early-access version 1831
This commit is contained in:
parent
0826a8be7d
commit
9e3b1eea80
10 changed files with 165 additions and 146 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1830.
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This is the source code for early-access 1831.
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## Legal Notice
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2
externals/libusb/CMakeLists.txt
vendored
2
externals/libusb/CMakeLists.txt
vendored
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@ -1,4 +1,4 @@
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if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux"))
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if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
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set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
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set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
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@ -69,7 +69,7 @@ namespace {
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} // namespace
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namespace AudioCore {
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constexpr s32 NUM_BUFFERS = 2;
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constexpr s32 NUM_BUFFERS = 4;
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
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AudioCommon::AudioRendererParameter params,
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@ -129,87 +129,85 @@ Stream::State AudioRenderer::GetStreamState() const {
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ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
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std::vector<u8>& output_params) {
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{
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std::scoped_lock lock{mutex};
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InfoUpdater info_updater{input_params, output_params, behavior_info};
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std::scoped_lock lock{mutex};
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InfoUpdater info_updater{input_params, output_params, behavior_info};
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if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
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LOG_ERROR(Audio, "Failed to update behavior info input parameters");
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if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
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LOG_ERROR(Audio, "Failed to update behavior info input parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
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LOG_ERROR(Audio, "Failed to update memory pool parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
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LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
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LOG_ERROR(Audio, "Failed to update voice parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
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if (!info_updater.UpdateEffects(effect_context, true)) {
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LOG_ERROR(Audio, "Failed to update effect parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsSplitterSupported()) {
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if (!info_updater.UpdateSplitterInfo(splitter_context)) {
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LOG_ERROR(Audio, "Failed to update splitter parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
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LOG_ERROR(Audio, "Failed to update memory pool parameters");
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const auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
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splitter_context, effect_context);
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if (mix_result.IsError()) {
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LOG_ERROR(Audio, "Failed to update mix parameters");
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return mix_result;
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}
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// TODO(ogniK): Sinks
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if (!info_updater.UpdateSinks(sink_context)) {
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LOG_ERROR(Audio, "Failed to update sink parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Performance buffer
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if (!info_updater.UpdatePerformanceBuffer()) {
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LOG_ERROR(Audio, "Failed to update performance buffer parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateErrorInfo(behavior_info)) {
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LOG_ERROR(Audio, "Failed to update error info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsElapsedFrameCountSupported()) {
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if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
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LOG_ERROR(Audio, "Failed to update renderer info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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// TODO(ogniK): Statistics
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if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
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LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.WriteOutputHeader()) {
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LOG_ERROR(Audio, "Failed to write output header");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
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LOG_ERROR(Audio, "Failed to update voice parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Check when all sections are implemented
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// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
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if (!info_updater.UpdateEffects(effect_context, true)) {
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LOG_ERROR(Audio, "Failed to update effect parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsSplitterSupported()) {
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if (!info_updater.UpdateSplitterInfo(splitter_context)) {
