdür.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Bu yazılım yasal olarak elde etmediğiniz oyunları oynamak için kullanılmamalıdır</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/vi.ts
vendored
4
dist/languages/vi.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu là một phần mềm giả lập thử nghiệm mã nguồn mở cho máy Nintendo Switch, được cấp phép theo giấy phép GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu là một phần mềm giả lập thử nghiệm mã nguồn mở cho máy Nintendo Switch, được cấp phép theo giấy phép GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Bạn không được phép sử dụng phần mềm này để chơi những trò chơi mà bạn sở hữu một cách bất hợp pháp.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/vi_VN.ts
vendored
4
dist/languages/vi_VN.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu là một phần mềm giả lập thử nghiệm dưới dạng mã nguồn mở cho máy Nintendo Switch, được cấp phép theo giấy phép GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu là một phần mềm giả lập thử nghiệm dưới dạng mã nguồn mở cho máy Nintendo Switch, được cấp phép theo giấy phép GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Bạn không được phép sử dụng phần mềm này để chơi những trò chơi mà bạn sở hữu một cách bất hợp pháp.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/zh_CN.ts
vendored
4
dist/languages/zh_CN.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu 是一个实验性的开源 Nintendo Switch 模拟器,以 GPLv2.0+ 授权。</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu 是一个实验性的开源 Nintendo Switch 模拟器,以 GPLv3.0++ 授权。</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">这个软件不应该用来运行非法取得的游戏。</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
4
dist/languages/zh_TW.ts
vendored
4
dist/languages/zh_TW.ts
vendored
|
@ -27,14 +27,14 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu是一個實驗性的開源Nintendo Switch模擬器,使用GPLv2.0+授權。</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu是一個實驗性的開源Nintendo Switch模擬器,使用GPLv3.0++授權。</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">此軟體不得用於執行非法取得的遊戲。</span></p></body></html></translation>
|
||||
</message>
|
||||
|
|
|
@ -491,9 +491,10 @@ struct SixAxisSensorHandle {
|
|||
};
|
||||
static_assert(sizeof(SixAxisSensorHandle) == 4, "SixAxisSensorHandle is an invalid size");
|
||||
|
||||
// These parameters seem related to how much gyro/accelerometer is used
|
||||
struct SixAxisSensorFusionParameters {
|
||||
f32 parameter1;
|
||||
f32 parameter2;
|
||||
f32 parameter1{0.03f}; // Range 0.0 to 1.0, default 0.03
|
||||
f32 parameter2{0.4f}; // Default 0.4
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorFusionParameters) == 8,
|
||||
"SixAxisSensorFusionParameters is an invalid size");
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/errors.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
@ -48,15 +49,17 @@ bool Controller_NPad::IsNpadIdValid(Core::HID::NpadIdType npad_id) {
|
|||
}
|
||||
|
||||
bool Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) {
|
||||
return IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id)) &&
|
||||
device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
|
||||
device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
|
||||
const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
|
||||
const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
|
||||
const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
|
||||
return npad_id && npad_type && device_index;
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle) {
|
||||
return IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id)) &&
|
||||
device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
|
||||
device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
|
||||
const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
|
||||
const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
|
||||
const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
|
||||
return npad_id && npad_type && device_index;
|
||||
}
|
||||
|
||||
Controller_NPad::Controller_NPad(Core::HID::HIDCore& hid_core_,
|
||||
|
@ -1007,87 +1010,271 @@ void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
|
|||
WriteEmptyEntry(controller.shared_memory_entry);
|
||||
}
|
||||
|
||||
void Controller_NPad::SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
ResultCode Controller_NPad::SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
GyroscopeZeroDriftMode drift_mode) {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
return;
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
controller.gyroscope_zero_drift_mode = drift_mode;
|
||||
switch (sixaxis_handle.npad_type) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
controller.sixaxis_fullkey.gyroscope_zero_drift_mode = drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
controller.sixaxis_handheld.gyroscope_zero_drift_mode = drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
|
||||
controller.sixaxis_dual_left.gyroscope_zero_drift_mode = drift_mode;
|
||||
break;
|
||||
}
|
||||
controller.sixaxis_dual_right.gyroscope_zero_drift_mode = drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
controller.sixaxis_left.gyroscope_zero_drift_mode = drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