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LOG_ERROR(Audio, "Failed to update splitter parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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const auto mix_result = info_updater.UpdateMixes(
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mix_context, worker_params.mix_buffer_count, splitter_context, effect_context);
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if (mix_result.IsError()) {
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LOG_ERROR(Audio, "Failed to update mix parameters");
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return mix_result;
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}
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// TODO(ogniK): Sinks
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if (!info_updater.UpdateSinks(sink_context)) {
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LOG_ERROR(Audio, "Failed to update sink parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Performance buffer
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if (!info_updater.UpdatePerformanceBuffer()) {
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LOG_ERROR(Audio, "Failed to update performance buffer parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateErrorInfo(behavior_info)) {
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LOG_ERROR(Audio, "Failed to update error info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsElapsedFrameCountSupported()) {
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if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
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LOG_ERROR(Audio, "Failed to update renderer info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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// TODO(ogniK): Statistics
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if (!info_updater.WriteOutputHeader()) {
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LOG_ERROR(Audio, "Failed to write output header");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Check when all sections are implemented
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if (!info_updater.CheckConsumedSize()) {
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LOG_ERROR(Audio, "Audio buffers were not consumed!");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.CheckConsumedSize()) {
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LOG_ERROR(Audio, "Audio buffers were not consumed!");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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return ResultSuccess;
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}
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command_generator.PostCommand();
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// Base sample size
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std::size_t BUFFER_SIZE{worker_params.sample_count};
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// Samples
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
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// Make sure to clear our samples
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std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
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// Samples, making sure to clear
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
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if (sink_context.InUse()) {
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const auto stream_channel_count = stream->GetNumChannels();
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@ -795,7 +795,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
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state.lowpass_1 = 0.0f;
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} else {
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const auto a = 1.0f - hf_gain;
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const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
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const auto b = 2.0f * (2.0f - hf_gain * CosD(256.0f * info.hf_reference /
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static_cast<f32>(info.sample_rate)));
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const auto c = std::sqrt(b * b - 4.0f * a * a);
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}
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const auto max_early_delay = state.early_delay_line.GetMaxDelay();
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const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
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const auto reflection_time = 1000.0f * (0.9998f * info.reverb_delay + 0.02f);
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for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
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const auto length = AudioCommon::CalculateDelaySamples(
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sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
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}
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s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 sample_count, s32 channel, std::size_t mix_offset) {
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s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
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s32 channel, std::size_t mix_offset) {
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const auto& in_params = voice_info.GetInParams();
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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if (wave_buffer.buffer_address == 0) {
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if (wave_buffer.buffer_size == 0) {
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return 0;
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}
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if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
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if (sample_end_offset < sample_start_offset) {
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return 0;
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}
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const auto samples_remaining =
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
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const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
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const auto start_offset =
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((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
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sizeof(s16);
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((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(s16);
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const auto buffer_pos = wave_buffer.buffer_address + start_offset;
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const auto samples_processed = std::min(sample_count, samples_remaining);
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}
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s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 sample_count, [[maybe_unused]] s32 channel,
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std::size_t mix_offset) {
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s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
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[[maybe_unused]] s32 channel, std::size_t mix_offset) {
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const auto& in_params = voice_info.GetInParams();
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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if (wave_buffer.buffer_address == 0) {
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if (wave_buffer.buffer_size == 0) {
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return 0;
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}
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if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
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if (sample_end_offset < sample_start_offset) {
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return 0;
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}
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s32 coef1 = coeffs[idx * 2];
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s32 coef2 = coeffs[idx * 2 + 1];
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const auto samples_remaining =
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
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const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
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const auto samples_processed = std::min(sample_count, samples_remaining);
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const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
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const auto sample_pos = dsp_state.offset + sample_start_offset;
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const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
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auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
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}
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std::size_t temp_mix_offset{};
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bool is_buffer_completed{false};
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auto samples_remaining = sample_count;
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while (samples_remaining > 0 && !is_buffer_completed) {
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while (samples_remaining > 0) {
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const auto samples_to_output = std::min(samples_remaining, min_required_samples);
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const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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// No more data can be read
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if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
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is_buffer_completed = true;
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break;
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}
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@ -1238,15 +1234,29 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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// TODO(ogniK): ADPCM loop context
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}
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s32 samples_offset_start;
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s32 samples_offset_end;
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if (dsp_state.loop_count > 0 ||
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(wave_buffer.loop_start_sample != 0 && wave_buffer.loop_end_sample != 0 &&
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wave_buffer.loop_start_sample <= wave_buffer.loop_end_sample)) {
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samples_offset_start = wave_buffer.loop_start_sample;
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samples_offset_end = wave_buffer.loop_end_sample;
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} else {
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samples_offset_start = wave_buffer.start_sample_offset;
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samples_offset_end = wave_buffer.end_sample_offset;
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}
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s32 samples_decoded{0};
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switch (in_params.sample_format) {
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case SampleFormat::Pcm16:
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samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
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channel, temp_mix_offset);
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samples_decoded =
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DecodePcm16(voice_info, dsp_state, samples_offset_start, samples_offset_end,
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samples_to_read - samples_read, channel, temp_mix_offset);
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break;
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case SampleFormat::Adpcm:
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samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
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channel, temp_mix_offset);
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samples_decoded =
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DecodeAdpcm(voice_info, dsp_state, samples_offset_start, samples_offset_end,
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samples_to_read - samples_read, channel, temp_mix_offset);
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break;
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default:
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UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
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dsp_state.offset += samples_decoded;