controller.sixaxis_right.gyroscope_zero_drift_mode = drift_mode;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_HID, "Invalid Npad type {}", sixaxis_handle.npad_type);
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle) const {
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode Controller_NPad::GetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
GyroscopeZeroDriftMode& drift_mode) const {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
// Return the default value
|
||||
return GyroscopeZeroDriftMode::Standard;
|
||||
}
|
||||
const auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
return controller.gyroscope_zero_drift_mode;
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle) const {
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
switch (sixaxis_handle.npad_type) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
drift_mode = controller.sixaxis_fullkey.gyroscope_zero_drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
drift_mode = controller.sixaxis_handheld.gyroscope_zero_drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
|
||||
drift_mode = controller.sixaxis_dual_left.gyroscope_zero_drift_mode;
|
||||
break;
|
||||
}
|
||||
drift_mode = controller.sixaxis_dual_right.gyroscope_zero_drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
drift_mode = controller.sixaxis_left.gyroscope_zero_drift_mode;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
drift_mode = controller.sixaxis_right.gyroscope_zero_drift_mode;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_HID, "Invalid Npad type {}", sixaxis_handle.npad_type);
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode Controller_NPad::IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool& is_at_rest) const {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
// Return the default value
|
||||
return true;
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
const auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
return controller.sixaxis_at_rest;
|
||||
is_at_rest = controller.sixaxis_at_rest;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
ResultCode Controller_NPad::IsFirmwareUpdateAvailableForSixAxisSensor(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle, bool& is_firmware_available) const {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
// We don't support joycon firmware updates
|
||||
is_firmware_available = false;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode Controller_NPad::SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool sixaxis_status) {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
return;
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
controller.sixaxis_sensor_enabled = sixaxis_status;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool sixaxis_fusion_status) {
|
||||
ResultCode Controller_NPad::IsSixAxisSensorFusionEnabled(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle, bool& is_fusion_enabled) const {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
return;
|
||||
}
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
controller.sixaxis_fusion_enabled = sixaxis_fusion_status;
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSixAxisFusionParameters(
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
switch (sixaxis_handle.npad_type) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
is_fusion_enabled = controller.sixaxis_fullkey.is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
is_fusion_enabled = controller.sixaxis_handheld.is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
|
||||
is_fusion_enabled = controller.sixaxis_dual_left.is_fusion_enabled;
|
||||
break;
|
||||
}
|
||||
is_fusion_enabled = controller.sixaxis_dual_right.is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
is_fusion_enabled = controller.sixaxis_left.is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
is_fusion_enabled = controller.sixaxis_right.is_fusion_enabled;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_HID, "Invalid Npad type {}", sixaxis_handle.npad_type);
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
ResultCode Controller_NPad::SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool is_fusion_enabled) {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
switch (sixaxis_handle.npad_type) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
controller.sixaxis_fullkey.is_fusion_enabled = is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
controller.sixaxis_handheld.is_fusion_enabled = is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
|
||||
controller.sixaxis_dual_left.is_fusion_enabled = is_fusion_enabled;
|
||||
break;
|
||||
}
|
||||
controller.sixaxis_dual_right.is_fusion_enabled = is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
controller.sixaxis_left.is_fusion_enabled = is_fusion_enabled;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
controller.sixaxis_right.is_fusion_enabled = is_fusion_enabled;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_HID, "Invalid Npad type {}", sixaxis_handle.npad_type);
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode Controller_NPad::SetSixAxisFusionParameters(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters) {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