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dsp_state.played_sample_count += samples_decoded;
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if (dsp_state.offset >=
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
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if (dsp_state.offset >= (samples_offset_end - samples_offset_start) ||
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samples_decoded == 0) {
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// Reset our sample offset
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dsp_state.offset = 0;
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if (wave_buffer.is_looping) {
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if (samples_decoded == 0) {
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dsp_state.loop_count++;
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if (wave_buffer.loop_count > 0 &&
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(dsp_state.loop_count > wave_buffer.loop_count || samples_decoded == 0)) {
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// End of our buffer
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is_buffer_completed = true;
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voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
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}
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if (samples_decoded == 0) {
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break;
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}
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@ -1273,15 +1287,8 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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dsp_state.played_sample_count = 0;
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}
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} else {
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// Update our wave buffer states
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dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
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dsp_state.wave_buffer_consumed++;
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dsp_state.wave_buffer_index =
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(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
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if (wave_buffer.end_of_stream) {
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dsp_state.played_sample_count = 0;
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}
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voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
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}
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}
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}
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@ -86,10 +86,10 @@ private:
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std::vector<u8>& work_buffer);
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void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
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// DSP Code
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s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
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s32 channel, std::size_t mix_offset);
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s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
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s32 channel, std::size_t mix_offset);
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s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
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s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
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s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
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s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
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void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
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s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
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|
|
@ -189,9 +189,6 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
|
|||
if (voice_in_params.is_new) {
|
||||
// Default our values for our voice
|
||||
voice_info.Initialize();
|
||||
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Zero out our voice states
|
||||
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
||||
|
|
|
@ -66,7 +66,7 @@ void ServerVoiceInfo::Initialize() {
|
|||
in_params.last_volume = 0.0f;
|
||||
in_params.biquad_filter.fill({});
|
||||
in_params.wave_buffer_count = 0;
|
||||
in_params.wave_bufffer_head = 0;
|
||||
in_params.wave_buffer_head = 0;
|
||||
in_params.mix_id = AudioCommon::NO_MIX;
|
||||
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
||||
in_params.additional_params_address = 0;
|
||||
|
@ -75,7 +75,7 @@ void ServerVoiceInfo::Initialize() {
|
|||
out_params.played_sample_count = 0;
|
||||
out_params.wave_buffer_consumed = 0;
|
||||
in_params.voice_drop_flag = false;
|
||||
in_params.buffer_mapped = false;
|
||||
in_params.buffer_mapped = true;
|
||||
in_params.wave_buffer_flush_request_count = 0;
|
||||
in_params.was_biquad_filter_enabled.fill(false);
|
||||
|
||||
|
@ -126,7 +126,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
|
|||
in_params.volume = voice_in.volume;
|
||||
in_params.biquad_filter = voice_in.biquad_filter;
|
||||
in_params.wave_buffer_count = voice_in.wave_buffer_count;
|
||||
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
|
||||
in_params.wave_buffer_head = voice_in.wave_buffer_head;
|
||||
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
||||
const auto in_request_count = in_params.wave_buffer_flush_request_count;
|
||||
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
|
||||
|
@ -185,14 +185,16 @@ void ServerVoiceInfo::UpdateWaveBuffers(
|
|||
wave_buffer.buffer_size = 0;
|
||||
wave_buffer.context_address = 0;
|
||||
wave_buffer.context_size = 0;
|
||||
wave_buffer.loop_start_sample = 0;
|
||||
wave_buffer.loop_end_sample = 0;
|
||||
wave_buffer.sent_to_dsp = true;
|
||||
}
|
||||
|
||||
// Mark all our wave buffers as invalid
|
||||
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
||||
channel++) {
|
||||
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
|
||||
is_valid = false;
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; ++i) {
|
||||
voice_states[channel]->is_wave_buffer_valid[i] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -211,7 +213,7 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