return;
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
controller.sixaxis_fusion = sixaxis_fusion_parameters;
|
||||
const auto param1 = sixaxis_fusion_parameters.parameter1;
|
||||
if (param1 < 0.0f || param1 > 1.0f) {
|
||||
return InvalidSixAxisFusionRange;
|
||||
}
|
||||
|
||||
Core::HID::SixAxisSensorFusionParameters Controller_NPad::GetSixAxisFusionParameters(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle) {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
// Since these parameters are unknow just return zeros
|
||||
return {};
|
||||
}
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
return controller.sixaxis_fusion;
|
||||
switch (sixaxis_handle.npad_type) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
controller.sixaxis_fullkey.fusion = sixaxis_fusion_parameters;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
controller.sixaxis_handheld.fusion = sixaxis_fusion_parameters;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
|
||||
controller.sixaxis_dual_left.fusion = sixaxis_fusion_parameters;
|
||||
break;
|
||||
}
|
||||
controller.sixaxis_dual_right.fusion = sixaxis_fusion_parameters;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
controller.sixaxis_left.fusion = sixaxis_fusion_parameters;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
controller.sixaxis_right.fusion = sixaxis_fusion_parameters;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_HID, "Invalid Npad type {}", sixaxis_handle.npad_type);
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
void Controller_NPad::ResetSixAxisFusionParameters(Core::HID::SixAxisSensorHandle sixaxis_handle) {
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode Controller_NPad::GetSixAxisFusionParameters(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
Core::HID::SixAxisSensorFusionParameters& parameters) const {
|
||||
if (!IsDeviceHandleValid(sixaxis_handle)) {
|
||||
LOG_ERROR(Service_HID, "Invalid handle");
|
||||
return;
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
// Since these parameters are unknow just fill with zeros
|
||||
controller.sixaxis_fusion = {};
|
||||
|
||||
const auto& controller = GetControllerFromHandle(sixaxis_handle);
|
||||
switch (sixaxis_handle.npad_type) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
parameters = controller.sixaxis_fullkey.fusion;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
parameters = controller.sixaxis_handheld.fusion;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
|
||||
parameters = controller.sixaxis_dual_left.fusion;
|
||||
break;
|
||||
}
|
||||
parameters = controller.sixaxis_dual_right.fusion;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
parameters = controller.sixaxis_left.fusion;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
parameters = controller.sixaxis_right.fusion;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_HID, "Invalid Npad type {}", sixaxis_handle.npad_type);
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
|
||||
|
|
|
@ -28,7 +28,9 @@ class KReadableEvent;
|
|||
|
||||
namespace Service::KernelHelpers {
|
||||
class ServiceContext;
|
||||
}
|
||||
} // namespace Service::KernelHelpers
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
|
@ -143,20 +145,26 @@ public:
|
|||
|
||||
void DisconnectNpad(Core::HID::NpadIdType npad_id);
|
||||
|
||||
void SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
ResultCode SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
GyroscopeZeroDriftMode drift_mode);
|
||||
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle) const;
|
||||
bool IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle) const;
|
||||
void SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, bool sixaxis_status);
|
||||
void SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool sixaxis_fusion_status);
|
||||
void SetSixAxisFusionParameters(
|
||||
ResultCode GetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
GyroscopeZeroDriftMode& drift_mode) const;
|
||||
ResultCode IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool& is_at_rest) const;
|
||||
ResultCode IsFirmwareUpdateAvailableForSixAxisSensor(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle, bool& is_firmware_available) const;
|
||||
ResultCode SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool sixaxis_status);
|
||||
ResultCode IsSixAxisSensorFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool& is_fusion_enabled) const;
|
||||
ResultCode SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
bool is_fusion_enabled);
|
||||
ResultCode SetSixAxisFusionParameters(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters);
|
||||
Core::HID::SixAxisSensorFusionParameters GetSixAxisFusionParameters(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle);
|
||||
void ResetSixAxisFusionParameters(Core::HID::SixAxisSensorHandle sixaxis_handle);
|
||||
ResultCode GetSixAxisFusionParameters(
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle,
|
||||
Core::HID::SixAxisSensorFusionParameters& parameters) const;
|
||||
Core::HID::LedPattern GetLedPattern(Core::HID::NpadIdType npad_id);
|
||||
bool IsUnintendedHomeButtonInputProtectionEnabled(Core::HID::NpadIdType npad_id) const;