|||
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
||||
bool is_buffer_valid,
|
||||
[[maybe_unused]] BehaviorInfo& behavior_info) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp && out_wavebuffer.buffer_address != 0) {
|
||||
out_wavebuffer.buffer_address = 0;
|
||||
out_wavebuffer.buffer_size = 0;
|
||||
}
|
||||
|
@ -239,6 +241,8 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
|||
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
||||
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
||||
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
||||
out_wavebuffer.loop_start_sample = in_wave_buffer.loop_start_sample;
|
||||
out_wavebuffer.loop_end_sample = in_wave_buffer.loop_end_sample;
|
||||
in_params.buffer_mapped =
|
||||
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
||||
// TODO(ogniK): Pool mapper attachment
|
||||
|
@ -249,19 +253,16 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
|||
void ServerVoiceInfo::WriteOutStatus(
|
||||
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
||||
if (voice_in.is_new) {
|
||||
if (voice_in.is_new || in_params.is_new) {
|
||||
in_params.is_new = true;
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
} else if (!in_params.is_new) {
|
||||
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = voice_states[0]->played_sample_count;
|
||||
voice_out.voice_dropped = in_params.voice_drop_flag;
|
||||
} else {
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
const auto& state = voice_states[0];
|
||||
voice_out.wave_buffer_consumed = state->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = state->played_sample_count;
|
||||
voice_out.voice_dropped = state->voice_dropped;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -283,7 +284,8 @@ ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
|
|||
|
||||
bool ServerVoiceInfo::ShouldSkip() const {
|
||||
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
||||
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
|
||||
return !in_params.in_use || in_params.wave_buffer_count == 0 || !in_params.buffer_mapped ||
|
||||
in_params.voice_drop_flag;
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
||||
|
@ -381,7 +383,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
|||
void ServerVoiceInfo::FlushWaveBuffers(
|
||||
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count) {
|
||||
auto wave_head = in_params.wave_bufffer_head;
|
||||
auto wave_head = in_params.wave_buffer_head;
|
||||
|
||||
for (u8 i = 0; i < flush_count; i++) {
|
||||
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
||||
|
@ -401,6 +403,17 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
|
|||
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::SetWaveBufferCompleted(VoiceState& dsp_state,
|
||||
const ServerWaveBuffer& wave_buffer) {
|
||||
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
||||
dsp_state.wave_buffer_consumed++;
|
||||
dsp_state.wave_buffer_index = (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
dsp_state.loop_count = 0;
|
||||
if (wave_buffer.end_of_stream) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
||||
|
|
|
@ -60,10 +60,12 @@ struct WaveBuffer {
|
|||
u8 is_looping{};
|
||||
u8 end_of_stream{};
|
||||
u8 sent_to_server{};
|
||||
INSERT_PADDING_BYTES(5);
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s32 loop_count{};
|
||||
u64 context_address{};
|
||||
u64 context_size{};
|
||||
INSERT_PADDING_BYTES(8);
|
||||
u32 loop_start_sample{};
|
||||
u32 loop_end_sample{};
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
|
||||
|
||||
|
@ -76,6 +78,9 @@ struct ServerWaveBuffer {
|
|||
bool end_of_stream{};
|
||||
VAddr context_address{};
|
||||
std::size_t context_size{};
|
||||
s32 loop_count{};
|
||||
u32 loop_start_sample{};
|
||||
u32 loop_end_sample{};
|
||||
bool sent_to_dsp{true};
|
||||
};
|
||||
|
||||
|
@ -108,6 +113,7 @@ struct VoiceState {
|
|||
u32 external_context_size;
|
||||
bool is_external_context_used;
|
||||
bool voice_dropped;
|
||||
s32 loop_count;
|
||||
};
|
||||
|
||||
class VoiceChannelResource {
|
||||
|
@ -206,7 +212,7 @@ public:
|
|||
float last_volume{};
|
||||
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
|
||||
s32 wave_buffer_count{};
|
||||
s16 wave_bufffer_head{};
|
||||
s16 wave_buffer_head{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
BehaviorFlags behavior_flags{};
|
||||
VAddr additional_params_address{};
|
||||
|
@ -252,6 +258,7 @@ public:
|
|||
void FlushWaveBuffers(u8 flush_count,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count);
|
||||
void SetWaveBufferCompleted(VoiceState& dsp_state, const ServerWaveBuffer& wave_buffer);
|
||||
|
||||
private:
|
||||
std::vector<s16> stored_samples;
|
||||
|
|
|
@ -103,9 +103,8 @@ void Adapter::AdapterInputThread(std::stop_token stop_token) {
|
|||
AdapterPayload adapter_payload{};
|
||||
|
||||
adapter_scan_thread = {};
|
||||
adapter_input_thread_running = true;
|
||||
|
||||
while (adapter_input_thread_running && !stop_token.stop_requested()) {
|
||||
while (!stop_token.stop_requested()) {
|
||||
libusb_interrupt_transfer(usb_adapter_handle->get(), input_endpoint, adapter_payload.data(),
|
||||
static_cast<s32>(adapter_payload.size()), &payload_size, 16);
|
||||
if (IsPayloadCorrect(adapter_payload, payload_size)) {
|
||||
|
@ -129,7 +128,7 @@ bool Adapter::IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payloa
|
|||
adapter_payload[0]);
|
||||
if (input_error_counter++ > 20) {
|
||||
LOG_ERROR(Input, "GC adapter timeout, Is the adapter connected?");
|
||||
adapter_input_thread_running = false;
|
||||
adapter_input_thread.request_stop();
|
||||
restart_scan_thread = true;
|
||||
}
|
||||
return false;
|
||||
|
@ -303,14 +302,15 @@ void Adapter::AdapterScanThread(std::stop_token stop_token) {
|
|||
usb_adapter_handle = nullptr;
|
||||
pads = {};
|
||||
while (!stop_token.stop_requested() && !Setup()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
}
|
||||
}
|
||||
|
||||
bool Adapter::Setup() {
|
||||
constexpr u16 vid = 0x057e; // Nintendo
|
||||
constexpr u16 pid = 0x0337; // GC Adapter
|
||||
usb_adapter_handle = std::make_unique<LibUSBDeviceHandle>(libusb_ctx->get(), vid, pid);
|
||||
constexpr u16 nintendo_vid = 0x057e;
|
||||
constexpr u16 gc_adapter_pid = 0x0337;
|
||||
usb_adapter_handle =
|
||||
std::make_unique<LibUSBDeviceHandle>(libusb_ctx->get(), nintendo_vid, gc_adapter_pid);
|
||||
if (!usb_adapter_handle->get()) {
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -156,6 +156,5 @@ private:
|
|||
bool configuring{false};
|
||||
bool rumble_enabled{true};
|
||||
bool vibration_changed{true};
|
||||
bool adapter_input_thread_running{false};
|
||||
};
|
||||
} // namespace GCAdapter
|
||||
|
|
Loading…
Reference in a new issue