|
||||
void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled,
|
||||
|
@ -451,6 +459,12 @@ private:
|
|||
std::chrono::steady_clock::time_point last_vibration_timepoint{};
|
||||
};
|
||||
|
||||
struct SixaxisParameters {
|
||||
bool is_fusion_enabled{true};
|
||||
Core::HID::SixAxisSensorFusionParameters fusion{};
|
||||
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
|
||||
};
|
||||
|
||||
struct NpadControllerData {
|
||||
Core::HID::EmulatedController* device;
|
||||
Kernel::KEvent* styleset_changed_event{};
|
||||
|
@ -467,9 +481,12 @@ private:
|
|||
// Motion parameters
|
||||
bool sixaxis_at_rest{true};
|
||||
bool sixaxis_sensor_enabled{true};
|
||||
bool sixaxis_fusion_enabled{false};
|
||||
Core::HID::SixAxisSensorFusionParameters sixaxis_fusion{};
|
||||
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
|
||||
SixaxisParameters sixaxis_fullkey{};
|
||||
SixaxisParameters sixaxis_handheld{};
|
||||
SixaxisParameters sixaxis_dual_left{};
|
||||
SixaxisParameters sixaxis_dual_right{};
|
||||
SixaxisParameters sixaxis_left{};
|
||||
SixaxisParameters sixaxis_right{};
|
||||
|
||||
// Current pad state
|
||||
NPadGenericState npad_pad_state{};
|
||||
|
@ -481,6 +498,7 @@ private:
|
|||
SixAxisSensorState sixaxis_dual_right_state{};
|
||||
SixAxisSensorState sixaxis_left_lifo_state{};
|
||||
SixAxisSensorState sixaxis_right_lifo_state{};
|
||||
|
||||
int callback_key;
|
||||
};
|
||||
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
|
||||
namespace Service::HID {
|
||||
|
||||
constexpr ResultCode ERR_NPAD_NOT_CONNECTED{ErrorModule::HID, 710};
|
||||
constexpr ResultCode NpadInvalidHandle{ErrorModule::HID, 100};
|
||||
constexpr ResultCode InvalidSixAxisFusionRange{ErrorModule::HID, 423};
|
||||
constexpr ResultCode NpadNotConnected{ErrorModule::HID, 710};
|
||||
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -248,7 +248,7 @@ Hid::Hid(Core::System& system_)
|
|||
{65, nullptr, "GetJoySixAxisSensorLifoHandle"},
|
||||
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
|
||||
{67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"},
|
||||
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
|
||||
{68, &Hid::IsSixAxisSensorFusionEnabled, "IsSixAxisSensorFusionEnabled"},
|
||||
{69, &Hid::EnableSixAxisSensorFusion, "EnableSixAxisSensorFusion"},
|
||||
{70, &Hid::SetSixAxisSensorFusionParameters, "SetSixAxisSensorFusionParameters"},
|
||||
{71, &Hid::GetSixAxisSensorFusionParameters, "GetSixAxisSensorFusionParameters"},
|
||||
|
@ -528,8 +528,8 @@ void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetSixAxisEnabled(parameters.sixaxis_handle, true);
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.SetSixAxisEnabled(parameters.sixaxis_handle, true);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
|
@ -537,7 +537,7 @@ void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
|||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -551,8 +551,8 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetSixAxisEnabled(parameters.sixaxis_handle, false);
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.SetSixAxisEnabled(parameters.sixaxis_handle, false);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
|
@ -560,7 +560,33 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
|||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Hid::IsSixAxisSensorFusionEnabled(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
struct Parameters {
|
||||
Core::HID::SixAxisSensorHandle sixaxis_handle;
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
u64 applet_resource_user_id;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
|
||||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
bool is_enabled{};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result =
|
||||
controller.IsSixAxisSensorFusionEnabled(parameters.sixaxis_handle, is_enabled);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
|
||||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(result);
|
||||
rb.Push(is_enabled);
|
||||
}
|
||||
|
||||
void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -575,8 +601,8 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetSixAxisFusionEnabled(parameters.sixaxis_handle,
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.SetSixAxisFusionEnabled(parameters.sixaxis_handle,
|
||||
parameters.enable_sixaxis_sensor_fusion);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
|
@ -587,7 +613,7 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
|
|||
parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -602,8 +628,9 @@ void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetSixAxisFusionParameters(parameters.sixaxis_handle, parameters.sixaxis_fusion);
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result =
|
||||
controller.SetSixAxisFusionParameters(parameters.sixaxis_handle, parameters.sixaxis_fusion);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, parameter1={}, "
|
||||
|
@ -613,7 +640,7 @@ void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
|||
parameters.sixaxis_fusion.parameter2, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -627,9 +654,11 @@ void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
const auto sixaxis_fusion_parameters =
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.GetSixAxisFusionParameters(parameters.sixaxis_handle);
|
||||
Core::HID::SixAxisSensorFusionParameters fusion_parameters{};
|
||||
const auto& controller =
|
||||
GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result =
|
||||
controller.GetSixAxisFusionParameters(parameters.sixaxis_handle, fusion_parameters);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
|
@ -637,8 +666,8 @@ void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
|||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(sixaxis_fusion_parameters);
|
||||
rb.Push(result);
|
||||
rb.PushRaw(fusion_parameters);
|
||||
}
|
||||
|
||||
void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -652,8 +681,14 @@ void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.ResetSixAxisFusionParameters(parameters.sixaxis_handle);
|
||||
// Since these parameters are unknow just use what HW outputs
|
||||
const Core::HID::SixAxisSensorFusionParameters fusion_parameters{
|
||||
.parameter1 = 0.03f,
|
||||
.parameter2 = 0.4f,
|
||||
};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result =
|
||||
controller.SetSixAxisFusionParameters(parameters.sixaxis_handle, fusion_parameters);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
|
@ -661,7 +696,7 @@ void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
|
|||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -670,8 +705,8 @@ void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
|||
const auto drift_mode{rp.PopEnum<Controller_NPad::GyroscopeZeroDriftMode>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetGyroscopeZeroDriftMode(sixaxis_handle, drift_mode);
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.SetGyroscopeZeroDriftMode(sixaxis_handle, drift_mode);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, drift_mode={}, "
|
||||
|
@ -680,7 +715,7 @@ void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
|||
drift_mode, applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -694,15 +729,18 @@ void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
auto drift_mode{Controller_NPad::GyroscopeZeroDriftMode::Standard};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.GetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
|
||||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.GetGyroscopeZeroDriftMode(parameters.sixaxis_handle));
|
||||
rb.Push(result);
|
||||
rb.PushEnum(drift_mode);
|
||||
}
|
||||
|
||||
void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -715,10 +753,10 @@ void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
|||
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
|
||||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
const auto drift_mode{Controller_NPad::GyroscopeZeroDriftMode::Standard};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode);
|
||||
const auto drift_mode{Controller_NPad::GyroscopeZeroDriftMode::Standard};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.SetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
|
@ -726,7 +764,7 @@ void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
|||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -740,15 +778,18 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
bool is_at_rest{};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.IsSixAxisSensorAtRest(parameters.sixaxis_handle, is_at_rest);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
|
||||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.IsSixAxisSensorAtRest(parameters.sixaxis_handle));
|
||||
rb.Push(result);
|
||||
rb.Push(is_at_rest);
|
||||
}
|
||||
|
||||
void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -762,6 +803,11 @@ void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& c
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
bool is_firmware_available{};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.IsFirmwareUpdateAvailableForSixAxisSensor(
|
||||
parameters.sixaxis_handle, is_firmware_available);
|
||||
|
||||
LOG_WARNING(
|
||||
Service_HID,
|
||||
"(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
|
@ -769,8 +815,8 @@ void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& c
|
|||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(false);
|
||||
rb.Push(result);
|
||||
rb.Push(is_firmware_available);
|
||||
}
|
||||
|
||||
void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -1120,7 +1166,7 @@ void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push(ResultSuccess);
|
||||
} else {
|
||||
LOG_ERROR(Service_HID, "Npads are not connected!");
|
||||
rb.Push(ERR_NPAD_NOT_CONNECTED);
|
||||
rb.Push(NpadNotConnected);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -103,6 +103,7 @@ private:
|
|||
void DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void IsSixAxisSensorFusionEnabled(Kernel::HLERequestContext& ctx);
|
||||
void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx);
|
||||
void SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx);
|
||||
void GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx);
|
||||
|
|
|
@ -87,7 +87,7 @@
|
|||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></string>
|
||||
</property>
|
||||
|
|
Loading…
Reference in a new issue